IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Minion Gem Level /40
Gem LevelMinion Level
12
24
36
48
510
612
714
816
918
1020
1122
1224
1326
1428
1530
1632
1734
1836
1938
2040
2142
2244
2346
2448
2550
2652
2754
2856
2958
3060
3162
3264
3366
3468
3570
3672
3774
3876
3978
4080
minion GemTags /79
WitchRaiseZombie
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.
WitchSpectre
Summon the spirit of the bound monster as a Reviving Minion.
elementalarmysupport
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
WitchBoneOffering
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
DeathPactSkill
Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
WitchWarriorSkeleton
Activate to summon Reviving Skeletal Warriors.
WitchReaverSkeleton
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
WitchBruteSkeleton
Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
WitchArcherSkeleton
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
WitchFrostSkeleton
Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
WitchStormSkeleton
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
WitchArsonistSkeleton
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
WitchClericSkeleton
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
IllusionaryWolf
[DNT] Activate to summon an ancient, Reviving Azmerian Wolf that can howl to convene a great hunt on Command.
feedingfrenzysupport
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
meatshield
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
SpellcastingMinionSupport
Activate to summon a Reviving Demon Magus which casts socketed Spells in order.
DruidSummonWolf
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
HandoftheClanSkill
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
essenceharvestsupport
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
WitchBindSpectre
Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.
SummonMercCompanion
Summon a Reviving Companion to aid you in combat. The Mercenary will use socketed Attacks, and can be given equipment in the Skills Panel.
WitchPainOffering
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.
WitchUnearth
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.
RhoaMountSkillIcon
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
WitchReservationRaginSpirits
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
WitchPowerOffering
Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
minioninstabilitysupport
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
WitchGrimFeast
While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.
CastOnMinionDeath
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
AncestorTotemSkill
While active, a companion Hydra will rear up from your body and regularly cast socketed Projectile Spells at nearby Shocked, Frozen, and Ignited enemies.
physicalmasterysupport
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
WitchSummonInfernalFamiliar
Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
SorceressSummonWaterDjinn
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
SorceressSummonFireDjinn
Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
SorceressSummonSandDjinn
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
SorceressSandDjinnCorpseBeetles
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
BruteWarbringerDefenders
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
HarvesterSkill
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
WitchRavenousSwarm
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
purecommandsupport
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
crazedminionssupport
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
cleansingsupport
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
variedtroopssupport
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
enormitysupport
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
HuntressTameBeast
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
SmithOfKitavaCreateWeaponSkillIcon
Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.
TacticianDeathFromAboveSkillIcon
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
blankredsupport
[DNT] From the Grave Support
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
blankgreensupport
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
blankredsupport
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
WatcherintheDark1
Summon an untargetable Lightless Stalker Minion which blasts enemies with malefic visions, Hindering their movement. Enemies that die while affected by the visions, or Rare and Unique enemies hit by you or your Minions, spawn Foul Eye Minions which last for a duration or until killed.
GraveCommand
Conjure Abyssal spirits to Hinder a Rare Undead for a duration. If you defeat the Undead while it is Hindered, it will be captured and stored into a Soul Crystal Skill Gem. The Soul Crystal will allow a wielder of great Abyssal power to summon the bound Undead as a Reviving Companion.
Minion Ref /204
Minions
Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active.
BonesOfUllr
Requires: Level 16, 23 Int
(515)% increased Movement Speed
(4060)% increased Energy Shield
+(2040) to maximum Life
+(2040) to maximum Mana
(2030)% increased Reservation Efficiency of Skills which create Undead Minions
UmbilicusImmortalis
Requires: Level 24
Has (13) Charm Slot
(2030)% increased Mana Recovery from Flasks
(3040)% reduced Flask Effect Duration
+(2030) to Intelligence
Minions have (2030)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(2030)% increased Flask Charges gained
Necromantle
Requires: Level 16, 28 Int
+(4060) to maximum Life
+(3050) to maximum Mana
Minions have +(1723)% to Chaos Resistance
Minions gain (2030)% of their maximum Life as Extra maximum Energy Shield
Minions Revive 50% faster
CarrionCall
Requires: Level 16, 25 Int
+(3040) to maximum Energy Shield
Minions have (2030)% increased maximum Life
(2030)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
Trenchtimbre
Requires: Level 16, 31 Str
Adds (1315) to (2225) Physical Damage
(2030)% increased Attack Speed
+(12) to Level of all Minion Skills
Increases and Reductions to Minion Attack Speed also affect you
ChoberChaber
Requires: Level 33, 60 Str, Int 100
+100 Intelligence Requirement
Adds (5865) to (102110) Physical Damage
+(80100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
DarkDefiler
Requires: Level 1, 4 Str, 5 Int
Grants Skill: Skeletal Warrior
+(2030) to maximum Mana
+(510) to Intelligence
(1030)% increased Mana Regeneration Rate
Gain 5% of Damage as Chaos Damage per Undead Minion
HeartboundLoop
Requires: Level 32
(710)% increased Cast Speed
Minions have (1015)% increased maximum Life
(1015) Life Regeneration per second
(2040)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (1015)% faster
VisMortis
Requires: Level 58, 92 Int
(70100)% increased Energy Shield
+(70100) to maximum Mana
Minions have 50% reduced maximum Life
HandOfTheClan
Requires: Level 16, 21 Str, 16 Int
Grants Skill: Level 5 Cackling Companions
Minions deal (3050)% increased Damage
(70100)% increased Physical Damage
5% increased Movement Speed
+(815) to Strength
+(815) to Intelligence
(58)% increased Damage per Minion
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (6497) to (97145) Physical Thorns damage
Gloves: (2529)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (5059)% increased Mana Regeneration Rate
Amulet: (1921)% of Damage taken Recouped as Life
Belt: +(254304) to Stun Threshold
Shield: (2024)% increased Block chance
Quiver: (4350)% increased Damage with Bow Skills
Focus: (4145)% increased Energy Shield Recharge Rate
LightningRuneSpecial1
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
AzmeriSocketableMonkeySpecial
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
NewSoulCoreMinion
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
AzmeriSocketableMonkey
Primate Idol
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
SoulCoreSacrifice
Citaqualotl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: You Recoup 50% of Damage taken by your Offerings as Life
Gloves: One of your Persistent Minions revives when an Offering expires
Boots: Sacrifice 10% of maximum Life to gain that much Guard when you Dodge Roll
FamilialTalisman
Familial Talisman
Physical Damage: 20-34
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 16, 21 Str, 16 Int
Minions deal (3050)% increased Damage
FamilialTalisman
Fang Talisman
Physical Damage: 70-116
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 77, 89 Str, 68 Int
Minions deal (3050)% increased Damage
WitchSpectre
Summon the spirit of the bound monster as a Reviving Minion.
