Remnant Potency II
Category: Remnant Potency
Tier: 3
Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
Effects of Remnants generated by Supported Skills occur 4 seconds after being collected
Remnants spawned by Supported Skills have
30% increased effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skill Gems /2
From /1
Level Effect /1
Implicit
Mana: 100%
Effects of Remnants generated by Supported Skills occur 4 seconds after being collected
Remnants spawned by Supported Skills have\n30% increased effect
LevelRequires LevelStr
100
Attribute /4

Remnant Potency II

NameShow Full Descriptions
AcronymRemnant
BaseType Remnant Potency II
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemInterludeTwo
Remnant Potency II
Category: Remnant Potency
Tier: 3
Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
Effects of Remnants generated by Supported Skills occur 4 seconds after being collected
Remnants spawned by Supported Skills have
30% increased effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /11
  • Allow Type: GeneratesRemnants
  • Lightning Warp
    Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
    Frost Bomb
    Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
    Orb of Storms
    Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
    Lingering Illusion
    While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.
    Snap
    Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
    Mana Remnants
    Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
    Grim Feast
    While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.
    Living Bomb
    Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.
    Life Remnants
    Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
    Into the Breach
    Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
    Siphon Elements
    While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.