Aftershock
Tier: 2
Level: 1
Requires: Level 1
Support Requirements: +5 Str
Supports Slams you use yourself, giving them a chance to create an Aftershock.
Supported skills have 25% chance to cause an Aftershock
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Skill Gems /1
TierGems
1Rolling Slam
From /1
Level Effect /1
Implicit
Cost Multiplier: 100%
LevelRequires LevelStr
106
Attribute /4

Aftershock

KeyValue
AcronymAftershock
BaseType Aftershock
Class Support Gems
ItemTypeMetadata/Items/Gems/SupportGemAftershock
Aftershock
Tier: 2
Level: 1
Requires: Level 1
Support Requirements: +5 Str
Supports Slams you use yourself, giving them a chance to create an Aftershock.
Supported skills have 25% chance to cause an Aftershock
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Supported Gem /11
  • Allow Type: Slam
  • Excluded Type: SummonsTotem, UsedByTotem, Trapped, RemoteMined, Vaal
  • Leap Slam
    Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
    Falling Thunder
    Infuses your Quarterstaff with electrical energies, then Slams the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
    Earthquake
    Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
    Sunder
    Slams the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
    Earthshatter
    Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
    Volcanic Fissure
    Slam the ground, creating a winding fissure that deals damage as it travels and remains for a duration. Using a different Slam on a fissure will cause an Aftershock, which spreads to all connected fissures.
    Rolling Slam
    Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.
    Supercharged Slam
    Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
    Hammer of the Gods
    Entreats the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
    Stampede
    Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
    Vaulting Impact
    Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.
    Skill Gem Quality /3
    ItemStats
    Supercharged SlamMaximum (0–2) Stages
    Channelling ends 1 second after reaching maximum Stages
    Releases 1 Aftershock per Stage
    Stampede(0–30)% chance to cause an Aftershock
    Vaulting Impact(0–20)% chance to cause an Aftershock
    Support Gem /1
    Unique /1
    Causes (30–50)% increased Stun Buildup
    (60–80)% increased Physical Damage
    +(10–15) to Strength
    Gain (10–20) Life per Enemy Killed
    Slam Skills you use yourself cause Aftershocks
    Passive /2
    10% chance to Aftershock for Slam Skills you use with Maces
    10% chance to Aftershock for Strike Skills you use with Maces
    40% increased Aftershock Area of Effect
    Ascendancy Passive /1
    Ascendancy: Titan
    Character: Warrior
    20% chance for Slam Skills you use yourself to cause Aftershocks
    Edit

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