凯拉里,污秽沙暴
等级: (1—20)
需求: 等级 (1—90)
召唤无敌的沙之巨灵召唤生物凯拉里为你效命。凯拉里仅在你下达命令时行动,能以迅猛的击中造成巨大的暴击威胁。
凯拉里,污秽沙暴
击中时施加一层暴击弱点
消耗: (3—37) 点魔力
命令
可在技能面板中管理技能。
Kelari, the Tainted Sands
Level Effect /40
Implicit
击中时施加一层暴击弱点
暴击伤害加成提高 50%
等级需求等级Base DamageMinion Level
10100%, 100%, 100%, 100%2
23100%, 100%, 100%, 100%4
36100%, 100%, 100%, 100%6
410100%, 100%, 100%, 100%8
514100%, 100%, 100%, 100%10
618100%, 100%, 100%, 100%12
722100%, 100%, 100%, 100%14
826100%, 100%, 100%, 100%16
931100%, 100%, 100%, 100%18
1036100%, 100%, 100%, 100%20
1141100%, 100%, 100%, 100%22
1246100%, 100%, 100%, 100%24
1352100%, 100%, 100%, 100%26
1458100%, 100%, 100%, 100%28
1564100%, 100%, 100%, 100%30
1666100%, 100%, 100%, 100%32
1772100%, 100%, 100%, 100%34
1878100%, 100%, 100%, 100%36
1984100%, 100%, 100%, 100%38
2090100%, 100%, 100%, 100%40
21100%, 100%, 100%, 100%42
22100%, 100%, 100%, 100%44
23100%, 100%, 100%, 100%46
24100%, 100%, 100%, 100%48
25100%, 100%, 100%, 100%50
26100%, 100%, 100%, 100%52
27100%, 100%, 100%, 100%54
28100%, 100%, 100%, 100%56
29100%, 100%, 100%, 100%58
30100%, 100%, 100%, 100%60
31100%, 100%, 100%, 100%62
32100%, 100%, 100%, 100%64
33100%, 100%, 100%, 100%66
34100%, 100%, 100%, 100%68
35100%, 100%, 100%, 100%70
36100%, 100%, 100%, 100%72
37100%, 100%, 100%, 100%74
38100%, 100%, 100%, 100%76
39100%, 100%, 100%, 100%78
40100%, 100%, 100%, 100%80
Attribute /7

凯拉里,污秽沙暴

名字显示物品素质
IdAscendancySummonSandDjinn
BaseType 凯拉里,污秽沙暴
Class 技能宝石
TargetTypes任何, ,
Type召唤物, 创造召唤物, 物理, Persistent, 消耗保留, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets
ItemTypeMetadata/Items/Gem/SkillGemAscendancySummonSandDjinn
ActiveSkillsCodesummon_sand_djinn
凯拉里,污秽沙暴
等级: (1—20)
需求: 等级 (1—90)
召唤无敌的沙之巨灵召唤生物凯拉里为你效命。凯拉里仅在你下达命令时行动,能以迅猛的击中造成巨大的暴击威胁。
凯拉里,污秽沙暴
击中时施加一层暴击弱点
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
minion is not interupted when replaced [1]
skill desired amount override [1]
消耗: (3—37) 点魔力
命令
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可在技能面板中管理技能。
Kelari, the Tainted Sands
Supported By /13
  • Active Type: 召唤物, 创造召唤物, 物理, Persistent, 消耗保留, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets
  • 布鲁特斯之脑
    辅助产生召唤生物的技能,使这些召唤生物无法造成或承受伤害。无法辅助产生无敌召唤生物的技能。
    物理专精
    辅助物理技能,使其等级提升一级。不能辅助没有等级的技能。
    召唤生物专精
    辅助召唤生物技能,使其等级提升一级。不能辅助没有等级的技能。
    替罪羔羊 I
    辅助产生召唤生物的技能,使你以召唤生物为目标的技能优先选中被辅助技能的召唤生物
    替罪羔羊 II
    辅助创造召唤生物的技能,使你以召唤生物为目标的技能优先选择被辅助技能的召唤生物,并使其总是被视为可引爆的。
    奉命 I
    辅助召唤生物技能,被辅助的召唤生物造成更高的伤害,命令技能的冷却回复速度提高。
    奉命 II
    辅助召唤生物技能,被辅助的召唤生物造成更高的伤害,命令技能的冷却回复速度提高。
    奉命 III
    辅助召唤生物技能,被辅助的召唤生物命令技能的冷却回复速度大幅提高。
    调遣
    辅助具有命令技能的召唤生物。被辅助的召唤生物命令技能冷却回复速度大幅加快,但是非命令技能无法造成伤害。
    海纳百川
    辅助能够召唤出召唤生物的技能。你召唤的可复活的召唤生物类型越多,被辅助的召唤生物造成的伤害越高。
    魁梧仆从
    辅助能够召唤永久性召唤生物的技能。被辅助的召唤生物体型变大,具有更多生命,造成更高的伤害,但大幅提高精魂消耗。
    古加尔的缰绳
    辅助可命令的召唤生物,使你和被辅助召唤生物命令它们时获得不洁之力
    阿曼娜姆的奉纳
    辅助永久性召唤生物的技能,使被辅助的召唤生物为你而被击败后有几率获得一个深渊怪物词缀。
    凯拉里,污秽沙暴
    人形
    Kelari, the Tainted Sands
    SpectreY
    Tagsearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 6
    攻击间隔
    0 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    100%
    Type
    SandDjinn
    Metadata
    SandDjinn
    IsSummoned
    Y
    等级
    68
    生命
    7,757
    2,413
    伤害
    233
    法术伤害
    233
    命中
    2,502
    攻击间隔
    0
    经验值
    28,634
    召唤物生命
    6,930
    召唤物伤害
    969
    召唤物护甲
    2,413
    KnifeThrowSandDjinn
    范围, 法术, 物理, 伤害, 冷却, 投射物, CannotChain, GroundTargetedProjectile
    凯拉里之残暴
    暴击率: 15%
    施放间隔: 0.8 秒
    冷却时间: 5 秒
    命令凯拉里向目标地点投掷一连串匕首。匕首将钻入地下,短暂延迟后从地底喷发出来,造成法术伤害。
    造成 1202 - 1802 物理伤害
    穿透所有目标
    投射物不能分裂
    在范围 3 米内产生喷发之刃
    产生 12 个喷发之刃
    base is projectile [1]
    base skill show average damage instead of dps [1]
    is commandable skill [1]
    projectiles fire at ground [1]
    skill does not pathfind [1]
    ExplosiveTeleportSandDjinn
    范围, 法术, 物理, 伤害, 冷却
    凯拉里之诡计
    暴击率: 15%
    施放间隔: 0.8 秒
    冷却时间: 5 秒
    命令凯拉里在目标位置引发一次造成法术伤害的爆发,并留下一个持续短暂时间的分身。该技能可储存多次充能。若前一次创造的分身仍存在时再次使用此技能,将导致该分身爆炸,造成更高的伤害。
    造成 4214 - 6321 物理伤害
    爆炸范围为 2.5
    此前每连续使用一次该技能使伤害总增 50%
    base skill effect duration [4000]
    base skill show average damage instead of dps [1]
    is area damage [1]
    is commandable skill [1]
    skill does not pathfind [1]
    HandSlamSandDjinn
    范围, 法术, 物理, 伤害, 引导, 冷却, GainsStages
    凯拉里之审判
    暴击率: 15%
    施放间隔: 0.5 秒
    冷却时间: 12 秒
    持续吟唱命令凯拉里与你一同持续吟唱,在目标位置上方凝聚悬浮的刀刃。你的持续吟唱时间越长,凯拉里创造的刀刃就越多。释放时,所有刀刃将猛然插入地面并引发造成法术伤害的多道震波。
    造成 4122 - 6182 物理伤害
