Mastodonte entrelacé
Entwined Hulk
Spectre | Y |
---|---|
Area | Les Cryptes du Venin, Le Refuge de la Ziggourat, Les Cryptes du Venin |
Tags | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Packs |
Vie
250%
Armure
+80%
Résistance




Damage
200%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
6 ~ 21
Temps d'attaque
1.62 Second
Damage Spread
±20%
Expérience
250%
Model Size
170%
Type
SnakeHulk
Metadata
SnakeHulk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
16,283
Armure
3,641
Score d'Évasion
440
Damage
425
Dégâts des sorts
425
Précision
1,974
Temps d'attaque
1.62
Expérience
53,768
Minion Life
14,943
Minion Damage
903
Minion Armour
6,878
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 340–510
Chances de Touche critique: 5%
Temps d'attaque: 1.62 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SnakeHulkDualStrike
Attack, DualWieldOnly, MeleeSingleTarget, Melee, ThresholdJewelArea
Frappes simultanées
Base Damage: 340–510
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.62 sec.
Temps de recharge: 4 sec.
Une attaque simultanée avec l'arme principale et secondaire, qui inflige les dégâts des deux armes en un seul coup. Fonctionne uniquement avec une arme dans chaque main, et ne fonctionne pas avec les baguettes.
20% Davantage de Dégâts d'Attaque
Convertit 25% des Dégâts Physiques en Dégâts de Chaos
action attack or cast time uses animation length [1]
skill double hits when dual wielding [1]
visual hit effect chaos is green [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SnakeHulk/SnakeHulkAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SnakeHulk/SnakeHulkAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SnakeHulk/SnakeHulk"] = { name = "Entwined Hulk", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.62, attackRange = 21, accuracy = 1, skillList = { "SnakeHulkDualStrike", "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeHulkDualStrike"] = { name = "Dual Strike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_double_hits_when_dual_wielding", "visual_hit_effect_chaos_is_green", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.