elementalarmysupport
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
WitchBoneOffering
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
WitchContagion
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
DeathPactSkill
Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
WitchFrostSkeleton
Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
WitchArsonistSkeleton
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
feedingfrenzysupport
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
meatshield
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
beheadsupport
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
EnervationSupportGem
Supports any skill that Hits enemies, causing you to regenerate mana on shocking an enemy. Cannot support skills which create Minions, or skills used by Totems or Traps.
essenceharvestsupport
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
WitchBindSpectre
Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.
WitchPainOffering
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.
WitchUnearth
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.
RhoaMountSkillIcon
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
burstingplaguesupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
WitchReservationRaginSpirits
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
elementaldischargesupport
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
WitchArsonistSkeleton
Detonate an allied Minion whose current Life is below a threshold, dealing heavy Attack damage to nearby enemies.
manaflaresupport
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
WitchPowerOffering
Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
minioninstabilitysupport
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
WitchGrimFeast
While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.
CastOnMinionDeath
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
physicalmasterysupport
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
chaoticfreezesupport
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
hindersupport
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
SorceressSummonWaterDjinn
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
SorceressSummonFireDjinn
Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
SorceressSummonSandDjinn
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
SorceressSandDjinnCorpseBeetles
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
BruteWarbringerDefenders
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
HarvesterSkill
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
WitchRavenousSwarm
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
tempesttemposupport
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
extractionsupport
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
practicedcombosupport
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
culminationsupport
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.
culminationsupport
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.
dansemacabresupport
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
manatenancesupport
Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
manatenancesupport
Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
purecommandsupport
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
crazedminionssupport
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
cleansingsupport
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
acrimonysupport
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
mobileassaultsupport
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
variedtroopssupport
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
enormitysupport
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every second, at the cost of a damage penalty. Cannot Support Channelled Skills and does not modify Skills used by Minions.
upwellingsupport
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
upwellingsupport
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
greatwoodsupport
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
greatwoodsupport
[DNT] Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based how many allied Totems are near them. Does not support Skills used by Minions.
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
briarpatchsupport
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.
SmithOfKitavaCreateWeaponSkillIcon
Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.
TacticianDeathFromAboveSkillIcon
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
DruidLunarBlessing
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
blankredsupport
[DNT] From the Grave Support
frozenspitesupport
Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.
pillaroffiresupport
Supports any Skill you use yourself which can cause Damaging Hits. Supported Skills Consume Ignite on Hit to create pillars of flame, but cannot themselves inflict Ignite. Cannot Support Skills which already Consume Ignite, and does not modify the Skills of Minions.
fissureonlandingsupport
Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
durabilitysupport
Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.
blankgreensupport
Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.
blankgreensupport
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
blankgreensupport
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
blankgreensupport
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
blankredsupport
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
SoulLink
Targets an allied player to apply a buff which links you to them for a duration. While linked, your Energy Shield will intercept some of the damage they would take. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
FlameLink
Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
WatcherintheDark1
Summon an untargetable Lightless Stalker Minion which blasts enemies with malefic visions, Hindering their movement. Enemies that die while affected by the visions, or Rare and Unique enemies hit by you or your Minions, spawn Foul Eye Minions which last for a duration or until killed.
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Ancestral Spirits
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
Ascendancy: Smith of Kitava
Character: Warrior
Grants Skill: Manifest Weapon
Character: Sorceress
ascendancy enable fire djinn passive [1]
Ascendancy: Tactician
Character: Mercenary
Grants Skill: Supporting Fire
Witch: Minions have 15% increased maximum Life
Witch: Minions Revive 15% faster
Minions deal 15% increased Damage
Minions have 20% increased Critical Hit Chance
Druid: 16% increased Armour
Druid: 16% increased maximum Energy Shield
Druid: 20% increased Elemental Ailment Threshold
Minions have 25% increased maximum Life
Minions have 25% increased Evasion Rating
3% increased Movement Speed
Minions have 20% increased Movement Speed
Minions have 8% increased Attack and Cast Speed
Minions have 20% increased Area of Effect
Minions have 10% chance to inflict Withered on Hit
Spells Gain 5% of Damage as extra Chaos Damage
Minions have 20% increased Area of Effect
Minions have 20% increased Cooldown Recovery Rate
Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
3% increased Movement Speed
15% increased Attack Damage
Minions have 10% increased Movement Speed
Minions Revive 15% faster
Recover 2% of maximum Life when one of your Minions is Revived
Minions have 40% increased maximum Life
Minions have 10% reduced Life Recovery rate
Minions have 20% additional Physical Damage Reduction
Minions have +23% to Chaos Resistance
Attacks Gain 5% of Damage as extra Chaos Damage
