Chilled Ground
chilled_ground
Attribute /4
chilled_ground
Key | Value |
---|---|
IsInvisible | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Chilled Ground
Your actions are slowed while standing on chilled ground
action_speed_+%_final_from_chill
Attribute /3
cold_snap_expanding_chilled_ground
Key | Value |
---|---|
BuffGroupsID | 1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | action speed +% final from chill |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
ChilledGround Ref /6
Chilled Ground
Chilled Ground Chills those standing in it, and lasts 6 seconds by default.
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause a nova of frost and leave Chilled Ground.
Fire a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.
Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage. This skill can be used while using other skills.
Chilled Ground
Chilled Ground Chills those standing in it, and lasts 6 seconds by default.
Skill Gem /2
Conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.
Support Gem /1
Delve Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | ||
52 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | ||
173 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Ice | 46 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] elemental cold ailment | |
of Ice | 68 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] elemental cold ailment | |
of Ice | 73 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] elemental cold ailment | |
of Ice | 78 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] elemental cold ailment |
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Creates Chilled Ground on Use |
Ascendancy Passive /1
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.