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Mark for Death II
Category: Mark for Death
Tier: 4
Cost Multiplier: 120%
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Hits against targets Marked by Supported Skills Break Armour equal to 15% of Physical damage dealt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skill Gems /1
TierGems
3Pounce
From /1
Level Effect /1
Implicit
Mana: 120%
Hits against targets Marked by Supported Skills Break Armour equal to 15% of Physical damage dealt
LevelRequires LevelStr
100
Attribute /5

Mark for Death II

NameShow Full Descriptions
AcronymHit, Armour, Mark, Break, Break Armour, Hits
IdMarkForDeathSupportTwo
BaseType Mark for Death II
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemSingleOutTwo
Mark for Death II
Category: Mark for Death
Tier: 4
Cost Multiplier: 120%
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Hits against targets Marked by Supported Skills Break Armour equal to 15% of Physical damage dealt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /4
  • Allow Type: Mark
  • projectileweakness
    Sniper's Mark
    Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
    ShockingMarkSkill
    Voltaic Mark
    Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
    MarkoftheBloodhoundSkillIcon
    Bloodhound's Mark
    Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
    FreezingMarkSkill
    Freezing Mark
    Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
    Edit

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