Shockwave Totem
Tier: 3
Level: (1—20)
Cost: (15—103) Mana
Requires: Level (1—90), (4—157) Str
Requires: Any Martial Weapon
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Totem
Slam
Attack Speed: 50% of base
Attack Damage: (25—66)% of base
Shockwave radius is 3 metres
Jagged Ground Eruption
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.
From /1
Uncut Skill Gem Tier 3
Level Effect /40
| Level | Requires Level | Str | Mana | Base Damage | Totem gains {0:+d}% to all Elemental Resistances | Totem gains +{0}% to Chaos Resistance |
|---|---|---|---|---|---|---|
| 1 | 0 | 4 | 15 | 100%, 100%, 100%, 25%, 90% | 0 | |
| 2 | 3 | 9 | 17 | 100%, 100%, 100%, 27%, 99% | 0 | |
| 3 | 6 | 14 | 20 | 100%, 100%, 100%, 30%, 108% | 0 | |
| 4 | 10 | 21 | 23 | 100%, 100%, 100%, 33%, 118% | 0 | |
| 5 | 14 | 28 | 25 | 100%, 100%, 100%, 35%, 127% | 0 | |
| 6 | 18 | 35 | 29 | 100%, 100%, 100%, 38%, 136% | 0 | |
| 7 | 22 | 41 | 32 | 100%, 100%, 100%, 40%, 144% | 0 | |
| 8 | 26 | 48 | 36 | 100%, 100%, 100%, 42%, 152% | 0 | |
| 9 | 31 | 57 | 39 | 100%, 100%, 100%, 44%, 158% | 0 | |
| 10 | 36 | 65 | 44 | 100%, 100%, 100%, 46%, 165% | 0 | |
| 11 | 41 | 74 | 48 | 100%, 100%, 100%, 48%, 172% | 0 | |
| 12 | 46 | 82 | 53 | 100%, 100%, 100%, 50%, 179% | 0 | |
| 13 | 52 | 92 | 58 | 100%, 100%, 100%, 52%, 186% | 5 | |
| 14 | 58 | 103 | 63 | 100%, 100%, 100%, 54%, 193% | 15 | 5 |
| 15 | 64 | 113 | 69 | 100%, 100%, 100%, 56%, 200% | 25 | 10 |
| 16 | 66 | 116 | 75 | 100%, 100%, 100%, 58%, 207% | 35 | 15 |
| 17 | 72 | 126 | 81 | 100%, 100%, 100%, 60%, 215% | 45 | 20 |
| 18 | 78 | 137 | 88 | 100%, 100%, 100%, 62%, 222% | 55 | 25 |
| 19 | 84 | 147 | 95 | 100%, 100%, 100%, 64%, 230% | 65 | 30 |
| 20 | 90 | 157 | 103 | 100%, 100%, 100%, 66%, 237% | 75 | 35 |
| 21 | 111 | 100%, 100%, 100%, 68%, 245% | 75 | 35 | ||
| 22 | 120 | 100%, 100%, 100%, 70%, 253% | 75 | 35 | ||
| 23 | 129 | 100%, 100%, 100%, 73%, 262% | 75 | 35 | ||
| 24 | 139 | 100%, 100%, 100%, 75%, 270% | 75 | 35 | ||
| 25 | 149 | 100%, 100%, 100%, 78%, 279% | 75 | 35 | ||
| 26 | 160 | 100%, 100%, 100%, 80%, 289% | 75 | 35 | ||
| 27 | 172 | 100%, 100%, 100%, 83%, 298% | 75 | 35 | ||
| 28 | 184 | 100%, 100%, 100%, 86%, 308% | 75 | 35 | ||
| 29 | 197 | 100%, 100%, 100%, 88%, 318% | 75 | 35 | ||
| 30 | 211 | 100%, 100%, 100%, 91%, 329% | 75 | 35 | ||
| 31 | 225 | 100%, 100%, 100%, 94%, 340% | 75 | 35 | ||
| 32 | 241 | 100%, 100%, 100%, 98%, 351% | 75 | 35 | ||
| 33 | 257 | 100%, 100%, 100%, 101%, 363% | 75 | 35 | ||
| 34 | 275 | 100%, 100%, 100%, 104%, 375% | 75 | 35 | ||
| 35 | 293 | 100%, 100%, 100%, 108%, 387% | 75 | 35 | ||
| 36 | 312 | 100%, 100%, 100%, 111%, 400% | 75 | 35 | ||
| 37 | 333 | 100%, 100%, 100%, 115%, 413% | 75 | 35 | ||
| 38 | 355 | 100%, 100%, 100%, 119%, 427% | 75 | 35 | ||
| 39 | 378 | 100%, 100%, 100%, 123%, 441% | 75 | 35 | ||
| 40 | 402 | 100%, 100%, 100%, 127%, 456% | 75 | 35 |
Attribute /8
Shockwave Totem
| Name | Show Full Descriptions |
|---|---|
| Acronym | Slam, Totem, Resistance, Shock, Jagged Ground, Limit, Shapeshift |
| Id | ShockwaveTotem |
| BaseType | Shockwave Totem |
| Class | Skill Gems |
| TargetTypes | Any, , |
| Type | SummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration, CannotCreateJaggedGround, UsableWhileShapeshifted |
| ItemType | Metadata/Items/Gems/SkillGemShockwaveTotem |
| ActiveSkillsCode | shockwave_totem |
Version history /5
| Version | Changes |
|---|---|
| 0.5.0 | * Fixed an issue where Shockwave Totem was able to be socketed into Ancestral Warrior Totem. |
