IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Talismans Unique /4
AmorMandragora
Adds (16—20) to (23—27) Physical Damage
+(8—15) to Intelligence
(10—15)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent
HandOfTheClan
Grants Skill: Level 5 Cackling Companions
Minions deal (30—50)% increased Damage
(70—100)% increased Physical Damage
5% increased Movement Speed
+(8—15) to Strength
+(8—15) to Intelligence
(5—8)% increased Damage per Minion
TheSkinThief
(90—120)% increased Physical Damage
(7—13)% increased Attack Speed
+(7—13) to all Attributes
(30—40)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
VesselOfWrath
Grants Skill: Level 17 Molten Crash
(50—80)% increased Flammability Magnitude
local weapon implicit hidden % base damage is fire [30]
Adds (503—589) to (647—713) Fire Damage
(15—20)% reduced Attack Speed
+(30—40) to Strength
Bear Skills Convert 80% of Physical Damage to Fire Damage
Skills which require Glory generate (2—5) Glory every 2 seconds
Enemies in your Presence have Exposure
exposure art variation [1]
Talismans Item /25
Talismans
Talismans are Two-Handed Melee weapons that require Strength and Intelligence to equip.

Talismans allow you to use Shapeshifting Skills associated with the Talisman's current form, and grants a basic Attack for that form. You can change the Talisman's form at any time.

While you have a Talisman in your active weapon set you will Shapeshift into its associated form. As a result, Skills that cannot be used in a Shapeshift form cannot be used with Talismans. Triggered Skills and Persistent Skills will continue to function.
ChangelingTalisman
Changeling Talisman
Physical Damage: 9-15
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
NettleTalisman
Nettle Talisman
Physical Damage: 12-20
Critical Hit Chance: 11%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 5, 9 Str, 8 Int
CinderbarkTalisman
Cinderbark Talisman
Physical Damage: 12.6-25.2
Fire Damage: 5.4-10.8
Critical Hit Chance: 8%
Attacks per Second: 1.2
Weapon Range: 1.2
Requires: Level 10, 15 Str, 11 Int
(50—80)% increased Flammability Magnitude
local weapon implicit hidden % base damage is fire [30]
FamilialTalisman
Familial Talisman
Physical Damage: 20-34
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 16, 21 Str, 16 Int
Minions deal (30—50)% increased Damage
FrenziedTalisman
Frenzied Talisman
Physical Damage: 23-38
Critical Hit Chance: 8%
Attacks per Second: 1.4
Weapon Range: 1.2
Requires: Level 22, 28 Str, 20 Int
PrimalTalisman
Primal Talisman
Physical Damage: 31-46
Critical Hit Chance: 9%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 28, 34 Str, 25 Int
+(10—15)% to Block chance
RabidTalisman
Rabid Talisman
Physical Damage: 31-58
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 34, 40 Str, 29 Int
+(8—12) to Maximum Rage
ViciousTalisman
Vicious Talisman
Physical Damage: 43-71
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 40, 47 Str, 34 Int
VoltfangTalisman
Voltfang Talisman
Physical Damage: 16.1-91
Lightning Damage: 6.9-39
Critical Hit Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 46, 53 Str, 38 Int
(15—25)% increased Magnitude of Shock you inflict
local weapon implicit hidden % base damage is lightning [30]
LumberingTalisman
Lumbering Talisman
Physical Damage: 71-107
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.2
Requires: Level 52, 60 Str, 43 Int
RoaringTalisman
Roaring Talisman
Physical Damage: 57-96
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 58, 66 Str, 47 Int
+(8—12) to Maximum Rage
WingbeatTalisman
Wingbeat Talisman
Physical Damage: 45-83
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.2
Requires: Level 65, 74 Str, 52 Int
CondemnedTalisman
Condemned Talisman
Physical Damage: 68-113
Critical Hit Chance: 9%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 65, 74 Str, 52 Int
(10—20)% increased Effect of your Mark Skills
PrimalTalisman
Howling Talisman
Physical Damage: 52-78
Critical Hit Chance: 9%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 55, 63 Str, 45 Int
+(10—15)% to Block chance
RabidTalisman
Fury Talisman
Physical Damage: 49-91
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 59, 67 Str, 48 Int
+(8—12) to Maximum Rage
ViciousTalisman
Cruel Talisman
Physical Damage: 62-103
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 63, 72 Str, 51 Int
NettleTalisman
Spiny Talisman
Physical Damage: 60-99
Critical Hit Chance: 11%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 67, 86 Str, 65 Int
CinderbarkTalisman
Ashbark Talisman
Physical Damage: 50.4-105
Fire Damage: 21.6-45
Critical Hit Chance: 8%
Attacks per Second: 1.2
Weapon Range: 1.2
Requires: Level 72, 94 Str, 67 Int
(50—80)% increased Flammability Magnitude
local weapon implicit hidden % base damage is fire [30]
FamilialTalisman
Fang Talisman
Physical Damage: 70-116
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 77, 89 Str, 68 Int
Minions deal (30—50)% increased Damage
FrenziedTalisman
Fungal Talisman
Physical Damage: 59-98
Critical Hit Chance: 8%
Attacks per Second: 1.4
Weapon Range: 1.2
Requires: Level 78, 96 Str, 70 Int
PrimalTalisman
Alpha Talisman
Physical Damage: 63-94
Critical Hit Chance: 9%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 75, 98 Str, 72 Int
+(10—15)% to Block chance
RabidTalisman
Maji Talisman
Physical Damage: 61-114
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 79, 100 Str, 67 Int
+(8—12) to Maximum Rage
ViciousTalisman
Wildwood Talisman
Physical Damage: 67-112
Critical Hit Chance: 8%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 70, 98 Str, 72 Int
VoltfangTalisman
Thunder Talisman
Physical Damage: 23.1-130.9
Lightning Damage: 9.9-56.1
Critical Hit Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 77, 102 Str, 72 Int
(15—25)% increased Magnitude of Shock you inflict
local weapon implicit hidden % base damage is lightning [30]
LumberingTalisman
Jade Talisman
Physical Damage: 101-151
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.2
Requires: Level 78, 109 Str, 65 Int
Ulaman
Amanamu
Kurgal
Gem
Caster
Fire
Cold
Lightning
Chaos
Physical
Life
Defences
Elemental
Attack
Minion
Aura
Mana
Speed
Critical
Damage
Resistance
Attribute
Ailment
Curse
Charm
Crafting Project
Item Level:
P S
Vaal Orb Corrupted Enchantment /9
111#% reduced Attribute Requirements
111Damage Physical Attack#% increased Physical Damage
111Damage Elemental Fire AttackAdds # to # Fire Damage
111Damage Elemental Cold AttackAdds # to # Cold Damage
111Damage Elemental Lightning AttackAdds # to # Lightning Damage
111Damage Chaos AttackAdds # to # Chaos damage
111Attack Speed#% increased Attack Speed
111Damage Attack Critical+#% to Critical Damage Bonus
111Damage Elemental Attack#% increased Elemental Damage with Attacks
91Total
Talisman Gem/29
Attack Melee Strike Slam Warcry Nova Channelling Physical Fire Cold Lightning Chaos Projectile Minion Totem Herald Travel Mark Buff Persistent AoE Duration Trigger Conditional Payoff Staged Companion Shapeshift Bear Werewolf Wyvern Detonator Wind Meta Sustained Invocation
Name
SmithOfKitavaCreateWeaponSkillIconManifest Weapon (1)
HeraldOfIceSkillHerald of Ice (1)
MonkVoidIllusionVoid Illusion (1)
DruidBearSlamFurious Slam (1)
DruidLunarAssaultLunar Assault (1)
DruidRollingMagmaRolling Magma (3)
DruidWingBlastWing Blast (3)
DruidWolfLeapAttackPounce (3)
HeraldOfBloodSkillHerald of Blood (4)
HeraldOfIceSkillHerald of Ice (4)
DruidFuryoftheMountainFury of the Mountain (5)
DruidTundraHunterArctic Howl (5)
DruidDevourShockDevour (5)
DruidBearWarcryFerocious Roar (7)
DruidCrossSlashCross Slash (7)
DruidElectricSpittleOil Barrage (9)
DruidBearRampageRampage (11)
DruidWalkingCalamityWalking Calamity (13)
DruidLunarBlessingLunar Blessing (13)
DruidFlameBreathFlame Breath (13)
DruidFeralInvocationFeral Invocation (14)
Talisman Ref /3
Talismans
Talismans are Two-Handed Melee weapons that require Strength and Intelligence to equip.

Talismans allow you to use Shapeshifting Skills associated with the Talisman's current form, and grants a basic Attack for that form. You can change the Talisman's form at any time.

While you have a Talisman in your active weapon set you will Shapeshift into its associated form. As a result, Skills that cannot be used in a Shapeshift form cannot be used with Talismans. Triggered Skills and Persistent Skills will continue to function.
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Lord of the Wilds
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Martial Weapons
Martial Weapons can be used to Attack. Axes, Bows, Claws, Crossbows, Daggers, Flails, Maces, Quarterstaves, Spears, Swords, and Talismans are Martial Weapons.
Melee Skills /1
Main HandOff HandMelee Skills
TalismansUnarmedPunch
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