4% of Maximum Life Converted to Energy Shield
Minions gain 15% of their maximum Life as Extra maximum Energy Shield
Minions have 20% increased maximum Life
Minions Regenerate 3% of maximum Life per second
Minions have +13% to Chaos Resistance
6% of Damage taken Recouped as Life
Minions Recoup 15% of Damage taken as Life
20% increased Minion Duration
Temporary Minion Skills have +2 to Limit of Minions summoned
Minions deal 30% increased Damage if you've Hit Recently
40% increased Spell Damage if one of your Minions has died Recently
20% increased Elemental Damage
Witch: Minions deal 20% increased Damage
Witch: Minions have 4% increased Attack and Cast Speed
20% increased Damage
Minions deal 20% increased Damage
Minions have 25% increased maximum Life
10% increased Block chance
50% increased Minion Damage while you have at least two different active Offerings
20% increased Spell Damage
Witch: 16% increased Spell Damage
Witch: Minions deal 16% increased Damage
Witch: +10 to Intelligence
30% increased Presence Area of Effect
Minions have 15% increased Area of Effect
5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
Minions have 15% increased maximum Life
5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%
5% reduced maximum Life
Minions Recoup 30% of Damage taken as Life
Minions Gain 20% of Elemental Damage as Extra Chaos Damage
Minions have 15% reduced Attack Speed
Minions have 15% reduced Cast Speed
Minions deal 100% increased Damage with Command Skills
20% reduced Spirit Reservation Efficiency of Skills
40% increased Reservation Efficiency of Minion Skills
Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
Temporary Minion Skills have +2 to Limit of Minions summoned
30% increased Damage
Minions deal 30% increased Damage
All bonuses from Equipped Amulet apply to your Minions instead of you
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Ascendancy: Infernalist
Character: Witch
Minions have 12% increased maximum Life
Ascendancy: Tactician
Character: Mercenary
Minions deal 20% increased Damage
40% increased Flammability Magnitude
Minions have +15% to all Elemental Resistances
8% increased Accuracy Rating
Minions deal 40% increased Damage
15% increased Evasion Rating
Minions have 30% increased maximum Life
Minions have 3% increased Attack and Cast Speed per 50 Tribute
Minions deal 1% increased damage per 10 Tribute
Minions have 4% increased Cooldown Recovery Rate per 10 Tribute
Minions lose 2% Life per 10 Tribute you have when following Commands
Stun
Hits against any target can potentially cause a Stun on that target, depending on the damage dealt. Stunning a target interrupts their current action and prevents them from taking actions for a short time. There are two types of Stun:

Light Stuns last a fraction of a second but can be inflicted frequently. Any Hit has a chance to cause a Light Stun. The chance is based on the damage dealt, up to 100% base chance for Hits that deal 100% of the target's maximum Life. Chances lower than 15% are treated as 0%.

Heavy Stuns occur when a target's Stun bar is filled and last multiple seconds. Hits cause Heavy Stun buildup based on the damage dealt. Players and their Minions usually cannot be Heavily Stunned, but players can receive Heavy Stun buildup where specifically mentioned while taking specific actions (such as raising their Shield, Parrying with a Buckler, or riding a mount).

Player Physical damage and Melee Damage each have 50% more Light Stun chance and Heavy Stun buildup. These bonuses are multiplicative with each other.
Monster Physical damage and Melee Damage have 100% more and 33% more Light Stun chance and Heavy Stun buildup respectively. These bonuses are multiplicative with each other.
Heavy Stun
Heavy Stuns occur when a target's Stun bar is filled, interrupts the target's current action and prevent them from taking actions for a few seconds. Hits cause Heavy Stun buildup based on the damage dealt. Players and their Minions usually cannot be Heavily Stunned, but players can receive Heavy Stun buildup where specifically mentioned while taking specific actions (such as raising their Shield, Parrying with a Buckler, or riding a mount).

While an enemy is Heavy Stunned, they cannot act and count as Immobilised. It will also be harder to Heavy Stun them again for a short time afterwards.

Physical damage, and player (but not monster) Melee Damage, each cause 50% more Heavy Stun buildup. For players, these bonuses are multiplicative with each other.
Player Heavy Stun
Players and their Minions usually cannot be Heavily Stunned, but players can receive Heavy Stun buildup where specifically mentioned while taking specific actions (such as raising their Shield, Parrying with a Buckler, or riding a mount). A player's stun bar only empties when they are not taking these actions or Heavily Stunned. While Heavily Stunned players cannot Block, Deflect or Evade.
Totems
Totems are allied constructs which use skills for you. Totems are not Minions and their skills benefit from your stats, though they have their own defensive stats and can be damaged or killed.

Totem Limit is shared between different types of Totem by default.
Allies
Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats.

You do not count as your own Ally.
Remote Skills
Remote Skills are Skills that are performed for you by a different entity, such as a Totem, Trap, or Clone. Minions are not Remote Skills.
Reviving Minions
Reviving Minions heal after avoiding damage for a short time, and automatically revive after a short delay when killed. This delay is reset whenever another Reviving Minion dies.
Lord of the Wilds
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Necromantic Talisman
All bonuses from Equipped Amulet apply to your Minions instead of you
Sacrifice
Sacrificing is loss of a resource (commonly Life, Mana or Energy Shield) that does not count as taking damage. You cannot Sacrifice a resource you do not have. Sacrificing Life cannot reduce you below 1 Life, but Sacrifices you cause on others (such as Sacrificing Minion Life) can lead to their death.
Minion Death and Killing Minions
Minions whose durations expire or that are despawned by the player are considered to have died. However, effects that state they trigger when a Minion is Killed do not trigger in these cases. Minions are only Killed if they reach 0 life, though this can be caused by their summoner as well as enemies.
Minion Commands
Some Minions can be Commanded to perform certain actions. This requires you to use the corresponding Command skill, which will cause one of your Minions to carry out the Command.
Offering Skills
Offering Skills target an active Skeleton Minion to create an Offering Spike. Offering Spikes grant various Buffs to you or your Minions, and can even directly damage Enemies. Offering Skills are themselves damageable Minions and their Buffs are lost if they die.
Companions
Companions are a type of Reviving Minion that are more complex and powerful than typical Minions. By default you can only have one Companion of any type summoned at a time.
Damage Taken From Minions First
50% of damage taken from Monster is taken from Monster's Pack Minions instead
MonsterMinionsTakeLifeInsteadMinions1
50% of damage taken from Monster is taken from Monster's Pack Minions instead
Reviving Minions
Monster periodically revives Pack Minions.
Empowered Reviving Minions
Monster periodically revives Pack Minions.
Powerful Minions
Monster's Pack Minions have 25% increased Damage and 50% increased Life.
Pack
A Pack Monster or Minion is a Monster that naturally spawns as a part of a Monster Pack in areas or from mechanics like Strongboxes.
