Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
stages GemTags /9
sorceressarcticarmour
Buff, intelligence, grants_active_skill, Spell, Persistent, Sustained, Cold, Staged
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
sorceressflameblast
intelligence, grants_active_skill, Spell, AoE, Fire, Channelling, Nova, Staged
Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channel for.
sigilofpowerweaponskill
intelligence, grants_active_skill, Spell, AoE, Duration, Staged
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
huskofdreamsskill
grants_active_skill, Spell, AoE, Duration, Staged
Place a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
huntresswhirlingslash
dexterity, grants_active_skill, Attack, AoE, Melee, Strike, Staged, Wind
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
brutesuperchargedslam
strength, grants_active_skill, Attack, AoE, Melee, Slam, Channelling, Staged
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area. This Skill has its own Attack time, which is not affected by your weapon's attack speed and cannot be modified.
rangerdetonatingarrowskill
dexterity, grants_active_skill, Attack, AoE, Projectile, Fire, Channelling, Detonator, Staged, Repeatable
Channel to charge up before firing off a burning arrow. At maximum stages, the arrow will create a Detonating explosion at the end of its flight.
rangerwinddancerskill
Buff, dexterity, grants_active_skill, Attack, Persistent, AoE, Melee, Trigger, Staged
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
dangerousresolvesupport
Support, grants_active_skill, Attack, AoE, Trigger, Physical, Channelling, Staged
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
GainsStages Ref /2
Stage-Gaining Skills
Skills can gain Stages passively or while attacking/casting them, depending on the Skill in question.

Stages gained for a given Skill apply to that instance of the Skill and will not carry over from one area to another.
Elysium
Elysium Sickle Sword
Physical Damage: 46-77
Critical Hit Chance: 7.00%
Attacks per Second: 1.60
Requires: Level 27, 24 Str, 33 Dex
Grants Skill: Level 20 Siege of Sands
25% increased Melee Strike Range with this weapon
Adds 29 to 41 Physical Damage
+239 to Accuracy Rating
14% increased Attack Speed
23% increased Area of Effect
Gain [SandIngrained|Sand-Ingrained] after using a Skill from [ReadyStance|Ready Stance]
Hits Break 102 Armour
BlankGem
Level: 20 (Max)
Cooldown Time: 5.00s
Attack Speed: 64% of base
Attack Damage: 468%
Requires: Level 90
Channel to gather ancient sand within your Sword before dashing through an enemy or target location, dealing damage as you travel. Upon arriving a number of Sand Mirages appear to dash and slash through your target based on the amount of sand gathered. [WindBlades|Wind Blades] on enemies Hit by you or Sand Mirages activate immediately and deal extra damage.
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