Siphon Elements
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–157) Int
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Remnants created by Supported Skills can be collected from (0–47)% further away
5% chance per Power to spawn a Cold Remnant on
Freezing a target
5% chance to spawn a Fire Remnant on
Igniting a non-Ignited target
5% chance to spawn a Lightning Remnant on
Shocking a non-Shocked target

Additional Effects From Quality:
(0–2)% chance per Power to spawn a Cold Remnant on
Freezing a target
(0–2)% chance to spawn a Fire Remnant on
Igniting a non-Ignited target
(0–2)% chance to spawn a Lightning Remnant on
Shocking a non-Shocked target
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 30
5% chance per Power to spawn a Cold Remnant on\nFreezing a target
5% chance to spawn a Fire Remnant on\nIgniting a non-Ignited target
5% chance to spawn a Lightning Remnant on\nShocking a non-Shocked target
LevelRequires LevelIntBase DamageRemnants created by Supported Skills can be collected from {0}% further away
104100%, 100%
239100%, 100%2
3614100%, 100%5
41021100%, 100%7
51428100%, 100%10
61835100%, 100%12
72241100%, 100%15
82648100%, 100%17
93157100%, 100%20
103665100%, 100%22
114174100%, 100%25
124682100%, 100%27
135292100%, 100%30
1458103100%, 100%32
1564113100%, 100%35
1666116100%, 100%37
1772126100%, 100%40
1878137100%, 100%42
1984147100%, 100%45
2090157100%, 100%47
21100%, 100%50
22100%, 100%52
23100%, 100%55
24100%, 100%57
25100%, 100%60
26100%, 100%62
27100%, 100%65
28100%, 100%67
29100%, 100%70
30100%, 100%72
31100%, 100%75
32100%, 100%77
33100%, 100%80
34100%, 100%82
35100%, 100%85
36100%, 100%87
37100%, 100%90
38100%, 100%92
39100%, 100%95
40100%, 100%97
Attribute /7

Siphon Elements

NameShow Full Descriptions
AcronymIgnite, Freeze, Shock, Remnant
BaseType Siphon Elements
Class Skill Gems
TargetTypesGround
TypeBuff, HasReservation, TotemCastsAlone, OngoingSkill, Persistent, GeneratesRemnants, GeneratesInfusion, Fire, Cold, Lightning
ItemTypeMetadata/Items/Gem/SkillGemSiphonElements
ActiveSkillsCodeinfusion_remnants
Siphon Elements
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–157) Int
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Remnants created by Supported Skills can be collected from (0–47)% further away
5% chance per Power to spawn a Cold Remnant on
Freezing a target
5% chance to spawn a Fire Remnant on
Igniting a non-Ignited target
5% chance to spawn a Lightning Remnant on
Shocking a non-Shocked target
base deal no damage [1]

Additional Effects From Quality:
(0–2)% chance per Power to spawn a Cold Remnant on
Freezing a target
(0–2)% chance to spawn a Fire Remnant on
Igniting a non-Ignited target
(0–2)% chance to spawn a Lightning Remnant on
Shocking a non-Shocked target
Skills can be managed in the Skills Panel.
Supported By /30
  • Active Type: Buff, HasReservation, TotemCastsAlone, OngoingSkill, Persistent, GeneratesRemnants, GeneratesInfusion, Fire, Cold, Lightning
  • Fire Mastery
    Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
    Cold Mastery
    Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
    Lightning Mastery
    Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels.
    Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Harmonic Remnants I
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away.
    Harmonic Remnants II
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.
    Selfless Remnants
    Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.
    Remnant Potency I
    Supports Skills which create Remnants, making those Remnants more powerful.
    Remnant Potency II
    Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
    Remnant Potency III
    Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Siphon Elements
    Applying [ElementalAilments|Elemental Ailments] has a chance to create [ElementalInfusion|Infusion] [Remnant|Remnants].
    Attribute /4

    infusion_remnants_visual

    NameShow Full Descriptions
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID2
    Edit

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