Freezing Mark
Tier: 7
Level: (1–20)
Cost: (23–102) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (1–109) Dex, (1–109) Int
Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause (25–35)% more Freeze buildup

Additional Effects From Quality:
Hits against Marked enemy cause (0–20)% more Freeze buildup
Nova
Cast Time: 1.00 sec
Attack Damage: (130–531)% of base
(6–141) to (9–212) base Cold Damage
+12% to Critical Hit Chance
100% more Freeze Buildup
Nova radius is 2.6 metres
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Int
      Dex
      Cost
      Base Damage
      Hits against Marked enemy cause 25% more Freeze buildup
      6 to 9 base Cold Damage
      101123100%, 100%, 130%256, 9
      231125100%, 100%, 143%268, 12
      36101027100%, 100%, 158%2610, 16
      410151529100%, 100%, 173%2713, 20
      514202032100%, 100%, 189%2717, 25
      618252534100%, 100%, 204%2820, 30
      722303037100%, 100%, 221%2824, 36
      826343440100%, 100%, 236%2929, 43
      931404043100%, 100%, 251%2934, 50
      1036464647100%, 100%, 267%3039, 59
      1141525251100%, 100%, 284%3045, 68
      1246595955100%, 100%, 303%3152, 78
      1352666659100%, 100%, 324%3159, 89
      1458737364100%, 100%, 346%3268, 101
      1564808069100%, 100%, 370%3277, 115
      1666838375100%, 100%, 397%3387, 131
      1772909081100%, 100%, 426%3399, 148
      1878979787100%, 100%, 458%34111, 167
      198410410494100%, 100%, 493%34125, 188
      2090109109102100%, 100%, 531%35141, 212
      21110100%, 100%, 572%35159, 238
      22119100%, 100%, 616%36178, 267
      23128100%, 100%, 664%36200, 300
      24139100%, 100%, 715%37224, 337
      25150100%, 100%, 770%37252, 377
      26162100%, 100%, 830%38282, 423
      27175100%, 100%, 894%38316, 474
      28189100%, 100%, 963%39354, 531
      29204100%, 100%, 1037%39397, 595
      30220100%, 100%, 1117%40445, 667
      31238100%, 100%, 1204%40498, 748
      32257100%, 100%, 1297%41559, 838
      33278100%, 100%, 1397%41627, 940
      34300100%, 100%, 1505%42703, 1054
      35324100%, 100%, 1621%42789, 1183
      36350100%, 100%, 1747%43886, 1329
      37378100%, 100%, 1882%43995, 1493
      38408100%, 100%, 2027%441119, 1678
      39441100%, 100%, 2184%441258, 1888
      40477100%, 100%, 2353%451416, 2125
      Attribute /8

      Freezing Mark

      Key
      Value
      AcronymHit, Mark, Freeze, Hits, Limit
      BaseType Freezing Mark
      Class Skill Gems
      TargetTypesGround,
      TypeSpell, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, Duration, Nonpathing, Mark, Cold, Limit
      BuffIcon
      ItemTypeMetadata/Items/Gem/SkillGemFreezingMark
      ActiveSkillsCodefreezing_mark
      Freezing Mark
      Tier: 7
      Level: (1–20)
      Cost: (23–102) Mana
      Cast Time: 0.50 sec
      Requires: Level (1–90), (1–109) Dex, (1–109) Int
      Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
      Mark
      Limit 1 Marked target
      Mark duration is 8 seconds
      Hits against Marked enemy cause (25–35)% more Freeze buildup
      base deal no damage [1]
      can perform skill while moving [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]

      Additional Effects From Quality:
      Hits against Marked enemy cause (0–20)% more Freeze buildup
      Nova
      Cast Time: 1.00 sec
      Attack Damage: (130–531)% of base
      (6–141) to (9–212) base Cold Damage
      +12% to Critical Hit Chance
      100% more Freeze Buildup
      Nova radius is 2.6 metres
      display statset hide usage stats [1]
      has main hand weapon stats [1]
      main hand base weapon type [24]
      triggered by freezing mark [1]
      Skills can be managed in the Skills Panel.
      Supported By /12
    • Active Type: Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, Duration, Nonpathing, Mark, Cold, Limit
    • Arcane Tempo
      Supports Spells, causing them to cast faster.
      Arcane Surge
      Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
      Unleash
      Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
      Fast Forward
      Supports any skill that has a duration, making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Overabundance
      Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
      Mobility
      Supports skills that can be used while moving, allowing you to move faster while using them.
      Demolisher
      Supports any skill, causing Armour Break it inflicts to be stronger.
      Cold Mastery
      Supports Cold skills, granting them an additional level.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Strip Away
      Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
      Considered Casting
      Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
      Freezing Mark
      hit_damage_freeze_multiplier_+%_final_on_self_from_freezing_mark
      Attribute /4

      freezing_mark

      Key
      Value
      IsSkillBuff1
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID14
      Codehit damage freeze multiplier +% final on self from freezing mark
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsPercentage
      Edit

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