| 0.3.0 | - Shockwave Totem grants 30% increased Area of Effect. - Shockwave Totem, Ancestral Warrior Totem, Artillery Ballista and Siege Ballista now use your equipped weapon(s). They no longer have their own flat damage, base critical hit chance, or base attack time. - Shockwave Totem: Slam now has an Attack Speed of 50% of base (previously 100%). Slam now deals 30-66% Attack Damage at Gem levels 3-20 (previously 96-211%), while the Jagged Ground Eruption now deals 108-237% Attack Damage (previously 24-53%). No longer has the Physical tag. Quality now has +0-4 seconds to Totem Duration (previously Totem base attack time is 0 to -0.2 seconds). Shockwave Totem cannot itself create Jagged Ground, and supports no longer apply to Shockwave Totem. |
| 0.2.0f | * Reduced the amount of particle effects created by Shockwave Totem's slams. * Shockwave Totem's base attack time is now 1.5 seconds (previously 3 seconds). Shockwave Totem's slam now deals 96-211% of Attack Damage at Gem levels 3-20 (previously 169-369%), while the Jagged Ground Eruption damage is unchanged. Quality now provides 0 to -0.2 seconds to Totem base attack time (previously 0 to -0.55 seconds). * Fixed a bug where Volcanic Fissures did not cause an aftershock when Shockwave Totem's Slam was used on it. |
| 0.2.0 | - Artillery Ballista base Physical Damage scaling now matches that of other totems like Shockwave Totem and Ripwire Ballista. The Artillery Explosion now converts 100% of Physical Damage to Fire Damage (previously 90%). Quality now provides 0 to -0.4 seconds to Totem base Attack Time (previously increased Attack Speed). - Fixed a bug where Shockwave Totem supported by Astral Projection would prioritise targets in a specific direction from the totem. |
| 0.1.1 | * Fixed a bug where Shockwave Totem would sometimes fail to attack if surrounded by enemies or if there were no nearby enemies at all. * Fixed a bug where Shockwave Totem did not work when used with the Support Gem "Astral Projection". |
Shockwave Totem
Tier: 3
Level: (1—20)
Cost: (15—103) Mana
Requires: Level (1—90), (4—157) Str
Requires: Any Martial Weapon
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Totem
Totem duration is 12 seconds
base totem range [80]
cannot create jagged ground [1]
cascade aftershock additional offset distance [-5]
cascade aftershock angle offset override [35]
console cast on self custom range [15]
is melee attack totem [1]
is totem [1]
skill is deploy skill [1]
totem targets ignoring action distance [1]
Additional Effects From Quality:
+(0—4) seconds to Totem duration
Slam
Attack Speed: 50% of base
Attack Damage: (25—66)% of base
Shockwave radius is 3 metres
attack is melee override [1]
base skill is totemified [1]
cannot create jagged ground [1]
is area damage [1]
skill disabled unless cloned [2]
Jagged Ground Eruption
Shockwave radius is 3 metres
attack is melee override [1]
base skill is totemified [1]
cannot create jagged ground [1]
is area damage [1]
skill disabled unless cloned [2]
Skills can be managed in the Skills Panel.
Supported By /30
Efficiency I
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Efficiency II
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Font of Blood
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
Reinforced Totems I
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
Reinforced Totems II
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
Splinter Totem I
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
Splinter Totem II
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Overabundance III
Supports Skills which have a Limit, doubling that Limit, but Cursing yourself on Supported Skill use. Only applies to restrictions that use the word "Limit". Cannot support Persistent Skills.
Font of Mana
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
Catharsis
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
Microtransactions /10
Cost: 90
Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs.
Your Spell or Ballista totem becomes a Ghastly Mariner's totem.
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




























