El Encapuchado


The Hooded One
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vida
120%
Energy Shield From Life
25%
Evasión
+50%
Resistencia




Damage
56%
Precisión
500%
Impactos críticos Chance
5%
Attack Distance
4 ~ 10
Tiempo de ataque
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
HoodedMentorSingingCavernsSummon
Metadata
HoodedMentorSingingCavernsSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,981
2,413
1,062
2,327
Damage
131
Daño de hechizos
131
Precisión
7,392
Tiempo de ataque
1.17
Experiencia
28,634
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 104–157
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.17 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/HoodedMentorSingingCavernsSummon"] = { name = "The Hooded One", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
El Encapuchado


The Hooded One
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vida
120%
Energy Shield From Life
25%
Evasión
+50%
Resistencia




Damage
56%
Precisión
500%
Impactos críticos Chance
5%
Attack Distance
4 ~ 10
Tiempo de ataque
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
HoodedMentorShrikeIslandSummon
Metadata
HoodedMentorShrikeIslandSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,981
2,413
1,062
2,327
Damage
131
Daño de hechizos
131
Precisión
7,392
Tiempo de ataque
1.17
Experiencia
28,634
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 104–157
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.17 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/HoodedMentorShrikeIslandSummon"] = { name = "The Hooded One", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
El Encapuchado


The Hooded One
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vida
120%
Energy Shield From Life
25%
Evasión
+50%
Resistencia




Damage
56%
Precisión
500%
Impactos críticos Chance
5%
Attack Distance
4 ~ 10
Tiempo de ataque
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
HoodedMentorSolitaryConfinementSummon
Metadata
HoodedMentorSolitaryConfinementSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,981
2,413
1,062
2,327
Damage
131
Daño de hechizos
131
Precisión
7,392
Tiempo de ataque
1.17
Experiencia
28,634
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 104–157
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.17 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/HoodedMentorSolitaryConfinementSummon"] = { name = "The Hooded One", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
El encapuchado Topic /9
NPC | Nombre |
---|---|
Una | Esa sombra es ciertamente curiosa. Es muy raro que haya una sombra de ojos azules flotando y observándonos, pero la situación ha comenzado a mejorar desde que lo liberaste. |
Renly | El Encapuchado es extraño, pero si crees que puedes confiar en él, entonces tienes mi apoyo. Esperemos que tengas razón. |
Renly | El "Encapuchado" está aquí en tu honor. No lo tomes como una amenaza, pero será tu cabeza la que peligre si resulta ser tan malvado como parece. |
Finn | Así que encontraste una sombra en el bosque y la trajiste {aquí}. Bien. Genial. Excelente. |
Finn | Esos brillantes ojos azules hacen que sea difícil conciliar el sueño por las noches. Me taparía los ojos para bloquear el resplandor, pero olvidé mi velo para dormir en mi palacio, qué tonto fui. |
Risu | ¿Qué es ese ser? ¿Viaja contigo? Te diría que no confíes en un extraño misterioso vestido de negro, pero eso complicaría bastante mi situación… |
Alva | Aquel individuo encapuchado… Entiendo que es amigo tuyo, ¿no? Es bastante callado. |
Shambrin | Cuando miro en su dirección, hay una leve… impresión. Ni siquiera el sol atraviesa mi ceguera, así que esta es una sensación nueva para mí. ¿Qué es lo que veo en tu extraño compañero? |
Una | La sombra... realmente... ¿sigue viva? Tal vez pueda darnos las respuestas que buscamos. Solo la espada del Conde tiene el poder para atar almas al árbol Tenemos que liberarlo. |
El encapuchado Text Audio /146
El encapuchado
El encapuchado on El arma /1
El encapuchado: The Weapon is radiating intense Corruption... |
El encapuchado on Comprar o vender objetos /14
El encapuchado: Doryani sees the world through a different lens. We must remember that he is of a bygone era... |
Doryani: ... I can hear you, you know. |
El encapuchado: Indeed. |
Doryani: And of what era are you, exactly? |
El encapuchado: Older still. I have seen many civilisations rise and fall. |
Guerrero: We all have our differences. Bruja: Yes... fight! Hechicera: Must I listen to squabble? Exploradora: You are both equally questionable. Cazadora: Hey now... Break it up. Monje: Please. We must remain calm. Mercenario: Heh. I'd pay money to watch you two brawl it out. |