Monsters or Minions created by other Monsters do not count as Pack Monsters or Minions.
Temporary Minion
A Temporary Minion is a Minion that does not revive after it dies.
Minion Reforming
Minion Reforming is similar to Minion Reviving, but only occurs at the end of the "Minion Reforming" Buff Timer that is granted while Persistent Minions are dead, as opposed to other effects that may revive Minions.
Gigantic
Gigantic Minions have 20% more Maximum Life, 20% more Damage and 20% increased size.
Umbral Souls
Umbral Souls grant varying Buffs depending on the kind of Skeletal Minion being replaced, as follows -

Umbral Souls from:
• Skeletal Warriors grant 15% increased Attack Damage.
• Skeletal Snipers grant 15% increased Projectile Speed.
• Skeletal Clerics grant 30% increased Energy Shield Recharge Rate.
• Skeletal Arsonists grant 15% increased Area of Effect.
• Skeletal Storm Mages grant 25% increased Spell Damage.
• Skeletal Frost Mages grant 35% increased maximum Energy Shield.
• Skeletal Brutes grant 60% increased Stun buildup.
• Skeletal Reavers grant 6% increased Skill Speed.
Skill Gem /56
WitchRaiseZombie
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.
WitchSpectre
Summon the spirit of the bound monster as a Reviving Minion.
WitchBoneOffering
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
WitchContagion
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
DeathPactSkill
Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
WitchWarriorSkeleton
Activate to summon Reviving Skeletal Warriors.
WitchReaverSkeleton
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
WitchBruteSkeleton
Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
WitchArcherSkeleton
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
WitchFrostSkeleton
Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
WitchStormSkeleton
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
WitchArsonistSkeleton
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
WitchClericSkeleton
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
IllusionaryWolf
[DNT] Activate to summon an ancient, Reviving Azmerian Wolf that can howl to convene a great hunt on Command.
DruidSummonWolf
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
HandoftheClanSkill
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.
MonkLingeringIllusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.
WitchBindSpectre
Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.
WitchPainOffering
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.
WitchUnearth
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.
RhoaMountSkillIcon
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
WitchReservationRaginSpirits
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
WitchArsonistSkeleton
Detonate an allied Minion whose current Life is below a threshold, dealing heavy Attack damage to nearby enemies.
WitchPowerOffering
Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
WitchGrimFeast
While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.
WitchSummonInfernalFamiliar
Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
SorceressSummonWaterDjinn
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
SorceressSummonFireDjinn
Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
SorceressSummonSandDjinn
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
SorceressSandDjinnCorpseBeetles
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
DruidOracleSpellfluxSkill
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.
BruteWarbringerDefenders
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
HarvesterSkill
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
WitchRavenousSwarm
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
WildspeakerBearSkill
[DNT] Bear with me
HuntressTameBeast
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
DruidPrimalAvatar
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
HuntressSummonCompanion
Summon a Reviving Beast Companion to aid you in combat.
SmithOfKitavaCreateWeaponSkillIcon
Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.
TacticianDeathFromAboveSkillIcon
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
MonkVoidIllusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
DruidLunarBlessing
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.
SoulLink
Targets an allied player to apply a buff which links you to them for a duration. While linked, your Energy Shield will intercept some of the damage they would take. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
FlameLink
Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
WatcherintheDark1
Summon an untargetable Lightless Stalker Minion which blasts enemies with malefic visions, Hindering their movement. Enemies that die while affected by the visions, or Rare and Unique enemies hit by you or your Minions, spawn Foul Eye Minions which last for a duration or until killed.
GraveCommand
Conjure Abyssal spirits to Hinder a Rare Undead for a duration. If you defeat the Undead while it is Hindered, it will be captured and stored into a Soul Crystal Skill Gem. The Soul Crystal will allow a wielder of great Abyssal power to summon the bound Undead as a Reviving Companion.
GraveCommand
Summon a Reviving Undead Companion to aid you in combat.
Skill Gem Quality /21
WitchArcherSkeleton
Minions deal (020)% more damage
WitchUnearth
+(05) seconds to Bone Construct durationMinions have (050)% increased Movement Speed
WitchWarriorSkeleton
Minions have (020)% more Maximum Life
WitchArsonistSkeleton
Deals additional Fire damage equal to +(04)% of Minion's maximum Life
WitchPainOffering
+(02.4) metres to Minion Aura radius
WitchSpectre
Minions deal (020)% more damage
WitchReaverSkeleton
Minions have (020)% increased effect of Rage
WitchBoneOffering
Shielded Minions take (030)% less Damage for 1 second after Shield is lost
WitchStormSkeleton
Minions gain (020)% of their maximum Life as Extra maximum Energy Shield
WitchBruteSkeleton
Minions cause (040)% more Stun buildup
WitchFrostSkeleton
Minions deal (020)% more damage
DeathPactSkill
Sacrifices (02.5)% of Minion's life to deal that much Chaos damage
WitchGrimFeast
Remnants store (05)% of Minion maximum Life
HarvesterSkill
Minions Revive +(05)% more quickly
WitchSummonInfernalFamiliar
Minions have (020)% more Maximum Life
BruteWarbringerDefenders
Minions have (020)% more Maximum Life
RhoaMountSkillIcon
Minions have (020)% more Maximum Life
SmithOfKitavaCreateWeaponSkillIcon
(020)% increased Minion Attack Speed
WitchBindSpectre
Minions deal (020)% more damage
TacticianDeathFromAboveSkillIcon
Minions deal (020)% more damage
HandoftheClanSkill
Minions have (020)% more Maximum Life
Support Gem /75
elementalarmysupport
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
feedingfrenzysupport
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
meatshield
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
beheadsupport
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
EnervationSupportGem
Supports any skill that Hits enemies, causing you to regenerate mana on shocking an enemy. Cannot support skills which create Minions, or skills used by Totems or Traps.
essenceharvestsupport
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
burstingplaguesupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
elementaldischargesupport
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
manaflaresupport
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
minioninstabilitysupport
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
physicalmasterysupport
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
chaoticfreezesupport
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
hindersupport
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
cooldownreductionsupport
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
cooldownreductionsupport
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
tempesttemposupport
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
extractionsupport
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
practicedcombosupport
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
culminationsupport
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.
culminationsupport
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.
dansemacabresupport
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
manatenancesupport
Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
manatenancesupport
Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
purecommandsupport
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
crazedminionssupport
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
cleansingsupport
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
acrimonysupport
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
mobileassaultsupport
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
variedtroopssupport
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
enormitysupport
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every second, at the cost of a damage penalty. Cannot Support Channelled Skills and does not modify Skills used by Minions.
upwellingsupport
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
upwellingsupport
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
greatwoodsupport
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
greatwoodsupport
[DNT] Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based how many allied Totems are near them. Does not support Skills used by Minions.
