灼熱の守護者、テツカトル





monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tetzcatl, the Blazing Guardian
Spectre | N |
---|---|
Area | 渓谷, 工場 |
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
ライフ
250%
Energy Shield From Life
15%
+100%
耐性




Damage
208%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 44
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
VaalStatueBossMAP
Metadata
VaalStatueBossMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
13,840
4,046
663
2,442
Damage
442
スペルダメージ
442
命中力
2,214
アタックタイム
1.5
経験値
53,768
Minion Life
13,349
Minion Energy Shield
2,356
Minion Damage
1,724
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueDoNotFaceTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 353–530
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 353–530
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASVaalStatueBossSnakeBarrage
クールダウン時間: 8 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASVaalBossStatueLaserCrisCross
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EGVaalStatueBossWallToBallLasers
Triggerable
クールダウン時間: 16 秒
action attack or cast time uses animation length [1]
GSVaalStatueBossWallToBallLaserEG
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
EASVaalStatueBossComboLaser
ノックバックを受けることがない
action attack or cast time uses animation length [1]
MDVaalBossStatueFrontToBack
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueFocusExplosion
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueCrisCross
Multicastable, Triggerable
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueCrisCross2
Multicastable, Triggerable
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueLeftRightCombo
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GAVaalStatueBossFootStepStomps
Triggerable, Attack
Base Damage: 353–530
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
MDVaalBossStatueBallLightning
Multicastable, Triggerable
クールダウン時間: 8 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
EASVaalStatueBossTurnLeft180
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
action attack or cast time uses animation length [1]
action do not face target [1]
EASVaalStatueBossTurnRight180
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
action attack or cast time uses animation length [1]
action do not face target [1]
TBVaalStatueBossBallLasers
Spell, Triggerable, Attack, Damage
Base Damage: 353–530
クリティカルヒット率: 6%
キャストタイム: 1 秒
アタックタイム: 1.5 秒
サポートされたスキルは感電付与確率が300%増加する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
skill can be active blocked from all directions [1]
GSVaalStatueBossTriangleSlam
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 16 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
spell maximum action distance +% [-50]
voll slam damage +% final at centre [20]
GTTriangleSlamEdgeBlasts
Triggerable
action attack or cast time uses animation length [1]
EASVaalStatueBossSnakeBarrageBwd
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASVaalStatueBossDoubleJab
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " powered; blocking; quest; boss_emerge; " } Actor { on_effect_start_CTS1BossFightStart = "MakeCollidable();" } Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Stats { set_monster_delay_item_drops_millis = 4800 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/ball_lightning_connect_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/onAct_charge_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/charged_shock_nova_build_up.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { on_or_create_state_powered_0 = "HideMeshSegments( gemShape );" on_or_create_state_powered_1 = "ShowMeshSegments( gemShape );" on_or_create_state_powered_2 = "HideMeshSegments( gemShape );" on_state_powered_2 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); " on_state_powered_1 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( on ); SetRangeCheckingForGlobalAudioParams( true ); " on_state_powered_0 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); " create_state_powered_2 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); " create_state_powered_1 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( on ); " create_state_powered_0 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); SetRangeCheckingForGlobalAudioParams( false ); " on_or_create_state_blocking_1 = " IfAlive( (){ MakeCollidable(); } ); globals.disable_instant_teleport_sector_1.RenameSectorsAtLocation( hide_teleports_off, hide_teleports ); " } GlobalAudioParamEvents { player_in_range_param = "ZikoatlInRange" life_percent_param = "ZikoatlLifePercentage" range = 130 } Preload { preload_misc_beam = "VaalStatueBossWallLasers" preload_environment = "G3_6_2_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalBossStatue/VaalStatueBossMAP"] = { name = "Tetzcatl, the Blazing Guardian", life = 2.5, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.5, attackRange = 44, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUniqueDoNotFaceTarget", "MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand", "GSVaalStatueBossWallToBallLasers", "GSVaalStatueBossConcentratedBlast", "GAVaalStatueBossSnakeBarrage", "GAVaalStatueBossFootStepStomps", "GSVaalStatueBossComboLaser", "GSVaalStatueBossWallToBallLaserEG", "GSVaalStatueBossTriangleSlam", "GSVaalStatueBossRectangleCascades", "EASVaalBossStatueLaserCrisCross", "EASVaalStatueBossSnakeBarrage", "EASVaalStatueBossSnakeBarrageBwd", "EASVaalStatueBossTurnLeft180", "EASVaalStatueBossTurnRight180", "EASVaalStatueBossComboLaser", "EASVaalStatueBossDoubleJab", "MDVaalBossStatueCrisCross", "MDVaalBossStatueCrisCross2", "MDVaalBossStatueFrontToBack", "MDVaalBossStatueLeftRightCombo", "MDVaalBossStatueFocusExplosion", "MDVaalBossStatueBallLightning", "TBVaalStatueBossBallLasers", "EGVaalStatueBossWallToBallLasers", "GTTriangleSlamEdgeBlasts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueDoNotFaceTarget"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossWallToBallLasers"] = { name = "GSVaalStatueBossWallToBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossConcentratedBlast"] = { name = "GSVaalStatueBossConcentratedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalStatueBossSnakeBarrage"] = { name = "GAVaalStatueBossSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalStatueBossFootStepStomps"] = { name = "GAVaalStatueBossFootStepStomps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossComboLaser"] = { name = "GSVaalStatueBossComboLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossWallToBallLaserEG"] = { name = "GSVaalStatueBossWallToBallLaserEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossTriangleSlam"] = { name = "GSVaalStatueBossTriangleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossRectangleCascades"] = { name = "GSVaalStatueBossRectangleCascades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalBossStatueLaserCrisCross"] = { name = "EASVaalBossStatueLaserCrisCross", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossSnakeBarrage"] = { name = "EASVaalStatueBossSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossSnakeBarrageBwd"] = { name = "EASVaalStatueBossSnakeBarrageBwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossTurnLeft180"] = { name = "EASVaalStatueBossTurnLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_be_knocked_back", "cannot_stun", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossTurnRight180"] = { name = "EASVaalStatueBossTurnRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_be_knocked_back", "cannot_stun", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossComboLaser"] = { name = "EASVaalStatueBossComboLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossDoubleJab"] = { name = "EASVaalStatueBossDoubleJab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueCrisCross"] = { name = "MDVaalBossStatueCrisCross", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueCrisCross2"] = { name = "MDVaalBossStatueCrisCross2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueFrontToBack"] = { name = "MDVaalBossStatueFrontToBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueLeftRightCombo"] = { name = "MDVaalBossStatueLeftRightCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueFocusExplosion"] = { name = "MDVaalBossStatueFocusExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueBallLightning"] = { name = "MDVaalBossStatueBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalStatueBossBallLasers"] = { name = "TBVaalStatueBossBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_effect_+%_final", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalStatueBossWallToBallLasers"] = { name = "EGVaalStatueBossWallToBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTriangleSlamEdgeBlasts"] = { name = "GTTriangleSlamEdgeBlasts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
灼熱の守護者、テツカトル





monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tetzcatl, the Blazing Guardian
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
ライフ
250%
Energy Shield From Life
15%
+100%
耐性




Damage
208%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 44
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
VaalStatueBossSTANDALONE
Metadata
VaalStatueBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
16,484
4,826
708
2,909
Damage
485
スペルダメージ
485
命中力
2,464
アタックタイム
1.5
経験値
71,585
Minion Life
14,726
Minion Energy Shield
2,599
Minion Damage
2,015
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueDoNotFaceTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 388–582
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 388–582
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASVaalStatueBossSnakeBarrage
クールダウン時間: 8 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASVaalBossStatueLaserCrisCross
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EGVaalStatueBossWallToBallLasers
Triggerable
クールダウン時間: 16 秒
action attack or cast time uses animation length [1]
GSVaalStatueBossWallToBallLaserEG
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
