Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Olroth, Origin of the Fall Unique /5
ExpeditionJewel
Requires: Level 20
Remembrancing (1008000) songworthy deeds by the line of Vorana
Passives in radius are Conquered by the Kalguur
local unique jewel break timeless jewel calculators [0]
KeeperOfTheArc
Requires: Level 62, 36 Str, 36 Int
(240340)% increased Armour and Energy Shield
(1525) Life Regeneration per second
(1525)% increased Mana Regeneration Rate
Alternating every 5 seconds:
Take 40% less Damage from Hits
Take 40% less Damage over time
OlrothsResolve
Requires: Level 60
Instant Recovery
(100150)% increased Charges per use
Excess Life Recovery added as Guard for 20 seconds
Olrovasara
Requires: Level 65, 114 Str
Adds 1 to (6080) Lightning Damage
+(300400) to Accuracy Rating
(530)% increased Attack Speed
On Hitting an enemy, gains maximum added Lightning damage equal to
the enemy's Power for 20 seconds, up to a total of 500
Svalinn
Requires: Level 60, 64 Str
Grants Skill: Raise Shield
Grants Skill: Level 14 Cast on Block
+(50100) to maximum Runic Ward
(200300)% increased Armour
Chance to Block Damage is Lucky
You take (020)% of damage from Blocked Hits
Olroth, Origin of the Fall
CategoryUndeadUndead
IconEnemyArmourStrong IconEnemyResistanceColdStrong
monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
Spectre
AreaObscure Island, Kalguuran Tomb
Tags2HSharpMetal_onhit_audio, Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
Life
352%
Armour
+80%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
300%
Accuracy
100%
5%
Attack Distance
10 ~ 23
Attack Time
1.32 Second
Damage Spread
±20%
Experience
300%
Model Size
150%
Type
ExpeditionOlroth
Metadata
Olroth
Level
80
Life
109,349
Armour
8,645
Evasion Rating
905
Damage
1,001
Spell Damage
1,001
Accuracy
3,928
Attack Time
1.32
Experience
300,000
Minion Life
35,496
Minion Damage
5,329
Minion Armour
16,330
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Time: 1.32 sec
Converts 15% of Physical damage to Cold damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Time: 1.32 sec
Cooldown Time: 18 sec
Converts 15% of Physical damage to Cold damage
action attack or cast time uses animation length [1]
attack maximum action distance + [52]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 85%
Attack Time: 1.32 sec
Deals 15% less Attack damage
Converts 80% of Physical damage to Cold damage
Fires 2 additional Projectiles
Pierces all Targets
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 85%
Attack Time: 1.32 sec
Deals 15% less Attack damage
Converts 80% of Physical damage to Cold damage
Fires 2 additional Projectiles
Pierces all Targets
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 85%
Attack Time: 1.32 sec
Deals 15% less Attack damage
Converts 60% of Physical damage to Cold damage
Fires 2 additional Projectiles
Pierces all Targets
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Time: 1.32 sec
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 133%
Attack Time: 1.32 sec
Cooldown Time: 18 sec
Deals 33% more Attack damage
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GPAOlrothThrowBack
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Time: 1.32 sec
Causes Bleeding
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile maximum range override [250]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 150%
Attack Time: 1.32 sec
Cooldown Time: 12 sec
Deals 50% more Attack damage
Converts 15% of Physical damage to Cold damage
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 115%
Attack Time: 1.32 sec
Cooldown Time: 12 sec
Deals 15% more Attack damage
Converts 15% of Physical damage to Cold damage
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAOlrothDash3
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Time: 1.32 sec
Cooldown Time: 12 sec
Converts 15% of Physical damage to Cold damage
action attack or cast time uses animation length [1]
attack maximum action distance + [29]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAOlrothDash1
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 69%
Attack Time: 1.32 sec
Deals 31% less Attack damage
is area damage [1]
GAOlrothDash2
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 127%
Attack Time: 1.32 sec
Deals 27% more Attack damage
Stuns Enemies
is area damage [1]
GAOlrothDash3
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 46%
Attack Time: 1.32 sec
Deals 54% less Attack damage
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Time: 1.32 sec
Converts 15% of Physical damage to Cold damage
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 149%
Attack Time: 1.32 sec
Deals 49% more Attack damage
Converts 15% of Physical damage to Cold damage
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 210%
Attack Time: 1.32 sec
Cooldown Time: 22 sec
Deals 110% more Attack damage
Converts 50% of Physical damage to Cold damage
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
base skill effect duration [15000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
voll slam damage +% final at centre [70]
GAOlrothIntroSwing
Triggerable, Attack, AttackInPlace
Base Damage: 8011202
Critical Hit Chance: 5%
Attack Damage: 80%
Attack Time: 1.32 sec
Deals 20% less Attack damage
Causes Bleeding
is area damage [1]
SOOlrothSwordEmbed
Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
EDSOlrothGroundSlamAftershockSmall
Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
Deals 379.2 to 568.9 Physical Damage
Converts 60% of Physical damage to Cold damage