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
briarpatchsupport
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
blankredsupport
[DNT] From the Grave Support
frozenspitesupport
Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.
pillaroffiresupport
Supports any Skill you use yourself which can cause Damaging Hits. Supported Skills Consume Ignite on Hit to create pillars of flame, but cannot themselves inflict Ignite. Cannot Support Skills which already Consume Ignite, and does not modify the Skills of Minions.
fissureonlandingsupport
Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
durabilitysupport
Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.
blankgreensupport
Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.
blankgreensupport
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
blankgreensupport
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
blankgreensupport
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
blankredsupport
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
blankbluesupport
Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.
Item mods /15
NameLevelPre/SufDescriptionWeight
of the Taskmaster5Suffix+1 to Level of all Minion Skills Minion Gemhelmet 1
amulet 1
default 0
of the Despot41Suffix+2 to Level of all Minion Skills Minion Gemhelmet 1
amulet 1
default 0
of the Overseer75Suffix+3 to Level of all Minion Skills Minion Gemamulet 1
default 0
of the Taskmaster2Suffix+1 to Level of all Minion Skills Minion Gemsceptre 1
default 0
of the Despot25Suffix+2 to Level of all Minion Skills Minion Gemsceptre 1
default 0
of the Overseer55Suffix+3 to Level of all Minion Skills Minion Gemsceptre 1
default 0
of the Slavedriver78Suffix+4 to Level of all Minion Skills Minion Gemsceptre 1
default 0
of the Mentor2SuffixMinions have (2125)% increased maximum Life Life Minionsceptre 1
default 0
of the Tutor16SuffixMinions have (2630)% increased maximum Life Life Minionsceptre 1
default 0
of the Director32SuffixMinions have (3135)% increased maximum Life Life Minionsceptre 1
default 0
of the Headmaster48SuffixMinions have (3640)% increased maximum Life Life Minionsceptre 1
default 0
of the Administrator64SuffixMinions have (4145)% increased maximum Life Life Minionsceptre 1
default 0
of the Rector80SuffixMinions have (4650)% increased maximum Life Life Minionsceptre 1
default 0
1Corrupted+1 to Level of all Minion Skills Minion Gemhelmet 1
default 0
1Unique+(23) to Level of all Minion Skills Minion Gemhelmet 1
default 0
Monsters mods /12
NameLevelPre/SufDescriptionWeight
TBD7Prefixdamage removed from pack minions before life or es % [50]boss 0
magic 0
default 1
1Uniquedamage removed from pack minions before life or es % [0]
1UniqueMinions have 70% reduced maximum Life Life
1UniqueMinion Instability Damage Elemental Fire Minion
1Uniquemonster penalty against minions damage +% final vs player minions [-20] Damage
1Uniquemonster penalty against minions damage +% final vs player minions [-25] Damage
1Uniquemonster penalty against minions damage +% final vs player minions [-30] Damage
1Uniquemonster penalty against minions damage +% final vs player minions [-35] Damage
1Uniquemonster penalty against minions damage +% final vs player minions [-40] Damage
1Uniquepermanent actor scale +% on minion death [-2]
permanent damage taken +% on minion death [2]
permanent item quantity +% on minion death [-40]
permanent item rarity +% on minion death [-80]
Minion
1Uniquecannot be used as minion [1]
1Uniquecannot be used as minion [1]
corpse cannot be destroyed [1]
is bestiary yellow beast [1]
Heist Equipment mods /24
NameLevelPre/SufDescriptionWeight
Glinting1Prefix(23) to (45) added Physical Damage
Players and their Minions have (23) to (45) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Burnished45Prefix(45) to (68) added Physical Damage
Players and their Minions have (45) to (68) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Polished75Prefix(68) to (911) added Physical Damage
Players and their Minions have (68) to (911) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Honed83Prefix(79) to (1214) added Physical Damage
Players and their Minions have (79) to (1214) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Heated1Prefix(1115) to (1821) added Fire Damage
Players and their Minions have (1115) to (1821) added Fire Damage
Damage Elemental Fire
heist_equipment_weapon 1
default 0
Smouldering45Prefix(1620) to (2225) added Fire Damage
Players and their Minions have (1620) to (2225) added Fire Damage
Damage Elemental Fire
heist_equipment_weapon 1
default 0
Smoking75Prefix(2025) to (2635) added Fire Damage
Players and their Minions have (2025) to (2635) added Fire Damage
Damage Elemental Fire
heist_equipment_weapon 1
default 0
Burning83Prefix(2630) to (3642) added Fire Damage
Players and their Minions have (2630) to (3642) added Fire Damage
Damage Elemental Fire
heist_equipment_weapon 1
default 0
Frosted1Prefix(1115) to (1821) added Cold Damage
Players and their Minions have (1115) to (1821) added Cold Damage
Damage Elemental Cold
heist_equipment_weapon 1
default 0
Chilled45Prefix(1620) to (2225) added Cold Damage
Players and their Minions have (1620) to (2225) added Cold Damage
Damage Elemental Cold
heist_equipment_weapon 1
default 0
Icy75Prefix(2025) to (2635) added Cold Damage
Players and their Minions have (2025) to (2635) added Cold Damage
Damage Elemental Cold
heist_equipment_weapon 1
default 0
Frigid83Prefix(2630) to (3642) added Cold Damage
Players and their Minions have (2630) to (3642) added Cold Damage
Damage Elemental Cold
heist_equipment_weapon 1
default 0
Humming1Prefix1 to (3540) added Lightning Damage
Players and their Minions have 1 to (3540) added Lightning Damage
Damage Elemental Lightning