EASVaalStatueBossComboLaser
ノックバックを受けることがない
action attack or cast time uses animation length [1]
MDVaalBossStatueFrontToBack
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueFocusExplosion
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueCrisCross
Multicastable, Triggerable
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueCrisCross2
Multicastable, Triggerable
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueLeftRightCombo
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GAVaalStatueBossFootStepStomps
Triggerable, Attack
Base Damage: 388–582
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
MDVaalBossStatueBallLightning
Multicastable, Triggerable
クールダウン時間: 8 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
EASVaalStatueBossTurnLeft180
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
action attack or cast time uses animation length [1]
action do not face target [1]
EASVaalStatueBossTurnRight180
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
action attack or cast time uses animation length [1]
action do not face target [1]
TBVaalStatueBossBallLasers
Spell, Triggerable, Attack, Damage
Base Damage: 388–582
クリティカルヒット率: 6%
キャストタイム: 1 秒
アタックタイム: 1.5 秒
サポートされたスキルは感電付与確率が300%増加する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
skill can be active blocked from all directions [1]
GSVaalStatueBossTriangleSlam
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 16 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
spell maximum action distance +% [-50]
voll slam damage +% final at centre [20]
GTTriangleSlamEdgeBlasts
Triggerable
action attack or cast time uses animation length [1]
EASVaalStatueBossSnakeBarrageBwd
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASVaalStatueBossDoubleJab
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" StateMachine { define_shared_state = " powered; blocking; quest; boss_emerge; " } Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Stats { set_monster_delay_item_drops_millis = 4800 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/ball_lightning_connect_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/onAct_charge_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/charged_shock_nova_build_up.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" StateMachine { on_or_create_state_powered_0 = "HideMeshSegments( gemShape );" on_or_create_state_powered_1 = "ShowMeshSegments( gemShape );" on_or_create_state_powered_2 = "HideMeshSegments( gemShape );" on_state_powered_2 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); " on_state_powered_1 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( on ); SetRangeCheckingForGlobalAudioParams( true ); " on_state_powered_0 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); " create_state_powered_2 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); " create_state_powered_1 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( on ); " create_state_powered_0 = " this.my_core_light = GetAttachedAOByType( 'Metadata/Monsters/VaalBossStatue/Objects/VaalStatueBossCoreLight.ao' ); my_core_light.SetLightState( off ); SetRangeCheckingForGlobalAudioParams( false ); " on_or_create_state_blocking_1 = " IfAlive( (){ MakeCollidable(); } ); globals.disable_instant_teleport_sector_1.RenameSectorsAtLocation( hide_teleports_off, hide_teleports ); " } GlobalAudioParamEvents { player_in_range_param = "ZikoatlInRange" life_percent_param = "ZikoatlLifePercentage" range = 130 } Preload { preload_misc_beam = "VaalStatueBossWallLasers" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalBossStatue/VaalStatueBossSTANDALONE"] = { name = "Tetzcatl, the Blazing Guardian", life = 2.5, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.5, attackRange = 44, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUniqueDoNotFaceTarget", "MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand", "GSVaalStatueBossWallToBallLasers", "GSVaalStatueBossConcentratedBlast", "GAVaalStatueBossSnakeBarrage", "GAVaalStatueBossFootStepStomps", "GSVaalStatueBossComboLaser", "GSVaalStatueBossWallToBallLaserEG", "GSVaalStatueBossTriangleSlam", "GSVaalStatueBossRectangleCascades", "EASVaalBossStatueLaserCrisCross", "EASVaalStatueBossSnakeBarrage", "EASVaalStatueBossSnakeBarrageBwd", "EASVaalStatueBossTurnLeft180", "EASVaalStatueBossTurnRight180", "EASVaalStatueBossComboLaser", "EASVaalStatueBossDoubleJab", "MDVaalBossStatueCrisCross", "MDVaalBossStatueCrisCross2", "MDVaalBossStatueFrontToBack", "MDVaalBossStatueLeftRightCombo", "MDVaalBossStatueFocusExplosion", "MDVaalBossStatueBallLightning", "TBVaalStatueBossBallLasers", "EGVaalStatueBossWallToBallLasers", "GTTriangleSlamEdgeBlasts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueDoNotFaceTarget"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossWallToBallLasers"] = { name = "GSVaalStatueBossWallToBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossConcentratedBlast"] = { name = "GSVaalStatueBossConcentratedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalStatueBossSnakeBarrage"] = { name = "GAVaalStatueBossSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalStatueBossFootStepStomps"] = { name = "GAVaalStatueBossFootStepStomps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossComboLaser"] = { name = "GSVaalStatueBossComboLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossWallToBallLaserEG"] = { name = "GSVaalStatueBossWallToBallLaserEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossTriangleSlam"] = { name = "GSVaalStatueBossTriangleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossRectangleCascades"] = { name = "GSVaalStatueBossRectangleCascades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalBossStatueLaserCrisCross"] = { name = "EASVaalBossStatueLaserCrisCross", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossSnakeBarrage"] = { name = "EASVaalStatueBossSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossSnakeBarrageBwd"] = { name = "EASVaalStatueBossSnakeBarrageBwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossTurnLeft180"] = { name = "EASVaalStatueBossTurnLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_be_knocked_back", "cannot_stun", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossTurnRight180"] = { name = "EASVaalStatueBossTurnRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_be_knocked_back", "cannot_stun", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossComboLaser"] = { name = "EASVaalStatueBossComboLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossDoubleJab"] = { name = "EASVaalStatueBossDoubleJab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueCrisCross"] = { name = "MDVaalBossStatueCrisCross", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueCrisCross2"] = { name = "MDVaalBossStatueCrisCross2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueFrontToBack"] = { name = "MDVaalBossStatueFrontToBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueLeftRightCombo"] = { name = "MDVaalBossStatueLeftRightCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueFocusExplosion"] = { name = "MDVaalBossStatueFocusExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueBallLightning"] = { name = "MDVaalBossStatueBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalStatueBossBallLasers"] = { name = "TBVaalStatueBossBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_effect_+%_final", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalStatueBossWallToBallLasers"] = { name = "EGVaalStatueBossWallToBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTriangleSlamEdgeBlasts"] = { name = "GTTriangleSlamEdgeBlasts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
灼熱の守護者、テツカトル





アクションスピードが100%減少する
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tetzcatl, the Blazing Guardian
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
ライフ
250%
Energy Shield From Life
15%
+100%
耐性




Damage
208%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 44
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
VaalStatueBossSTANDALONE
Metadata
VaalStatueBossSTANDALONEExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
16,484
4,826
708
2,909
Damage
485
スペルダメージ
485
命中力
2,464
アタックタイム
1.5
経験値
71,585
Minion Life
14,726
Minion Energy Shield
2,599
Minion Damage
2,015
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueDoNotFaceTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 388–582
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 388–582
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASVaalStatueBossSnakeBarrage
クールダウン時間: 8 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASVaalBossStatueLaserCrisCross
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EGVaalStatueBossWallToBallLasers
Triggerable
クールダウン時間: 16 秒
action attack or cast time uses animation length [1]
GSVaalStatueBossWallToBallLaserEG
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
EASVaalStatueBossComboLaser
ノックバックを受けることがない
action attack or cast time uses animation length [1]
MDVaalBossStatueFrontToBack
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueFocusExplosion
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueCrisCross
Multicastable, Triggerable
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueCrisCross2
Multicastable, Triggerable
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MDVaalBossStatueLeftRightCombo
Multicastable, Triggerable
クールダウン時間: 11 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GAVaalStatueBossFootStepStomps
Triggerable, Attack
Base Damage: 388–582
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
MDVaalBossStatueBallLightning
Multicastable, Triggerable
クールダウン時間: 8 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
EASVaalStatueBossTurnLeft180
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
action attack or cast time uses animation length [1]
action do not face target [1]
EASVaalStatueBossTurnRight180
ノックバックを受けることがない
プレイヤーによるヒットは敵をスタンさせることができない
action attack or cast time uses animation length [1]
action do not face target [1]