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EDSOlrothGroundSlamAftershockLarge
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 7%
Cast Time: 1 sec
Deals 871.4 to 1307 Physical Damage
Converts 60% of Physical damage to Cold damage
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
voll slam damage +% final at centre [25]
GSOlrothSwordGrabExplosion
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 7%
Cast Time: 1 sec
200% increased Freeze Buildup
Deals 871.4 to 1307 Cold Damage
Deals 953.1 Cold damage per second
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		awake;
		fight;
		sword_lost;
		point_light;
		invulnerable;
	"
}

Stats
{
	set_base_heavy_stun_duration_ms = 6066
	expedition_relic_mods_do_not_apply = 1
	set_monster_delay_item_drops_millis = 2250
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/Olroth"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Olroth, Origin of the Fall",
    life = 3.52,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
        "GSOlrothSwordGrabExplosion",
        "EAAOlrothCleave",
        "EAAOlrothDash1",
        "EAAOlrothDash2",
        "EAAOlrothDash3",
        "GAOlrothDash1",
        "GAOlrothDash2",
        "GAOlrothDash3",
        "GAOlrothPostDashSwing",
        "GAOlrothPostDashStab",
        "GAOlrothGroundSlamInitial",
        "GAOlrothIntroSwing",
        "MPWOlrothCleave1",
        "MPWOlrothCleave2",
        "MPWOlrothCleave3",
        "GAOlrothCleaveShrapnel3",
        "MPWOlrothThrowOut",
        "GPAOlrothThrowBack",
        "SOOlrothSwordEmbed",
        "EDSOlrothGroundSlamAftershockSmall",
        "EDSOlrothGroundSlamAftershockLarge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothSwordGrabExplosion"] = {
    name = "GSOlrothSwordGrabExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {52, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {29, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
    name = "GAOlrothDash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.69, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
    name = "GAOlrothDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "always_stun",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 1.27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
    name = "GAOlrothDash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
    name = "GAOlrothPostDashSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
    name = "GAOlrothPostDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.49, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
    name = "GAOlrothGroundSlamInitial",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {12, -50, 50, 15000, 70, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
    name = "GAOlrothIntroSwing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
    name = "MPWOlrothCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
    name = "MPWOlrothCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 80, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
    name = "MPWOlrothCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {152, 2, 60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
    name = "GAOlrothCleaveShrapnel3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_maim_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
    name = "GPAOlrothThrowBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "number_of_projectiles_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "projectiles_not_offset",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {250, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
    name = "SOOlrothSwordEmbed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
    name = "EDSOlrothGroundSlamAftershockSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
    name = "EDSOlrothGroundSlamAftershockLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, -70, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyPinnacleAtlasBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Adds Tagspinnacle_boss
monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster slain experience +% [9000]
    monster map key of at least same tier as current map drop chance % [25]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • keyval
    Actor.basic_actionEmerge, Emerge2
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.awake;
    StateMachine.fight;
    StateMachine.sword_lost;
    StateMachine.point_light;
    StateMachine.invulnerable;
    Stats.base_heavy_stun_duration_ms6066
    Stats.expedition_relic_mods_do_not_apply1
    Stats.monster_delay_item_drops_millis2250
    Olroth Topic /8
    NPCName
    Olroth's ResolveOlroth the Gallant,
    tireless and true,
    he fights for me,
    he fights for you!
    Olroth's Reliquary KeyThey knew the truth, but had no choice
    Generations hence, perhaps, one day,
    there would be a chance
    Olroth's Saga
    Olroth's LogbookHe made his way to the ends of the earth...
    OlrothCrestOlroth's Crest of the SunThe Knights of the Sun defined what it
    means to be a hero in a world full of
    monsters, mysteries, and darkness.
    Olroth's BoonFor leading the expedition in search of that crimson omen,
    Cadigan III gifted Olroth a royal boon of power. Should he
    succeed, the Knights of the Sun would be forever lauded.
    Olroth's Hubris
    Olroth's Conviction
    Olroth, Origin of the Fall Text Audio /140
    Name
    Assault!
    OlrothAssaultRandom
    Assault!
