Hazard Ref /6
Hazards
Hazards are objects created in the world (usually by some player skill) and which are destroyed when traversed by an enemy, dealing damage and/or applying some effect to the enemy which triggered the Hazard.
Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.
Supports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Enemies affected by your Hazards Recently have 25% reduced Armour
Enemies affected by your Hazards Recently have 25% reduced Evasion Rating
5% increased Damage for each Hazard triggered Recently, up to 50%
Hazards have 15% chance to rearm after they are triggered
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