Inevitable Agony
等级: (1–20)
消耗: (41–178) 点魔力
施放间隔: 0.70 秒
需求: 等级 (1–90)
Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.
诅咒在 1.5 秒延迟后生效
诅咒范围为 (1.5–3.1) 米
诅咒持续时间为 (6–7.4) 秒
品质额外效果:
诅咒区域爆发延迟降低 (0–10)%
Skills can be managed in the Skills Panel.


来自 /1
Level Effect /40
Implicit |
---|
诅咒在 1.5 秒延迟后生效 |
等级 | 需求等级 | 消耗 | Base Damage | 诅咒持续时间为 6 秒 | 诅咒范围为 1.5 米 | 诅咒影响的目标在诅咒持续时间内受到击中伤害的 20%,会在诅咒失效时再次承受 以此方式再次承受伤害无法对诅咒目标施加异常状态 |
---|---|---|---|---|---|---|
1 | 0 | 41 | 100%, 100% | 6 | 1.5 | 20 |
2 | 3 | 46 | 100%, 100% | 6.2 | 1.6 | 21 |
3 | 6 | 52 | 100%, 100% | 6.2 | 1.7 | 21 |
4 | 10 | 57 | 100%, 100% | 6.2 | 1.8 | 22 |
5 | 14 | 63 | 100%, 100% | 6.4 | 1.8 | 23 |
6 | 18 | 69 | 100%, 100% | 6.4 | 1.9 | 24 |
7 | 22 | 76 | 100%, 100% | 6.4 | 2 | 24 |
8 | 26 | 82 | 100%, 100% | 6.6 | 2.1 | 25 |
9 | 31 | 89 | 100%, 100% | 6.6 | 2.2 | 26 |
10 | 36 | 96 | 100%, 100% | 6.6 | 2.3 | 27 |
11 | 41 | 103 | 100%, 100% | 6.8 | 2.3 | 27 |
12 | 46 | 110 | 100%, 100% | 6.8 | 2.4 | 28 |
13 | 52 | 118 | 100%, 100% | 6.8 | 2.5 | 29 |
14 | 58 | 126 | 100%, 100% | 7 | 2.6 | 29 |
15 | 64 | 134 | 100%, 100% | 7 | 2.7 | 30 |
16 | 66 | 142 | 100%, 100% | 7 | 2.8 | 31 |
17 | 72 | 151 | 100%, 100% | 7.2 | 2.8 | 32 |
18 | 78 | 160 | 100%, 100% | 7.2 | 2.9 | 32 |
19 | 84 | 169 | 100%, 100% | 7.2 | 3 | 33 |
20 | 90 | 178 | 100%, 100% | 7.4 | 3.1 | 33 |
21 | 188 | 100%, 100% | 7.4 | 3.2 | 34 | |
22 | 198 | 100%, 100% | 7.4 | 3.3 | 34 | |
23 | 208 | 100%, 100% | 7.6 | 3.4 | 35 | |
24 | 219 | 100%, 100% | 7.6 | 3.4 | 36 | |
25 | 230 | 100%, 100% | 7.6 | 3.5 | 37 | |
26 | 241 | 100%, 100% | 7.8 | 3.6 | 37 | |
27 | 253 | 100%, 100% | 7.8 | 3.7 | 38 | |
28 | 265 | 100%, 100% | 7.8 | 3.8 | 39 | |
29 | 277 | 100%, 100% | 8 | 3.9 | 40 | |
30 | 289 | 100%, 100% | 8 | 3.9 | 40 | |
31 | 302 | 100%, 100% | 8 | 4 | 41 | |
32 | 316 | 100%, 100% | 8.2 | 4 | 42 | |
33 | 329 | 100%, 100% | 8.2 | 4.1 | 42 | |
34 | 344 | 100%, 100% | 8.2 | 4.1 | 43 | |
35 | 358 | 100%, 100% | 8.4 | 4.2 | 44 | |
36 | 373 | 100%, 100% | 8.4 | 4.2 | 45 | |
37 | 388 | 100%, 100% | 8.4 | 4.2 | 45 | |
38 | 404 | 100%, 100% | 8.6 | 4.3 | 46 | |
39 | 420 | 100%, 100% | 8.6 | 4.3 | 47 | |
40 | 437 | 100%, 100% | 8.6 | 4.4 | 47 |
Attribute /8
Inevitable Agony
名字 | 显示物品素质 |
---|---|
关键字 | Hit, 诅咒, 异常状态 |
BaseType | Inevitable Agony |
Class | 技能宝石 |
TargetTypes | 地面, 敌人, , , |
Type | 法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可秘能爆发, 附加诅咒, Unleashable, 范围法术, UsableWhileMoving, NoAttackInPlace |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gem/SkillGemAscendancyInevitableAgony |
ActiveSkillsCode | synchronisation_of_pain |
Inevitable Agony
等级: (1–20)
消耗: (41–178) 点魔力
施放间隔: 0.70 秒
需求: 等级 (1–90)
Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.
诅咒在 1.5 秒延迟后生效
诅咒范围为 (1.5–3.1) 米
诅咒持续时间为 (6–7.4) 秒
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
品质额外效果:
诅咒区域爆发延迟降低 (0–10)%
Skills can be managed in the Skills Panel.


Supported By /37
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger at the cost of damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
释出
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
机动
Supports skills that can be used while moving, allowing you to move faster while using them.
Heightened Curse
Supports Curse Skills, magnifying their power.
Armour Demolisher I
Supports any skill, causing Armour Break it inflicts to be stronger.
Armour Demolisher II
Supports any skill, causing Armour Break it inflicts to be stronger.
Uruk's Smelting
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Spell Cascade
Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
Burning Inscription
Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Abiding Hex
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Zarokh's Refrain
Supports Spells that affect an area around you or a target location. Supported Spells echo twice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.
Inevitable Agony
This [Curse] tracks [HitDamage|Damage] you take. When it expires, you will take a portion of that damage again.
curse_pain_synchronisation_target_recorded_damage_%_to_deal
Attribute /3
curse_pain_synchronisation
名字 | 显示物品素质 |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 6 |
Code | curse pain synchronisation target recorded damage % to deal |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.