Recoup Ref /36
(50—100)% increased Armour
+(40—60) to maximum Mana
+(10—20) to Strength
+(60—80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
+(100—150) to maximum Energy Shield
(5—30)% of Damage taken Recouped as Life
(5—30)% of Damage taken Recouped as Mana
Skills have (-2—-1) seconds to Cooldown
+(20—30) to Spirit
+(20—30) to Strength
+(20—30) to Intelligence
+(17—23)% to Chaos Resistance
(10—20)% of Damage taken Recouped as Life
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
Supports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Quiver: (43—50)% increased Damage with Bow Skills
Fenumus' Rune of Spinning
Seastorm Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Int
(8—14)% of Damage taken Recouped as Life
Restorative Leg
has incursion limb [1]
(6—10)% of Damage taken Recouped as Life
+20 to maximum Life
8% of Damage taken Recouped as Life
6% of Damage taken Recouped as Life
20% increased Physical Damage
20% reduced Life Regeneration rate
20% of Damage taken Recouped as Mana
5% reduced maximum Life
5% of Physical Damage prevented Recouped as Energy Shield per enemy Power
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Scarred Faith
5% of Physical Damage prevented Recouped as Energy Shield per enemy Power
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Support Gem /4
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
Supports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
Item mods /12
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Mending | 30 | Suffix | (10—12)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Bandaging | 44 | Suffix | (13—15)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Stitching | 56 | Suffix | (16—18)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Suturing | 68 | Suffix | (19—21)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Fleshbinding | 79 | Suffix | (22—24)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Reprieve | 31 | Suffix | (10—12)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Solace | 45 | Suffix | (13—15)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Tranquility | 57 | Suffix | (16—18)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Serenity | 69 | Suffix | (19—21)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Zen | 80 | Suffix | (22—24)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| 1 | Corrupted | (10—20)% of Damage taken Recouped as Life Life | body_armour 1 default 0 | |
| 1 | Corrupted | (10—20)% of Damage taken Recouped as Mana Life Mana | body_armour 1 default 0 |
Misc mods /11
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Infusion | 1 | Jewel | Suffix | (2—3)% of Damage taken Recouped as Life Life | intjewel 1 default 0 |
| of Infusion | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Life Life | int_radius_jewel 1 default 0 |
| of Infusion | 1 | Jewel | Unique | (4—6)% of Damage taken Recouped as Life Life | not_int 1 default 1 |
| 1 | Abyss | Unique | (5—10)% of Physical Damage prevented Recouped as Life Physical | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | (8—14)% increased speed of Recoup Effects | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | (2—3)% of Damage taken Recouped as Life Life | heart_unique_jewel_suffix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Life | int_radius_jewel 1 str_radius_jewel 1 dex_radius_jewel 1 default 0 |
| Lightless | 1 | Abyss | Prefix | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Mana | int_radius_jewel 1 str_radius_jewel 1 dex_radius_jewel 1 default 0 |
| of Amanamu | 65 | Abyss | Suffix | (10—20)% of Damage taken Recouped as Life amanamu Life | dex_armour 0 int_armour 0 dex_int_armour 0 helmet 1 shield 1 default 0 amanamu_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (10—20)% of Damage taken Recouped as Mana kurgal Life Mana | body_armour 1 shield 1 default 0 kurgal_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (10—20)% of Elemental Damage taken Recouped as Energy Shield kurgal | str_shield 0 dex_shield 0 str_dex_shield 0 helmet 1 shield 1 default 0 kurgal_mod 1 |
Item /7
Seastorm Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Int
(8—14)% of Damage taken Recouped as Life
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Quiver: (43—50)% increased Damage with Bow Skills
Fenumus' Rune of Spinning
Restorative Leg
has incursion limb [1]
(6—10)% of Damage taken Recouped as Life
Unique /7
(50—100)% increased Armour
+(40—60) to maximum Mana
+(10—20) to Strength
+(60—80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
+(100—150) to maximum Energy Shield
(5—30)% of Damage taken Recouped as Life
(5—30)% of Damage taken Recouped as Mana
Skills have (-2—-1) seconds to Cooldown
+(20—30) to Spirit
+(20—30) to Strength
+(20—30) to Intelligence
+(17—23)% to Chaos Resistance
(10—20)% of Damage taken Recouped as Life
Passive /17
+20 to maximum Life
8% of Damage taken Recouped as Life
6% of Damage taken Recouped as Life
20% increased Physical Damage
20% reduced Life Regeneration rate
20% of Damage taken Recouped as Mana
5% reduced maximum Life
30% of Damage taken Recouped as Life while Channelling
5% of Physical Damage prevented Recouped as Energy Shield per enemy Power
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Ascendancy Passive /1
Timeless Jewel Passive /3
Creature of Death
Abyss Notable
1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute
Creature of Magic
Abyss Notable
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






