Whirlwind Ref /5
Whirlwinds
Whirlwinds Blind and Slow the movement speed of enemies within them. If their creator crosses the edge of the Whirlwind it collapses, damaging and Knocking Back enemies caught inside. The collapse deals Melee damage.
Trying to create a Whirlwind that would overlap with an existing Whirlwind instead moves the existing Whirlwind and grants it a stage, making it larger and more damaging.
A Whirlwind that overlaps an allied Elemental Ground Surface takes on that element, gaining 50% of damage as the corresponding type and applying the Ground Surface's debuff to enemies inside the Whirlwind for 8 seconds.
Trying to create a Whirlwind that would overlap with an existing Whirlwind instead moves the existing Whirlwind and grants it a stage, making it larger and more damaging.
A Whirlwind that overlaps an allied Elemental Ground Surface takes on that element, gaining 50% of damage as the corresponding type and applying the Ground Surface's debuff to enemies inside the Whirlwind for 8 seconds.

Level: 19
Attack Speed: 60% of base
Attack Damage: 297%
Requires: Level 84
Requires: Bow
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to transform into a roaring squall Projectile. On impact or reaching the end of its duration the Squall Projectile bursts into a set of smaller erratic squalls. If a smaller squall touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional squalls that deal more damage. Passing over Elemental Ground Surfaces or Consuming an Elemental Whirlwind will grant squalls extra damage of that element.

Windripper Greatbow
Physical Damage: 74-156
Critical Hit Chance: 6.50%
Attacks per Second: 1.29
Grants Skill: Level 19 Perfect Squall100% increased Physical Damage
12% increased Attack Speed
43% increased Magnitude of Non-Damaging Ailments you inflict
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












