Skill Gem Quality /3
ItemStats
Comet+(0–2)% to Critical Hit Chance
Sniper's MarkNext Critical Hit against Marked Enemy has +(0–15)% to Critical Damage Bonus
Shattering Palm+(0–2)% to Critical Hit Chance
Item mods /36
NameLevelPre/SufDescriptionWeight
of Menace5Suffix(10–14)% increased Critical Hit Chance criticalhelmet 1
amulet 1
default 0
of Havoc20Suffix(15–19)% increased Critical Hit Chance criticalhelmet 1
amulet 1
default 0
of Disaster30Suffix(20–24)% increased Critical Hit Chance criticalhelmet 1
amulet 1
default 0
of Calamity44Suffix(25–29)% increased Critical Hit Chance criticalhelmet 1
amulet 1
default 0
of Ruin58Suffix(30–34)% increased Critical Hit Chance criticalhelmet 1
amulet 1
default 0
of Unmaking72Suffix(35–38)% increased Critical Hit Chance criticalamulet 1
default 0
of Menace1Suffix+(1.01–1.5)% to Critical Hit Chance attack criticalweapon 1
default 0
of Havoc20Suffix+(1.51–2.1)% to Critical Hit Chance attack criticalweapon 1
default 0
of Disaster30Suffix+(2.11–2.7)% to Critical Hit Chance attack criticalweapon 1
default 0
of Calamity44Suffix+(3.11–3.8)% to Critical Hit Chance attack criticalweapon 1
default 0
of Ruin59Suffix+(3.81–4.4)% to Critical Hit Chance attack criticalweapon 1
default 0
of Unmaking73Suffix+(4.41–5)% to Critical Hit Chance attack criticalweapon 1
default 0
of Menace11Suffix(10–19)% increased Critical Hit Chance for Spells caster criticalfocus 1
wand 1
staff 1
default 0
of Havoc21Suffix(20–39)% increased Critical Hit Chance for Spells caster criticalfocus 1
wand 1
staff 1
default 0
of Disaster28Suffix(40–59)% increased Critical Hit Chance for Spells caster criticalfocus 1
wand 1
staff 1
default 0
of Calamity41Suffix(60–79)% increased Critical Hit Chance for Spells caster criticalfocus 1
wand 1
staff 1
default 0
of Ruin59Suffix(80–99)% increased Critical Hit Chance for Spells caster criticalfocus 1
wand 1
staff 1
default 0
of Unmaking76Suffix(100–109)% increased Critical Hit Chance for Spells caster criticalwand 1
staff 1
default 0
of Menace5Suffix(10–14)% increased Critical Hit Chance for Attacks attack criticalquiver 1
default 0
of Havoc20Suffix(15–19)% increased Critical Hit Chance for Attacks attack criticalquiver 1
default 0
of Disaster30Suffix(20–24)% increased Critical Hit Chance for Attacks attack criticalquiver 1
default 0
of Calamity44Suffix(25–29)% increased Critical Hit Chance for Attacks attack criticalquiver 1
default 0
of Ruin58Suffix(30–34)% increased Critical Hit Chance for Attacks attack criticalquiver 1
default 0
of Unmaking72Suffix(35–38)% increased Critical Hit Chance for Attacks attack criticalquiver 1
default 0
of Menace11Suffix(10–19)% increased Critical Hit Chance with Trapstrap 1
default 0
of Havoc21Suffix(20–39)% increased Critical Hit Chance with Trapstrap 1
default 0
of Disaster28Suffix(40–59)% increased Critical Hit Chance with Trapstrap 1
default 0
of Calamity41Suffix(60–79)% increased Critical Hit Chance with Trapstrap 1
default 0
of Ruin59Suffix(80–99)% increased Critical Hit Chance with Trapstrap 1
default 0
of Unmaking76Suffix(100–109)% increased Critical Hit Chance with Trapstrap 1
default 0
of Menace11SuffixAllies in your Presence have (10–14)% increased Critical Hit Chance criticalsceptre 1
default 0
of Havoc21SuffixAllies in your Presence have (15–19)% increased Critical Hit Chance criticalsceptre 1
default 0
of Disaster28SuffixAllies in your Presence have (20–24)% increased Critical Hit Chance criticalsceptre 1
default 0
of Calamity41SuffixAllies in your Presence have (25–29)% increased Critical Hit Chance criticalsceptre 1
default 0
of Ruin59SuffixAllies in your Presence have (30–34)% increased Critical Hit Chance criticalsceptre 1
default 0
of Unmaking76SuffixAllies in your Presence have (35–38)% increased Critical Hit Chance criticalsceptre 1
default 0
Monsters mods /14
NameLevelPre/SufDescriptionWeight
of Incision12Suffix300% increased Critical Hit Chance critical
Deadly1Unique300% increased Critical Hit Chance
65% increased Critical Damage Bonus
damage critical
Accuracy and Crits Aura4Unique75% increased Critical Hit Chance
45% increased Accuracy Rating
