Atlas Tree Modifiers /121
Areas with Map Bosses contain an additional Azmeri Spirit
Arbiter has 20% chance to drop an additional Unique item
Arbiter drops an additional Corrupted Rare Precusor Tablet
Arbiter has 10% chance to drop a valuable Socket Currency
Arbiter has 10% chance to drop a valuable Gem
Areas with Map Bosses contain an additional Essence
Non-Irradiated Areas with Map Bosses have +1 Level
Areas with Map Bosses contain an additional Shrine
Areas with Map Bosses contain an additional Strongbox
25% increased Rarity of Items dropped by the Arbiter
Arbiter drops 3 additional tier 15 Waystones
15% increased Quantity of Items dropped by Map Bosses
25% increased Rarity of Items dropped by Map Bosses
Map Bosses grant 50% increased Experience
Skills from Ritual Altars in your Maps deal 25% increased Damage
Deferring Favours at Ritual Altars in your Maps costs 50% reduced Tribute
Favours Deferred at Ritual Altars in your Maps reappear 50% sooner
Ritual Altars in your Maps spawn a Wildwood Wisp
Ritual Altars in your Maps spawn Monsters 25% faster
Ritual Altars in your Maps allow rerolling Favours an additional time
Rerolling Favours at Ritual Altars in your Maps costs 25% reduced Tribute
map ritual additional daemon [1]
Your Maps with Ritual Altars always have four Ritual Altars
Rituals in your Maps contain 2 additional packs of Wildwood Monsters
Quantity: 8
Delirium Fog in your Maps dissipates 30% slower
Delirium Fog in your Maps has doubled difficulty scaling with distance from the Mirror
50% increased Stack size of Simulacrum Splinters found from non-Unique Monsters in your Maps
35% increased Effect of Remnants in your Maps
Number of Explosives is one
150% increased Explosive Radius in your Maps
100% increased Explosive Placement Range in your Maps
150% increased Explosive Radius in your Maps
100% increased Explosive Placement Range in your Maps
50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps
50% increased quantity of Artifacts dropped by Monsters in your Maps
Expedition Detonation Chains in your Maps travel 50% faster
Expedition Chests in your Maps despawn after 5 seconds
Expedition encounters in your Maps contain 3 additional Chest Markers
Expedition Logbooks found in your Maps always have 3 Implicit Modifiers
Your Maps contain 30% increased number of Runic Monster Markers
Remnants in your Maps have an additional Prefix Modifier
Remnants in your Maps have an additional Suffix Modifier
Players take 20% increased Damage from Breach Monsters in your Maps
Breaches in your Maps have 25% increased Monster density
Breaches in your Maps open and close 30% slower
Clasped Hands in your Maps have 60% chance to drop double Breach Splinters
Clasped Hands in your Maps inflict Waking Nightmare on you when opened
Quantity: 8
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps
Waystones have 25% more effect of Prefix Modifiers or 25% more effect of Suffix Modifiers when opening Maps
20% chance for items on Rogue Exiles in your Maps to have maximum Sockets
25% chance for Shrines in your Maps to have an additional Effect
Strongboxes in your Maps have 15% chance to be openable twice
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
Your Maps have 100% increased chance to contain Azmeri Spirits
3% increased effect of Explicit Modifiers on your Waystones for each Precursor Tower affecting Map area
20% chance for double Effect of Precursor Tablets on your Maps
30% increased Quantity of Precursor Tablets found in your Maps
Your Maps have 50% increased chance to contain Rogue Exiles
Your Maps have 100% increased chance to contain Essences
Swamp and Water Biome Maps have 40% increased chance to drop Basic Currency
Mountain Biome Maps have 40% increased chance to drop Gold
Forest Biome Maps have 40% increased chance to drop Jewels
Desert Biome Maps have 40% increased chance to drop Baryas and Inscribed Ultimatums
Grass Biome Maps have 40% increased chance to drop Socket Currency
10% increased Quantity of Waystones found in your Maps
2% increased effect of Explicit Modifiers on your Waystones for each Explicit Modifier
Waystones found have 20% chance to be a tier higher
Your Maps have 100% increased chance to contain Strongboxes
25% increased Magic Monsters in your Maps
1 Rare Monster in your Maps is Duplicated
20% increased Magic Pack Size in your Maps
15% increased Rare Monsters in your Maps
Quantity: 2
Your Maps have 20% increased chance to contain Shrines
Your Maps have 20% increased chance to contain Strongboxes
Rogue Exiles in your Maps cannot have equipped Unique Weapons
Rogue Exiles in your Maps cannot have equipped Unique Jewellery
Rogue Exiles in your Maps cannot have equipped Unique Armour
Mastery: Bestiary
100% increased chance for Azmeri Spirits in your Maps to be Vivid Spirits
100% increased chance for Azmeri Spirits in your Maps to be Wild Spirits
100% increased chance for Azmeri Spirits in your Maps to be Primal Spirits
100% increased chance for Essences found in your Maps to add Speed modifiers
100% increased effect of Greed Shrines in your Maps
100% increased effect of Enlightening Shrines in your Maps
100% increased effect of Seeking Shrines in your Maps
Your Maps have 20% increased chance to contain Essences
Your Maps have 20% increased chance to contain Azmeri Spirits
10% increased Magic Monsters in your Maps
5% increased Rare Monsters in your Maps
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Atlas Passive
"Atlas Passive Points" are rewarded by completing a specified quest. There are currently 7 Atlas Passive regions.
"Core" passive tree: (40 points)
- Complete a Nexus of Corruption to earn points in this tree.
- Additional points are earned for completing Nexus' of Corruption at higher Waystone Tiers.
- 10 Additional points are also earned for completing different Unique Maps.
- You must be the Map Owner to earn points.
"Map Boss" passive tree: (10 points)
- 2: Difficuly 0 + Boss + T15
- 4: Difficuly 1 + Boss + T15 + Irradiated(+1)
- 6: Difficuly 2 + Boss + T16 + Irradiated(+1) + Corruption(+0)
- 8: Difficuly 3 + Boss + T16 + Irradiated(+1) + Cleansed(+1)
- 10+ Defeat The Arbiter of Ash grants 2 points
Use Vaal Orb on T15 may become T16
"Breach" passive tree: (8 points)
- Put Breachstone into Realm Gate and defeat Xesht, We That Are One grants 2 points
- Allocate Twisted Domain Difficulty +1/+2/+3 grants 4/6/8 points
"Ritual" passive tree: (8 points)
- Put An Audience with the King into Realm Gate and defeat The King in the Mists grants 2 points
- Allocate Crux of Nothingness Difficulty +1/+2/+3 grants 4/6/8 points
"Delirium" passive tree: (8 points)
- Put Simulacrum into Realm Gate and defeat Kosis, The Revelation grants 2 points
- Allocate Simulacrum Difficulty +1/+2/+3 grants 4/6/8 points
"Expedition" passive tree: (8 points)
- Give Expedition Logbook to Dannig and defeat Olroth, Origin of the Fall grants 2 points
- Allocate Logbook Difficulty +1/+2/+3 grants 4/6/8 points
"Pinnacle Boss" passive tree: (8 points)
- defeat The Arbiter of Ash grants 2 points
- Allocate Arbiter Difficulty +1/+2/+3 grants 4/6/8 points
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.