Frozen
Cannot move or take actions
Attribute /5
frozen
| Name | Show Full Descriptions |
|---|---|
| Acronym | Weapon |
| IsInvisible | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 13 |
Frozen
Cannot move or take actions
stopped_by_freeze
Attribute /4
Sanctum_frozen
| Name | Show Full Descriptions |
|---|---|
| Acronym | Weapon |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 13 |
| Code | stopped by freeze |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 4 |
Frozen Ref /22
+5% to Critical Hit Chance
Culling Strike against Frozen Enemies
Curses you inflict are reflected back to you
+(20—30)% to Cold Resistance
(20—30)% increased Cold Damage
+(40—60) to maximum Mana
+(10—15) to Strength
+(20—30)% to Cold Resistance
(10—15)% increased maximum Mana
(30—50)% increased Mana Regeneration Rate
(80—120)% increased Spell Damage
(10—20)% increased Cast Speed
30% increased Freeze Buildup
Enemies Frozen by you take 100% increased Damage
Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.
Supports skills that create walls in a line, causing them to instead be created along a fissure.
Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.
20% increased Freeze Buildup
20% reduced Freeze Duration on Enemies
Immobilised
A target is immobilised if it cannot move, for example due to being Frozen, Pinned, Heavy Stunned, or Electrocuted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