    OlrothAssault2
    Assault!
    OlrothAssault3
    Burn!
    OlrothBurnRandom
    Burn!
    OlrothBurn2
    Burn!
    OlrothBurn3
    I am the doom at the door!
    OlrothIAmTheDoomRandom
    I am the doom at the door!
    OlrothIAmTheDoom2
    I am the doom at the door!
    OlrothIAmTheDoom3
    Hold the line!
    OlrothHoldTheLineRandom
    Hold the line!
    OlrothHoldTheLine2
    Hold the line!
    OlrothHoldTheLine3
    I cannot yield!
    OlrothICannotYieldRandom
    I cannot yield!
    OlrothICannotYield2
    I have become the darkness...
    OlrothIHaveBecomeTheDarknessRandom
    I have become the darkness...
    OlrothIHaveBecomeTheDarkness2
    I have become the darkness...
    OlrothIHaveBecomeTheDarkness3
    I will never yield!
    OlrothIWillNeverYieldRandom
    I will never yield!
    OlrothIWillNeverYield2
    I will never yield!
    OlrothIWillNeverYield3
    I will never yield!
    OlrothIWillNeverYield4
    I will never yield!
    OlrothIWillNeverYield5
    I will never yield!
    OlrothIWillNeverYield6
    Never!
    OlrothNeverRandom
    Never!
    OlrothNever2
    Never!
    OlrothNever3
    For the king!
    OlrothNever4
    For the king!
    OlrothNever5
    For the king!
    OlrothNever6
    Purify!
    OlrothPurifyRandom
    Purify!
    OlrothPurify2
    Purify!
    OlrothPurify3
    Starfire!
    OlrothStarfireRandom
    Starfire!
    OlrothStarfire2
    Starfire!
    OlrothStarfire3
    The curse... sprung from the mountain...
    OlrothTheCurseRandom
    The curse... sprung from the mountain...
    OlrothTheCurse2
    The curse... sprung from the mountain...
    OlrothTheCurse3
    Traitor!
    OlrothTraitorRandom
    Traitor!
    OlrothTraitor2
    Traitor!
    OlrothTraitor3
    Triple blade!
    OlrothTripleBladeRandom
    Triple blade!
    OlrothTripleBlade2
    Triple blade!
    OlrothTripleBlade3
    Wasteland!
    OlrothWastelandRandom
    Wasteland!
    OlrothWasteland2
    Wasteland!
    OlrothWasteland3
    Who... dares?
    OlrothWhoDares
    You've doomed us all!
    OlrothYouveDoomedUsAllRandom
    You've doomed us all!
    OlrothYouveDoomedUsAll2
    You've doomed us all!
    OlrothYouveDoomedUsAll3
    You will fail!
    OlrothYouWillFail
    Darkness... at last...
    OlrothDarknessAtLast
    I cannot... die...
    OlrothICannotDieRandom
    I cannot... die...
    OlrothICannotDie2
    Purify!
    Olroth_Expedition_Cage_Random
    Purify!
    Olroth_Expedition_Cage_2
    Purify!
    Olroth_Expedition_Cage_3
    Redemption!
    Olroth_Expedition_Cage_4
    Redemption!
    Olroth_Expedition_Cage_5
    Redemption!
    Olroth_Expedition_Cage_6
    Deceiver!
    Olroth_Expedition_Dash_Random
    Deceiver!
    Olroth_Expedition_Dash_2
    Give in!
    Olroth_Expedition_Dash_3
    Give in!
    Olroth_Expedition_Dash_4
    Never!
    Olroth_Expedition_Dash_5
    Never!
    Olroth_Expedition_Dash_6
    Ugh.. Darkness...
    Olroth_Expedition_Death_Random
    Ugh.. Darkness...
    Olroth_Expedition_Death_2
    Ugh.. Darkness...
    Olroth_Expedition_Death_3
    You will... fail...
    Olroth_Expedition_Defeated_1st_Random
    You will... fail...
    Olroth_Expedition_Defeated_1st_2
    You will... fail...
    Olroth_Expedition_Defeated_1st_3
    I have become the darkness...
    Olroth_Expedition_Defeated_1st_4
    I have become the darkness...
    Olroth_Expedition_Defeated_1st_5
    I... cannot... die...
    Olroth_Expedition_Defeated_1st_6
    I... cannot... die...
    Olroth_Expedition_Defeated_1st_7
    I am the doom at the door!
    Olroth_Expedition_Emerge_Random
    I am the doom at the door!
    Olroth_Expedition_Emerge_2
    I am the doom at the door!
