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黑暗残迹

黑暗残迹
阴暗王冠
头盔
护甲: (447-537)
能量护盾: (125-150)
需求: 等级 65, 59 力量, 59 智慧
护甲能量护盾提高 (150200)%
+(2030) 力量智慧
在场的敌人被致盲
博达赫萦绕于你的在场范围内
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
“你贪婪的双手将暗光之域日益拉近,
直至吞噬你的国度。”
Vestige of Darkness
Unique 重铸 /1
黑暗残迹 Attr /6
名称显示物品素质
Limit伯达克」Dropped by
市集市集
关键字Hit, 护甲, Buff, 致盲, 冰缓, Freeze, 在场, Magnitude, Hits, Energy
IconArt/2DItems/Armours/Helmets/Uniques/CrownOfTheWendigo
Release Version奥杜尔秘符
BaseType阴暗王冠
护甲能量护盾提高 (150200)%
FamilyDefencesPercent
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local armour and energy shield +% 150 200 区域
  • Craft Tagsdefences 护甲 能量护盾
    +(2030) 力量智慧
    FamilyStrength, Intelligence
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • additional strength and intelligence 20 30 Global
  • Craft Tags属性
    击中造成的物理伤害作用于冰缓强度冻结积蓄
    FamilyPhysicalDamageContributesToChillAndFreeze
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage from hits also contributes to chill and freeze 1 1 Global
  • Craft Tags物理 元素 冰霜
    在场的敌人被致盲
    FamilyBlindInPresence
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • enemies in presence are blinded by the wendigo 1 1 Global
  • Craft Tags异常状态
    博达赫萦绕于你的在场范围内
    the wendigo manifestation delay randomisation ms [500]
    the wendigo manifests +% faster per enemy power in your presence [5]
    FamilyItemGrantsBuff
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • the wendigo manifests every x seconds 3 3 Global
  • the wendigo manifestation delay randomisation ms 500 500 Global
  • the wendigo manifests +% faster per enemy power in your presence 5 5 Global
  • { "realm": "poe2", "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1VuaXF1ZXMvQ3Jvd25PZlRoZVdlbmRpZ28iLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b86ea1e0ec/CrownOfTheWendigo.png", "league": "Runes of Aldur", "name": "Vestige of Darkness", "typeLine": "Tenebrous Crown", "baseType": "Tenebrous Crown", "rarity": "Unique", "ilvl": 81, "properties": [ { "name": "Helmet", "values": [], "displayMode": 0, "type": 109 }, { "name": "[Armour]", "values": [ [ "489", 1 ] ], "displayMode": 0, "type": 16 }, { "name": "[EnergyShield|Energy Shield]", "values": [ [ "137", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "65", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "[Strength|Str]", "values": [ [ "59", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "[Intelligence|Int]", "values": [ [ "59", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "173% increased [Armour|Armour] and [EnergyShield|Energy Shield]", "+22 to [Strength|Strength] and [Intelligence|Intelligence]", "[Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude] and [Freeze|Freeze Buildup]", "Enemies in your [Presence|Presence] are [Blind|Blinded]", "The Bodach haunts your [Presence]" ], "flavourText": [ "\"Your covetous hands bring the Unlight\r", "ever closer to consuming your realm.\"" ], "frameType": 3, "frameTypeId": "Unique" }
    恶魔
    Daemon
    Spectre
    Tagsghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    生命
    100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    67%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 50
    攻击时间
    1 Second
    Damage Spread
    ±0%
    经验值
    100%
    Model Size
    100%
    Type
    DaemonUseSkillOnce
    Metadata
    HauntedWendigoDaemon
    IsSummoned
    Y
    Spectre Reservation
    50%
    Companion Reservation
    30%
    等级
    68
    生命
    8,257
    2,413
    伤害
    156
    法术伤害
    156
    命中
    2,502
    攻击时间
    1
    经验值
    28,634
    召唤物生命
    6,930
    召唤物伤害
    649
    召唤物护甲
    2,413
    GSHauntedWendigoDetachedHandSlamRight
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 11871 - 17807 物理伤害
    is area damage [1]
    GSHauntedWendigoHandSlamRight
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 11871 - 17807 物理伤害
    is area damage [1]
    GSHauntedWendigoHandSlamLeft
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 11871 - 17807 物理伤害
    is area damage [1]
    GSHauntedWendigoDarknessGroundSlam
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 23742 - 35613 物理伤害
    is area damage [1]
    GSHauntedWendigoDetachedLacerateClawRight
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 17807 - 26710 物理伤害
    is area damage [1]
    GSHauntedWendigoMothMeteor
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 29678 - 44516 物理伤害
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MonsterMods/HauntedWendigoDaemon"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Daemon",
        life = 1,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "GSHauntedWendigoDetachedHandSlamRight",
            "GSHauntedWendigoHandSlamRight",
            "GSHauntedWendigoHandSlamLeft",
            "GSHauntedWendigoDarknessGroundSlam",
            "GSHauntedWendigoDetachedLacerateClawRight",
            "GSHauntedWendigoMothMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoDetachedHandSlamRight"] = {
        name = "GSHauntedWendigoDetachedHandSlamRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoHandSlamRight"] = {
        name = "GSHauntedWendigoHandSlamRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoHandSlamLeft"] = {
        name = "GSHauntedWendigoHandSlamLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoDarknessGroundSlam"] = {
        name = "GSHauntedWendigoDarknessGroundSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoDetachedLacerateClawRight"] = {
        name = "GSHauntedWendigoDetachedLacerateClawRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoMothMeteor"] = {
        name = "GSHauntedWendigoMothMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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