Quarterstaves Unique /6
Adds (8–12) to (16–18) Physical Damage
+(10–15) to Strength
Causes Bleeding on Hit
(4–5) to (8–10) Physical Thorns damage
16% increased Melee Strike Range with this weapon
1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
No Physical Damage
Adds (25–32) to (40–50) Fire Damage
+(30–50) to Accuracy Rating
100% increased Flammability Magnitude
30% increased Light Radius
Adds (6–9) to (10–15) Cold Damage
Adds 1 to (19–29) Lightning Damage
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Adds (30–36) to (75–81) Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
(35–50)% increased Melee Damage against Heavy Stunned enemies
100% increased Elemental Damage with Attacks
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
Quarterstaves Item /26
Quarterstaves
Quarterstaves are Two-Handed Melee weapons that require Dexterity and Intelligence to equip.

Quarterstaff Attacks often focus on high mobility in combat.
Wrapped Quarterstaff
Physical Damage: 7-12
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Long Quarterstaff
Physical Damage: 9-18
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 4, 9 Dex
16% increased Melee Strike Range with this weapon
Gothic Quarterstaff
Physical Damage: 16-26
Critical Hit Chance: 11.5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 11, 18 Dex, 9 Int
Crackling Quarterstaff
Physical Damage: 5-22
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 16, 25 Dex, 12 Int
local weapon implicit hidden added maximum lightning damage [35]
local weapon implicit hidden added minimum lightning damage [1]
Crescent Quarterstaff
Physical Damage: 19-39
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.3
Requires: Level 20, 30 Dex, 14 Int
Steelpoint Quarterstaff
Physical Damage: 28-51
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 28, 41 Dex, 18 Int
Slicing Quarterstaff
Physical Damage: 29-60
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 33, 47 Dex, 20 Int
Barrier Quarterstaff
Physical Damage: 33-55
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 37, 52 Dex, 22 Int
+(10–15)% to Block chance
Hefty Quarterstaff
Physical Damage: 39-82
Critical Hit Chance: 10%
Attacks per Second: 1.35
Weapon Range: 1.3
Requires: Level 46, 64 Dex, 26 Int
Smooth Quarterstaff
Physical Damage: 64-87
Critical Hit Chance: 0%
Attacks per Second: 1.5
Weapon Range: 1.3
Requires: Level 49, 68 Dex, 28 Int
Anima Quarterstaff
Physical Damage: 47-79
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 52, 72 Dex, 29 Int
Graceful Quarterstaff
Physical Damage: 47-87
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 56, 77 Dex, 31 Int
Wyrm Quarterstaff
Physical Damage: 57-94
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 65, 89 Dex, 36 Int
Reaching Quarterstaff
Physical Damage: 35-72
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 45, 63 Dex, 26 Int
16% increased Melee Strike Range with this weapon
Barbarous Quarterstaff
Physical Damage: 43-72
Critical Hit Chance: 11.5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 48, 67 Dex, 27 Int
Arcing Quarterstaff
Physical Damage: 14-55
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 51, 71 Dex, 29 Int
local weapon implicit hidden added maximum lightning damage [75]
local weapon implicit hidden added minimum lightning damage [1]
Waxing Quarterstaff
Physical Damage: 39-82
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.3
Requires: Level 54, 75 Dex, 30 Int
Bladed Quarterstaff
Physical Damage: 45-94
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 59, 81 Dex, 33 Int
Guardian Quarterstaff
Physical Damage: 49-82
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 62, 85 Dex, 34 Int
+(10–15)% to Block chance
Sinister Quarterstaff
Physical Damage: 55-92
Critical Hit Chance: 11.5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 67, 104 Dex, 41 Int
Lunar Quarterstaff
Physical Damage: 50-103
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.3
Requires: Level 72, 115 Dex, 46 Int
Striking Quarterstaff
Physical Damage: 53-111
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 77, 127 Dex, 50 Int
16% increased Melee Strike Range with this weapon
Bolting Quarterstaff
Physical Damage: 24-97
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 78, 127 Dex, 50 Int
local weapon implicit hidden added maximum lightning damage [100]
local weapon implicit hidden added minimum lightning damage [1]
Aegis Quarterstaff
Physical Damage: 58-97
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 79, 127 Dex, 50 Int
+(10–15)% to Block chance
Razor Quarterstaff
Physical Damage: 65-108
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 77, 127 Dex, 50 Int
Dreaming Quarterstaff
Physical Damage: 99-133
Critical Hit Chance: 0%
Attacks per Second: 1.5
Weapon Range: 1.3
Requires: Level 78, 127 Dex, 50 Int
Weight information cannot be obtained. According to the information compiled by Krakenbul, the author of Prohibited Library Discord Channel #poe2-recombinator-chat Weight SpreadSheets. Desecrated Mods on different Item Class was queried from Trade.
Vaal Orb Corrupted Enchantment /13
111#% reduced Attribute Requirements
111damage physical attack#% increased Physical Damage
111damage elemental fire attackAdds # to # Fire Damage
111damage elemental cold attackAdds # to # Cold Damage
111damage elemental lightning attackAdds # to # Lightning Damage
111damage chaos attackAdds # to # Chaos damage
111attack speed#% increased Attack Speed
111damage attack critical+#% to Critical Damage Bonus
111Causes #% increased Stun Buildup
111attack#% increased Melee Strike Range with this weapon
111poison chaos attack ailment#% chance to Poison on Hit with this weapon
111Gain # Rage on Hit
111damage elemental attack#% increased Elemental Damage with Attacks
131Total
Warstaff Gem/35
Attack Melee Strike Slam Warcry Spell Nova Channelling Physical Fire Cold Lightning Chaos Projectile Minion Totem Herald Travel Buff Persistent AoE Duration Trigger Conditional Payoff Staged Companion Sustained Meta
Name
Manifest Weapon (1)
Quarterstaff Strike (1)
Temper Weapon (1)
Herald of Ice (1)
Void Illusion (1)
Falling Thunder (1)
Frozen Locus (1)
Glacial Cascade (1)
Killing Palm (1)
Staggering Palm (3)
Tempest Bell (3)
Vaulting Impact (3)
Herald of Blood (4)
Herald of Ice (4)
Ice Strike (5)
Tempest Flurry (5)
Wind Blast (5)
Siphoning Strike (7)
Storm Wave (7)
Wave of Frost (7)
Charged Staff (9)
Hand of Chayula (9)
Mantra of Destruction (9)
Shattering Palm (11)
Whirling Assault (11)
Flicker Strike (13)
Gathering Storm (13)
Quarterstaff Ref /6
Quarterstaves
Quarterstaves are Two-Handed Melee weapons that require Dexterity and Intelligence to equip.

Quarterstaff Attacks often focus on high mobility in combat.
Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
10% chance to Daze on Hit
30% increased Defences while wielding a Quarterstaff
30% increased Freeze Buildup with Quarterstaves
30% increased Stun Buildup with Quarterstaves
8% increased Attack Speed with Quarterstaves
Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
25% increased Accuracy Rating with Quarterstaves
+25 to Dexterity
Can Attack as though using a Quarterstaff while both of your hand slots are empty
Unarmed Attacks that would use your Quarterstaff's damage gain:
Physical damage based on their Skill Level
• 1% more Attack Speed per 25 Item Evasion Rating on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Melee Skills /1
Main HandOff HandMelee Skills
QuarterstavesUnarmedQuarterstaff Strike
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