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Shockwave Totem
Tier: 3
Level: (1—20)
Cost: (15—103) Mana
Requires: Level (1—90), 6 Str
Requires: Any Martial Weapon
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Totem
Totem duration is 12 seconds
Totem gains +(0—75)% to all Elemental Resistances
Totem gains +(0—35)% to Chaos Resistance

Additional Effects From Quality:
+(0—4) seconds to Totem duration
Slam
Attack Speed: 50% of base
Attack Damage: (25—66)% of base
Shockwave radius is 3 metres
Jagged Ground Eruption
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Totem duration is 12 seconds
Limit 1 Totem
Shockwave radius is 3 metres
LevelRequires LevelStrManaBase DamageTotem gains {0:+d}% to all Elemental ResistancesTotem gains +{0}% to Chaos Resistance
11615100%, 100%, 100%, 25%, 90%0
21617100%, 100%, 100%, 27%, 99%0
31620100%, 100%, 100%, 30%, 108%0
41623100%, 100%, 100%, 33%, 118%0
51625100%, 100%, 100%, 35%, 127%0
61629100%, 100%, 100%, 38%, 136%0
71632100%, 100%, 100%, 40%, 144%0
81636100%, 100%, 100%, 42%, 152%0
91639100%, 100%, 100%, 44%, 158%0
101644100%, 100%, 100%, 46%, 165%0
111648100%, 100%, 100%, 48%, 172%0
121653100%, 100%, 100%, 50%, 179%0
131658100%, 100%, 100%, 52%, 186%5
141663100%, 100%, 100%, 54%, 193%155
151669100%, 100%, 100%, 56%, 200%2510
161675100%, 100%, 100%, 58%, 207%3515
171681100%, 100%, 100%, 60%, 215%4520
181688100%, 100%, 100%, 62%, 222%5525
191695100%, 100%, 100%, 64%, 230%6530
2016103100%, 100%, 100%, 66%, 237%7535
211111100%, 100%, 100%, 68%, 245%7535
221120100%, 100%, 100%, 70%, 253%7535
231129100%, 100%, 100%, 73%, 262%7535
241139100%, 100%, 100%, 75%, 270%7535
251149100%, 100%, 100%, 78%, 279%7535
261160100%, 100%, 100%, 80%, 289%7535
271172100%, 100%, 100%, 83%, 298%7535
281184100%, 100%, 100%, 86%, 308%7535
291197100%, 100%, 100%, 88%, 318%7535
301211100%, 100%, 100%, 91%, 329%7535
311225100%, 100%, 100%, 94%, 340%7535
321241100%, 100%, 100%, 98%, 351%7535
331257100%, 100%, 100%, 101%, 363%7535
341275100%, 100%, 100%, 104%, 375%7535
351293100%, 100%, 100%, 108%, 387%7535
361312100%, 100%, 100%, 111%, 400%7535
371333100%, 100%, 100%, 115%, 413%7535
381355100%, 100%, 100%, 119%, 427%7535
391378100%, 100%, 100%, 123%, 441%7535
401402100%, 100%, 100%, 127%, 456%7535
Attribute /8

Shockwave Totem

NameShow Full Descriptions
AcronymTotem, Resistance, Limit
IdShockwaveTotem
BaseType Shockwave Totem
Class Skill Gems
TargetTypesAny, ,
TypeSummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration, CannotCreateJaggedGround, UsableWhileShapeshifted
ItemTypeMetadata/Items/Gems/SkillGemShockwaveTotem
ActiveSkillsCodeshockwave_totem
Version history /4
VersionChanges
0.3.0
  • Shockwave Totem grants 30% increased Area of Effect.
  • Shockwave Totem, Ancestral Warrior Totem, Artillery Ballista and Siege Ballista now use your equipped weapon(s). They no longer have their own flat damage, base critical hit chance, or base attack time.
  • Shockwave Totem: Slam now has an Attack Speed of 50% of base (previously 100%). Slam now deals 30-66% Attack Damage at Gem levels 3-20 (previously 96-211%), while the Jagged Ground Eruption now deals 108-237% Attack Damage (previously 24-53%). No longer has the Physical tag. Quality now has +0-4 seconds to Totem Duration (previously Totem base attack time is 0 to -0.2 seconds). Shockwave Totem cannot itself create Jagged Ground, and supports no longer apply to Shockwave Totem.
  • 0.2.0f
    * Reduced the amount of particle effects created by Shockwave Totem's slams.
    * Shockwave Totem's base attack time is now 1.5 seconds (previously 3 seconds). Shockwave Totem's slam now deals 96-211% of Attack Damage at Gem levels 3-20 (previously 169-369%), while the Jagged Ground Eruption damage is unchanged. Quality now provides 0 to -0.2 seconds to Totem base attack time (previously 0 to -0.55 seconds).
    * Fixed a bug where Volcanic Fissures did not cause an aftershock when Shockwave Totem's Slam was used on it.
    0.2.0
  • Artillery Ballista base Physical Damage scaling now matches that of other totems like Shockwave Totem and Ripwire Ballista. The Artillery Explosion now converts 100% of Physical Damage to Fire Damage (previously 90%). Quality now provides 0 to -0.4 seconds to Totem base Attack Time (previously increased Attack Speed).
  • Fixed a bug where Shockwave Totem supported by Astral Projection would prioritise targets in a specific direction from the totem.
  • 0.1.1
    * Fixed a bug where Shockwave Totem would sometimes fail to attack if surrounded by enemies or if there were no nearby enemies at all.
    * Fixed a bug where Shockwave Totem did not work when used with the Support Gem "Astral Projection".
    Shockwave Totem
    Tier: 3
    Level: (1—20)
    Cost: (15—103) Mana
    Requires: Level (1—90), 6 Str
    Requires: Any Martial Weapon
    Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
    Totem
    Totem duration is 12 seconds
    Totem gains +(0—75)% to all Elemental Resistances
    Totem gains +(0—35)% to Chaos Resistance
    base totem range [80]
    cannot create jagged ground [1]
    cascade aftershock additional offset distance [-5]
    cascade aftershock angle offset override [35]
    console cast on self custom range [15]
    is melee attack totem [1]
    is totem [1]
    skill is deploy skill [1]
    totem targets ignoring action distance [1]