El encapuchado: It is a strange feeling, meeting someone so gifted in sciences I unintentionally brought to the world. |
Doryani: You call the Beast a mistake? On this, I do not agree. |
El encapuchado: And what did you do with that control? |
Doryani: A means to an end. They were all willing sacrifices. |
El encapuchado: That is, somehow, even more frightening. The zealotry. The fervor. |
Doryani: Perhaps, but it was their choice to make. |
El encapuchado: Oh to bear but {one} regret... |
Guerrero: One day, all regrets will be cast aside. We will put things right. Bruja: And this is what I get for trying to make small talk. Hechicera: Regrets are what shape us. Learnings observed about ourselves. No one is perfect. Exploradora: Regrets are useless. We have to move forward. Best you both try to as well. Cazadora: I've certainly made some mistakes I wish I could take back. But we must accept them and move on. Monje: The burdened mind drags itself down. The past is behind us. Mercenario: Oof, sorry I asked. |
El encapuchado on Aliados /5
El encapuchado: Now, we need allies. |
Doryani: As it so happens, I may... also have some forces in reserve. |
Guerrero: Forces in reserve? You mean {living} Vaal? Bruja: Where would you be hiding something like that? Hechicera: You have {living} warriors? Where? Exploradora: What? Living Vaal? How? Cazadora: Really? Where might they be? Monje: What does {that} mean? Mercenario: You're a tricky one, aren't ya, mate? |
Doryani: Suffice to say, I've always got a contingency plan. |
El encapuchado: On we go, then, to build an alliance against the end. |
El encapuchado on Unidad /3
El encapuchado: It has been thousands of years since I've seen an alliance such as this. |
Doryani: I've been working on a strategy of sorts. |
Guerrero: Let's hope it's a good one this time... Bruja: That's good. For once, I don't think blasting my way in will work. Hechicera: Indeed, the time of heroes is upon us once more. Exploradora: I'm ready. Let's end this. Cazadora: The final rush of the hunt. Monje: The end is nigh, one way or another. Mercenario: I'm glad you're with us, boss. |
El encapuchado on Primer fragmento del arma /8
El encapuchado: This piece of the Weapon... it has writing on it... |
Doryani: The first example of Precursor writing I've ever seen! |
El encapuchado: I... recognise some of these symbols... |
Doryani: What? How? |
El encapuchado: When I was very young, but a boy, and still mortal... hmm. Such a faded memory... |
Guerrero: Who was this person? Bruja: Are you saying what I think you're saying? Hechicera: Please. You must recall. What do they mean? Exploradora: What's happening? What do you remember? Cazadora: What's goin' on? Monje: Clear your mind. Try to recall. What do they mean? Mercenario: What are you saying, old fella? |
El encapuchado: I'm not sure... I have to think on it... I have to try to remember... |
Doryani: Then {we} must find the other pieces. We need more information. |
El encapuchado on La condesa /5
Guerrero: Oriana... Ogham's downfall... was part of the Twilight Order all along! Greatwolf ravage her! Bruja: So, the Twilight Order and Oriana are one and the same. Who knew? Hechicera: It makes sense. Oriana is part of this Twilight Order. Exploradora: Oriana's working for the Twilight Order. First Ogham, then the Vastiri... now the world. Cazadora: Oriana and the Twilight Order... she's got a lot to answer for. Monje: Oriana is behind the Twilight Order. Pulling its strings. Mercenario: Count Geonor's missus is the leader of the Twilight Order! What a bloody twist! |
El encapuchado: We should have known. Their goals were in alignment. It's obvious, in retrospect. |
Doryani: We had centuries of science at our disposal... and still we could not control the Beast. |
El encapuchado: We must find them. We must make them see reason! |
Doryani: I was the most reasonable man of my era, and until my hand was forced, I didn't listen. |
El encapuchado on La orden del crepúsculo /3
El encapuchado: I thought I could deal with the gods single-handedly, without consequence. |
Doryani: It seems they despise the gods. I dare say, it is understandable. |
Guerrero: I wonder if the Order {could} be of some aid to us. They have the numbers. Bruja: I find those overly-happy types truly unsettling... leave them to it, I say. Hechicera: The gods are not inherently evil. We have seen them do great things for the Vastiri and our people. Exploradora: I don't trust this 'Twilight Order.' Keep your beliefs to yourself, I say. Cazadora: Gods derived from mankind are flawed. The Spirit... is beyond all of that. Monje: We cannot fathom the weight of such a thing... to be divine. Mercenario: Either way, them lot on Arastas... they feel a bit off. |
