瘟疫


Version 0.2.0
Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
需求: Level (1–90), (2–205) Int
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
spread Contagion on hit.
Deals (2–86.7) Base Chaos Damage per second
Spread radius is 1.7 metres
Debuff duration is 5 seconds
品质额外效果:
+(0–100)% to maximum Debuff Damage bonus from spreading
Skills can be managed in the Skills Panel.


来自 /1
未切割的技能宝石 等阶 1
Level Effect /40
等级 | 需求等级 | Int | 消耗 | Base Damage | 每秒造成 2 基础混沌伤害 |
---|---|---|---|---|---|
1 | 0 | 4 | 8 | 100%, 100% | 2 |
2 | 3 | 9 | 9 | 100%, 100% | 2.8 |
3 | 6 | 14 | 11 | 100%, 100% | 4.1 |
4 | 10 | 21 | 13 | 100%, 100% | 5.5 |
5 | 14 | 28 | 15 | 100%, 100% | 7.2 |
6 | 18 | 35 | 17 | 100%, 100% | 9.1 |
7 | 22 | 41 | 19 | 100%, 100% | 11.2 |
8 | 26 | 48 | 22 | 100%, 100% | 13.7 |
9 | 31 | 57 | 25 | 100%, 100% | 16.5 |
10 | 36 | 65 | 28 | 100%, 100% | 19.7 |
11 | 41 | 74 | 32 | 100%, 100% | 23.4 |
12 | 46 | 82 | 36 | 100%, 100% | 27.6 |
13 | 52 | 92 | 40 | 100%, 100% | 32.5 |
14 | 58 | 103 | 45 | 100%, 100% | 38 |
15 | 64 | 113 | 50 | 100%, 100% | 44.4 |
16 | 66 | 116 | 55 | 100%, 100% | 51.7 |
17 | 72 | 126 | 61 | 100%, 100% | 60.1 |
18 | 78 | 137 | 68 | 100%, 100% | 69.8 |
19 | 84 | 147 | 75 | 100%, 100% | 81 |
20 | 90 | 157 | 83 | 100%, 100% | 93.9 |
21 | 92 | 100%, 100% | 108.8 | ||
22 | 101 | 100%, 100% | 126.1 | ||
23 | 112 | 100%, 100% | 146.1 | ||
24 | 123 | 100%, 100% | 169.2 | ||
25 | 135 | 100%, 100% | 196.2 | ||
26 | 148 | 100%, 100% | 227.5 | ||
27 | 162 | 100%, 100% | 263.9 | ||
28 | 178 | 100%, 100% | 306.4 | ||
29 | 195 | 100%, 100% | 356.1 | ||
30 | 213 | 100%, 100% | 414.2 | ||
31 | 233 | 100%, 100% | 482.2 | ||
32 | 254 | 100%, 100% | 562 | ||
33 | 278 | 100%, 100% | 655.7 | ||
34 | 303 | 100%, 100% | 766 | ||
35 | 330 | 100%, 100% | 896 | ||
36 | 360 | 100%, 100% | 1049.4 | ||
37 | 392 | 100%, 100% | 1230.7 | ||
38 | 427 | 100%, 100% | 1445.5 | ||
39 | 464 | 100%, 100% | 1700.1 | ||
40 | 505 | 100%, 100% | 2002.6 |
Attribute /8
瘟疫
瘟疫
等阶: 1
等级: (1–20)
消耗: (8–83) 点魔力
施放间隔: 1.00 秒
需求: 等级 (1–90), (4–157) Int
对单个敌人施加一个减益效果,持续造成混沌伤害。如果敌人在受到瘟疫影响时被击败,瘟疫和其它持续造成混沌伤害的减益效果将传播给周围的敌人,并刷新持续时间。复活或引爆受瘟疫影响的灵柩会使召唤生物或爆炸在击中时传播瘟疫。
每秒造成 (2–93.9) 基础混沌伤害
扩散范围为 1.7 米
减益持续时间为 5 秒
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
pvp skill dot attack time override ms [10000]
品质额外效果:
施放时瘟疫以额外 (0–2) 名敌人为目标
Skills can be managed in the Skills Panel.
Contagion


商城 /6
Arcane Contagion Effect
Your Contagion becomes a blue arcane effect.
Celestial Contagion Effect
Your Contagion becomes a Celestial Effect.
Project Contagion Effect
Your Contagion becomes a Project Effect.
Scientist Contagion Effect
Your Contagion becomes a Scientist Effect.
Sunprism Contagion Effect
Your Contagion becomes a Sunprism Effect.
Delirium Contagion Effect
Your Contagion becomes a Delirium Effect.
Supported By /40
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger at the cost of damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
残暴
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Brutality II
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Brutality III
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
释出
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
时之沙漏
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
机动
Supports skills that can be used while moving, allowing you to move faster while using them.
Armour Demolisher I
Supports any skill, causing Armour Break it inflicts to be stronger.
Armour Demolisher II
Supports any skill, causing Armour Break it inflicts to be stronger.
Uruk's Smelting
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
Chaos Mastery
Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
Swift Affliction I
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
Swift Affliction II
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
Swift Affliction III
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Derange
Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
Acrimony
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Varashta's Blessing
Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.
瘟疫
你受到持续混沌伤害
base_chaos_damage_taken_per_minute
Contagion
Attribute /4
瘟疫
名字 | 显示物品素质 |
---|---|
BuffIcon | ![]() |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base chaos damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.