Bows Unique /8
(150–250)% increased bonuses gained from Equipped Quiver
(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
Bow Attacks fire an additional Arrow
+(30–40)% to Critical Damage Bonus
Bow Attacks fire 3 additional Arrows
Gain (20–30) Life per Enemy Killed
Gain (12–18) Mana per Enemy Killed
+(4–6)% to Critical Hit Chance
Arrows Fork
local weapon implicit hidden % base damage is chaos [100]
(10–15)% increased Attack Speed
Bows Item /25
Bows
Bows are Two-Handed ranged weapons that require Dexterity to equip. Equipping a Bow allows you to also equip a Quiver in the off hand slot.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Warden Bow
Physical Damage: 12-18
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 11, 27 Dex
(20–30)% chance to Chain an additional time
Dualstring Bow
Physical Damage: 16-31
Critical Hit Chance: 5%
Attacks per Second: 1.1
Requires: Level 28, 65 Dex
Bow Attacks fire an additional Arrow
Cultist Bow
Chaos Damage: 36-59
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 33, 76 Dex
local weapon implicit hidden % base damage is chaos [100]
Artillery Bow
Physical Damage: 39-72
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 45, 104 Dex
50% reduced Projectile Range
Greatbow
Physical Damage: 40-82
Critical Hit Chance: 6.5%
Attacks per Second: 1.15
Requires: Level 52, 119 Str, 119 Dex
Protector Bow
Physical Damage: 35-53
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 48, 110 Dex
(20–30)% chance to Chain an additional time
Twin Bow
Physical Damage: 29-54
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 55, 126 Dex
Bow Attacks fire an additional Arrow
Adherent Bow
Chaos Damage: 41-69
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 59, 135 Dex
local weapon implicit hidden % base damage is chaos [100]
Guardian Bow
Physical Damage: 53-80
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 77, 212 Dex
(20–30)% chance to Chain an additional time
Gemini Bow
Physical Damage: 39-73
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 78, 212 Dex
Bow Attacks fire an additional Arrow
Fanatic Bow
Chaos Damage: 52-87
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 79, 212 Dex
local weapon implicit hidden % base damage is chaos [100]
Weight information cannot be obtained. According to the information compiled by Krakenbul, the author of Prohibited Library Discord Channel #poe2-recombinator-chat Weight SpreadSheets.
Vaal Orb Corrupted Enchantment /12
111#% chance to Blind Enemies on hit
121Total
Bow Gem/30
Name | |
---|---|
![]() | Herald of Ash (1) |
![]() | Shockwave Totem (3) |
![]() | Herald of Ash (4) |
Name | |
---|---|
![]() | Herald of Thunder (1) |
![]() | Escape Shot (1) |
![]() | Lightning Arrow (1) |
![]() | Lightning Rod (1) |
![]() | Poisonburst Arrow (1) |
![]() | Snipe (3) |
![]() | Stormcaller Arrow (3) |
![]() | Vine Arrow (3) |
![]() | Herald of Thunder (4) |
![]() | Wind Dancer (4) |
![]() | Barrage (5) |
![]() | Electrocuting Arrow (5) |
![]() | Freezing Salvo (5) |
![]() | Toxic Growth (5) |
![]() | Gas Arrow (7) |
![]() | Herald of Plague (8) |
![]() | Detonating Arrow (9) |
![]() | Ice Shot (9) |
![]() | Rain of Arrows (9) |
![]() | Shockchain Arrow (11) |
![]() | Tornado Shot (11) |
![]() | Magnetic Salvo (13) |
![]() | Spiral Volley (13) |
Name | |
---|---|
![]() | Bow Shot (1) |
![]() | Herald of Ice (1) |
![]() | Herald of Blood (4) |
![]() | Herald of Ice (4) |
Bow Ref /8
Bows
Bows are Two-Handed ranged weapons that require Dexterity to equip. Equipping a Bow allows you to also equip a Quiver in the off hand slot.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.
Ready a volley of arrows or spears, Empowering your next Barrageable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
Harnesses a Companion Rhoa that you can ride. While you're mounted on the Rhoa, you can only use Bow, thrown Spear and Mark Skills, you run at full speed when attacking, and Hits against you cause Heavy Stun buildup. While you aren't mounted, the Rhoa attacks your enemies alongside you with its beak, but can be damaged.
Increases and Reductions to Projectile Speed also apply to Damage with Bows
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.