Mark for Death II
Category: Mark for Death
Tier: 4
Cost Multiplier: 120%
Support Requirements: +5 Str
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
| Implicit |
|---|
| Mana: 120% |
| Hits against targets Marked by Supported Skills Break Armour equal to 15% of Physical damage dealt |
| Level | Requires Level | Str |
|---|---|---|
| 1 | 0 | 0 |
Attribute /5
Mark for Death II
| Name | Show Full Descriptions |
|---|---|
| Acronym | Hit, Armour, Mark, Break, Break Armour, Hits |
| Id | MarkForDeathSupportTwo |
| BaseType | Mark for Death II |
| Class | Support Gems |
| ItemType | Metadata/Items/Gem/SupportGemSingleOutTwo |
Mark for Death II
Category: Mark for Death
Tier: 4
Cost Multiplier: 120%
Support Requirements: +5 Str
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /4
Sniper's Mark
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Bloodhound's Mark
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













