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闇の痕跡

闇の痕跡
暗影の冠
アーマー: (447-537)
装備条件: レベル 65, 59 筋力, 59 知性
アーマーおよびエナジーシールド(150200)%増加する
筋力および知性 +(2030)
ヒットによる物理ダメージが冷却強度および凍結蓄積寄与する
プレイヤーの存在下にいる敵は盲目状態になる
ボダックはプレイヤーの存在下を彷徨う
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
「その強欲な手により無光は
世界を喰らう目的に近づいていく。」
Vestige of Darkness
Unique ルーンフォージ /1
闇の痕跡 Attr /6
名前全ての説明を表示
Limitボダック」Dropped by
マーケットマーケット
AcronymHit, アーマー, Buff, 盲目, 冷却, Freeze, 存在下, Magnitude, Hits, エネルギー
IconArt/2DItems/Armours/Helmets/Uniques/CrownOfTheWendigo
Release VersionRunes of Aldur
BaseType暗影の冠
アーマーおよびエナジーシールド(150200)%増加する
FamilyDefencesPercent
Domainsアイテム (1)
GenerationTypeユニーク (3)
Req. level1
Stats
  • local armour and energy shield +% 150 200 ローカル
  • Craft Tagsdefences アーマー エナジーシールド
    筋力および知性 +(2030)
    FamilyStrength, Intelligence
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • additional strength and intelligence 20 30 Global
  • Craft Tags能力値
    ヒットによる物理ダメージが冷却強度および凍結蓄積寄与する
    FamilyPhysicalDamageContributesToChillAndFreeze
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • physical damage from hits also contributes to chill and freeze 1 1 Global
  • Craft Tags物理 元素 冷気
    プレイヤーの存在下にいる敵は盲目状態になる
    FamilyBlindInPresence
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • enemies in presence are blinded by the wendigo 1 1 Global
  • Craft Tags状態異常
    ボダックはプレイヤーの存在下を彷徨う
    the wendigo manifestation delay randomisation ms [500]
    the wendigo manifests +% faster per enemy power in your presence [5]
    FamilyItemGrantsBuff
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • the wendigo manifests every x seconds 3 3 Global
  • the wendigo manifestation delay randomisation ms 500 500 Global
  • the wendigo manifests +% faster per enemy power in your presence 5 5 Global
  • { "realm": "poe2", "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1VuaXF1ZXMvQ3Jvd25PZlRoZVdlbmRpZ28iLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b86ea1e0ec/CrownOfTheWendigo.png", "league": "Runes of Aldur", "name": "Vestige of Darkness", "typeLine": "Tenebrous Crown", "baseType": "Tenebrous Crown", "rarity": "Unique", "ilvl": 81, "properties": [ { "name": "Helmet", "values": [], "displayMode": 0, "type": 109 }, { "name": "[Armour]", "values": [ [ "448", 1 ] ], "displayMode": 0, "type": 16 }, { "name": "[EnergyShield|Energy Shield]", "values": [ [ "125", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "65", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "[Strength|Str]", "values": [ [ "59", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "[Intelligence|Int]", "values": [ [ "59", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "150% increased [Armour|Armour] and [EnergyShield|Energy Shield]", "+27 to [Strength|Strength] and [Intelligence|Intelligence]", "[Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude] and [Freeze|Freeze Buildup]", "Enemies in your [Presence|Presence] are [Blind|Blinded]", "The Bodach haunts your [Presence]" ], "flavourText": [ "\"Your covetous hands bring the Unlight\r", "ever closer to consuming your realm.\"" ], "frameType": 3, "frameTypeId": "Unique" }
    デーモン
    Daemon
    Spectre
    Tagsghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    ライフ
    100%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    67%
    命中力
    100%
    Attack Distance
    6 ~ 50
    アタックタイム
    1 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    DaemonUseSkillOnce
    Metadata
    HauntedWendigoDaemon
    IsSummoned
    Y
    リザーブ
    50
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    30%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    68
    ライフ
    8,257
    Damage
    156
    スペルダメージ
    156
    命中力
    2,502
    アタックタイム
    1
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSHauntedWendigoDetachedHandSlamRight
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    11871から17807物理ダメージを与える
    is area damage [1]
    GSHauntedWendigoHandSlamRight
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    11871から17807物理ダメージを与える
    is area damage [1]
    GSHauntedWendigoHandSlamLeft
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    11871から17807物理ダメージを与える
    is area damage [1]
    GSHauntedWendigoDarknessGroundSlam
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    23742から35613物理ダメージを与える
    is area damage [1]
    GSHauntedWendigoDetachedLacerateClawRight
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    17807から26710物理ダメージを与える
    is area damage [1]
    GSHauntedWendigoMothMeteor
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    29678から44516物理ダメージを与える
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MonsterMods/HauntedWendigoDaemon"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Daemon",
        life = 1,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "GSHauntedWendigoDetachedHandSlamRight",
            "GSHauntedWendigoHandSlamRight",
            "GSHauntedWendigoHandSlamLeft",
            "GSHauntedWendigoDarknessGroundSlam",
            "GSHauntedWendigoDetachedLacerateClawRight",
            "GSHauntedWendigoMothMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoDetachedHandSlamRight"] = {
        name = "GSHauntedWendigoDetachedHandSlamRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoHandSlamRight"] = {
        name = "GSHauntedWendigoHandSlamRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoHandSlamLeft"] = {
        name = "GSHauntedWendigoHandSlamLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoDarknessGroundSlam"] = {
        name = "GSHauntedWendigoDarknessGroundSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoDetachedLacerateClawRight"] = {
        name = "GSHauntedWendigoDetachedLacerateClawRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHauntedWendigoMothMeteor"] = {
        name = "GSHauntedWendigoMothMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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