瘟疫
等阶: 1
等级: (1–20)
消耗: (9–95) 点魔力
施放间隔: 1.00 秒
需求: 等级 (1–90), (1–205) Int
对单个敌人施加一个减益效果,持续造成混沌伤害。如果敌人在受到瘟疫影响时被击败,瘟疫和其它持续造成混沌伤害的减益效果将传播给周围的敌人,并刷新持续时间。复活或引爆受瘟疫影响的灵柩会使召唤生物或爆炸在击中时传播瘟疫。
每秒造成 (2–86.7) 基础混沌伤害
法术伤害词缀会作用于减益的持续伤害
减益每次扩散造成的伤害总增100%,
最多 300%
最多 300%
扩散范围为 1.7 米
减益持续时间为 5 秒
品质额外效果:
减益每次扩散造成的伤害总增%,
最多 (0–100)%
最多 (0–100)%
Skills can be managed in the Skills Panel.
Contagion


Version 0.1.0
Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
需求: Level (1–90), (1–205) Int
Afflicts a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
spread Contagion on hit.
Deals (1.8–59.1) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more damage for each
time it has spread, up to 300%
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds
品质额外效果:
Debuff deals % more damage for each
time it has spread, up to (0–100)%
time it has spread, up to (0–100)%
Skills can be managed in the Skills Panel.


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来自 /1
未切割的技能宝石 等阶 1
Level Effect /40
等级 | 需求等级 | Int | 消耗 | Base Damage | 每秒造成 2 基础混沌伤害 |
---|---|---|---|---|---|
1 | 0 | 1 | 9 | 100%, 100% | 2 |
2 | 3 | 9 | 10 | 100%, 100% | 2.9 |
3 | 6 | 16 | 11 | 100%, 100% | 4.2 |
4 | 10 | 25 | 13 | 100%, 100% | 5.7 |
5 | 14 | 34 | 14 | 100%, 100% | 7.4 |
6 | 18 | 43 | 16 | 100%, 100% | 9.3 |
7 | 22 | 52 | 19 | 100%, 100% | 11.4 |
8 | 26 | 61 | 21 | 100%, 100% | 13.9 |
9 | 31 | 72 | 24 | 100%, 100% | 16.6 |
10 | 36 | 83 | 27 | 100%, 100% | 19.7 |
11 | 41 | 95 | 31 | 100%, 100% | 23.3 |
12 | 46 | 106 | 35 | 100%, 100% | 27.3 |
13 | 52 | 119 | 40 | 100%, 100% | 31.9 |
14 | 58 | 133 | 45 | 100%, 100% | 37 |
15 | 64 | 146 | 51 | 100%, 100% | 42.9 |
16 | 66 | 151 | 58 | 100%, 100% | 49.5 |
17 | 72 | 164 | 65 | 100%, 100% | 57.1 |
18 | 78 | 178 | 74 | 100%, 100% | 65.7 |
19 | 84 | 191 | 84 | 100%, 100% | 75.5 |
20 | 90 | 205 | 95 | 100%, 100% | 86.7 |
21 | 108 | 100%, 100% | 99.5 | ||
22 | 122 | 100%, 100% | 114 | ||
23 | 138 | 100%, 100% | 130.7 | ||
24 | 156 | 100%, 100% | 149.8 | ||
25 | 177 | 100%, 100% | 171.6 | ||
26 | 200 | 100%, 100% | 196.7 | ||
27 | 227 | 100%, 100% | 225.5 | ||
28 | 257 | 100%, 100% | 258.7 | ||
29 | 291 | 100%, 100% | 296.8 | ||
30 | 329 | 100%, 100% | 340.8 | ||
31 | 372 | 100%, 100% | 391.5 | ||
32 | 421 | 100%, 100% | 450.1 | ||
33 | 477 | 100%, 100% | 517.9 | ||
34 | 540 | 100%, 100% | 596.5 | ||
35 | 611 | 100%, 100% | 687.6 | ||
36 | 692 | 100%, 100% | 793.5 | ||
37 | 783 | 100%, 100% | 916.6 | ||
38 | 886 | 100%, 100% | 1059.9 | ||
39 | 1003 | 100%, 100% | 1227 | ||
40 | 1135 | 100%, 100% | 1422.2 |
Attribute /8
瘟疫
瘟疫
等阶: 1
等级: (1–20)
消耗: (9–95) 点魔力
施放间隔: 1.00 秒
需求: 等级 (1–90), (1–205) Int
对单个敌人施加一个减益效果,持续造成混沌伤害。如果敌人在受到瘟疫影响时被击败,瘟疫和其它持续造成混沌伤害的减益效果将传播给周围的敌人,并刷新持续时间。复活或引爆受瘟疫影响的灵柩会使召唤生物或爆炸在击中时传播瘟疫。
每秒造成 (2–86.7) 基础混沌伤害
法术伤害词缀会作用于减益的持续伤害
减益每次扩散造成的伤害总增100%,
最多 300%
最多 300%
扩散范围为 1.7 米
减益持续时间为 5 秒
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
pvp skill dot attack time override ms [10000]
品质额外效果:
减益每次扩散造成的伤害总增%,
最多 (0–100)%
最多 (0–100)%
Skills can be managed in the Skills Panel.
Contagion


商城 /5
Ascendant Weapon Effect
Adds the Ascendant effect to any equipped weapon
Water Elemental Footprints Effect
Adds Water Elemental Footprints to any equipped pair of boots.
Project Gloves
Changes the appearance of any equipped gloves to the Project Gloves.
Scientist Gloves
Changes the appearance of any equipped gloves to the Scientist Gloves.
Vaal Orb Weapon
Changes the appearance of any equipped Axe, Sword, Mace, Staff or Bow to the Vaal Orb Weapon.
Supported By /28
Magnified Effect
Supports any skill with an area of effect, making it larger.
Arcane Tempo
Supports Spells, causing them to cast faster.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
残暴
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
秘术增强
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
释出
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
时之沙漏
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
机动
Supports skills that can be used while moving, allowing you to move faster while using them.
召唤契约
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Chaos Mastery
Supports Chaos skills, granting them an additional level.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Intense Agony
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Drain Ailments
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Chaotic Freeze
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
Hinder
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Zenith
Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not Support Skills used by Minions.
Derange
Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
Acrimony
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Unbending
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Inhibitor
Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
瘟疫
你受到持续混沌伤害
base_chaos_damage_taken_per_minute
Contagion
Attribute /4
瘟疫
Key | Value |
---|---|
BuffIcon | ![]() |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base chaos damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.