Berserk
Tier: 14
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (1–205) Str
While active, strengthens your Rage and grants you Life Leech based on your Rage, but causes you to lose Life while Raging.
Grants 0.2% of Physical Attack Leeched as Life per Rage
Lose 0.1% of Life per Rage per second while not losing Rage
Grants (30–49)% increased Rage effect

Additional Effects From Quality:
Grants (0–10)% increased Rage effect
Skills can be managed in the Skills Panel.
Support Gems /3
From /1
Level Effect /40
Implicit
Reservation: 30
LevelRequires LevelStrBase DamageGrants 30% increased Rage effect
101100%, 100%30
239100%, 100%31
3616100%, 100%32
41025100%, 100%33
51434100%, 100%34
61843100%, 100%35
72252100%, 100%36
82661100%, 100%37
93172100%, 100%38
103683100%, 100%39
114195100%, 100%40
1246106100%, 100%41
1352119100%, 100%42
1458133100%, 100%43
1564146100%, 100%44
1666151100%, 100%45
1772164100%, 100%46
1878178100%, 100%47
1984191100%, 100%48
2090205100%, 100%49
21100%, 100%50
22100%, 100%51
23100%, 100%52
24100%, 100%53
25100%, 100%54
26100%, 100%55
27100%, 100%56
28100%, 100%57
29100%, 100%58
30100%, 100%59
31100%, 100%60
32100%, 100%61
33100%, 100%62
34100%, 100%63
35100%, 100%64
36100%, 100%65
37100%, 100%66
38100%, 100%67
39100%, 100%68
40100%, 100%69
Attribute /8

Berserk

KeyValue
AcronymRage, Leech, Life
BaseType Berserk
Class Skill Gems
TargetTypesAny
TypeOngoingSkill, HasReservation, Buff, Persistent
BuffIcon
ItemTypeMetadata/Items/Gem/SkillGemBerserk
ActiveSkillsCodeberserk
Berserk
Tier: 14
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (1–205) Str
While active, strengthens your Rage and grants you Life Leech based on your Rage, but causes you to lose Life while Raging.
Grants 0.2% of Physical Attack Leeched as Life per Rage
Lose 0.1% of Life per Rage per second while not losing Rage
Grants (30–49)% increased Rage effect
rage art variation [2]

Additional Effects From Quality:
Grants (0–10)% increased Rage effect
Skills can be managed in the Skills Panel.
Supported By /5
  • Active Type: OngoingSkill, HasReservation, Buff, Persistent
  • Precision
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Berserk
    You deal more damage, have more attack speed, more movement speed and take less damage.
    active_skill_spell_damage_+%_final
    base_actor_scale_+%
    attack_damage_+%
    affected_by_berserk
    berserk_movement_speed_+%_final
    berserk_attack_damage_+%_final
    berserk_attack_speed_+%_final
    berserk_cooldown_does_not_tick
    berserk_base_damage_taken_+%_final
    Attribute /4

    berserk

    KeyValue
    BuffIcon
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID2
    Codeaffected by berserk
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemanticsBoolean
    Codeberserk attack damage +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codeberserk attack speed +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codeberserk movement speed +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codeberserk base damage taken +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codeberserk cooldown does not tick
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemanticsBoolean
    Codebase actor scale +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codeattack damage +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codeactive skill spell damage +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
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