Skill Gem /5
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.
Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.
Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
Skill Gem Quality /3
(0—20)% chance to cause an additional Aftershock
Empowered Attack Aftershocks deal (0—10)% more damage
(0—20)% chance to cause an additional Aftershock
Support Gem /8
Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.
Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.
Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Supports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.
[DNT] Tangmazu Lineage
Misc mods /2
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Amanamu | 65 | Abyss | Suffix | (10—16)% chance for Mace Slam Skills you use yourself to cause an additional Aftershock amanamu Attack | two_hand_weapon 0 mace 1 default 0 ulaman_mod 1 |
| of Amanamu | 65 | Abyss | Suffix | (16—23)% chance for Mace Slam Skills you use yourself to cause an additional Aftershock amanamu Attack | one_hand_weapon 0 mace 1 default 0 ulaman_mod 1 |
Unique /1
Causes (20—40)% increased Stun Buildup
(80—120)% increased Physical Damage
+(10—15) to Strength
Gain (10—20) Life per enemy killed
Slam Skills you use yourself cause an additional Aftershock
Passive /4
Ascendancy Passive /2
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