attack critical
Accuracy and Crits Aura1Unique75% increased Critical Hit Chance
45% increased Accuracy Rating
attack critical
Accuracy and Crits Aura1Unique100% increased Critical Hit Chance
45% increased Accuracy Rating
attack critical
1Unique300% increased Critical Hit Chance
65% increased Critical Damage Bonus
damage critical
1UniqueNever deal Critical Hits critical
1Unique20% reduced Critical Hit Chance
30% reduced Critical Damage Bonus
20% reduced Accuracy Rating
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs unique final [0]
caster critical curse
Farric Presence20Bestiary50% increased maximum Life
50% increased Critical Hit Chance
15% increased Attack Speed
50% increased Accuracy Rating
monster dropped item rarity +% [0]
life attack speed critical
1Unique250% increased Critical Hit Chance
50% increased Critical Damage Bonus
25% increased Attack Speed
100% increased Accuracy Rating
damage attack speed critical
1Unique300% increased Critical Hit Chance
25% increased Critical Damage Bonus
40% increased Accuracy Rating
damage attack critical
1Unique300% increased Critical Hit Chance
25% increased Critical Damage Bonus
damage critical
1Unique300% increased Critical Hit Chance damage critical
1UniqueMonsters have (360–400)% increased Critical Hit Chance
Delve Area mods /11
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters have (100–150)% increased Critical Hit Chance
+(20–25)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
20DelveAreaMonsters have (151–200)% increased Critical Hit Chance
+(26–30)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
52DelveAreaMonsters have (201–250)% increased Critical Hit Chance
+(31–35)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
92DelveAreaMonsters have (251–300)% increased Critical Hit Chance
+(36–40)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
173DelveAreaMonsters have (301–400)% increased Critical Hit Chance
+(41–45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
1DelveAreaMonsters take (15–20)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
20DelveAreaMonsters take (21–25)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
52DelveAreaMonsters take (26–30)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
92DelveAreaMonsters take (31–35)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
173DelveAreaMonsters take (36–40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
500DelveAreaArea contains a Unique Boss
Unique Boss drops (15–25) additional Fossils
Unique Boss's Hits are always Critical Hits
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Heist Area mods /10
NameLevelPre/SufDescriptionWeight
of Deadliness1Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (100–125)% increased Critical Hit Chance
+(20–24)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
damage critical
of Deadliness46Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (126–150)% increased Critical Hit Chance
+(25–29)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
damage critical
of Deadliness68Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (160–200)% increased Critical Hit Chance
+(30–35)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
damage critical
of Deadliness73Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (260–300)% increased Critical Hit Chance
+(36–40)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
damage critical
of Deadliness78Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (360–400)% increased Critical Hit Chance
+(41–45)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
damage critical
of Toughness1Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (15–19)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
damage critical
of Toughness46Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (20–24)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
damage critical
of Toughness68Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (25–30)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
damage critical
of Toughness73Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (31–35)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
