淬炼武器
淬炼武器
燃尽
可在技能面板中管理技能。
Temper Weapon
来自 /1
Level Effect /40
| 等级 | 需求等级 | 魔力 | Base Damage |
|---|---|---|---|
| 1 | 0 | 3 | 100%, 100%, 100% |
| 2 | 3 | 3 | 100%, 100%, 110% |
| 3 | 6 | 4 | 100%, 100%, 121% |
| 4 | 10 | 4 | 100%, 100%, 132% |
| 5 | 14 | 5 | 100%, 100%, 143% |
| 6 | 18 | 6 | 100%, 100%, 154% |
| 7 | 22 | 6 | 100%, 100%, 166% |
| 8 | 26 | 7 | 100%, 100%, 177% |
| 9 | 31 | 8 | 100%, 100%, 187% |
| 10 | 36 | 8 | 100%, 100%, 198% |
| 11 | 41 | 9 | 100%, 100%, 209% |
| 12 | 46 | 10 | 100%, 100%, 222% |
| 13 | 52 | 11 | 100%, 100%, 235% |
| 14 | 58 | 12 | 100%, 100%, 249% |
| 15 | 64 | 13 | 100%, 100%, 265% |
| 16 | 66 | 14 | 100%, 100%, 281% |
| 17 | 72 | 16 | 100%, 100%, 299% |
| 18 | 78 | 17 | 100%, 100%, 319% |
| 19 | 84 | 18 | 100%, 100%, 340% |
| 20 | 90 | 20 | 100%, 100%, 362% |
| 21 | 21 | 100%, 100%, 386% | |
| 22 | 23 | 100%, 100%, 412% | |
| 23 | 25 | 100%, 100%, 440% | |
| 24 | 26 | 100%, 100%, 469% | |
| 25 | 28 | 100%, 100%, 500% | |
| 26 | 31 | 100%, 100%, 533% | |
| 27 | 33 | 100%, 100%, 569% | |
| 28 | 35 | 100%, 100%, 607% | |
| 29 | 38 | 100%, 100%, 647% | |
| 30 | 40 | 100%, 100%, 690% | |
| 31 | 43 | 100%, 100%, 736% | |
| 32 | 46 | 100%, 100%, 785% | |
| 33 | 49 | 100%, 100%, 838% | |
| 34 | 52 | 100%, 100%, 893% | |
| 35 | 56 | 100%, 100%, 953% | |
| 36 | 60 | 100%, 100%, 1016% | |
| 37 | 63 | 100%, 100%, 1084% | |
| 38 | 68 | 100%, 100%, 1156% | |
| 39 | 72 | 100%, 100%, 1233% | |
| 40 | 77 | 100%, 100%, 1316% |
Attribute /7
淬炼武器
淬炼武器
淬炼武器
被辅助技能没有消耗
base deal no damage [1]
channel skill end animation duration override ms [83]
品质额外效果:
技能速度加快 (0—20)%
燃尽
攻击伤害: (100—362)% 基础
爆炸,造成范围火焰伤害。
无法被闪避
爆炸范围为 3 米
base skill show average damage instead of dps [1]
imbue weapon combust trigger chance % [100]
is area damage [1]
可在技能面板中管理技能。
Temper Weapon
Supported By /13
助力之风 I
辅助有冷却时间的技能,使其具有额外的冷却时间使用次数。
无法辅助瞬发技能或触发技能。不能调整召唤生物技能。
助力之风 II
辅助有冷却时间的技能,使其具有额外的冷却时间使用次数。
无法辅助瞬发技能或触发技能。不能调整召唤生物技能。
助力之风 III
辅助有冷却时间的技能,使其具有额外的冷却时间使用次数,并在使用时恢复生命。
无法辅助瞬发技能或触发技能,不能调整召唤生物技能。
Atziri's Impatience
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
Deadly Resolve
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve, which Triggers a deadly slash towards an enemy that Hits you, dealing more damage based on your Armour.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.