KillingBlow Ref /12
Killing Blow
A Killing Blow is any Hit Damage which successfully reduces a target to zero Life, killing them. Damage over time cannot cause Killing Blows.

Benevolence Commander Sword
Physical Damage: 40-54
Chaos Damage: 144-295
Critical Hit Chance: 15.74%
Attacks per Second: 1.45
Grants Skill: Level 20 Tear Through Reality[RallyAura|Rallies] for 11% of Weapon Damage
+10.74% to Critical Hit Chance
Adds 144 to 295 Chaos damage
[KeystoneChaosIncarnate|Chaos Incarnate]

Elysium Sickle Sword
Physical Damage: 46-77
Critical Hit Chance: 7.00%
Attacks per Second: 1.60
Grants Skill: Level 20 Siege of SandsAdds 29 to 41 Physical Damage
+239 to Accuracy Rating
14% increased Attack Speed
23% increased Area of Effect
Gain [SandIngrained|Sand-Ingrained] after using a Skill from [ReadyStance|Ready Stance]

Level: 20 (Max)
Cooldown Time: 5.00s
Attack Speed: 64% of base
Attack Damage: 468%
Requires: Level 90
Requires: One Hand Sword, Two Hand Sword
Channel to gather ancient sand within your Sword before dashing through an enemy or target location, dealing damage as you travel. Upon arriving a number of Sand Mirages appear to dash and slash through your target based on the amount of sand gathered. [WindBlades|Wind Blades] on enemies Hit by you or Sand Mirages activate immediately and deal extra damage.

Level: 20 (Max)
Cost: 37 Mana
Cooldown Time: 4.00s
Attack Speed: 147% of base
Attack Damage: 572%
Requires: Level 90
Requires: One Hand Sword, Two Hand Sword
Dash through an enemy or target location, dealing damage as you travel. Can be used in [ReadyStance|Ready Stance] to slash a tear in reality, causing chaotic flames to wash out over nearby enemies until the tear closes.
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.















