Recoup Ref /21
Recoup
When you take damage from a Hit, Recoup causes you to recover an amount of the stated resource equal to a percentage of the damage you took over 8 seconds.
Has (1–3) Charm Slot
(20–30)% increased Life Recovery from Flasks
+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Grants Skill: Raise Shield
(30–40)% increased Block chance
(30–50)% increased Armour and Energy Shield
+(50–70) to maximum Mana
Damage Blocked is Recouped as Mana
(50–100)% increased Armour
+(40–60) to maximum Mana
+(10–20) to Strength
+(60–80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
+(100–150) to maximum Energy Shield
+(10–20)% to all Elemental Resistances
(5–30)% of Damage taken Recouped as Life
(5–30)% of Damage taken Recouped as Mana
Skills have (-2–-1) seconds to Cooldown
+(20–30) to Spirit
(80–120)% increased Armour and Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
(5–10)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield
Used when you take Chaos damage from a Hit
(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Supports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
15% of Physical Damage prevented Recouped as Life
20% increased Life Regeneration rate
5% of Damage taken Recouped as Life
15% of Physical Damage taken Recouped as Life
6% of Damage taken Recouped as Life
Regenerate 0.4% of maximum Life per second if you have been Hit Recently
+20 to maximum Life
8% of Damage taken Recouped as Life
6% of Damage taken Recouped as Life
25% increased speed of Recoup Effects
3% of Damage Taken Recouped as Life, Mana and Energy Shield
Minions Recoup 10% of Damage taken as Life
10% increased Mana Regeneration Rate
6% of Damage taken Recouped as Mana
20% reduced Life Regeneration rate
20% of Damage taken Recouped as Mana
Ascendancy: Chronomancer
Character: Sorceress
Recoup Effects instead occur over 4 seconds
Recoup
When you take damage from a Hit, Recoup causes you to recover an amount of the stated resource equal to a percentage of the damage you took over 8 seconds.
Skill Gem /3
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.
Deploy a Ballista Totem that fires Pinning bolts which Maim Enemies.
Support Gem /3
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Supports Melee Attack Skills you use yourself. Insufficient Mana doesn't prevent Supported Skills from being used while Surrounded.
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.
Item mods /12
Name
Level
Pre/Suf
Description
Weight
of Mending30Suffix(10–12)% of Damage taken Recouped as Life lifeamulet 1
default 0
of Bandaging44Suffix(13–15)% of Damage taken Recouped as Life lifeamulet 1
default 0
of Stitching56Suffix(16–18)% of Damage taken Recouped as Life lifeamulet 1
default 0
of Suturing68Suffix(19–21)% of Damage taken Recouped as Life lifeamulet 1
default 0
of Fleshbinding79Suffix(22–24)% of Damage taken Recouped as Life lifeamulet 1
default 0
of Reprieve31Suffix(10–12)% of Damage taken Recouped as Mana life manaamulet 1
default 0
of Solace45Suffix(13–15)% of Damage taken Recouped as Mana life manaamulet 1
default 0
of Tranquility57Suffix(16–18)% of Damage taken Recouped as Mana life manaamulet 1
default 0
of Serenity69Suffix(19–21)% of Damage taken Recouped as Mana life manaamulet 1
default 0
of Zen80Suffix(22–24)% of Damage taken Recouped as Mana life manaamulet 1
default 0
1Corrupted(10–20)% of Damage taken Recouped as Life lifebody_armour 1
1Corrupted(10–20)% of Damage taken Recouped as Mana life manabody_armour 1
Misc mods /3
Name
Level
Domain
Pre/Suf
Description
Weight
of Infusion1JewelSuffix(2–3)% of Damage taken Recouped as Life lifeintjewel 1
default 0
of Infusion1JewelSuffix1% of Damage taken Recouped as Life lifeint_radius_jewel 1
default 0
of Infusion1JewelUnique(4–6)% of Damage taken Recouped as Life life
Unique /6
Has (1–3) Charm Slot
(20–30)% increased Life Recovery from Flasks
+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Grants Skill: Raise Shield
(30–40)% increased Block chance
(30–50)% increased Armour and Energy Shield
+(50–70) to maximum Mana
Damage Blocked is Recouped as Mana
(50–100)% increased Armour
+(40–60) to maximum Mana
+(10–20) to Strength
+(60–80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
+(100–150) to maximum Energy Shield
+(10–20)% to all Elemental Resistances
(5–30)% of Damage taken Recouped as Life
(5–30)% of Damage taken Recouped as Mana
Skills have (-2–-1) seconds to Cooldown
+(20–30) to Spirit
(80–120)% increased Armour and Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
(5–10)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield
Used when you take Chaos damage from a Hit
(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Passive /11
15% of Physical Damage prevented Recouped as Life
20% increased Life Regeneration rate
5% of Damage taken Recouped as Life
15% of Physical Damage taken Recouped as Life
6% of Damage taken Recouped as Life
Regenerate 0.4% of maximum Life per second if you have been Hit Recently
+20 to maximum Life
8% of Damage taken Recouped as Life
6% of Damage taken Recouped as Life
25% increased speed of Recoup Effects
3% of Damage Taken Recouped as Life, Mana and Energy Shield
Minions Recoup 10% of Damage taken as Life
10% increased Mana Regeneration Rate
6% of Damage taken Recouped as Mana
20% reduced Life Regeneration rate
20% of Damage taken Recouped as Mana
Ascendancy Passive /2
Ascendancy: Chronomancer
Character: Sorceress
Recoup Effects instead occur over 4 seconds
Timeless Jewel Passive /1
Oaken Form
Kalguuran Notable
10% increased Charm Effect Duration
10% of Damage taken Recouped as Life
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.