Chilled Ground
chilled_ground
Attribute /4
chilled_ground
| Name | Show Full Descriptions |
|---|---|
| IsInvisible | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 1 |
Buff Related /3
| tbl | code | mod |
|---|---|---|
| GroundEffectTypes | ChilledGround | |
| GroundEffectTypes | Unused | |
| GroundEffectTypes | Blizzard |
Chilled Ground
action_speed_+%_final_from_chill
Attribute /3
cold_snap_expanding_chilled_ground
| Name | Show Full Descriptions |
|---|---|
| BuffGroupsID | 1 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | action speed +% final from chill |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
ChilledGround Ref /18
Chilled Ground
Chilled Ground Chills those standing in it, and lasts 6 seconds by default.
Requires: Level 42
+(12—16)% to Fire and Cold Resistances
+(10—20)% to Fire and Cold Resistances
Regenerate (1—2)% of maximum Life per second while Ignited
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Chilled Ground
as being boosted by Chilled Ground
Requires: Level 42
(10—20)% increased Damage for each type of Elemental Ailment on Enemy
Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Ignited, Shocked, and Chilled Ground
as being boosted by Ignited, Shocked, and Chilled Ground
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
[DNT-UNUSED] Create a storm of deathly energies that Empowers your Mana-costing Spells with Cold damage while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. As the storm persists it creates slowly expanding Chilled Ground. Enemies that enter the eye of the storm are [Blinded]. When you leave the storm, or run out of Mana, the storm ends and unleashes a death-wave, damaging enemies on the Chilled Ground.
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.
40% reduced Effect of Chill on you
Chilled Ground
Chilled Ground Chills those standing in it, and lasts 6 seconds by default.
Skill Gem /7
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
[DNT-UNUSED] Create a storm of deathly energies that Empowers your Mana-costing Spells with Cold damage while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. As the storm persists it creates slowly expanding Chilled Ground. Enemies that enter the eye of the storm are [Blinded]. When you leave the storm, or run out of Mana, the storm ends and unleashes a death-wave, damaging enemies on the Chilled Ground.
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.
Support Gem /3
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Map mods /12
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Sleet | 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [3] map ground effect radius [26] | map_key_low 1 default 0 |
| Sleet | 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [4] map ground effect radius [26] | map_key_medium 1 default 0 |
| Sleet | 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [5] map ground effect radius [26] | map_key_high 1 default 0 |
| Sleet | 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [6] map ground effect radius [26] | map_key_highest 1 default 0 |
| of Ice | 1 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [12] | top_tier_map 0 expedition_logbook 1 default 0 |
| of Ice | 1 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| of Ice | 68 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | top_tier_map 0 expedition_logbook 1 default 0 |
| of Ice | 1 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| of Ice | 73 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | top_tier_map 0 expedition_logbook 1 default 0 |
| of Ice | 1 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| of Ice | 1 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| of Ice | 78 | Unique | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 0 expedition_logbook 1 default 0 |
Delve Area mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | default 1 | |
| 52 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | default 1 | |
| 173 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | default 1 |
Heist Area mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Ice | 46 | Suffix | Area has patches of Chilled Ground map item drop quantity +% [10] map item drop rarity +% [6] heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] Elemental Cold Ailment | default 1 |
| of Ice | 68 | Suffix | Area has patches of Chilled Ground map item drop quantity +% [10] map item drop rarity +% [6] heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] Elemental Cold Ailment | default 1 |
| of Ice | 73 | Suffix | Area has patches of Chilled Ground map item drop quantity +% [10] map item drop rarity +% [6] heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] Elemental Cold Ailment | default 1 |
| of Ice | 78 | Suffix | Area has patches of Chilled Ground map item drop quantity +% [10] map item drop rarity +% [6] heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] Elemental Cold Ailment | default 1 |
Misc mods /1
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | Creates Chilled Ground on Use |
Unique /2
Requires: Level 42
+(12—16)% to Fire and Cold Resistances
+(10—20)% to Fire and Cold Resistances
Regenerate (1—2)% of maximum Life per second while Ignited
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Chilled Ground
as being boosted by Chilled Ground
Requires: Level 42
(10—20)% increased Damage for each type of Elemental Ailment on Enemy
Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Ignited, Shocked, and Chilled Ground
as being boosted by Ignited, Shocked, and Chilled Ground
Passive /2
40% reduced Effect of Chill on you
Ascendancy Passive /1
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.















