瘟疫
等阶: 1
等级: (1–20)
消耗: (8–83) 点魔力
施放间隔: 1.00 秒
需求: 等级 (1–90), (4–157) Int
对单个敌人施加一个减益效果,持续造成混沌伤害。如果敌人在受到瘟疫影响时被击败,瘟疫和其它持续造成混沌伤害的减益效果将传播给周围的敌人,并刷新持续时间。复活或引爆受瘟疫影响的灵柩会使召唤生物或爆炸在击中时传播瘟疫。
每秒造成 (2–93.9) 基础混沌伤害
法术伤害词缀会作用于减益的持续伤害
减益状态每次扩散
造成的伤害总增100%,最多 300%
扩散范围为 1.7
减益持续时间为 5

品质额外效果:
施放时瘟疫以额外 (0–2) 名敌人为目标
Skills can be managed in the Skills Panel.
Contagion
Version 0.2.0
Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
需求: Level (1–90), (2–205) Int
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
Deals (2–86.7) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more Damage for each
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds

品质额外效果:
+(0–100)% to maximum Debuff Damage bonus from spreading
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
减益持续时间为 5
扩散范围为 1.7
减益状态每次扩散\n造成的伤害总增100%,最多 300%
法术伤害词缀会作用于减益的持续伤害
等级需求等级Int消耗Base Damage每秒造成 2 基础混沌伤害
1048100%, 100%2
2399100%, 100%2.8
361411100%, 100%4.1
4102113100%, 100%5.5
5142815100%, 100%7.2
6183517100%, 100%9.1
7224119100%, 100%11.2
8264822100%, 100%13.7
9315725100%, 100%16.5
10366528100%, 100%19.7
11417432100%, 100%23.4
12468236100%, 100%27.6
13529240100%, 100%32.5
145810345100%, 100%38
156411350100%, 100%44.4
166611655100%, 100%51.7
177212661100%, 100%60.1
187813768100%, 100%69.8
198414775100%, 100%81
209015783100%, 100%93.9
2192100%, 100%108.8
22101100%, 100%126.1
23112100%, 100%146.1
24123100%, 100%169.2
25135100%, 100%196.2
26148100%, 100%227.5
27162100%, 100%263.9
28178100%, 100%306.4
29195100%, 100%356.1
30213100%, 100%414.2
31233100%, 100%482.2
32254100%, 100%562
33278100%, 100%655.7
34303100%, 100%766
35330100%, 100%896
36360100%, 100%1049.4
37392100%, 100%1230.7
38427100%, 100%1445.5
39464100%, 100%1700.1
40505100%, 100%2002.6
Attribute /8

瘟疫

名字显示物品素质
关键字词缀
BaseType 瘟疫
Class 技能宝石
TargetTypes地面, 敌人, , ,
Type法术, 范围, 持续时间, 陷阱技能, 图腾技能, DoT, 混沌, 法术可重复, 可触发, 地雷技能, DegenOnlySpellDamage, Unleashable, 范围法术, UsableWhileMoving, NoAttackInPlace
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemContagion
ActiveSkillsCodecontagion
瘟疫
等阶: 1
等级: (1–20)
消耗: (8–83) 点魔力
施放间隔: 1.00 秒
需求: 等级 (1–90), (4–157) Int
对单个敌人施加一个减益效果,持续造成混沌伤害。如果敌人在受到瘟疫影响时被击败,瘟疫和其它持续造成混沌伤害的减益效果将传播给周围的敌人,并刷新持续时间。复活或引爆受瘟疫影响的灵柩会使召唤生物或爆炸在击中时传播瘟疫。
每秒造成 (2–93.9) 基础混沌伤害
法术伤害词缀会作用于减益的持续伤害
减益状态每次扩散
造成的伤害总增100%,最多 300%
扩散范围为 1.7
减益持续时间为 5
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
pvp skill dot attack time override ms [10000]

品质额外效果:
施放时瘟疫以额外 (0–2) 名敌人为目标
Skills can be managed in the Skills Panel.
Contagion
商城 /6
Arcane Contagion Effect
Your Contagion becomes a blue arcane effect.
Celestial Contagion Effect
Your Contagion becomes a Celestial Effect.
Project Contagion Effect
Your Contagion becomes a Project Effect.
Scientist Contagion Effect
Your Contagion becomes a Scientist Effect.
Sunprism Contagion Effect
Your Contagion becomes a Sunprism Effect.
Delirium Contagion Effect
Your Contagion becomes a Delirium Effect.
Supported By /40
  • Active Type: 法术, 范围, 持续时间, 陷阱技能, 图腾技能, DoT, 混沌, 法术可重复, 可触发, 地雷技能, DegenOnlySpellDamage, Unleashable, 范围法术, UsableWhileMoving, NoAttackInPlace
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    集中效应
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    残暴
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    Brutality II
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    Brutality III
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
    秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    释出
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    时之沙漏
    Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
    机动
    Supports skills that can be used while moving, allowing you to move faster while using them.
    召唤契约
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    Minion Pact II
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Chaos Mastery
    Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
    Swift Affliction I
    Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
    Swift Affliction II
    Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
    Swift Affliction III
    Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
    Intense Agony
    Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
    Drain Ailments
    Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
    Chaotic Freeze
    Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Zenith I
    Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
    Zenith II
    Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana, and Recoup a portion of Skill costs as Mana. Does not modify Skills used by Minions.
    Derange
    Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
    Acrimony
    Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    Varashta's Blessing
    Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.
    瘟疫
    你受到持续混沌伤害
    base_chaos_damage_taken_per_minute
    Contagion
    Attribute /4

    瘟疫

    名字显示物品素质
    BuffIcon
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Codebase chaos damage taken per minute
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
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