Damage Conversion
Damage can be converted from one type to another. This causes it to deal the new damage type, scale with modifiers to the new damage type, and no longer scale with modifiers to the old damage type.
For example, Fire damage converted to Lightning now scales with Lightning damage modifiers and causes Shock, but no longer scales with Fire damage modifiers or causes Ignite.
Conversion is a two step process. Conversion inherent to Skills occurs first, then Conversion from all other sources. Damage over time cannot be converted.
For example, Fire damage converted to Lightning now scales with Lightning damage modifiers and causes Shock, but no longer scales with Fire damage modifiers or causes Ignite.
Conversion is a two step process. Conversion inherent to Skills occurs first, then Conversion from all other sources. Damage over time cannot be converted.
Support Gem /1
Unique /1
Requires: Level 22, 33 Dex
(80—120)% increased Evasion Rating
+5% to Maximum Cold Resistance
+40% to Cold Resistance
Passive /1
75% of Damage Converted to Fire Damage
Deal no Non-Fire Damage
Deal no Non-Fire Damage
Timeless Jewel Passive /3
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.