heist_equipment_weapon 1
default 0
Buzzing45Prefix1 to (4147) added Lightning Damage
Players and their Minions have 1 to (4147) added Lightning Damage
Damage Elemental Lightning
heist_equipment_weapon 1
default 0
Snapping75Prefix1 to (4860) added Lightning Damage
Players and their Minions have 1 to (4860) added Lightning Damage
Damage Elemental Lightning
heist_equipment_weapon 1
default 0
Crackling83Prefix1 to (6166) added Lightning Damage
Players and their Minions have 1 to (6166) added Lightning Damage
Damage Elemental Lightning
heist_equipment_weapon 1
default 0
of the Newt1SuffixPlayers and their Minions Regenerate (0.81.1)% of maximum Life per second Lifeheist_equipment_melee 1
default 0
of the Lizard45SuffixPlayers and their Minions Regenerate (1.21.4)% of maximum Life per second Lifeheist_equipment_melee 1
default 0
of the Flatworm75SuffixPlayers and their Minions Regenerate (1.51.7)% of maximum Life per second Lifeheist_equipment_melee 1
default 0
of the Starfish82SuffixPlayers and their Minions Regenerate (1.82)% of maximum Life per second Lifeheist_equipment_melee 1
default 0
of Excitement1SuffixPlayers and their Minions have (2125)% increased Mana Regeneration Rate Manaheist_equipment_caster 1
default 0
of Joy45SuffixPlayers and their Minions have (2630)% increased Mana Regeneration Rate Manaheist_equipment_caster 1
default 0
of Elation75SuffixPlayers and their Minions have (3135)% increased Mana Regeneration Rate Manaheist_equipment_caster 1
default 0
of Bliss82SuffixPlayers and their Minions have (3640)% increased Mana Regeneration Rate Manaheist_equipment_caster 1
default 0
Misc mods /60
NameLevelDomainPre/SufDescriptionWeight
Novice's10FlaskPrefixGrants (5156)% of Life Recovery to Minions Life Minionlife_flask 1
default 0
Acolyte's28FlaskPrefixGrants (5762)% of Life Recovery to Minions Life Minionlife_flask 1
default 0
Summoner's46FlaskPrefixGrants (6368)% of Life Recovery to Minions Life Minionlife_flask 1
default 0
Conjurer's64FlaskPrefixGrants (6974)% of Life Recovery to Minions Life Minionlife_flask 1
default 0
Necromancer's82FlaskPrefixGrants (7580)% of Life Recovery to Minions Life Minionlife_flask 1
default 0
Training1JewelPrefix(1020)% increased Minion Accuracy Rating Attack Minionintjewel 0
default 0
Companion1JewelPrefixMinions have (58)% increased Area of Effect Minionstrjewel 1
default 0
of Orchestration1JewelSuffixMinions have (24)% increased Attack and Cast Speed Attack Caster Speed Minionintjewel 1
default 0
of Righteousness1JewelSuffixMinions have +(713)% to Chaos Resistance Chaos Resistance Minionintjewel 1
default 0
of Marshalling1JewelSuffixMinions have (1020)% increased Critical Hit Chance Minion Criticalintjewel 1
default 0
of Gripping1JewelSuffixMinions have (1525)% increased Critical Damage Bonus Damage Minion Criticalintjewel 1
default 0
Authoritative1JewelPrefixMinions deal (515)% increased Damage Damage Minionintjewel 1
default 0
Fortuitous1JewelPrefixMinions have (515)% increased maximum Life Life Minionstrjewel 1
default 0
of Confidence1JewelSuffixMinions have (616)% additional Physical Damage Reduction Physical Minionstrjewel 1
default 0
of Acclimatisation1JewelSuffixMinions have +(510)% to all Elemental Resistances Elemental Resistance Minionintjewel 1
default 0
of Revival1JewelSuffixMinions Revive (515)% faster Minionintjewel 0
default 0
Training1JewelPrefixSmall Passive Skills in Radius also grant (23)% increased Minion Accuracy Rating Attack Minionint_radius_jewel 0
default 0
Companion1JewelPrefixNotable Passive Skills in Radius also grant Minions have (35)% increased Area of Effect Minionstr_radius_jewel 1
default 0
of Orchestration1JewelSuffixNotable Passive Skills in Radius also grant Minions have (12)% increased Attack and Cast Speed Attack Caster Speed Minionint_radius_jewel 1
default 0
of Righteousness1JewelSuffixSmall Passive Skills in Radius also grant Minions have +(12)% to Chaos Resistance Chaos Resistance Minionint_radius_jewel 1
default 0
of Marshalling1JewelSuffixNotable Passive Skills in Radius also grant Minions have (510)% increased Critical Hit Chance Minion Criticalint_radius_jewel 1
default 0
of Gripping1JewelSuffixNotable Passive Skills in Radius also grant Minions have (612)% increased Critical Damage Bonus Damage Minion Criticalint_radius_jewel 1
default 0
Authoritative1JewelPrefixSmall Passive Skills in Radius also grant Minions deal (12)% increased Damage Damage Minionint_radius_jewel 1
default 0
Fortuitous1JewelPrefixSmall Passive Skills in Radius also grant Minions have (12)% increased maximum Life Life Minionstr_radius_jewel 1
default 0
of Confidence1JewelSuffixSmall Passive Skills in Radius also grant Minions have (12)% additional Physical Damage Reduction Physical Minionstr_radius_jewel 1
default 0
of Acclimatisation1JewelSuffixSmall Passive Skills in Radius also grant Minions have +(12)% to all Elemental Resistances Elemental Resistance Minionint_radius_jewel 1
default 0
of Revival1JewelSuffixNotable Passive Skills in Radius also grant Minions Revive (37)% faster Minionint_radius_jewel 0
default 0
1JewelUniqueMinions have (68)% increased Area of Effect Minion
Leadership1JewelUniqueMinions deal (1416)% increased Damage Damage Minionnot_int 0
default 1
of the Wall1JewelUniqueMinions have +(24)% Chance to Block Attack Damage Minionnot_int 0
default 0
Master's1JewelUniqueMinions have (812)% increased maximum Life Life Minionnot_int 0
default 1
of Resilience1JewelUniqueMinions have +(1115)% to all Elemental Resistances Elemental Resistance Minionnot_int 0
default 1
of Training1JewelUnique(2226)% increased Minion Accuracy Rating Attack Minionnot_int 0
default 1
1JewelUniqueMinions have +(710)% to all Elemental Resistances Elemental Resistance Minion
1JewelUniquePassives in Radius apply to Minions instead of you