    Olroth_Expedition_Emerge_3
    The red skies call once more...
    Olroth_Expedition_Emerge_4
    The red skies call once more...
    Olroth_Expedition_Emerge_5
    The red skies call once more...
    Olroth_Expedition_Emerge_6
    You dare threaten the flame!
    Olroth_Expedition_FlameDamaged_Random
    You dare threaten the flame!
    Olroth_Expedition_FlameDamaged_2
    You deserve no quarter!
    Olroth_Expedition_FlameDamaged_3
    You deserve no quarter!
    Olroth_Expedition_FlameDamaged_4
    Traitor!
    Olroth_Expedition_FlameDamaged_5
    Traitor!
    Olroth_Expedition_FlameDamaged_6
    What?! The Triskelion wanes...
    Olroth_Expedition_FlameDamaged_7
    What?! The Triskelion wanes...
    Olroth_Expedition_FlameDamaged_8
    You've doomed us all!
    Olroth_Expedition_FlameDestroyed_Random
    You've doomed us all!
    Olroth_Expedition_FlameDestroyed_2
    No! All hope is lost!
    Olroth_Expedition_FlameDestroyed_3
    No! All hope is lost!
    Olroth_Expedition_FlameDestroyed_4
    Hold the line!
    Olroth_Expedition_Generic_Attack_Random
    Hold the line!
    Olroth_Expedition_Generic_Attack_2
    The shadows follow...
    Olroth_Expedition_Generic_Attack_3
    The shadows follow...
    Olroth_Expedition_Generic_Attack_4
    We stand! We fall!
    Olroth_Expedition_Generic_Attack_5
    We stand! We fall!
    Olroth_Expedition_Generic_Attack_6
    Ugh... I will be... your doom!
    Olroth_Expedition_Knockdown_Random
    Ugh... I will be... your doom!
    Olroth_Expedition_Knockdown_2
    Ugh... you fiend... all of you... the same!
    Olroth_Expedition_Knockdown_3
    Ugh... you fiend... all of you... the same!
    Olroth_Expedition_Knockdown_4
    The endless night continues.
    Olroth_Expedition_PlayerKilled_Random
    The endless night continues.
    Olroth_Expedition_PlayerKilled_2
    It was foretold... in the stars.
    Olroth_Expedition_PlayerKilled_3
    It was foretold... in the stars.
    Olroth_Expedition_PlayerKilled_4
    This was the only way.
    Olroth_Expedition_PlayerKilled_5
    This was the only way.
    Olroth_Expedition_PlayerKilled_6
    Depravity!
    Olroth_Expedition_PulseCrack_Random
    Depravity!
    Olroth_Expedition_PulseCrack_2
    Depravity!
    Olroth_Expedition_PulseCrack_3
    Infinity!
    Olroth_Expedition_Purge_Random
    Infinity!
    Olroth_Expedition_Purge_2
    Starfire!
    Olroth_Expedition_Purge_3
    Starfire!
    Olroth_Expedition_Purge_4
    You would never understand!
    Olroth_Expedition_Risen_Random
    You would never understand!
    Olroth_Expedition_Risen_2
    You would never understand!
    Olroth_Expedition_Risen_3
    I will never yield!
    Olroth_Expedition_Risen_4
    I will never yield!
    Olroth_Expedition_Risen_5
    I will never yield!
    Olroth_Expedition_Risen_6
    I cannot yield!
    Olroth_Expedition_RisenAgain_Random
    I cannot yield!
    Olroth_Expedition_RisenAgain_2
    I cannot yield!
    Olroth_Expedition_RisenAgain_3
    Burn!
    Olroth_Expedition_ScorchedEarth_Random
    Burn!
    Olroth_Expedition_ScorchedEarth_2
    Burn!
    Olroth_Expedition_ScorchedEarth_3
    Cut down!
    Olroth_Expedition_SwordProj_Random
    Cut down!
    Olroth_Expedition_SwordProj_2
    Suffer!
    Olroth_Expedition_SwordProj_3
    Suffer!
    Olroth_Expedition_SwordProj_4
    Triple blade!
    Olroth_Expedition_SwordProj_5
    Triple blade!
    Olroth_Expedition_SwordProj_6
    For the King!
    Olroth_Expedition_SwordThrow_Random
    For the King!
    Olroth_Expedition_SwordThrow_2
    For the King!
    Olroth_Expedition_SwordThrow_3
    For the King!
    Olroth_Expedition_SwordThrow_4

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    Olroth, Origin of the Fall

    Olroth, Origin of the Fall is the endgame boss of Expedition.

    Drops


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