damage critical
of Toughness78Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (36–40)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
damage critical
Heist Equipment mods /8
NameLevelPre/SufDescriptionWeight
of Staggering1Suffix(14–16)% increased Critical Hit Chance while area is not in Lockdown
Players have (14–16)% increased Critical Hit Chance while area is not in Lockdown
critical
of Startling45Suffix(17–19)% increased Critical Hit Chance while area is not in Lockdown
Players have (17–19)% increased Critical Hit Chance while area is not in Lockdown
critical
of Surprise75Suffix(20–22)% increased Critical Hit Chance while area is not in Lockdown
Players have (20–22)% increased Critical Hit Chance while area is not in Lockdown
critical
of Astonishment81Suffix(23–25)% increased Critical Hit Chance while area is not in Lockdown
Players have (23–25)% increased Critical Hit Chance while area is not in Lockdown
critical
of Needling1Suffix(61–70)% increased Critical Hit Chance critical
of Stinging45Suffix(71–80)% increased Critical Hit Chance critical
of Piercing75Suffix(81–90)% increased Critical Hit Chance critical
of Rupturing82Suffix(91–100)% increased Critical Hit Chance critical
Misc mods /45
NameLevelDomainPre/SufDescriptionWeight
of Deadliness1JewelSuffix(6–16)% increased Critical Hit Chance for Attacks attack critical
Rancorous1JewelPrefix(10–20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits damage critical ailment
of Annihilation1JewelSuffix(5–15)% increased Critical Hit Chance critical
of Backstabbing1JewelSuffix(6–16)% increased Critical Hit Chance with Daggers attack critical
of Thrashing1JewelSuffix(6–16)% increased Critical Hit Chance with Flails attack critical
of Marshalling1JewelSuffixMinions have (10–20)% increased Critical Hit Chance minion critical
of Hunting1JewelSuffix(6–16)% increased Critical Hit Chance with Spears attack critical
of Annihilating1JewelSuffix(5–15)% increased Critical Hit Chance for Spells caster critical
of Deadliness1JewelSuffix(3–7)% increased Critical Hit Chance for Attacks attack critical
of Annihilation1JewelSuffix(3–7)% increased Critical Hit Chance critical
of Backstabbing1JewelSuffix(3–7)% increased Critical Hit Chance with Daggers attack critical
of Thrashing1JewelSuffix(3–7)% increased Critical Hit Chance with Flails attack critical
of Marshalling1JewelSuffixMinions have (5–10)% increased Critical Hit Chance minion critical
of Hunting1JewelSuffix(3–7)% increased Critical Hit Chance with Spears attack critical
of Annihilating1JewelSuffix(3–7)% increased Critical Hit Chance for Spells caster critical
of Deadliness1JewelUnique(6–10)% increased Critical Hit Chance
(6–10)% increased Accuracy Rating
attack critical
of Menace1JewelUnique(8–12)% increased Critical Hit Chance critical
of Striking FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Maces or Sceptres attack critical
of Biting FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Axes attack critical
of Stinging FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Swords attack critical
of the Sniper FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Bows attack critical
of the Eagle FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Claws attack critical
of Needling FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Daggers attack critical
of Divination FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Wands attack critical
of Tyranny FIX ME1JewelUnique(12–16)% increased Critical Hit Chance with Quarterstaves attack critical
Harming1JewelUnique(14–18)% increased Critical Hit Chance with One Handed Melee Weapons attack critical
Sundering1JewelUnique(14–18)% increased Critical Hit Chance with Two Handed Melee Weapons attack critical
Technical1JewelUnique(14–18)% increased Attack Critical Hit Chance while Dual Wielding attack critical
1JewelUnique(10–14)% increased Critical Hit Chance while holding a Shield attack critical
of Weight1JewelUnique(10–14)% increased Melee Critical Hit Chance attack critical
of Annihilation1JewelUnique(10–14)% increased Critical Hit Chance for Spells caster critical
