Guard
All damage from [HitDamage|Hits] is taken from this buff before your Life or [EnergyShield|Energy Shield].
Attribute /4
guard_flask_damage_absorption
Name | Show Full Descriptions |
---|---|
IsCharged | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 16 |
Guard Ref /4
Guard
Guard is a Buff that provides a buffer against damage from Hits, taking the damage before your Life or Energy Shield until the buff expires or is depleted.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
Instant Recovery
(100–150)% increased Charges per use
Excess Life Recovery added as Guard for 10 seconds
20% increased Life Recovery from Flasks
Damage Absorption
Absorption effects include Guard, Encased in Jade and Sorcery Ward.
Guard
Guard is a Buff that provides a buffer against damage from Hits, taking the damage before your Life or Energy Shield until the buff expires or is depleted.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
Skill Gem /2
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
Support Gem /2
Heist Area mods /12
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Indifferent | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards deal (13–15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Damage | ||
Indifferent | 46 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards deal (16–18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Damage | ||
Indifferent | 68 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards deal (19–22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Damage | ||
Indifferent | 73 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards deal (23–26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Damage | ||
Indifferent | 78 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards deal (27–30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Damage | ||
Stoic | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards take (13–15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | ||
Stoic | 46 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards take (16–18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | ||
Stoic | 68 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards take (19–22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | ||
Stoic | 73 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards take (23–26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | ||
Stoic | 78 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Guards take (27–30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | ||
Professional | 68 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Guards have 5% chance to be Rare heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] | ||
of Silencing | 46 | Guards remove Alert Level on Death heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Quelling | 1 | (3–5)% reduced Alert Level from killing Guards | ||
of Subduing | 45 | (6–8)% reduced Alert Level from killing Guards | ||
of Subjugating | 75 | (9–10)% reduced Alert Level from killing Guards | ||
of Suppressing | 82 | (11–12)% reduced Alert Level from killing Guards |
Crafting Bench /1
Misc mods /41
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Sunny | 10 | Flask | Also grants (44–66) Guard | ||
Dawnlit | 21 | Flask | Also grants (85–128) Guard | ||
Bright | 36 | Flask | Also grants (148–200) Guard | ||
Vibrant | 48 | Flask | Also grants (205–260) Guard | ||
Lustrous | 60 | Flask | Also grants (265–350) Guard | ||
Sunburst | 75 | Flask | Also grants (355–500) Guard | ||
1 | Chest | Guarded by aberrations of chaos | |||
1 | Chest | Guarded by 3 Rare Monsters chest delay drops until daemons finish [1] | |||
1 | Chest | Guarded by 5 Rare Monsters chest delay drops until daemons finish [1] | |||
1 | Chest | Guarded by 3 packs of Monsters Guarded by a Vaal Side Area Boss chest delay drops until daemons finish [1] | |||
1 | Chest | Guarded by 3 Rogue Exiles | |||
1 | Chest | Guarded by a Unique Boss | |||
1 | Chest | Guarded by a stream of Tormented Spirits | |||
1 | Chest | Guarded by a stream of Monsters | |||
1 | Chest | Guarded by a Redblade Warband | |||
1 | Chest | Guarded by a Mutewind Warband | |||
1 | Chest | Guarded by a Brinerot Warband | |||
1 | Chest | Guarded by a Renegade Warband | |||
1 | Chest | Guarded by the Ancestors' Power | |||
1 | Chest | Guarded by 3 packs of Monsters chest delay drops until daemons finish [0] | |||
1 | Chest | Guarded by 3 packs of Magic Monsters chest delay drops until daemons finish [0] | |||
1 | Chest | Guarded by 3 Rare Monsters chest delay drops until daemons finish [0] | |||
1 | Chest | Guarded by Dario, the Living Void Guarded by waves of Void Constructs chest delay drops until daemons finish [1] | |||
1 | Chest | Guarded by a stream of Ghost Pirates Guarded by the Maiden of the Black Crest | |||
1 | Chest | Guarded by Ixtolatl, Artisan of Sacrifice Guarded by waves of Vaal Monsters chest delay drops until daemons finish [1] | |||
1 | Chest | Guarded by Mahuatzi, Artisan of Desire Guarded by waves of Vaal Monsters chest delay drops until daemons finish [1] | |||
1 | Chest | Guarded by 3 packs of Magic Monsters chest delay drops until daemons finish [1] chest drop additional special harvest items [1] | |||
Menacing | 35 | Strongbox | Guarded by a pack of Rare Monsters chest delay drops until daemons finish [1] | ||
Intimidating | 10 | Strongbox | Guarded by (2–4) packs of Magic Monsters chest delay drops until daemons finish [1] | ||
Crowded | 1 | Strongbox | Guarded by (4–8) packs of Monsters chest delay drops until daemons finish [1] | ||
1 | Strongbox | Guarded by (5–10) packs of Monsters chest delay drops until daemons finish [1] | |||
1 | Strongbox | Guarded by (3–6) packs of Monsters chest delay drops until daemons finish [1] | |||
1 | Strongbox | Guarded by (6–12) packs of Monsters chest delay drops until daemons finish [1] | |||
1 | Strongbox | Guarded by (30–40) packs of Monsters chest delay drops until daemons finish [1] | |||
1 | Strongbox | Guarded by (10–20) packs of Monsters chest delay drops until daemons finish [1] | |||
Contested | 12 | Strongbox | Guarded by a Rogue Exile | ||
Rallying | 35 | Strongbox | Guarded by a stream of Monsters | ||
Predator's | 1 | Strongbox | Guarded by camoflaged Monsters | ||
1 | Atlas | Map Bosses are accompanied by Bodyguards An additional Map drops on Completing your Maps 3 uses remaining | |||
1 | Atlas | Map Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing your Maps 15 uses remaining | |||
of the Pantheon | 1 | MemoryLines | Areas contain additional Shrines Area contains Shrines guarded by Pantheon Monsters memory line type hash [-30276] |
Unique /1
Instant Recovery
(100–150)% increased Charges per use
Excess Life Recovery added as Guard for 10 seconds
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.