電鍊箭矢
投射物
射線
震波
可以在技能面板管理技能。
Shockchain Arrow


Version 0.1.0
Shockchain Arrow
Tier: 11
Level: (1–20)
Cost: (10–90) Mana
Attack Speed: 70% of base
Attack Damage: (40–125)% of base
需求: Level (1–90), (1–205) Dex
Fires a Lightning-infused arrow that homes in on Shocked enemies. Hitting a Shocked enemy will Consume the Shock to charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets, prioritising ones which are Shocked. If the beam hits a Shocked target, it will release another damaging shockwave and can continue to Chain.
Projectile
Supported Skills Cannot inflict Shock
Converts 20% of Physical Damage to Lightning Damage
Cannot Chain
Arrows always Pierce while flying towards a Shocked enemy
來自品質的額外效果:
(0–20)% more Lightning Damage
Beam
Attack Damage: (40–125)%
Supported Skills Cannot inflict Shock
Converts 100% of Physical Damage to Lightning Damage
Chains up to 10 times
Shockwave
Attack Damage: (120–374)%
Supported Skills Cannot inflict Shock
Converts 100% of Physical Damage to Lightning Damage
Shockwave radius is 2.5 metres
Skills can be managed in the Skills Panel.


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Level Effect /40
等級 | 需要等級 | 敏捷 | 消耗 | Base Damage |
---|---|---|---|---|
1 | 0 | 1 | 10 | 100%, 70%, 70%, 140% |
2 | 3 | 9 | 11 | 100%, 77%, 77%, 154% |
3 | 6 | 16 | 12 | 100%, 85%, 85%, 171% |
4 | 10 | 25 | 14 | 100%, 92%, 92%, 187% |
5 | 14 | 34 | 15 | 100%, 100%, 100%, 203% |
6 | 18 | 43 | 17 | 100%, 107%, 107%, 220% |
7 | 22 | 52 | 19 | 100%, 115%, 115%, 238% |
8 | 26 | 61 | 21 | 100%, 122%, 122%, 254% |
9 | 31 | 72 | 23 | 100%, 128%, 128%, 270% |
10 | 36 | 83 | 26 | 100%, 134%, 134%, 287% |
11 | 41 | 95 | 29 | 100%, 141%, 141%, 306% |
12 | 46 | 106 | 32 | 100%, 148%, 148%, 326% |
13 | 52 | 119 | 35 | 100%, 155%, 155%, 349% |
14 | 58 | 133 | 39 | 100%, 163%, 163%, 373% |
15 | 64 | 146 | 43 | 100%, 171%, 171%, 399% |
16 | 66 | 151 | 48 | 100%, 180%, 180%, 428% |
17 | 72 | 164 | 53 | 100%, 189%, 189%, 459% |
18 | 78 | 178 | 59 | 100%, 198%, 198%, 493% |
19 | 84 | 191 | 66 | 100%, 208%, 208%, 531% |
20 | 90 | 205 | 73 | 100%, 218%, 218%, 572% |
21 | 81 | 100%, 229%, 229%, 616% | ||
22 | 90 | 100%, 241%, 241%, 663% | ||
23 | 99 | 100%, 253%, 253%, 715% | ||
24 | 110 | 100%, 265%, 265%, 770% | ||
25 | 122 | 100%, 279%, 279%, 829% | ||
26 | 136 | 100%, 293%, 293%, 893% | ||
27 | 150 | 100%, 307%, 307%, 963% | ||
28 | 167 | 100%, 323%, 323%, 1037% | ||
29 | 185 | 100%, 339%, 339%, 1117% | ||
30 | 205 | 100%, 356%, 356%, 1203% | ||
31 | 227 | 100%, 373%, 373%, 1296% | ||
32 | 251 | 100%, 392%, 392%, 1397% | ||
33 | 279 | 100%, 412%, 412%, 1505% | ||
34 | 309 | 100%, 432%, 432%, 1621% | ||
35 | 342 | 100%, 454%, 454%, 1746% | ||
36 | 379 | 100%, 477%, 477%, 1881% | ||
37 | 420 | 100%, 500%, 500%, 2027% | ||
38 | 466 | 100%, 525%, 525%, 2183% | ||
39 | 516 | 100%, 552%, 552%, 2352% | ||
40 | 572 | 100%, 579%, 579%, 2534% |
屬性 /7
電鍊箭矢
電鍊箭矢
投射物
被輔助的技能無法造成感電
無法連鎖
always pierce non shocked enemies if targeting shocked enemy [1]
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]
來自品質的額外效果:
閃電傷害增加 (0–20)%
射線
攻擊傷害: (70–218)%
被輔助的技能無法造成感電
連鎖最多 10 次
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]
震波
攻擊傷害: (140–572)%
被輔助的技能無法造成感電
震波範圍為 2.5 公尺
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]
可以在技能面板管理技能。
Shockchain Arrow


商城物品 /1
電鍊箭矢.法里登
將你的電鍊箭矢替換成法里登特效
Supported By /144
增幅效果
輔助任何有範圍效果的技能,使其範圍擴大。
集中效應
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
氣勢
輔助任何由你自己使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
沙漏
輔助任何你自己使用的傷害技能,使其造成的傷害大幅提升,但冷卻時間延長。無法輔助已具有冷卻時間的技能。
機動性
輔助移動時可使用的技能,讓你在使用時移動得更快。
極速苦痛
輔助任何造成傷害的技能,使其造成更多持續傷害,但縮短其持續時間。
廣闊區域
輔助所有你自己使用的技能,使它的效果範圍大幅增加,但是冷卻時間延長。
審慎
輔助可在移動期間使用的技能,使你在使用時移動較慢,但賦予更多傷害作為交換。
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.