TBVaalStatueBossBallLasers
Spell, Triggerable, Attack, Damage
Base Damage: 388–582
クリティカルヒット率: 6%
キャストタイム: 1 秒
アタックタイム: 1.5 秒
サポートされたスキルは感電付与確率が300%増加する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
skill can be active blocked from all directions [1]
GSVaalStatueBossTriangleSlam
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 16 秒
ノックバックを受けることがない
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
spell maximum action distance +% [-50]
voll slam damage +% final at centre [20]
GTTriangleSlamEdgeBlasts
Triggerable
action attack or cast time uses animation length [1]
EASVaalStatueBossSnakeBarrageBwd
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
EASVaalStatueBossDoubleJab
ノックバックを受けることがない
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalBossStatue/VaalStatueBossSTANDALONEExpedition"] = { name = "Tetzcatl, the Blazing Guardian", life = 2.5, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.5, attackRange = 44, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUniqueDoNotFaceTarget", "MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand", "GSVaalStatueBossWallToBallLasers", "GSVaalStatueBossConcentratedBlast", "GAVaalStatueBossSnakeBarrage", "GAVaalStatueBossFootStepStomps", "GSVaalStatueBossComboLaser", "GSVaalStatueBossWallToBallLaserEG", "GSVaalStatueBossTriangleSlam", "GSVaalStatueBossRectangleCascades", "EASVaalBossStatueLaserCrisCross", "EASVaalStatueBossSnakeBarrage", "EASVaalStatueBossSnakeBarrageBwd", "EASVaalStatueBossTurnLeft180", "EASVaalStatueBossTurnRight180", "EASVaalStatueBossComboLaser", "EASVaalStatueBossDoubleJab", "MDVaalBossStatueCrisCross", "MDVaalBossStatueCrisCross2", "MDVaalBossStatueFrontToBack", "MDVaalBossStatueLeftRightCombo", "MDVaalBossStatueFocusExplosion", "MDVaalBossStatueBallLightning", "TBVaalStatueBossBallLasers", "EGVaalStatueBossWallToBallLasers", "GTTriangleSlamEdgeBlasts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueDoNotFaceTarget"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossWallToBallLasers"] = { name = "GSVaalStatueBossWallToBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossConcentratedBlast"] = { name = "GSVaalStatueBossConcentratedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalStatueBossSnakeBarrage"] = { name = "GAVaalStatueBossSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalStatueBossFootStepStomps"] = { name = "GAVaalStatueBossFootStepStomps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossComboLaser"] = { name = "GSVaalStatueBossComboLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossWallToBallLaserEG"] = { name = "GSVaalStatueBossWallToBallLaserEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossTriangleSlam"] = { name = "GSVaalStatueBossTriangleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossRectangleCascades"] = { name = "GSVaalStatueBossRectangleCascades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalBossStatueLaserCrisCross"] = { name = "EASVaalBossStatueLaserCrisCross", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossSnakeBarrage"] = { name = "EASVaalStatueBossSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossSnakeBarrageBwd"] = { name = "EASVaalStatueBossSnakeBarrageBwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossTurnLeft180"] = { name = "EASVaalStatueBossTurnLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_be_knocked_back", "cannot_stun", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossTurnRight180"] = { name = "EASVaalStatueBossTurnRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_be_knocked_back", "cannot_stun", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossComboLaser"] = { name = "EASVaalStatueBossComboLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalStatueBossDoubleJab"] = { name = "EASVaalStatueBossDoubleJab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueCrisCross"] = { name = "MDVaalBossStatueCrisCross", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueCrisCross2"] = { name = "MDVaalBossStatueCrisCross2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueFrontToBack"] = { name = "MDVaalBossStatueFrontToBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueLeftRightCombo"] = { name = "MDVaalBossStatueLeftRightCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueFocusExplosion"] = { name = "MDVaalBossStatueFocusExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVaalBossStatueBallLightning"] = { name = "MDVaalBossStatueBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalStatueBossBallLasers"] = { name = "TBVaalStatueBossBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_effect_+%_final", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalStatueBossWallToBallLasers"] = { name = "EGVaalStatueBossWallToBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTriangleSlamEdgeBlasts"] = { name = "GTTriangleSlamEdgeBlasts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アクションスピードが100%減少する
Family | EncasedMonster |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.