Inescapable1JewelUnique(12–16)% increased Critical Hit Chance with Traps critical
1JewelUnique(100–120)% increased Critical Hit Chance with Traps critical
Crippling1JewelUnique(12–16)% increased Critical Hit Chance with Mines critical
Incinerating1JewelUnique(14–18)% increased Critical Hit Chance with Fire Skills elemental fire critical
Avalanching1JewelUnique(14–18)% increased Critical Hit Chance with Cold Skills elemental cold critical
Thundering1JewelUnique(14–18)% increased Critical Hit Chance with Lightning Skills elemental lightning critical
of the Apocalypse1JewelUnique(10–14)% increased Critical Hit Chance with Elemental Skills elemental critical
Obliterating1JewelUnique(12–16)% increased Critical Hit Chance with Chaos Skills damage chaos critical
1JewelUnique(80–120)% increased Vaal Skill Critical Hit Chance critical
1JewelUnique25% increased Critical Hit Chance per Grand Spectrum
number of stackable unique jewels [1]
critical
1MapDeviceUnique10% more Monster Life
% increased Monster Damage
10% improved Rewards
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 50% increased Critical Hit Chance each time they are Revived
Monsters gain 3% additional Critical Damage Bonus each time they are Revived
map fragment level + [2]
life damage
1ExpeditionRelicPrefixMonsters' Hits are always Critical Hits
1ExpeditionRelicPrefixHits against Monsters cannot be Critical Hits
1ExpeditionRelicPrefixMonsters have 500% increased Critical Hit Chance against Enemies on Full Life
Item /2
Visceral Quiver
Requires: Level 65
(20–30)% increased Critical Hit Chance for Attacks
Mail Breaker
Physical Damage: 19-44
Critical Hit Chance: 15%
Attacks per Second: 1.5
Weapon Range: 1
Requires: Level 45, 57 Dex, 57 Int
Breaks (400–500) Armour on Critical Hit
Unique /27
+(0–20) to Armour
+(0–15) to Evasion Rating
+(0–10) to maximum Energy Shield
+(0–30) to Accuracy Rating
+(0–15) to maximum Life
+(0–10) to maximum Mana
(0–10)% increased Rarity of Items found
(0–15)% increased Critical Hit Chance
+(0–5) to Strength
+(0–5) to Dexterity
+(0–5) to Intelligence
+(0–5)% to Fire Resistance
+(0–5)% to Cold Resistance
+(0–5)% to Lightning Resistance
(0–3) Life Regeneration per second
(80–100)% increased Armour
(20–30)% increased Critical Hit Chance
+(20–30) to Intelligence
Leech from Critical Hits is instant
(100–150)% increased Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+10 to Strength
Maim on Critical Hit
(100–150)% increased Armour and Energy Shield
25% reduced maximum Mana
25% chance to gain a Power Charge on Critical Hit
Grants Skill: Volatile Dead
(80–100)% increased Spell Damage
(30–50)% increased Critical Hit Chance for Spells
Gain (10–15) Mana per Enemy Killed
25% chance to not destroy Corpses when Consuming Corpses
+(20–30) to maximum Energy Shield
(15–30)% increased Skill Speed
(20–30)% increased Critical Hit Chance
-30% to all Elemental Resistances
(30–50)% increased Damage
+(5–7) to all Attributes
+100 to maximum Life
Allies in your Presence have (30–50)% increased Critical Hit Chance
Allies in your Presence have (30–50)% increased Critical Damage Bonus
Allies in your Presence have (10–20)% increased Attack Speed
Allies in your Presence have (10–20)% increased Cast Speed
50% reduced Presence Area of Effect
+(10–15) to Spirit
+(60–100) to maximum Mana
+30 to Spirit
30% increased Light Radius
Critical Hits ignore Enemy Monster Elemental Resistances
(20–30)% increased Mana Regeneration Rate
+(30–50) to maximum Life
+(30–50) to maximum Mana
100% increased Critical Hit Chance
+(60–100) to Stun Threshold
Your Critical Hits do not deal extra Damage
(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+15% to Thorns Critical Hit Chance
+(10–15) to Dexterity
Grants Skill: Lightning Bolt
+(20–30)% to Lightning Resistance
Critical Hits Ignore Enemy Monster Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
(50–100)% increased Armour and Evasion
+(200–400) to Accuracy Rating
(30–50)% increased Critical Hit Chance
Skills have a (100–150)% longer Perfect Timing window
Adds (2–3) to (5–6) Physical Damage to Attacks
(20–30)% increased Critical Damage Bonus
