Astral Projection
Category: Astral Projection
Tier: 3
Support Requirements: +5 Int
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
Supported Skills Cast at the targeted location instead of around you
Supported Skills have 25% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skill Gems /4
From /1
Uncut Support Gem Tier 3
Level Effect /1
| Implicit |
|---|
| Mana: 100% Supported Skills have 25% less Area of Effect Supported Skills Cast at the targeted location instead of around you |
| Level | Requires Level | Int |
|---|---|---|
| 1 | 0 | 0 |
Attribute /3
Astral Projection
| Name | Show Full Descriptions |
|---|---|
| BaseType | Astral Projection |
| Class | Support Gems |
| ItemType | Metadata/Items/Gem/SupportGemAstralProjection |
Version history /2
| Version | Changes |
|---|---|
| Version_0.2.0 | |
| Version_0.1.1 | * Fixed a bug where Shockwave Totem did not work when used with the Support Gem "Astral Projection". |
Astral Projection
Category: Astral Projection
Tier: 3
Support Requirements: +5 Int
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
Supported Skills Cast at the targeted location instead of around you
Supported Skills have 25% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /14
Ice Nova
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
Enervating Nova
Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
Flameblast
Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.
Infernal Cry
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Seismic Cry
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Consecrate
Create an area of Consecrated Ground around you.
Fortifying Cry
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Moment of Vulnerability
Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.
Arctic Howl
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.