Trinity
Tier: 14
Level: (1–20)
Reservation: 100 Spirit
Requires: Level (1–90), (4–86) Dex, (4–86) Int
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.
On dealing Elemental Damage with a Hit, gain (5–13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types
Additional Effects From Quality:
(0–15)% increased Skill Speed while total Resonance is over 250
Skills can be managed in the Skills Panel.


Version 0.2.0
Trinity
Tier: 14
Level: (1–20)
Reservation: 100 Spirit
Requires: Level (1–90), (2–205) Dex
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hits. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.
On dealing Elemental Damage with an Attack Hit gain (5–13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types
Additional Effects From Quality:
(0–15)% increased Attack speed while total Resonance is over 250
Skills can be managed in the Skills Panel.


From /1
Uncut Spirit Gem Tier 14
Level Effect /40
Implicit |
---|
Mana: 100 |
Level | Requires Level | Int | Dex | Base Damage | 1% more Elemental Damage per 30 Resonance of any type | On dealing Elemental Damage with a Hit, gain 5 Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types |
---|---|---|---|---|---|---|
1 | 0 | 4 | 4 | 100%, 100% | 1, 1 | 5, 3 |
2 | 3 | 7 | 7 | 100%, 100% | 1, 1 | 5, 3 |
3 | 6 | 9 | 9 | 100%, 100% | 1, 1 | 6, 3 |
4 | 10 | 13 | 13 | 100%, 100% | 1, 1 | 6, 3 |
5 | 14 | 17 | 17 | 100%, 100% | 1, 1 | 7, 3 |
6 | 18 | 20 | 20 | 100%, 100% | 1, 1 | 7, 3 |
7 | 22 | 24 | 24 | 100%, 100% | 2, 1 | 8, 3 |
8 | 26 | 28 | 28 | 100%, 100% | 2, 1 | 8, 3 |
9 | 31 | 32 | 32 | 100%, 100% | 2, 1 | 9, 3 |
10 | 36 | 37 | 37 | 100%, 100% | 3, 1 | 9, 3 |
11 | 41 | 41 | 41 | 100%, 100% | 3, 1 | 10, 3 |
12 | 46 | 46 | 46 | 100%, 100% | 3, 1 | 10, 3 |
13 | 52 | 51 | 51 | 100%, 100% | 3, 1 | 10, 3 |
14 | 58 | 57 | 57 | 100%, 100% | 3, 1 | 10, 3 |
15 | 64 | 62 | 62 | 100%, 100% | 3, 1 | 11, 3 |
16 | 66 | 64 | 64 | 100%, 100% | 4, 1 | 11, 3 |
17 | 72 | 70 | 70 | 100%, 100% | 4, 1 | 12, 3 |
18 | 78 | 75 | 75 | 100%, 100% | 5, 1 | 12, 3 |
19 | 84 | 80 | 80 | 100%, 100% | 5, 1 | 13, 3 |
20 | 90 | 86 | 86 | 100%, 100% | 6, 1 | 13, 3 |
21 | 100%, 100% | 6, 1 | 14, 3 | |||
22 | 100%, 100% | 6, 1 | 14, 3 | |||
23 | 100%, 100% | 7, 1 | 14, 3 | |||
24 | 100%, 100% | 7, 1 | 14, 3 | |||
25 | 100%, 100% | 7, 1 | 15, 3 | |||
26 | 100%, 100% | 7, 1 | 15, 3 | |||
27 | 100%, 100% | 8, 1 | 15, 3 | |||
28 | 100%, 100% | 8, 1 | 15, 3 | |||
29 | 100%, 100% | 8, 1 | 16, 3 | |||
30 | 100%, 100% | 8, 1 | 16, 3 | |||
31 | 100%, 100% | 8, 1 | 16, 3 | |||
32 | 100%, 100% | 8, 1 | 16, 3 | |||
33 | 100%, 100% | 9, 1 | 16, 3 | |||
34 | 100%, 100% | 9, 1 | 16, 3 | |||
35 | 100%, 100% | 9, 1 | 16, 3 | |||
36 | 100%, 100% | 9, 1 | 17, 3 | |||
37 | 100%, 100% | 9, 1 | 17, 3 | |||
38 | 100%, 100% | 9, 1 | 17, 3 | |||
39 | 100%, 100% | 10, 1 | 17, 3 | |||
40 | 100%, 100% | 10, 1 | 17, 3 |
Attribute /7
Trinity
Name | Show Full Descriptions |
---|---|
Acronym | Hit |
BaseType | Trinity |
Class | Skill Gems |
TargetTypes | Any |
Type | OngoingSkill, HasReservation, Buff, Persistent, Lightning, Cold, Fire |
ItemType | Metadata/Items/Gem/SkillGemTrinity |
ActiveSkillsCode | trinity |
Trinity
Tier: 14
Level: (1–20)
Reservation: 100 Spirit
Requires: Level (1–90), (4–86) Dex, (4–86) Int
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.
On dealing Elemental Damage with a Hit, gain (5–13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types
trinity resonance decay delay ms [8000]
trinity resonance loss per second [10]
Additional Effects From Quality:
(0–15)% increased Skill Speed while total Resonance is over 250
Skills can be managed in the Skills Panel.


Supported By /24
Fire Mastery
Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
Cold Mastery
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
Lightning Mastery
Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.