Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Damage Conversion
Damage can be converted from one type to another. This causes it to deal the new damage type, scale with modifiers to the new damage type, and no longer scale with modifiers to the old damage type.

For example, Fire damage converted to Lightning now scales with Lightning damage modifiers and causes Shock, but no longer scales with Fire damage modifiers or causes Ignite.

Conversion is a two step process. Conversion inherent to Skills occurs first, then Conversion from all other sources. Damage over time cannot be converted.
Skill Gem /3
ShankgonneSkill
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
AtzirisContempt
Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.
ShieldNightfall1
Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
Support Gem /1
Hayoxi
Supports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
Item /1
1HMace01
Runemastered Torment Club
Cold Damage: 44-209
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 65, 114 Str
100% of Lightning Damage Converted to Cold Damage
local weapon implicit hidden % base damage is cold [100]
Unique /8
PaintersServant
Requires: Level 1
Gain (510)% of Elemental Damage as Extra Cold Damage
Gain (510)% of Elemental Damage as Extra Fire Damage
Gain (510)% of Elemental Damage as Extra Lightning Damage
OriginalSin
Requires: Level 20
+(713)% to Chaos Resistance
+(1723)% to Chaos Resistance
100% of Elemental Damage Converted to Chaos Damage
Kaltenhalt
Requires: Level 22, 33 Dex
Grants Skill: Parry
(80120)% increased Evasion Rating
Modifiers to Stun Buildup apply to Freeze Buildup instead for Parry
100% of Parry Physical Damage Converted to Cold Damage
25 to 35 Cold Thorns damage
CallOfTheBrotherhood
Requires: Level 32
+(2030)% to Lightning Resistance
+(1020) to Intelligence
(2535)% increased Mana Regeneration Rate
(2030)% increased Freeze Buildup
100% of Lightning Damage Converted to Cold Damage
SunConstrictor
Requires: Level 33, 24 Str, 24 Int
+20 to maximum Energy Shield
+(1020) to Intelligence
+(515)% to Fire Resistance
+(515)% to Cold Resistance
100% of Fire Damage Converted to Cold Damage
WhisperOfTheBrotherhood
Requires: Level 32
+(2030)% to Cold Resistance
(510)% increased Skill Speed
+(1020) to Dexterity
(2535)% increased Mana Regeneration Rate
100% of Cold Damage Converted to Lightning Damage
VoltaxicRift
Requires: Level 79, 163 Dex
local weapon implicit hidden added maximum chaos damage [64]
local weapon implicit hidden added minimum chaos damage [28]
Adds 1 to (300500) Lightning Damage
(1015)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Chaos Damage from Hits also Contributes to Shock Chance
ValakosVice
Requires: Level 45, 32 Str, 32 Dex
(50100)% increased Armour and Evasion
(510)% increased Attack Speed
+(2030) to Strength
+(2030) to Dexterity
+(3050)% to Lightning Resistance
100% of Fire damage Converted to Lightning damage
Passive /1
75% of Damage Converted to Fire Damage
Deal no Non-Fire Damage
Timeless Jewel Passive /3
15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion
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