Serviteur effroyable
Dread Servant
| Spectre | |
|---|---|
| Area | Tombeau de la Consort, Le Refuge de la Ziggourat |
| Tags | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Lanceur de sorts, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| Packs |
Vie
150%
Energy Shield From Life
20%
+35%
Résistance
Damage
150%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 15
Temps d'attaque
3 Second
Damage Spread
±20%
Expérience
150%
Model Size
115%
Type
SkeletonGolemancer
Metadata
SkeletonGolemancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
9,833
2,731
1,967
Damage
319
Dégâts des sorts
319
Précision
2,228
Temps d'attaque
3
Expérience
32,261
Minion Life
9,423
Minion Energy Shield
1,885
Minion Damage
1,243
Minion Armour
4,147
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMBoneGolemancerSkeletons
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
alternate minion [1050]
monster no drops or experience [1]
number of monsters to summon [3]
spell maximum action distance +% [-30]
summon specific monsters radius +% [20]
summoned monsters are minions [1]
GSSkeletonTornadoWave
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-55]
MPSSkeletonMancerBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1103]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GSSkelemancerGhostflameImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [2]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SkelemancerSkelenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
70% de Réduction de la Vitesse des Projectiles
Transperce toutes les cibles
base is projectile [1]
base skill effect duration [6000]
monster projectile variation [1000]
number of projectiles override [1]
projectiles not offset [1]
skill visual scale +% [-20]
spark min time between target clearing ms [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
// this stat value will be overridden in the ots, using the average anim length of all the monsters heavy stun anims
set_base_heavy_stun_duration_ms = 3100
}
StateMachine
{
define_shared_state = "lights;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonGolemancer/SkeletonGolemancer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dread Servant",
life = 1.5,
energyShield = 0.2,
damage = 1.5,
damageSpread = 0.2,
attackTime = 3,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"SSMBoneGolemancerSkeletons",
"MPSSkeletonMancerBasicProj",
"GSSkeletonTornadoWave",
"GSSkelemancerGhostflameImpact",
"SkelemancerSkelenado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMBoneGolemancerSkeletons"] = {
name = "SSMBoneGolemancerSkeletons",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1050, 3, 20, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSSkeletonMancerBasicProj"] = {
name = "MPSSkeletonMancerBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1103, -30, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonTornadoWave"] = {
name = "GSSkeletonTornadoWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkelemancerGhostflameImpact"] = {
name = "GSSkelemancerGhostflameImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_is_projectile",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkelemancerSkelenado"] = {
name = "SkelemancerSkelenado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_projectile_variation",
"base_projectile_speed_+%",
"skill_visual_scale_+%",
"number_of_projectiles_override",
"spark_min_time_between_target_clearing_ms",
"base_is_projectile",
"projectiles_not_offset",
"always_pierce",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 6000, 1000, -70, -20, 1, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 3100 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lights; |
Serviteur effroyable
Mort-vivantundead description [1]
Dread Servant
| Spectre | |
|---|---|
| Tags | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Lanceur de sorts, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| Packs |
Vie
150%
Energy Shield From Life
20%
+35%
Résistance
Damage
150%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 15
Temps d'attaque
3 Second
Damage Spread
±20%
Expérience
150%
Model Size
115%
Type
SkeletonGolemancer
Metadata
SkeletonGolemancerStrongbox_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,386
3,258
2,477
Damage
350
Dégâts des sorts
350
Précision
2,502
Temps d'attaque
3
Expérience
42,951
Minion Life
10,395
Minion Energy Shield
2,079
Minion Damage
1,453
Minion Armour
4,947
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMBoneGolemancerSkeletons
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
alternate minion [1050]
monster no drops or experience [1]
number of monsters to summon [3]
spell maximum action distance +% [-30]
summon specific monsters radius +% [20]
summoned monsters are minions [1]
GSSkeletonTornadoWave
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-55]
MPSSkeletonMancerBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1103]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GSSkelemancerGhostflameImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [2]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SkelemancerSkelenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
70% de Réduction de la Vitesse des Projectiles
Transperce toutes les cibles
base is projectile [1]
base skill effect duration [6000]
monster projectile variation [1000]
number of projectiles override [1]
projectiles not offset [1]
skill visual scale +% [-20]
spark min time between target clearing ms [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
// this stat value will be overridden in the ots, using the average anim length of all the monsters heavy stun anims
set_base_heavy_stun_duration_ms = 3100
}
StateMachine
{
define_shared_state = "lights;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonGolemancer/SkeletonGolemancerStrongbox_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dread Servant",
life = 1.5,
energyShield = 0.2,
damage = 1.5,
damageSpread = 0.2,
attackTime = 3,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"SSMBoneGolemancerSkeletons",
"MPSSkeletonMancerBasicProj",
"GSSkeletonTornadoWave",
"GSSkelemancerGhostflameImpact",
"SkelemancerSkelenado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMBoneGolemancerSkeletons"] = {
name = "SSMBoneGolemancerSkeletons",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1050, 3, 20, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSSkeletonMancerBasicProj"] = {
name = "MPSSkeletonMancerBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1103, -30, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonTornadoWave"] = {
name = "GSSkeletonTornadoWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkelemancerGhostflameImpact"] = {
name = "GSSkelemancerGhostflameImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_is_projectile",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkelemancerSkelenado"] = {
name = "SkelemancerSkelenado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_projectile_variation",
"base_projectile_speed_+%",
"skill_visual_scale_+%",
"number_of_projectiles_override",
"spark_min_time_between_target_clearing_ms",
"base_is_projectile",
"projectiles_not_offset",
"always_pierce",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 6000, 1000, -70, -20, 1, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