Base Critical Hit Chance for Attacks with Weapons is 8%
(60–80)% increased Evasion Rating
(20–30)% increased Critical Hit Chance
5% increased Attack Speed
+(10–20) to Dexterity
Your Critical Damage Bonus is 300%
(100–150)% increased Evasion and Energy Shield
(20–30)% increased Critical Hit Chance
+(13–17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements
(50–80)% increased Energy Shield
(10–15)% increased Rarity of Items found
(20–30)% increased Critical Hit Chance
Eldritch Battery
+(50–100) to Accuracy Rating
(30–50)% increased Armour and Evasion
(15–25)% increased Critical Hit Chance
Aggravate Bleeding on targets you Critically Hit with Attacks
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(20–30) to maximum Mana
(30–50)% increased Critical Hit Chance for Spells
(30–50)% increased Critical Spell Damage Bonus
+(13–17)% to Chaos Resistance
10% increased Mana Cost of Skills
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Adds (7–10) to (12–18) Physical Damage
(10–15)% increased Attack Speed
Causes (30–50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
+100 Intelligence Requirement
(80–120)% increased Physical Damage
+(80–100) to maximum Mana
+5% to Critical Hit Chance
Increases and Reductions to Minion Damage also affect you
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(80–120)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
(300–400)% increased Armour
-5% to all Maximum Elemental Resistances
+(200–300) to Stun Threshold
Take no Extra Damage from Critical Hits
100% increased Elemental Damage with Attacks
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
(20–40)% increased Critical Hit Chance
+(10–20) to Dexterity
+(10–20) to Intelligence
Critical Hits Poison the enemy
(20–40)% increased Critical Hit Chance for Spells
+(10–20) to Strength
+(10–20) to Intelligence
Blood Magic
Passive /50
8% increased Attack Speed with Quarterstaves
Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
5% increased Attack Speed with Daggers
15% increased Critical Hit Chance with Daggers
Critical Hits with Daggers have a 25% chance to Poison the Enemy
25% increased Critical Hit Chance with Traps
Arrows gain Critical Hit Chance as they travel farther, up to 60% increased Critical Hit Chance
30% increased Critical Hit Chance with Flails
20% increased Critical Damage Bonus with Flails
6% increased Attack Speed while Dual Wielding
15% increased Attack Critical Hit Chance while Dual Wielding
Defend with 200% of Armour against Critical Hits
+15 to Strength
36% increased Damage if you've dealt a Critical Hit in the past 8 seconds
20% increased Critical Damage Bonus
20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
100% increased Critical Hit Chance against Enemies on Full Life
40% increased Critical Hit Chance against Enemies that are affected
by no Elemental Ailments
+10 to Dexterity
20% increased Critical Hit Chance
25% increased Critical Hit Chance
25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently
20% increased Critical Hit Chance
30% increased Damage if you've dealt a Critical Hit in the past 8 seconds
12% increased Critical Hit Chance
+10 to Intelligence
25% increased Critical Hit Chance
Attacks have +1% to Critical Hit Chance
20% increased Critical Hit Chance for Attacks
20% increased Critical Damage Bonus for Attack Damage
20% increased Stun Buildup with Critical Hits
10% reduced maximum Mana
+10 to Strength
35% increased Critical Hit Chance
25% increased Critical Hit Chance for Attacks
30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
80% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
20% reduced Critical Damage Bonus
50% increased Critical Hit Chance
60% increased Critical Damage Bonus
20% reduced Critical Hit Chance
16% increased Cast Speed if you've dealt a Critical Hit Recently
10% reduced Critical Hit Chance
30% increased Critical Hit Chance against Bleeding Enemies
20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
25% increased Critical Hit Chance against Shocked Enemies
40% increased Magnitude of Shock you inflict with Critical Hits
Minions deal 15% increased Damage