El encapuchado on El tercer edicto /3
El encapuchado: There is no doubt now in my mind. It {is} the Weapon I saw in that third mural. |
Doryani: The Third Edict? What is the meaning... of these Edicts? |
Guerrero: A question lost to time. All we can do now is destroy it. Bruja: The pursuit of power, obviously. Now, we have to clean up their mess. Hechicera: They must have had a good reason... but we have no choice. We must destroy the Beast. Exploradora: The hubris of man never changes. Just look at history. Cazadora: You can fuss over that. We have the Weapon. The hunt is on. Monje: The truth may come to us in time. Until then, we have what we need. Mercenario: That's above my pay grade. Let's go destroy the Beast and be done with it. |
El encapuchado on Segundo fragmento del arma /5
El encapuchado: This piece has writing, too! I have some sense of the meaning... |
Doryani: Give me everything you recall, no matter how insignificant. We must try to translate them. |
Guerrero: What does it mean to you? Do you remember? Bruja: Something very strange is going on here... explain! Hechicera: There must be a tale, locked in the back of your mind. Focus on it. Exploradora: Do you know why, yet? Why they seem familiar to you? Cazadora: Some mysteries are best left untouched, you know. Monje: We are stumbling upon some sort of hidden truth here. Mercenario: Oh boy. This is gettin' good. |
El encapuchado: As a child, I was sent to live among the Azmeri with my brother and sister... |
Doryani: Don't get distracted. Keep the thought in your mind. |
El encapuchado on Tercer fragmento del arma /6
El encapuchado: The final piece... these symbols... |
Doryani: The translation work we've done... is it enough? |
El encapuchado: Something about a forge... |
Doryani: So, we must find an ancient Precursor forge. |
Guerrero: But where? It could be anywhere. Bruja: And how are we supposed to do that then? Hechicera: A forge? How do we find it? Exploradora: Do we have a trail? Where do we start looking? Cazadora: I've hunted many things... never a forge. Where do we look? Monje: A forge? Where are we to start looking? Mercenario: What! How do we do that? |
Doryani: This is the first time in my life I'm forced to admit - I have no idea. |
El encapuchado on El arma /6
El encapuchado: The final piece... these symbols... |
Doryani: The translation work we've done... is it enough? |
El encapuchado: Something about a forge... |
Doryani: So, we must find an ancient Precursor forge. |
Guerrero: But where? It could be anywhere. Bruja: And how are we supposed to do that then? Hechicera: A forge? How do we find it? Exploradora: Do we have a trail? Where do we start looking? Cazadora: I've hunted many things... never a forge. Where do we look? Monje: A forge? Where are we to start looking? Mercenario: What! How do we do that? |
Doryani: This is the first time in my life I'm forced to admit - I have no idea. |
El encapuchado on Viajar a Ogham /1
El encapuchado: To Ogham, then. Hopefully, they've had time to rebuild. |
El encapuchado on Viajar a Ogham /1
El encapuchado: To Ogham, then. Hopefully, they've had time to rebuild. |
El encapuchado on Viajar a Ogham /1
El encapuchado: To Ogham, then. Hopefully, they've had time to rebuild. |
El encapuchado on Viajar al Vastiri /1
El encapuchado: At this time of year, I know where to find the Ardura {Akhara.} Let us travel to the Vastiri. |
El encapuchado on Viajar al Vastiri /1
El encapuchado: At this time of year, I know where to find the Ardura {Akhara.} Let us travel to the Vastiri. |
El encapuchado on Viajar al Desierto de Vastiri /1
El encapuchado: At this time of year, I know where to find the Ardura {Akhara.} Let us travel to the Vastiri. |
El encapuchado on Viajar al Monte Kriar /1
El encapuchado: Let us seek out Doryani's reserves... whatever they may be. |
El encapuchado on Viajar al Monte Kriar /1
El encapuchado: Let us seek out Doryani's reserves... whatever they may be. |
El encapuchado on Viajar al Monte Kriar /1
El encapuchado: Let us seek out Doryani's reserves... whatever they may be. |
El encapuchado on Viajar a Oriath /2
El encapuchado: The time has come. |
Guerrero: How far we've come... and now, to war. Bruja: Oriath. How I've always wanted to see that fell city from the inside. Hechicera: Let us show the world that we will not allow it to be destroyed! Exploradora: I feel calm. And dread. All at once. Cazadora: Spirit guide me. Monje: The Dreamer leads and I follow. Mercenario: Lock n' load. |
El encapuchado on Tribu de Tukohama /5
El encapuchado: I am glad the Tukohama Tribe still thrives. |
Doryani: You... knew him?! |
