Vulnerability
Tier: 7
Level: (1–20)
Cost: (41–178) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (4–157) Int
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
Curse applies after 1.5 seconds delay
Curse does not apply to enemies above level (0–20)
Curse radius is (1.5–3.1) metres
Curse inflicts -(16–19210) to Total Armour
Curse duration is (6–7.4) seconds

Additional Effects From Quality:
(0–10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
Version 0.2.0
Vulnerability
Tier: 7
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (2–205) Int
Curse all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Curse applies after 1.5 seconds delay
Curse radius is (1.5–3.1) metres
Curse inflicts -(8–9605) to Total Armour
Curse duration is (6–7.4) seconds

Additional Effects From Quality:
(0–10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Curse applies after 1.5 seconds delay
LevelRequires LevelIntManaBase DamageCurse duration is 6 secondsCurse radius is 1.5 metresCurse inflicts -16 to Total ArmourCurse does not apply to enemies above level 20
10441100%, 100%61.51620
23946100%, 100%6.21.63023
361452100%, 100%6.21.75825
4102157100%, 100%6.21.810829
5142863100%, 100%6.41.817632
6183569100%, 100%6.41.926636
7224176100%, 100%6.4238239
8264882100%, 100%6.62.153643
9315789100%, 100%6.62.278847
10366596100%, 100%6.62.3113652
114174103100%, 100%6.82.3160256
124682110100%, 100%6.82.4223661
135292118100%, 100%6.82.5328066
1458103126100%, 100%72.6475272
1564113134100%, 100%72.7681874
1666116142100%, 100%72.8914676
1772126151100%, 100%7.22.81088278
1878137160100%, 100%7.22.9129300
1984147169100%, 100%7.23162280
2090157178100%, 100%7.43.1192100
21188100%, 100%7.43.2203180
22198100%, 100%7.43.3214820
23208100%, 100%7.63.4227120
24219100%, 100%7.63.4240100
25230100%, 100%7.63.5253780
26241100%, 100%7.83.6268200
27253100%, 100%7.83.7283420
28265100%, 100%7.83.8299460
29277100%, 100%83.9316380
30289100%, 100%83.9334200
31302100%, 100%84352980
32316100%, 100%8.24372780
33329100%, 100%8.24.1393660
34344100%, 100%8.24.1415620
35358100%, 100%8.44.2438800
36373100%, 100%8.44.2463220
37388100%, 100%8.44.2488960
38404100%, 100%8.64.3516060
39420100%, 100%8.64.3543020
40437100%, 100%8.64.4571000
Attribute /8

Vulnerability

NameShow Full Descriptions
AcronymArmour, Curse
BaseType Vulnerability
Class Skill Gems
TargetTypesGround, Enemy, , ,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving, NoAttackInPlace
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemVulnerability
ActiveSkillsCodevulnerability
Vulnerability
Tier: 7
Level: (1–20)
Cost: (41–178) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (4–157) Int
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
Curse applies after 1.5 seconds delay
Curse does not apply to enemies above level (0–20)
Curse radius is (1.5–3.1) metres
Curse inflicts -(16–19210) to Total Armour
Curse duration is (6–7.4) seconds
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

Additional Effects From Quality:
(0–10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
Microtransactions /1
Sanguine Vulnerability Effect
Your Vulnerability becomes a Sanguine Effect.
Supported By /38
  • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving, NoAttackInPlace
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Spell Echo
    Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Impending Doom
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Hex Bloom
    Supports Curses, spreading their effects when a Cursed enemy dies.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Heightened Curse
    Supports Curse Skills, magnifying their power.
    Decaying Hex
    Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
    Focused Curse
    Supports Curse skills, causing them to Curse enemies more quickly after being cast.
    Ritualistic Curse
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Physical Mastery
    Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Spell Cascade
    Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
    Cursed Ground
    Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.
    Doedre's Undoing
    Supports Curse Skills. Supported Curse Skills create Hazardous areas which explode when Enemies enter them, Cursing Enemies and dealing Chaos Damage based on your Intelligence.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Abiding Hex
    Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    Kalisa's Crescendo
    Supports Curse Skills. Enemies Cursed by Supported Skills are Pacified for the final portion of the Supported Curse's duration.
    Atziri's Allure
    Supports Curse Skills, causing those Curses to ignore the usual Curse Limit, but be reflected back to you.
    Zarokh's Refrain
    Supports Spells that affect an area around you or a target location. Supported Spells echo twice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.
    Vulnerability
    Curse removes some of your [Total] [Armour].
    base_total_armour_-
    Attribute /4

    curse_vulnerability

    NameShow Full Descriptions
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID6
    Codebase total armour -
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Vulnerability Ref /0
    Vulnerability
    Vulnerability is a Curse that lowers the Armour of those affected. If not otherwise specified, Vulnerability removes 191 Armour.
    Edit

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