Vestige des Ténèbres
Vestige of Darkness
Couronne ténébreuse
Casques
Armure: (447-537)
Bouclier d'énergie: (125-150)
Prérequis : Niveau 65, 59 For, 59 Int
Les Dégâts Physiques au Toucher Contribuent à l'Amplitude de la Frigorification et à l'Accumulation de Gel
Le Bodach hante votre Présence
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
"Vos mains avides invitent la Non-lumière
à consumer votre royaume."
à consumer votre royaume."
Unique Runeforgeage /1
Vestige des Ténèbres Attr /6
| Nom | Descriptions détaillées |
|---|---|
| Limit | 「Le Bodach」Dropped by |
| Le Marché | Le Marché |
| Acronym | Hit, Physical damage, Armure, Aveuglement, Frigorification, Gel, Presence, Magnitude, Hits, Energy |
| Icon | Art/2DItems/Armours/Helmets/Uniques/CrownOfTheWendigo |
| Release Version | Runes of Aldur |
| BaseType | Couronne ténébreuse |
(150—200)% d'Augmentation de l'Armure et du Bouclier d'énergie
| Family | DefencesPercent |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | defences Armure Bouclier d'énergie |
+(20—30) de Force et d'Intelligence
| Family | Strength, Intelligence |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attribut |
Les Dégâts Physiques au Toucher Contribuent à l'Amplitude de la Frigorification et à l'Accumulation de Gel
| Family | PhysicalDamageContributesToChillAndFreeze |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Physique Élémentaire Froid |
Le Bodach hante votre Présence
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
| Family | ItemGrantsBuff |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Démon
Daemon
| Spectre | |
|---|---|
| Tags | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Vie
100%
Résistance
Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 50
Temps d'attaque
1 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
HauntedWendigoDaemon
IsSummoned
Y
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,257
2,413
Damage
156
Dégâts des sorts
156
Précision
2,502
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSHauntedWendigoDetachedHandSlamRight
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
is area damage [1]
GSHauntedWendigoHandSlamRight
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
is area damage [1]
GSHauntedWendigoHandSlamLeft
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
is area damage [1]
GSHauntedWendigoDarknessGroundSlam
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
is area damage [1]
GSHauntedWendigoDetachedLacerateClawRight
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
is area damage [1]
GSHauntedWendigoMothMeteor
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/HauntedWendigoDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Daemon",
life = 1,
damage = 0.67,
damageSpread = 0,
attackTime = 1,
attackRange = 50,
accuracy = 1,
skillList = {
"GSHauntedWendigoDetachedHandSlamRight",
"GSHauntedWendigoHandSlamRight",
"GSHauntedWendigoHandSlamLeft",
"GSHauntedWendigoDarknessGroundSlam",
"GSHauntedWendigoDetachedLacerateClawRight",
"GSHauntedWendigoMothMeteor",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSHauntedWendigoDetachedHandSlamRight"] = {
name = "GSHauntedWendigoDetachedHandSlamRight",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHauntedWendigoHandSlamRight"] = {
name = "GSHauntedWendigoHandSlamRight",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHauntedWendigoHandSlamLeft"] = {
name = "GSHauntedWendigoHandSlamLeft",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHauntedWendigoDarknessGroundSlam"] = {
name = "GSHauntedWendigoDarknessGroundSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHauntedWendigoDetachedLacerateClawRight"] = {
name = "GSHauntedWendigoDetachedLacerateClawRight",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHauntedWendigoMothMeteor"] = {
name = "GSHauntedWendigoMothMeteor",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