    Additional Effects From Quality:
    +(0—4) seconds to Totem duration
    Slam
    Attack Speed: 50% of base
    Attack Damage: (25—66)% of base
    Shockwave radius is 3 metres
    attack is melee override [1]
    base skill is totemified [1]
    cannot create jagged ground [1]
    is area damage [1]
    skill disabled unless cloned [2]
    Jagged Ground Eruption
    Shockwave radius is 3 metres
    attack is melee override [1]
    base skill is totemified [1]
    cannot create jagged ground [1]
    is area damage [1]
    skill disabled unless cloned [2]
    Skills can be managed in the Skills Panel.
    Microtransactions /10
    NEWtotem
    Tiki Totem Skin
    Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs.
    olmec
    Olmec Totem Skin
    Your Spell or Ballista totem becomes a carved stone totem with two faces.
    EagleGuardianSpellTotem
    Eagle Guardian Totem Skin
    Your Spell or Ballista totem becomes an eagle guardian.
    ZigguratTotem
    Ziggurat Totem Skin
    Your Spell or Ballista totem becomes an ancient ziggurat.
    DragonTotem
    Dragon Totem Skin
    Your Spell or Ballista totem becomes a golden dragon.
    ArcaneTomeTotem
    Arcane Tome Totem Skin
    Your Spell or Ballista totem becomes an Arcane Tome.
    PylonOfPain
    Pylon of Pain Totem Skin
    Your Spell or Ballista totem becomes a Pylon of Pain.
    TwistedSkullTotem
    Twisted Skull Totem Skin
    Your Spell or Ballista totem becomes a twisted skull totem.
    DarkshardTotemSkin
    Darkshard Totem Skin
    Your Spell or Ballista totem becomes a darkshard totem.
    ShipsWheelTotem
    Ghastly Mariner's Totem Skin
    Your Spell or Ballista totem becomes a Ghastly Mariner's totem.
    Supported By /30
  • Active Type: SummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration, CannotCreateJaggedGround, UsableWhileShapeshifted
  • inspiration
    Efficiency I
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    inspiration
    Efficiency II
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    bloodmagicsupport
    Lifetap
    Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
    bloodmagicsupport
    Atalui's Bloodletting
    Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
    lessdurationsupport
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    lessdurationsupport
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    moredurationsupport
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    moredurationsupport
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    fontofbloodsupport
    Font of Blood
    Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
    totemplacementspeedsupport
    Urgent Totems I
    Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
    totemplacementspeedsupport
    Urgent Totems II
    Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
    totemplacementspeedsupport
    Urgent Totems III
    Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.
    ironwoodsupport
    Reinforced Totems I
    Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
    ironwoodsupport
    Reinforced Totems II
    Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
    greatwoodsupport
    Cirel's Cultivation
    Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
    Splinter Totem I
    Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
    Splinter Totem II
    Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
    moretotemlifesupport
    Hardy Totems I
    Supports Skills which create Totems, causing those Totems to have more Life.
    moretotemlifesupport
    Hardy Totems II
    Supports Skills which create Totems, causing those Totems to have more Life.
    moretotemlifesupport
    Tawhoa's Tending
    Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.
    blankredsupport
    Uhtred's Exodus
    Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Omen
    Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Augury
    Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
    increaselimitsupport
    Overabundance I
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    increaselimitsupport
    Overabundance II
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    increaselimitsupport
    Overabundance III
    Supports skills which can have a Limited number of effects active at once, doubling that Limit at the cost of Cursing yourself on Skill use. Only applies to restrictions that use the word "Limit".
    manafountainsupport
    Font of Mana
    Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
    profanitysupport
    Profanity I
    Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
    profanitysupport
    Profanity II
    Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
    cleansesupport
    Catharsis
    Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
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