Called Shots
Level: (1—20)
Requires: Level (1—90)
Called Shots
Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 10 metres
Additional Effects From Quality:
Applies socketed Marks to Enemies within (0—0.4) metres
Support
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Recommended Support Gems /4
From /1
Level Effect /40
| Level | Requires Level | Base Damage |
|---|---|---|
| 1 | 1 | 100%, 100%, 100%, 100% |
| 2 | 1 | 100%, 100%, 100%, 100% |
| 3 | 1 | 100%, 100%, 100%, 100% |
| 4 | 1 | 100%, 100%, 100%, 100% |
| 5 | 1 | 100%, 100%, 100%, 100% |
| 6 | 1 | 100%, 100%, 100%, 100% |
| 7 | 1 | 100%, 100%, 100%, 100% |
| 8 | 1 | 100%, 100%, 100%, 100% |
| 9 | 1 | 100%, 100%, 100%, 100% |
| 10 | 1 | 100%, 100%, 100%, 100% |
| 11 | 1 | 100%, 100%, 100%, 100% |
| 12 | 1 | 100%, 100%, 100%, 100% |
| 13 | 1 | 100%, 100%, 100%, 100% |
| 14 | 1 | 100%, 100%, 100%, 100% |
| 15 | 1 | 100%, 100%, 100%, 100% |
| 16 | 1 | 100%, 100%, 100%, 100% |
| 17 | 1 | 100%, 100%, 100%, 100% |
| 18 | 1 | 100%, 100%, 100%, 100% |
| 19 | 1 | 100%, 100%, 100%, 100% |
| 20 | 1 | 100%, 100%, 100%, 100% |
| 21 | 1 | 100%, 100%, 100%, 100% |
| 22 | 1 | 100%, 100%, 100%, 100% |
| 23 | 1 | 100%, 100%, 100%, 100% |
| 24 | 1 | 100%, 100%, 100%, 100% |
| 25 | 1 | 100%, 100%, 100%, 100% |
| 26 | 1 | 100%, 100%, 100%, 100% |
| 27 | 1 | 100%, 100%, 100%, 100% |
| 28 | 1 | 100%, 100%, 100%, 100% |
| 29 | 1 | 100%, 100%, 100%, 100% |
| 30 | 1 | 100%, 100%, 100%, 100% |
| 31 | 1 | 100%, 100%, 100%, 100% |
| 32 | 1 | 100%, 100%, 100%, 100% |
| 33 | 1 | 100%, 100%, 100%, 100% |
| 34 | 1 | 100%, 100%, 100%, 100% |
| 35 | 1 | 100%, 100%, 100%, 100% |
| 36 | 1 | 100%, 100%, 100%, 100% |
| 37 | 1 | 100%, 100%, 100%, 100% |
| 38 | 1 | 100%, 100%, 100%, 100% |
| 39 | 1 | 100%, 100%, 100%, 100% |
| 40 | 1 | 100%, 100%, 100%, 100% |
Attribute /8
Called Shots
| Name | Show Full Descriptions |
|---|---|
| Acronym | Mark |
| Id | MetaDeadeyeMarks |
| BaseType | Called Shots |
| Class | Meta Skill Gem |
| TargetTypes | Any |
| Type | OngoingSkill, Meta, Persistent, Buff, CanHaveMultipleOngoingSkillInstances, Triggers, Area, HasReservation, AttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendanyMetaDeadeyeMarks |
| ActiveSkillsCode | meta_deadeye_marks |
Version history /2
| Version | Changes |
|---|---|
| 0.4.0 | |
| 0.3.0 |
Called Shots
Level: (1—20)
Requires: Level (1—90)
Called Shots
Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 10 metres
deadeye meta marks close band is % of primary radius [30]
deadeye meta marks middle band is % of primary radius [50]
skill desired amount override [1]
Additional Effects From Quality:
Applies socketed Marks to Enemies within (0—0.4) metres
Support
mark supported by deadeye meta gem [1]
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Supported By /31
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger.
Concentrated Area
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Ixchel's Torment
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
Called Shots
Called Shots Attr /5
| Name | Show Full Descriptions |
|---|---|
| ID | AscendancyRanger1Notable7 |
| Icon | |
| AscendancyID | Deadeye |
| PassiveSkillsHash | 59913 |
| Tags | isKeystone: false isNotable: true isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Called Shots
You cannot yet Mark another enemy with this Skill.
Attribute /3
ascendancy_deadeye_marks_cooldown
| Name | Show Full Descriptions |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 2 |
Called Shots
You are ready to Mark an enemy.
Attribute /3
ascendancy_deadeye_marks_ready
| Name | Show Full Descriptions |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 2 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.