    晕眩积蓄总增 100%
    震波长度为 3.5
    击中时施加 4 层额外暴击弱点]
    每层使效果范围总增 25%
    每层使击中伤害总增 125%
    最多 4
    base skill show average damage instead of dps [1]
    channel start lock cancelling of cast time % [100]
    djinn hand slam maximum area of effect +% final [20]
    djinn hand slam minimum area of effect +% final [-20]
    is area damage [1]
    is commandable skill [1]
    skill does not pathfind [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PlayerSummonedDjinnBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerSummonedDjinnBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethSamdDjinn/SandDjinn"] = {
        name = "Kelari, the Tainted Sands",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KnifeThrowSandDjinn",
            "ExplosiveTeleportSandDjinn",
            "HandSlamSandDjinn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KnifeThrowSandDjinn"] = {
        name = "Kelari's Brutality",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Command] Kelari to throw a volley of knives at the target location. The knives burrow into the ground, then erupt into the air after a short delay, dealing [Spell] damage.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Physical] = true,
            [SkillType.Damage] = true,
            [SkillType.Cooldown] = true,
            [SkillType.Projectile] = true,
            [SkillType.CannotChain] = true,
            [SkillType.GroundTargetedProjectile] = true,
        },
        statDescriptionScope = "djinn_knife_throw/statset_0",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "djinn_knife_throw_number_of_knives_created",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
            "is_commandable_skill",
            "projectiles_fire_at_ground",
            "always_pierce",
            "projectiles_cannot_split",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12, 30, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExplosiveTeleportSandDjinn"] = {
        name = "Kelari's Deception",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Command] Kelari to create a blast at the target location that deals [Spell] damage, and leave behind a clone that persists for a short duration. This skill can store multiple charges, and using it again while a clone from a previous use is still alive causes that clone to explode, dealing even more damage.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Physical] = true,
            [SkillType.Damage] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "djinn_explosive_teleport",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_area_of_effect_radius",
            "djinn_damage_+%_final_per_teleport_in_sequence",
            "base_skill_effect_duration",
            "is_area_damage",
            "is_commandable_skill",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 50, 4000, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HandSlamSandDjinn"] = {
        name = "Kelari's Judgment",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Channelling|Channel] and [Command] Kelari to [Channelling|Channel] alongside you, creating blades that hang over the target location. The longer you [Channelling|Channel], the more blades Kelari will create. Upon release, his blades plunge into the ground and create shockwaves that deal [Spell] damage.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Physical] = true,
            [SkillType.Damage] = true,
            [SkillType.Channel] = true,
            [SkillType.Cooldown] = true,
            [SkillType.GainsStages] = true,
        },
        statDescriptionScope = "djinn_hand_slam",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_area_of_effect_radius",
            "sand_djinn_hand_slam_maximum_number_of_stages",
            "channel_start_lock_cancelling_of_cast_time_%",
            "djinn_hand_slam_minimum_area_of_effect_+%_final",
            "djinn_hand_slam_maximum_area_of_effect_+%_final",
            "djinn_hand_slam_area_of_effect_+%_final_per_additional_stage",
            "djinn_hand_slam_damage_+%_final_per_additional_stage",
            "apply_X_stacks_of_critical_weakness_on_hit",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "is_area_damage",
            "is_commandable_skill",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, 4, 100, -20, 20, 25, 125, 4, 100, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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