local jewel effect base radius [800]
some passives apply to minions [1]
Minion
1JewelUniqueminion spell suppression chance % [2,5] Minion
1JewelUniqueMinions Recover 2% of their maximum Life when they Block Life Minion
1JewelUniqueMinions have +10% to Critical Damage Bonus per Grand Spectrum
number of stackable unique jewels [1]
Minion Critical
1AtlasPrefixPlayers and their Minions cannot take Reflected Damage
Your Maps contain 4 additional Packs with Mirrored Rare Monsters
3 uses remaining
default 1
1AtlasPrefixPlayers and their Minions cannot take Reflected Damage
Your Maps contain 5 additional Packs with Mirrored Rare Monsters
15 uses remaining
default 1
of Cycling1AbyssSuffix50% increased number of Rare Monsters
Players and their Minions deal no damage for 3 out of every 10 seconds
map map item drop chance +% [40]
map 1
default 0
1AbyssUniqueConquered Small Passive Skills also grant Minions deal (35)% increased damagehistoric_abyss_jewel_2 1
default 0
1AbyssUniqueMinions Revive (510)% faster Minionheart_unique_jewel_prefix 1
default 0
1AbyssUniqueMinions gain (1015)% of their maximum Life as Extra maximum Energy Shield Defences Minionheart_unique_jewel_prefix 1
default 0
1AbyssUniqueMinions Regenerate (13)% of maximum Life per second Life Minionheart_unique_jewel_prefix 1
default 0
1AbyssUniqueMinions have (312)% additional Physical Damage Reduction Physical Minionheart_unique_jewel_suffix 1
default 0
1AbyssUniqueMinions have (23)% increased Attack and Cast Speed Attack Caster Speed Minionheart_unique_jewel_suffix 1
default 0
1AbyssUniqueMinions have (612)% increased Critical Hit Chance Minion Criticalheart_unique_jewel_suffix 1
default 0
1AbyssUniqueMinions have +(34)% to all Elemental Resistances Elemental Resistance Minionheart_unique_jewel_suffix 1
default 0
Lightless1AbyssPrefix(510)% increased Armour
Minions deal (48)% increased Damage
Defences Minion
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(510)% increased Evasion Rating
Minions deal (48)% increased Damage
Defences Minion
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(510)% increased maximum Energy Shield
Minions deal (48)% increased Damage
Defences Minion
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefixMinions have (48)% increased maximum Life
minion area of effect +% [3,6]
Minion
strjewel 1
intjewel 1
dexjewel 1
default 0
of Amanamu65AbyssSuffix+(12) to Level of all Minion Skills amanamu Minion Gemfocus 1
default 0
amanamu_mod 1
Amanamu's65AbyssPrefixMinions deal (1525)% increased Damage if you've Hit Recently amanamu Damage Minionring 1
amulet 1
default 0
amanamu_mod 1
of Kurgal65AbyssSuffixMinions have (1220)% increased Cooldown Recovery Rate kurgal Minionamulet 1
default 0
kurgal_mod 1
Amanamu's65AbyssPrefix(5564)% increased Spell Damage
Minions deal (5564)% increased Damage
amanamu Caster Minion
wand 1
default 0
amanamu_mod 1
Amanamu's65AbyssPrefixMinions deal (6079)% increased Damage if you've Hit Recently amanamu Damage Miniontalisman 1
default 0
amanamu_mod 1
1AbyssSuffixMinions have (4150)% increased maximum Life Life Minionwatcher_abyss_suffix 1
default 0
of Tormented Souls1MemoryLinesSuffixRare and Unique Monsters found in Areas are Possessed and their Minions are Touched
memory line type hash [24671]
memory_line_niko 1
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Item /9
FamilialTalisman
Fang Talisman
Physical Damage: 70-116
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 77, 89 Str, 68 Int
Minions deal (3050)% increased Damage
FamilialTalisman
Familial Talisman
Physical Damage: 20-34
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 16, 21 Str, 16 Int
Minions deal (3050)% increased Damage
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (6497) to (97145) Physical Thorns damage
Gloves: (2529)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (5059)% increased Mana Regeneration Rate
Amulet: (1921)% of Damage taken Recouped as Life
Belt: +(254304) to Stun Threshold
Shield: (2024)% increased Block chance
Quiver: (4350)% increased Damage with Bow Skills
Focus: (4145)% increased Energy Shield Recharge Rate
LightningRuneSpecial1
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
AzmeriSocketableMonkeySpecial
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
NewSoulCoreMinion
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
AzmeriSocketableMonkey
Primate Idol
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
SoulCoreSacrifice
Citaqualotl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: You Recoup 50% of Damage taken by your Offerings as Life
Gloves: One of your Persistent Minions revives when an Offering expires
Boots: Sacrifice 10% of maximum Life to gain that much Guard when you Dodge Roll
Ring1
[DNT-UNUSED] Dredge Fiend Shaman Boss Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants Minions deal 10% increased Damage
Unique /10
BonesOfUllr
Requires: Level 16, 23 Int
(515)% increased Movement Speed
(4060)% increased Energy Shield
+(2040) to maximum Life
+(2040) to maximum Mana
(2030)% increased Reservation Efficiency of Skills which create Undead Minions
UmbilicusImmortalis
Requires: Level 24
Has (13) Charm Slot
(2030)% increased Mana Recovery from Flasks
(3040)% reduced Flask Effect Duration
+(2030) to Intelligence
Minions have (2030)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(2030)% increased Flask Charges gained
Necromantle
Requires: Level 16, 28 Int
+(4060) to maximum Life
+(3050) to maximum Mana
Minions have +(1723)% to Chaos Resistance
Minions gain (2030)% of their maximum Life as Extra maximum Energy Shield
Minions Revive 50% faster
CarrionCall
Requires: Level 16, 25 Int
+(3040) to maximum Energy Shield
Minions have (2030)% increased maximum Life
(2030)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