Minions have 20% increased Critical Hit Chance
Minions have 40% increased Critical Hit Chance
10% increased Critical Hit Chance for Attacks
30% increased Attack Damage against Rare or Unique Enemies
20% increased Melee Critical Hit Chance
melee critical strike chance +% when on full life [20]
25% increased Critical Damage Bonus against Burning Enemies
10% chance to refresh Ignite Duration on Critical Hit
18% increased Fire Damage
30% increased chance to Ignite
Witch: 15% increased Critical Hit Chance for Spells
Witch: 18% increased Physical Damage
Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
10% chance to inflict Bleeding on Hit
20% increased Physical Damage
15% increased Critical Hit Chance for Spells
15% increased Critical Spell Damage Bonus
15% increased Magnitude of Damaging Ailments you inflict with Critical Hits
40% increased Elemental Damage if you've dealt a Critical Hit Recently
20% increased Critical Hit Chance
20% increased Mana Regeneration Rate
10% chance to Gain Arcane Surge when you deal a Critical Hit
15% increased Critical Hit Chance for Attacks
15% increased Accuracy Rating
Attacks gain increased Accuracy Rating equal to their Critical Hit Chance
40% reduced Damage
+6% to Critical Hit Chance of Herald Skills
50% increased Critical Hit Chance against Enemies on Full Life
Cannot be Blinded while on Full Life
80% increased Damage with Hits against Enemies that are on Full Life
+5% to Thorns Critical Hit Chance
Enemies near Enemies you Mark are Blinded
Enemies you Mark cannot deal Critical Hits
10% increased Damage
10% increased Critical Hit Chance
+5 to Strength and Intelligence
16% increased Critical Hit Chance for Spells
8% increased Cast Speed if you've dealt a Critical Hit Recently
15% increased Critical Hit Chance for Spells
15% increased Spell Damage if you've dealt a Critical Hit Recently
25% increased Critical Hit Chance for Spells
Hits have 25% reduced Critical Hit Chance against you
Damage Penetrates 18% Lightning Resistance
30% increased Critical Hit Chance against enemies with Lightning Exposure
Lightning Damage with Non-Critical Hits is Lucky
Your Hits can't be Evaded
Never deal Critical Hits
Ascendancy Passive /5
Ascendancy: Infernalist
Character: Witch
Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second
30% more Critical Damage Bonus
Ascendancy: Blood Mage
Character: Witch
Base Critical Hit Chance for Spells is 15%
Ascendancy: Stormweaver
Character: Sorceress
Grants Skill: Elemental Storm
Trigger Elemental Storm on Critical Hit with Spells
Ascendancy: Invoker
Character: Monk
Critical Hits ignore non-negative Enemy Monster Elemental Resistances
Ascendancy: Invoker
Character: Monk
Grants Skill: Elemental Expression
Trigger Elemental Expression on Melee Critical Hit
Timeless Jewel Passive /8
Critical Strike Chance
Vaal Passive
(7–14)% increased Critical Hit Chance
Thaumaturgical Aptitude
Vaal Notable
(25–35)% increased Spell Damage
(35–50)% increased Critical Hit Chance for Spells
Dance with Death
Maraketh Keystone
Can't use Helmets
Your Critical Hit Chance is Lucky
Your Damage with Critical Hits is Lucky
Enemies' Damage with Critical Hits against you is Lucky
You circle the black scorpion with enmity, daring it time and again.
Second Sight
Maraketh Keystone
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Hit Chance while Blinded
Speak not, but listen, for danger reveals itself on the wind.
Flawless Execution
Eternal Notable
80% increased Critical Hit Chance
Eternal Subjugation
Eternal Notable
15% chance to gain a Power Charge on Critical Hit
Gemling Ambush
Eternal Notable
80% increased Critical Hit Chance for Spells
Corrupted Vision
Kalguuran Notable
30% increased Critical Hit Chance for Spells
5% chance to Blind Enemies on Hit
Timeless Jewel Passive Additions /3
FactionCategoryShow Full DescriptionsCode
VaalNotable
(7–14)% increased Critical Hit Chancevaal_small_critical_strike_chance
KaruiNotable
30% increased Melee Critical Hit Chancekarui_notable_add_melee_crit_chance
MarakethNotable
25% increased Critical Hit Chancemaraketh_notable_add_global_crit_chance
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