Attrition
Tier: 14
Level: (1–20)
Reservation: 60 Spirit
Requires: Level (1–90), (1–109) Str, (1–109) Dex
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (-5–0) seconds
Skills can be managed in the Skills Panel.
Support Gems /2
Tier | Gems |
---|---|
1 | |
3 |
From /1
Uncut Spirit Gem Tier 14
Level Effect /40
Implicit |
---|
Reservation: 60 |
Level | Requires Level | Str | Dex | Base Damage | You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 40 seconds |
---|---|---|---|---|---|
1 | 0 | 1 | 1 | 100%, 100% | 40 |
2 | 3 | 1 | 1 | 100%, 100% | 40 |
3 | 6 | 10 | 10 | 100%, 100% | 39 |
4 | 10 | 15 | 15 | 100%, 100% | 39 |
5 | 14 | 20 | 20 | 100%, 100% | 38 |
6 | 18 | 25 | 25 | 100%, 100% | 38 |
7 | 22 | 30 | 30 | 100%, 100% | 37 |
8 | 26 | 34 | 34 | 100%, 100% | 37 |
9 | 31 | 40 | 40 | 100%, 100% | 36 |
10 | 36 | 46 | 46 | 100%, 100% | 36 |
11 | 41 | 52 | 52 | 100%, 100% | 35 |
12 | 46 | 59 | 59 | 100%, 100% | 35 |
13 | 52 | 66 | 66 | 100%, 100% | 34 |
14 | 58 | 73 | 73 | 100%, 100% | 34 |
15 | 64 | 80 | 80 | 100%, 100% | 33 |
16 | 66 | 83 | 83 | 100%, 100% | 33 |
17 | 72 | 90 | 90 | 100%, 100% | 32 |
18 | 78 | 97 | 97 | 100%, 100% | 32 |
19 | 84 | 104 | 104 | 100%, 100% | 31 |
20 | 90 | 109 | 109 | 100%, 100% | 31 |
21 | 100%, 100% | 30 | |||
22 | 100%, 100% | 30 | |||
23 | 100%, 100% | 29 | |||
24 | 100%, 100% | 29 | |||
25 | 100%, 100% | 28 | |||
26 | 100%, 100% | 28 | |||
27 | 100%, 100% | 27 | |||
28 | 100%, 100% | 27 | |||
29 | 100%, 100% | 26 | |||
30 | 100%, 100% | 26 | |||
31 | 100%, 100% | 25 | |||
32 | 100%, 100% | 25 | |||
33 | 100%, 100% | 24 | |||
34 | 100%, 100% | 24 | |||
35 | 100%, 100% | 23 | |||
36 | 100%, 100% | 23 | |||
37 | 100%, 100% | 22 | |||
38 | 100%, 100% | 22 | |||
39 | 100%, 100% | 21 | |||
40 | 100%, 100% | 21 |
Attribute /7
Attrition
Key | Value |
---|---|
Acronym | Hit, Rarity, Presence |
BaseType | Attrition |
Class | Skill Gems |
TargetTypes | Any |
Type | OngoingSkill, HasReservation, Buff, Persistent |
ItemType | Metadata/Items/Gem/SkillGemAttrition |
ActiveSkillsCode | attrition |
Attrition
Tier: 14
Level: (1–20)
Reservation: 60 Spirit
Requires: Level (1–90), (1–109) Str, (1–109) Dex
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%
base deal no damage [1]
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (-5–0) seconds
Skills can be managed in the Skills Panel.
Supported By /5
Precision
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Clarity
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Vitality
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Attrition
hit_damage_+%_final_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max_from_attrition
max_seconds_in_presence_counted_for_attrition
culling_strike_vs_enemies_attrition_seconds_in_presence_threshold
Attribute /5
attrition_reservation
Key | Value |
---|---|
IsInvisible | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | hit damage +% final vs rare or unique enemy per second ever in presence up to max from attrition |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | max seconds in presence counted for attrition |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | culling strike vs enemies attrition seconds in presence threshold |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.