Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDTitanBossLaserTarget
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
156
Dégâts des sorts
156
Précision
0
Attack Time
1.5
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSTitanBossLaserImpact
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 4.358 à 6.537 Dégâts de feu
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Positioned { serialise_position = true } StateMachine { } Functions { lock_height = "LockHeight( arg1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { } Life { } StateMachine { } Functions { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDTitanBossLaserTarget"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GSTitanBossLaserImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSTitanBossLaserImpact"] = { name = "GSTitanBossLaserImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDTitanBossLaserTargetRoof
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Positioned { serialise_position = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/carpet_bomb_01/eyelaser_aoe.ao',);" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/carpet_bomb_01/eyelaser_aoe.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDTitanBossLaserTargetRoof"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, bone_armour, Lanceur de sorts, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDVaalSunApparitionMinisun
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 is_hidden_monster = 1 set_hidden_monster_can_have_auras = 1 } Life { corpse_usable = false } DiesAfterTime { } Animated { animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalApparition/ao/MiniSun.ao" } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Render { dampen_height_speed = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDVaalSunApparitionMinisun"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDHighbornSpore
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 is_hidden_monster = 1 set_hidden_monster_can_have_auras = 1 } Life { corpse_usable = false } DiesAfterTime { } Animated { animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CenobiteHighborn/ao/TrackingOrb.ao" } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Render { dampen_height_speed = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDHighbornSpore"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDVaalBossStatueLaserTarget
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
156
Dégâts des sorts
156
Précision
0
Attack Time
1.5
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSVaalStatueBossLaserImpacts
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 15.53 à 46.59 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
GSVaalStatueBossLaserImpactsFrequent
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 9.938 à 29.81 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime {} Positioned { serialise_position = true } StateMachine { define_shared_state = " build_up; move_daemon; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao', base_jnt ); ScaleAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao', 0.5 );" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao' );" } StateMachine { on_state_build_up_1 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao', converge );" } Functions { enable_render = "ScaleAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao', 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDVaalBossStatueLaserTarget"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GSVaalStatueBossLaserImpacts", "GSVaalStatueBossLaserImpactsFrequent", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpacts"] = { name = "GSVaalStatueBossLaserImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpactsFrequent"] = { name = "GSVaalStatueBossLaserImpactsFrequent", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDVaalBossStatueLaserCrissCrossTarget
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
156
Dégâts des sorts
156
Précision
0
Attack Time
1.5
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSVaalStatueBossLaserImpacts
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 15.53 à 46.59 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
GSVaalStatueBossLaserImpactsFrequent
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 9.938 à 29.81 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Positioned { serialise_position = true } StateMachine { define_shared_state = "build_up;" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao', base_jnt );" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao' );" } StateMachine { on_state_build_up_1 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/laser_aoe_impact.ao', converge );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDVaalBossStatueLaserCrissCrossTarget"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GSVaalStatueBossLaserImpacts", "GSVaalStatueBossLaserImpactsFrequent", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpacts"] = { name = "GSVaalStatueBossLaserImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpactsFrequent"] = { name = "GSVaalStatueBossLaserImpactsFrequent", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDVaalBossStatueBallLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
156
Dégâts des sorts
156
Précision
0
Attack Time
1.5
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSVaalStatueBossLaserImpacts
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 15.53 à 46.59 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
TBVaalStatueBossBallLasers
Spell, Triggerable, Attack, Damage
Base Damage: 156
Chances de coup critique: 6%
Temps d'incantation: 1 sec.
Attack Time: 1.5 sec.
Inflige 10.87 à 32.61 Dégâts de foudre
Les Aptitudes modifiées ont 300% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
active skill shock effect +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Les Aptitudes modifiées ont 300% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
active skill shock effect +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSVaalStatueBossLaserImpactsFrequent
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 9.938 à 29.81 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime {} Positioned { serialise_position = true } StateMachine { define_shared_state = "move_daemon;" } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = " this.ball = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/ball_lightning.ao', root ); ball.QueueAnimation( orbsticky_loop ); " } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/VaalStatue/ball_lightning.ao' );" } Functions { disappear = "ball.PlayAnimation( end );" moving = "ball.PlayAnimation( idle );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDVaalBossStatueBallLightning"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GSVaalStatueBossLaserImpacts", "GSVaalStatueBossLaserImpactsFrequent", "TBVaalStatueBossBallLasers", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpacts"] = { name = "GSVaalStatueBossLaserImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpactsFrequent"] = { name = "GSVaalStatueBossLaserImpactsFrequent", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalStatueBossBallLasers"] = { name = "TBVaalStatueBossBallLasers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_effect_+%_final", "shock_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDIceWendigoFrostBreath
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime {} Positioned { serialise_position = true scale = 200 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/ao/ice_grd.ao',);" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/ao/ice_grd.ao' );" } Functions { ice_time = " this.ice += PlayEffect( 'Metadata/Monsters/IceWendigo/objects/temp_ice.ao', scale:0.8, orientation:random, height:Random( -25, 0 ), object_type:permanentserver ); this.ice += PlayEffect( 'Metadata/Monsters/IceWendigo/objects/temp_ice.ao', scale:0.8, orientation:random, height:Random( -25, 0 ), object_type:permanentserver, forward:Random(-60, -40), left:Random(-85, -65) ); this.ice += PlayEffect( 'Metadata/Monsters/IceWendigo/objects/temp_ice.ao', scale:0.8, orientation:random, height:Random( -25, 0 ), object_type:permanentserver, forward:Random(-60, -40), left:Random(65, 85) ); this.ice += PlayEffect( 'Metadata/Monsters/IceWendigo/objects/temp_ice.ao', scale:0.8, orientation:random, height:Random( -25, 0 ), object_type:permanentserver, forward:Random(-110, -90), left:Random(-160, -140) ); this.ice += PlayEffect( 'Metadata/Monsters/IceWendigo/objects/temp_ice.ao', scale:0.8, orientation:random, height:Random( -25, 0 ), object_type:permanentserver, forward:Random(-110, -90), left:Random(140, 160) ); ice.PlayAnimation( ice_emerge ); ice.AddOnAnimationEnd( { SetGlobalAnimationSpeed( 0.02 ); }, true ); ice.QueueAnimation( ice_gounder ); this.ice = null; " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDIceWendigoFrostBreath"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
SoulGemlingDaemon
Metadata
MDSoulGemlingBeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
156
Dégâts des sorts
156
Précision
0
Attack Time
1.5
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSVaalStatueBossLaserImpacts
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 15.53 à 46.59 Dégâts de foudre
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
33% Davantage de chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Positioned { serialise_position = true } Actor { basic_action = "MoveForced" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Heist/robot/hound_miniboss/eyelaser_aoe.ao',);" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Heist/robot/hound_miniboss/eyelaser_aoe.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDSoulGemlingBeam"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GSVaalStatueBossLaserImpacts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSVaalStatueBossLaserImpacts"] = { name = "GSVaalStatueBossLaserImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDChimeraBossLightningBreath_
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime {} Positioned { serialise_position = true // scale = 200 } Functions {} Animated { animated_object = "Metadata/Monsters/InvisibleFire/ChimeraVisibleLightning.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Positioned { on_initial_position_set = " Delay( 0.01, { /*MakeBeam( ChannelledLightningBeam, this, FollowFrom|FollowTo, 11, 2 ); MakeBeam( ChannelledLightningBeam, this, FollowFrom|FollowTo, 2, 1 );*/ this.beam += MakeBeam( ChannelledLightningBeam, this, FollowFrom|FollowTo, 11, 2 ); beam.PlayAnimation( connected ); this.zappy = AddAttached( 'Metadata/Effects/Spells/lightning_tendrils/lightning_tendril.ao', zap_target ); zappy.PlayAnimation( disconnected ); } ); " } Render {} Life { on_death = " zappy.Delete(); beam.Delete(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDChimeraBossLightningBreath_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDFallenGodFIreBeam
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Positioned { on_movement_started = "Accelerate( 120, 1.25 );" } StateMachine { define_shared_state = "scale = 100;" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "this.visuals = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao',);" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao' );" } StateMachine { // on_change_state_scale = "SetVariableScale( 1 + Eval( Eval( GetState( scale ) / 100.0 ) * 0.41 ), false, false );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDFallenGodFIreBeam"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDTwilightOrderHighPriestLaser
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "this.visuals = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/TwilightOrderHighPriest/ls_beam_impact.ao',);" } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/TwilightOrderHighPriest/ls_beam_impact.ao' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/TwilightOrderHighPriest/ls_beam_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDTwilightOrderHighPriestLaser"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | construct, Elemental_onhit_audio, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDPerennialKingObsidianStorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
156
Dégâts des sorts
156
Précision
0
Attack Time
1.5
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSPerennialKingObsidianStormContactDamage
Triggerable, Spell, Damage
Chances de coup critique: 6%
Temps d'incantation: 1 sec.
Inflige 9.243 à 13.86 Dégâts physiques
Convertit 70% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
is area damage [1]
Convertit 70% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" StateMachine { define_shared_state = "move_daemon;" on_state_move_daemon_1 = "PlayAnimationType( Idle );" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDPerennialKingObsidianStorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GSPerennialKingObsidianStormContactDamage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingObsidianStormContactDamage"] = { name = "GSPerennialKingObsidianStormContactDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Invisible
Spectre | N |
---|---|
Tags | construct, Elemental_onhit_audio, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
MDPerennialKingTornado
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Render { dampen_height_speed = 3.0 } Functions { force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );" } Preload { preload_buff = "perennial_king_tornado_degen" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/MDPerennialKingTornado"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Invisible
Spectre | N |
---|---|
Tags | construct, Elemental_onhit_audio, very_slow_movement |
Vie
100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
67%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
PerennialKingOrbitTornado
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Functions {} Animated { animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/sand_tornado.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Render { dampen_height_speed = 3.0 hide_mini_life_bar = true } Functions { force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );" } Preload { preload_buff = "perennial_king_tornado_degen" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/PerennialKingOrbitTornado"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }