脆弱
等阶: 7
等级: (1–20)
消耗: (42–251) Mana
施放间隔: 0.70 秒
需求: 等级 (1–90), (1–205) Int
在短暂的延迟后诅咒一片区域内的所有目标,降低其护甲
Curse applies after 1 second delay
诅咒范围为 (1.5–2.1)
诅咒持续时间为 (6–7.4)
Hits against Cursed Enemies ignore (8–9605) Armour

品质额外效果:
诅咒效果提高 (0–10)%
Skills can be managed in the Skills Panel.
Vulnerability
Level Effect /40
等级需求等级Int消耗诅咒持续时间为 6诅咒范围为 1.5Hits against Cursed Enemies ignore 8 Armour
1014261.58
239466.21.515
3616516.21.629
41025566.21.654
51434616.41.688
61843676.41.7133
72252746.41.7191
82661816.61.7268
93172896.61.8394
103683986.61.8568
1141951086.81.8801
12461061196.81.91118
13521191306.81.91640
145813314371.92376
1564146157723409
1666151173724573
17721641907.225441
18781782087.22.16465
19841912297.22.18114
20902052517.42.19605
212767.42.210159
223037.42.210741
233337.62.211356
243657.62.312005
254017.62.312689
264417.82.313410
274847.82.414171
285327.82.414973
2958482.415819
3064182.516710
3170482.517649
327738.22.518639
338498.22.619683
349328.22.620781
3510248.42.621940
3611258.42.723161
3712358.42.724448
3813568.62.725803
3914898.62.827151
4016358.62.828550
Attribute /9

脆弱

KeyValue
关键字Hit, [护甲], 诅咒, Hits
BaseType 脆弱
Class 技能宝石
TargetTypes地面, 敌人, ,
Type法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, 物理, Nonpathing
BuffIcon
AuraRadius52
ItemTypeMetadata/Items/Gems/SkillGemVulnerability
ActiveSkillsCodevulnerability
脆弱
等阶: 7
等级: (1–20)
消耗: (42–251) Mana
施放间隔: 0.70 秒
需求: 等级 (1–90), (1–205) Int
在短暂的延迟后诅咒一片区域内的所有目标,降低其护甲
Curse applies after 1 second delay
诅咒范围为 (1.5–2.1)
诅咒持续时间为 (6–7.4)
Hits against Cursed Enemies ignore (8–9605) Armour
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

品质额外效果:
诅咒效果提高 (0–10)%
Skills can be managed in the Skills Panel.
Vulnerability
Supported By /25
  • Active Type: 法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, 物理, Nonpathing
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Arcane Tempo
    Supports Spells, causing them to cast faster.
    集中效应
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    施法回响
    Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
    秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    释出
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    末日将至
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    魔蛊绽放
    Supports Curses, spreading their effects when a Cursed enemy dies.
    机动
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Heightened Curse
    Supports Curse Skills, magnifying their power.
    衰颓魔蛊
    Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
    聚焦诅咒
    Supports Curse skills, causing them to Curse enemies more quickly after being cast.
    仪祭诅咒
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Physical Mastery
    Supports Physical skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Spell Cascade
    Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
    Splinter
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    Cursed Ground
    Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which curse Enemies so long as they are within them.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    脆弱
    Curse inflicts lowered [Armour]
    chance_to_be_maimed_when_hit_%
    vulnerability_total_armour_-
    enemy_aggravate_bleeding_on_attack_hit_chance_%_against_self
    Vulnerability
    Attribute /4

    curse_vulnerability

    KeyValue
    IsSkillBuff1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID6
    Codevulnerability total armour -
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codeenemy aggravate bleeding on attack hit chance % against self
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codechance to be maimed when hit %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Vulnerability 怪物 /4