Fendeur embaumé vaal
Vaal
30% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 15% des Dégâts des Touches que vous Bloquez
Vous subissez 15% des Dégâts des Touches que vous Bloquez
50% de Chances de Bloquer les Dégâts d'Attaque
+5% aux chances de Bloquer maximales
Vous ne pouvez pas être Étourdi par les Touches que vous Bloquez
+5% aux chances de Bloquer maximales
Vous ne pouvez pas être Étourdi par les Touches que vous Bloquez
Vaal Embalmed Axeman
Spectre | Y |
---|---|
Area | La Chambre forte magmatique, Le Refuge de la Ziggourat, La Chambre forte magmatique |
Tags | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Packs |
Vie
121%
Armure
+50%
Résistance




Damage
110%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
5 ~ 8
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
110%
Type
ProcessionAxeShield
Metadata
ProcessionAxeShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,881
Armure
3,035
Score d'Évasion
440
Damage
234
Dégâts des sorts
234
Précision
1,974
Temps d'attaque
1.5
Expérience
23,658
Minion Life
7,232
Minion Damage
496
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 187–280
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2433 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Procession/Procession04/Procession04AxeAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Procession/Procession04/Procession04AxeAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Procession/ProcessionAxeShield"] = { name = "Vaal Embalmed Axeman", life = 1.21, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 15% des Dégâts des Touches que vous Bloquez
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
50% de Chances de Bloquer les Dégâts d'Attaque
+5% aux chances de Bloquer maximales
Vous ne pouvez pas être Étourdi par les Touches que vous Bloquez
Id | MonsterBlockProcession |
---|---|
Family | MonsterBlockNoFlinch |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.