El encapuchado: Yes... and I also helped kill him, too. Much to my regret. |
Guerrero: It's true, then? The tales of the Godslayer, in decades past... Bruja: So you really did rampage with the Godslayer? Hechicera: The tales are true! You journeyed with the Godslayer? Exploradora: So, the Godslayer really existed. Cazadora: The stories of the Godslayer are true? Monje: Ah, so the Godslayer was indeed real. Mercenario: Oh, so the Godslayer wasn't just a tavern tale after all. |
El encapuchado: Yes... at the time, there was no other way... |
El encapuchado on El arma /5
El encapuchado: The more I consider it, the more I believe I've seen a depiction of the Weapon. |
Doryani: A depiction? Where? The scraps I know, I learned from incredibly ancient ruins. |
El encapuchado: Yes... when I consulted the ancient being Kalandra, she told me where to find the Seed of Corruption... |
Doryani: This confirms my hypothesis. The Weapon is the key to destroying the Beast. |
Guerrero: I will do whatever it takes. Bruja: Leave it to me. Hechicera: I am honour-bound to do this, but I would still volunteer. Exploradora: If it's the only way to save the lands I love, I will give my all. Cazadora: I will give my very life, if I must. Monje: We will succeed. Together. Mercenario: Least we've got a plan. |
El encapuchado on El arma /7
El encapuchado: It is curious that the Weapon was broken into pieces and dispersed here. |
Doryani: From what I've seen, I don't believe the Weapon was broken apart. It was never fully completed at all. |
Guerrero: Interrupted? How? Bruja: Ooh that sounds ominous! What do you think happened? Hechicera: Let me guess, did something destroy them? Exploradora: What befell them? Cazadora: Sounds a nice way of putting it... Monje: Do you know their fate? Mercenario: Interrupted? By what then? |
Doryani: It's impossible to know for certain. They were wiped out thousands of years before my time. |
El encapuchado: I was too young to remember much. I was among the Azmeri when it happened. |
Doryani: {You} were alive for {that?} The historical record... it's always been conjecture...! |
El encapuchado: I remember fear. I remember sorrow. |
El encapuchado on Kulemak /4
Guerrero: My mind... I see... I hear... Bruja: Ooh... that's a neat trick. Hechicera: It's like a tale being told in my mind... Exploradora: What did you just do?! Cazadora: So many voices... Monje: I've felt this sensation before. Mercenario: That's a hookah hit and a half. Whew! |
El encapuchado: You now possess understanding of their language. |
El encapuchado: I must go. I cannot risk capture. |
El encapuchado: I must go. I cannot risk capture. |
El encapuchado on Los oscuros /4
El encapuchado: So the ancient enemy has returned! |
Criatura acechante: The Thief of Virtue! Stealer of Kulemak's spark! |
Guerrero: What's it saying? Bruja: This language... it was in some of the forbidden tomes. Hechicera: Step back, vile wretch! Exploradora: Do you understand me, creature? Cazadora: What's it saying? Evil dreams whisper like that... Monje: Greetings... friend. I don't understand you. Mercenario: I can't understand a bloody word it says. |
El encapuchado: In a time long past, I aided an alliance that fought these beings for centuries. |
El encapuchado on Seguir el rastro de la bestia /1
El encapuchado: El rastro de la corrupción conduce al este, así que al este iremos. Parece que el destino conspira para llevarme de vuelta a las Llanuras de Vastiri. |
El encapuchado on Los ezomitas /1
El encapuchado: We must leave this place. |
El encapuchado on Fuerzas oscuras /1
El encapuchado: There is something very wrong in these lands. |
El encapuchado on Recuerdos /1
El encapuchado: The longer one lives, the heavier the weight of time. |
El encapuchado on Recuerdos /1
El encapuchado: The longer one lives, the heavier the weight of time. |
El encapuchado on Recuerdos /1
El encapuchado: The longer one lives, the heavier the weight of time. |
El encapuchado on El bazar de Khari /1
El encapuchado: I can still see this place, as it was. |
El encapuchado on Zarokh /1
El encapuchado: I have long considered it a mistake to bind souls to {baryas}. |
El encapuchado on Los cuachic /1
El encapuchado: The Cuachic may have joined our cause, but that will last only as long as we share a common enemy. |
El encapuchado on Contingencia de Doryani /1
El encapuchado: Just between us, the existence of this 'Cuachic Vault' gives me pause. |
El encapuchado on Comprar o vender objetos /1
El encapuchado: I am struggling to reconcile two men. One is history's greatest monster, maligned across Wraeclast's written and oral traditions. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.