Trenchtimbre
Requires: Level 16, 31 Str
Adds (1315) to (2225) Physical Damage
(2030)% increased Attack Speed
+(12) to Level of all Minion Skills
Increases and Reductions to Minion Attack Speed also affect you
ChoberChaber
Requires: Level 33, 60 Str, Int 100
+100 Intelligence Requirement
Adds (5865) to (102110) Physical Damage
+(80100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
DarkDefiler
Requires: Level 1, 4 Str, 5 Int
Grants Skill: Skeletal Warrior
+(2030) to maximum Mana
+(510) to Intelligence
(1030)% increased Mana Regeneration Rate
Gain 5% of Damage as Chaos Damage per Undead Minion
HeartboundLoop
Requires: Level 32
(710)% increased Cast Speed
Minions have (1015)% increased maximum Life
(1015) Life Regeneration per second
(2040)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (1015)% faster
VisMortis
Requires: Level 58, 92 Int
(70100)% increased Energy Shield
+(70100) to maximum Mana
Minions have 50% reduced maximum Life
HandOfTheClan
Requires: Level 16, 21 Str, 16 Int
Grants Skill: Level 5 Cackling Companions
Minions deal (3050)% increased Damage
(70100)% increased Physical Damage
5% increased Movement Speed
+(815) to Strength
+(815) to Intelligence
(58)% increased Damage per Minion
Passive /48
Witch: Minions have 15% increased maximum Life
Witch: Minions Revive 15% faster
Minions deal 15% increased Damage
Minions have 20% increased Critical Hit Chance
Druid: 16% increased Armour
Druid: 16% increased maximum Energy Shield
Druid: 20% increased Elemental Ailment Threshold
Minions have 25% increased maximum Life
Minions have 25% increased Evasion Rating
3% increased Movement Speed
Minions have 20% increased Movement Speed
Minions have 8% increased Attack and Cast Speed
Minions have 20% increased Area of Effect
Minions have 10% chance to inflict Withered on Hit
Spells Gain 5% of Damage as extra Chaos Damage
Minions have 20% increased Area of Effect
Minions have 20% increased Cooldown Recovery Rate
Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
3% increased Movement Speed
15% increased Attack Damage
Minions have 10% increased Movement Speed
Minions Revive 15% faster
Recover 2% of maximum Life when one of your Minions is Revived
Minions have 40% increased maximum Life
Minions have 10% reduced Life Recovery rate
Minions have 20% additional Physical Damage Reduction
Minions have +23% to Chaos Resistance
Attacks Gain 5% of Damage as extra Chaos Damage
4% of Maximum Life Converted to Energy Shield
Minions gain 15% of their maximum Life as Extra maximum Energy Shield
Minions have 20% increased maximum Life
Minions Regenerate 3% of maximum Life per second
Minions have +13% to Chaos Resistance
6% of Damage taken Recouped as Life
Minions Recoup 15% of Damage taken as Life
20% increased Minion Duration
Temporary Minion Skills have +2 to Limit of Minions summoned
Minions deal 30% increased Damage if you've Hit Recently
40% increased Spell Damage if one of your Minions has died Recently
20% increased Elemental Damage
Witch: Minions deal 20% increased Damage
Witch: Minions have 4% increased Attack and Cast Speed
20% increased Damage
Minions deal 20% increased Damage
Minions have 25% increased maximum Life
10% increased Block chance
50% increased Minion Damage while you have at least two different active Offerings
20% increased Spell Damage
Witch: 16% increased Spell Damage
Witch: Minions deal 16% increased Damage
Witch: +10 to Intelligence
Every Rage also grants you 1% increased Minion Attack Speed
Every Rage also grants you 1% increased Minion Damage
30% increased Presence Area of Effect
Minions have 15% increased Area of Effect
5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
Minions have 15% increased maximum Life
5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%
5% reduced maximum Life
Minions Recoup 30% of Damage taken as Life
Minions Gain 20% of Elemental Damage as Extra Chaos Damage
Minions have 15% reduced Attack Speed
Minions have 15% reduced Cast Speed
Minions deal 100% increased Damage with Command Skills
20% reduced Spirit Reservation Efficiency of Skills
40% increased Reservation Efficiency of Minion Skills
Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
Temporary Minion Skills have +2 to Limit of Minions summoned
30% increased Damage
Minions deal 30% increased Damage
All bonuses from Equipped Amulet apply to your Minions instead of you
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Essences found in your Maps have 30% increased chance to be Perfect Essences
30% chance for minions of Essence Monsters in your Maps to be Magic
Timeless Jewel Passive /10
Minions deal (813)% increased Damage
Minions have (1520)% increased maximum Life
Minions deal (2535)% increased Damage
Minions deal 80% increased Damage
Minions have 80% increased maximum Life
40% increased Flammability Magnitude
Minions have +15% to all Elemental Resistances
8% increased Accuracy Rating
Minions deal 40% increased Damage
15% increased Evasion Rating
Minions have 30% increased maximum Life
Undying Hate: Kulemak
You deal 1% more Damage per 2 total Power of your Undead Minions
Undead Minions have 25% less maximum Life
Minions have 3% increased Attack and Cast Speed per 50 Tribute
Minions deal 1% increased damage per 10 Tribute
Minions have 4% increased Cooldown Recovery Rate per 10 Tribute
Minions lose 2% Life per 10 Tribute you have when following Commands
Timeless Jewel Passive Additions /3
FactionCategoryShow Full DescriptionsCode
VaalNotable
Minions deal (813)% increased Damagevaal_small_minion_damage
MarakethNotable
Minions deal 20% increased Damagemaraketh_notable_add_minion_damage
MarakethNotable
Minions have 15% increased Movement Speedmaraketh_notable_add_minion_movement_speed
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