Skeletal Warrior
Tier: 1
Level: (1–20)
Reservation: (60–20) Spirit
Requires: Level (1–90), (1–205) Int
Summons Reviving Skeletal Warriors.
Minion Info

Additional Effects From Quality:
Minions have +(0–15)% Chance to Block
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Int
      Reservation
      Base Damage
      Minion Level
      10160100%, 100%2
      23944100%, 100%4
      361633100%, 100%6
      4102527100%, 100%8
      5143425100%, 100%10
      6184325100%, 100%12
      7225223100%, 100%14
      8266123100%, 100%16
      9317223100%, 100%18
      10368322100%, 100%20
      11419522100%, 100%22
      124610622100%, 100%24
      135211921100%, 100%26
      145813321100%, 100%28
      156414621100%, 100%30
      166615121100%, 100%32
      177216420100%, 100%34
      187817820100%, 100%36
      198419120100%, 100%38
      209020520100%, 100%40
      2119100%, 100%42
      2219100%, 100%44
      2319100%, 100%46
      2419100%, 100%48
      2519100%, 100%50
      2618100%, 100%52
      2718100%, 100%54
      2818100%, 100%56
      2918100%, 100%58
      3018100%, 100%60
      3117100%, 100%62
      3217100%, 100%64
      3317100%, 100%66
      3417100%, 100%68
      3517100%, 100%70
      3616100%, 100%72
      3716100%, 100%74
      3816100%, 100%76
      3916100%, 100%78
      4016100%, 100%80
      Attribute /6

      Skeletal Warrior

      Key
      Value
      BaseType Skeletal Warrior
      Class Skill Gems
      TargetTypesAny
      TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalWarrior
      ActiveSkillsCodesummon_skeleton_warrior
      Skeletal Warrior
      Tier: 1
      Level: (1–20)
      Reservation: (60–20) Spirit
      Requires: Level (1–90), (1–205) Int
      Summons Reviving Skeletal Warriors.
      Minion Info
      display minion monster type [2]
      display statset no hit damage [1]
      is resummoning minion [1]
      minion base resummon time ms [12000]

      Additional Effects From Quality:
      Minions have +(0–15)% Chance to Block
      Skills can be managed in the Skills Panel.
      Skeletal Warrior
      Level: (1–20)
      Requires: Level (1–90), (1–109) Str, (1–109) Int
      Summons Reviving Skeletal Warriors.
      Minion Info
      Skills can be managed in the Skills Panel.
      Level Effect /40
      Level
      Requires Level
      Str
      Int
      Base Damage
      Minion Level
      10110100%, 100%2
      23110100%, 100%4
      3610100100%, 100%6
      41015150100%, 100%8
      51420200100%, 100%10
      61825250100%, 100%12
      72230300100%, 100%14
      82634340100%, 100%16
      93140400100%, 100%18
      103646460100%, 100%20
      114152520100%, 100%22
      124659590100%, 100%24
      135266660100%, 100%26
      145873730100%, 100%28
      156480800100%, 100%30
      166683830100%, 100%32
      177290900100%, 100%34
      187897970100%, 100%36
      19841041040100%, 100%38
      20901091090100%, 100%40
      210100%, 100%42
      220100%, 100%44
      230100%, 100%46
      240100%, 100%48
      250100%, 100%50
      260100%, 100%52
      270100%, 100%54
      280100%, 100%56
      290100%, 100%58
      300100%, 100%60
      310100%, 100%62
      320100%, 100%64
      330100%, 100%66
      340100%, 100%68
      350100%, 100%70
      360100%, 100%72
      370100%, 100%74
      380100%, 100%76
      390100%, 100%78
      400100%, 100%80
      Attribute /6

