Skill Gem /5
[DNT-UNUSED] Throw Spirally
Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
Skill Gem Quality /1
Pins Enemies as though dealing +(0—50)% more Damage
Support Gem /14
Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
Supports Projectile skills, making their Projectiles Pierce an enemy.
Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.
Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1UniqueInflict 1 Grasping Vine on Hit
Misc mods /3
NameLevelDomainPre/SufDescriptionWeight
of Pinning1JewelSuffix(10—20)% increased Pin Buildupdexjewel 1
default 0
of Pinning1JewelSuffixNotable Passive Skills in Radius also grant (5—10)% increased Pin Buildupdex_radius_jewel 1
default 0
of Grasping1AbyssSuffixMonsters inflict 1 Grasping Vine on Hit
map map item drop chance +% [30]
map pack size +% [22]
map 1
default 0
Item /23
Convention Treasure
You've found a Dominus Pin!
Convention Treasure
You've found a Brutus Pin!
Convention Treasure
You've found a Piety Pin!
Convention Treasure
You've found a White Map Pin!
Convention Treasure
You've found a Yellow Map Pin!
Convention Treasure
You've found a Red Map Pin!
Convention Treasure
You've found a Tabula Rasa Pin!
Convention Treasure
You've found a Kitava Pin!
Convention Treasure
You've found a Jeweller's Orb Pin!
Convention Treasure
You've found a Portal Scroll Pin!
Convention Treasure
You've found a Wisdom Scroll Pin!
Convention Treasure
You've found a Quicksilver Flask Pin!
Convention Treasure
You've found a Divine Orb Pin!
Convention Treasure
You've found an Orb of Fusing Pin!
Convention Treasure
You've found an Exalted Orb Pin!
Convention Treasure
You've found a Chisel Pin!
Convention Treasure
You've found a Chaos Orb Pin!
Convention Treasure
You've found a Duelist Pin!
Convention Treasure
You've found a Marauder Pin!
Convention Treasure
You've found a Templar Pin!
Convention Treasure
You've found a Ranger Pin!
Convention Treasure
You've found a Witch Pin!
Convention Treasure
You've found a Shadow Pin!
Unique /2
(15—25)% increased Movement Speed
(50—80)% increased Evasion Rating
+(10—20) to Dexterity
Physical Damage is Pinning
Grants Skill: Spear Throw
(15—25)% chance to Maim on Hit
Adds (13—17) to (22—28) Physical Damage
+(100—150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20—30)% increased Projectile Speed with this Weapon
Passive /8
30% increased Pin Buildup
Bleeding you inflict on Pinned Enemies is Aggravated
40% increased Magnitude of Bleeding you inflict against Pinned Enemies
35% increased Critical Hit Chance against Immobilised enemies
Your Hits cannot be Evaded by Pinned Enemies
30% increased Pin Buildup
5% increased Movement Speed if you've Pinned an Enemy Recently
40% increased Attack Damage against Maimed Enemies
Enemies are Maimed for 4 seconds after becoming Unpinned
Ascendancy Passive /1
Ascendancy: Tactician
Character: Mercenary
Projectile Damage builds Pin
Pinned enemies cannot perform actions
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