Ghost Dance
Tier: 4
Level: (1—20)
Reservation: 30 Spirit
Requires: Level (1—90), (4—86) Dex, (4—86) Int
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Gain a Ghost Shroud every (10.1—12) seconds
Modifiers to Cooldown Recovery Rate also apply to
Ghost Shroud gain frequency
Ghost Shroud gain frequency
Maximum 3 Ghost Shrouds
When Hit, lose a Ghost Shroud
Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
Additional Effects From Quality:
Maximum (0—1) Ghost Shrouds
Skills can be managed in the Skills Panel.
Recommended Support Gems /4
From /2
Lament Amulet · Uncut Spirit Gem Tier 4
Level Effect /40
| Implicit |
|---|
| Mana: 30 |
| When Hit, lose a Ghost Shroud \nRegenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently |
| Maximum 3 Ghost Shrouds |
| Modifiers to Cooldown Recovery Rate also apply to\nGhost Shroud gain frequency |
| Level | Requires Level | Int | Dex | Base Damage | Gain a Ghost Shroud every 12 seconds |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 4 | 100%, 100%, 100% | 12 |
| 2 | 3 | 7 | 7 | 100%, 100%, 100% | 11.9 |
| 3 | 6 | 9 | 9 | 100%, 100%, 100% | 11.8 |
| 4 | 10 | 13 | 13 | 100%, 100%, 100% | 11.7 |
| 5 | 14 | 17 | 17 | 100%, 100%, 100% | 11.6 |
| 6 | 18 | 20 | 20 | 100%, 100%, 100% | 11.5 |
| 7 | 22 | 24 | 24 | 100%, 100%, 100% | 11.4 |
| 8 | 26 | 28 | 28 | 100%, 100%, 100% | 11.3 |
| 9 | 31 | 32 | 32 | 100%, 100%, 100% | 11.2 |
| 10 | 36 | 37 | 37 | 100%, 100%, 100% | 11.1 |
| 11 | 41 | 41 | 41 | 100%, 100%, 100% | 11 |
| 12 | 46 | 46 | 46 | 100%, 100%, 100% | 10.9 |
| 13 | 52 | 51 | 51 | 100%, 100%, 100% | 10.8 |
| 14 | 58 | 57 | 57 | 100%, 100%, 100% | 10.7 |
| 15 | 64 | 62 | 62 | 100%, 100%, 100% | 10.6 |
| 16 | 66 | 64 | 64 | 100%, 100%, 100% | 10.5 |
| 17 | 72 | 70 | 70 | 100%, 100%, 100% | 10.4 |
| 18 | 78 | 75 | 75 | 100%, 100%, 100% | 10.3 |
| 19 | 84 | 80 | 80 | 100%, 100%, 100% | 10.2 |
| 20 | 90 | 86 | 86 | 100%, 100%, 100% | 10.1 |
| 21 | 100%, 100%, 100% | 10 | |||
| 22 | 100%, 100%, 100% | 9.9 | |||
| 23 | 100%, 100%, 100% | 9.8 | |||
| 24 | 100%, 100%, 100% | 9.7 | |||
| 25 | 100%, 100%, 100% | 9.6 | |||
| 26 | 100%, 100%, 100% | 9.5 | |||
| 27 | 100%, 100%, 100% | 9.4 | |||
| 28 | 100%, 100%, 100% | 9.3 | |||
| 29 | 100%, 100%, 100% | 9.2 | |||
| 30 | 100%, 100%, 100% | 9.1 | |||
| 31 | 100%, 100%, 100% | 9 | |||
| 32 | 100%, 100%, 100% | 8.9 | |||
| 33 | 100%, 100%, 100% | 8.8 | |||
| 34 | 100%, 100%, 100% | 8.7 | |||
| 35 | 100%, 100%, 100% | 8.6 | |||
| 36 | 100%, 100%, 100% | 8.5 | |||
| 37 | 100%, 100%, 100% | 8.4 | |||
| 38 | 100%, 100%, 100% | 8.3 | |||
| 39 | 100%, 100%, 100% | 8.2 | |||
| 40 | 100%, 100%, 100% | 8.1 |
Attribute /9
Ghost Dance
| Name | Show Full Descriptions |
|---|---|
| Acronym | Cooldown, Hit, Recovery, Evasion, Recently, Modifiers, Gain, Energy |
| Id | GhostDance |
| BaseType | Ghost Dance |
| Class | Skill Gems |
| TargetTypes | Any |
| Type | HasReservation, OngoingSkill, Persistent, Buff, AffectedByCooldownRate |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemGhostDance |
| ActiveSkillsCode | ghost_dance |
Version history /5
| Version | Changes |
|---|---|
| 0.5.0 | * Ghost Dance: The interval between gaining Ghost Shrouds is no longer a duration. It now has "Modifiers to Cooldown Recovery Rate also apply to Ghost Shroud gain frequency". It also now has "When Hit, lose a Ghost Shroud", and "Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently". Now Gains a Ghost Shroud every 11.7-10.1 seconds at Gem levels 4-20 (previously 7.6-6.1) |
| 0.4.0 | |
| 0.2.0 | |
| 0.1.1e | * Fixed a bug with the Ghost Dance Skill not losing stacks on hit and not gaining stacks after weapon swapping in some cases. |
| 0.1.1 | * Fixed a bug where Ghost Dance would remain active when the player no longer met the spirit requirements. |
Ghost Dance
Tier: 4
Level: (1—20)
Reservation: 30 Spirit
Requires: Level (1—90), (4—86) Dex, (4—86) Int
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Gain a Ghost Shroud every (10.1—12) seconds
Modifiers to Cooldown Recovery Rate also apply to
Ghost Shroud gain frequency
Ghost Shroud gain frequency
Maximum 3 Ghost Shrouds
When Hit, lose a Ghost Shroud
Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
base deal no damage [1]
quality display ghost dance is gem [1]
Additional Effects From Quality:
Maximum (0—1) Ghost Shrouds
Skills can be managed in the Skills Panel.
Supported By /34
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
Her Declaration
Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.
Seraph's Heart
Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.
Arbiter's Reach
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Uhtred's Constellation
Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
Healing Runes
Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life.
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