      Skeletal Warrior

      Key
      Value
      BaseType Skeletal Warrior
      Class Skill Gems
      TargetTypesAny
      TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalWarriorWeaponSkill
      ActiveSkillsCodesummon_skeleton_warrior
      Skeletal Warrior
      Level: (1–20)
      Requires: Level (1–90), (1–109) Str, (1–109) Int
      Summons Reviving Skeletal Warriors.
      Minion Info
      display minion monster type [2]
      is resummoning minion [1]
      minion base resummon time ms [12000]
      skill desired amount override [2]
      Skills can be managed in the Skills Panel.
      Supported By /12
    • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      Concentrated Effect
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      Elemental Army
      Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
      Feeding Frenzy
      Supports skills which create Minions, making them deal and take more damage.
      Meat Shield
      Supports skills which create Minions, granting them more life but making them deal less damage.
      Infernal Legion
      Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
      Minion Instability
      Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
      Last Gasp
      Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
      Physical Mastery
      Supports Physical skills, granting them an additional level.
      Minion Mastery
      Supports Minion skills, granting them an additional level.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Splinter
      Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
      Skeletal Warrior
      monster no drops or experience [1]
      30% Chance to Block Attack Damage
      SpectreN
      Tags1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
      Life
      88%
      Armour
      +50%
      Resistance
      0 0 0 0
      Damage
      70%
      Accuracy
      100%
      Critical Hits Chance
      5%
      Critical Damage Bonus
      +30%
      Attack Distance
      8 ~ 12
      Attack Time
      1 Second
      Damage Spread
      ±30%
      Experience
      100%
      Model Size
      100%
      Type
      SkeletonWarriorPlayerSummoned
      Metadata
      SkeletonWarriorPlayerSummoned
      IsSummoned
      Y
      Level
      68
      Life
      6,826
      Armour
      5,177
      Evasion Rating
      477
      Damage
      163
      Spell Damage
      163
      Accuracy
      2,180
      Attack Time
      1
      Experience
      28,634
      Minion Life
      9,926
      Minion Damage
      1,328
      Minion Armour
      8,628
      MinionMeleeStep
      Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
      Basic Attack
      Base Damage: 114–212
      Critical Hit Chance: 5%
      Attack Time: 1 sec
      melee conditional step distance [10]
      projectile uses contact position [1]
      skill can fire wand projectiles [1]
      use scaled contact offset [1]

      Object Type

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      BaseEvents
      {
      	set_minion_formation_frontline = true
      	set_minion_formation_order = 2
      }

      Object Type Codes

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonWarriorPlayerSummoned"] = {
          name = "Skeletal Warrior",
          life = 0.88,
          fireResist = 0,
          coldResist = 0,
          lightningResist = 0,
          chaosResist = 0,
          damage = 0.7,
          damageSpread = 0.3,
          attackTime = 1,
          attackRange = 12,
          accuracy = 1,
          weaponType1 = "One Hand Sword",
          weaponType2 = "Shield",
          skillList = {
              "MinionMeleeStep",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["MinionMeleeStep"] = {
          name = "Basic Attack",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          skillTypes = {
              [SkillType.Attack] = true,
              [SkillType.RangedAttack] = true,
              [SkillType.MirageArcherCanUse] = true,
              [SkillType.Projectile] = true,
              [SkillType.MeleeSingleTarget] = true,
              [SkillType.Multistrikeable] = true,
              [SkillType.Melee] = true,
              [SkillType.ProjectilesFromUser] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1,
          baseFlags = {
              attack = true,
              melee = true,
              projectile = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "melee_conditional_step_distance",
              "skill_can_fire_arrows",
              "skill_can_fire_wand_projectiles",
              "projectile_uses_contact_position",
              "use_scaled_contact_offset",
          },
          levels = {
              [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      
      monster no drops or experience [1]
      IdMonsterNoDropsOrExperience
      FamilyMonsterNoDropsOrExperience
      DomainsMonster (3)
      GenerationTypeUnique (3)
      Req. level1
      Stats
    • monster no drops or experience Min: 1 Max: 1 Global
    • 30% Chance to Block Attack Damage
      IdSkeletonWarriorPlayerMinionBlockChance
      FamilyMonsterBlock
      DomainsMonster (3)
      GenerationTypeUnique (3)
      Req. level1
      Stats
    • monster base block % Min: 30 Max: 30 Global
    • additional maximum block % Min: 0 Max: 0 Global
    • Craft Tagsblock
      Edit

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