Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Area of Effect
5% increased Area of Effect
Area of Effect Attr /4
NameShow Full Descriptions
IDarea_of_effect1
Iconareaofeffect
PassiveSkillsHash17517
TagsisUsed: true
Area of Effect
5% increased Area of Effect
Area of Effect Attr /3
NameShow Full Descriptions
IDarea_of_effect2
Iconareaofeffect
PassiveSkillsHash16527
Area of Effect
5% increased Area of Effect
Area of Effect Attr /3
NameShow Full Descriptions
IDarea_of_effect3_
Iconareaofeffect
PassiveSkillsHash62978
Area of Effect
5% increased Area of Effect
Area of Effect Attr /4
NameShow Full Descriptions
IDarea_of_effect4
Iconareaofeffect
PassiveSkillsHash19873
TagsisUsed: true
Area of Effect
Area of Effect Attr /3
NameShow Full Descriptions
IDarea_of_effect5
Iconareaofeffect
PassiveSkillsHash7472
Area of Effect
(47)% increased Area of Effect
Area of Effect Attr /7
NameValue
SourceTimeless Jewel
SourceGlorious Vanity
Codevaal_small_area_of_effect
IconArt/2DArt/SkillIcons/passives/VaalOffensive.png
NameArea of Effect
Weight50
Stats
  • base_skill_area_of_effect_+% Min: 0 Max: 0
  • Skill Gem /90
    VesselofWrath
    Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
    SorceressFrostWall
    Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
    WitchFirestorm
    Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
    SorceressIncinerate
    Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.
    SorceressBallLightning
    Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
    SorceressOrbOfStorms
    Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
    BruteEarthquake
    Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
    Wither
    Channel a debilitating hex that Withers enemies in the area.
    BruteSunder
    Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
    DeathPactSkill
    Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
    AbyssDeathPactSkill
    Sacrifice some of a damageable Minion's life to deal Physical damage in an area around it.
    WitchBruteSkeleton
    Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
    WitchArcherSkeleton
    Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
    RangerPlagueBearerSkill
    While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.
    MercArtilleryBallista
    Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.
    ReapWeaponSkill
    Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
    GalvanicFieldWeaponSkill
    Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.
    HuntressBloodHuntSkillIcon
    Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
    HuntressWhirlingSlash
    Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
    HuntressSpearField
    Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
    HuntressStormSpear
    Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.
    HuntressGlacialLance
    Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
    MonkWhirlingAssault
    Advance while hitting enemies around you with a series of spinning Strikes.
    MonkGaleStrikeSwing
    Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
    holygroundfire
    [DNT] Conjure a field of hazardous mushrooms that explode when enemies make contact. The explosion deals Physical damage and leaves a spore cloud that deals Chaos damage over time to enemies that enter the space.
    SorceressManaTempest
    Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
    DarkTempest
    [DNT-UNUSED] Create a storm of deathly energies that Empowers your Mana-costing Spells with Cold damage while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. As the storm persists it creates slowly expanding Chilled Ground. Enemies that enter the eye of the storm are [Blinded]. When you leave the storm, or run out of Mana, the storm ends and unleashes a death-wave, damaging enemies on the Chilled Ground.
    ChokingMistsSkillIcon
    Dash to an enemy and Strike them, Culling enemies if their life is low enough. When this skill kills an enemy you draw out their final fears, crushing them to create a shockwave. Enemies around you that can be Culled will be highlighted.
    DruidVolcano
    Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
    RangerSpiralVolleySkill
    Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
    DruidWyvernSwipe
    Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.
    TectonicSlam
    [DNT-UNUSED] Make alot of fire
    ghostlythrow
    [DNT-UNUSED] Throw Spirally
    MonkTempestBell
    Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
    WitchBoneStorm
    Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
    RangerPoisonBloomSkill
    Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
    RangerLightningRodRainSkill
    Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
    RangerSnipeShotArrow
    Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
    RangerElectrocutingRodSkill
    Fire an electrifying arrow that explodes in an Area on Hit. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.
    RangerPoisonVineArrowSkill
    Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
    ElementalSiphonSkillIcon
    Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
    RangerWindDancerSkill
    While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
    WitchDarkEffigy
    Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
    ShankgonneSkill
    Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
    BruteStampede
    Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
    BruteShieldWall
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    PowerShotIncendiary
    Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
    PowerShotPermafrost
    Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
    RapidShotPermafrost
    Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.
    SiegeCascadeStormblast
    Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.
    BruteLeapSlam
    Jump into the air, damaging enemies where you land.
    FireballSkillStaff
    Launch a fiery Projectile towards a target.
    RangerBrewConcoctionPoisonSkill
    Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
    MonkVaultingImpact
    Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
    MonkStormWave
    Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.
    MercClusterGrenade
    Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
    RangerTornadoShotSkill
    Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
    RangerFreezingSalvoSkill
    Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.
    RangerGasCloudSkill
    [DNT-UNUSED] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
    MonkGatheringStorm
    Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
    PrimalistBloodBoilsSkillIcon
    Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
    AtzirisContempt
    Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.
    WindstormLanceSkillIcon
    Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
    PrimalStrikesSkillIcon
    Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
    HuntressOverchargedSpear
    Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
    CaltropsOnDodgeSkillIcon
    While active, scatters caltrops in your wake when you dodge.
    TacticianDeathFromAboveSkillIcon
    Recruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location.
    MonkVoidIllusion
    While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
    WardingSteel
    While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.
    DruidFlameBreath
    Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
    DruidFuryoftheMountain
    Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
    DruidAwakenedForest
    Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
    WarriorForgeHammer
    Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
    WinnowingFlame
    Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
    SmithOfKitavaImbueWeaponSkillIcon
    [DNT-UNUSED] An Edict, but flawed.
    DruidShamanUnleashtheElementsSkill
    Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
    AcolyteOfChayulaSpecialNodeSkill
    Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
    BruteShieldBlock
    [DNT] Raise your Crossbow to Block all incoming Blockable hits. Releasing performs a Kinetic Bash, damaging enemies in front of you dealing more damage based on your Heavy Stun Buildup. While your Crossbow is raised Blocking too much damage may Heavy Stun you.
    ExpeditionMarkofRepulsion
    Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
    ExpeditionTriskelionCascade
    Tap into the power of the Triskelion Flame to Empower the next Cascadable Spell you cast. The Empowered Spell becomes centred on your location, and Cascades to six areas around you in a Triskelion pattern.
    ExpeditionVerisiumComet
    Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .
    ExpeditionRunewordHazard
    Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.
    Skill Gem Quality /4
    ChokingMistsSkillIcon
    (010)% more Area of Effect
    HuntressRemoteMineSpear
    active skill base area of effect radius [0,4]
    ThunderfistUniqueSkill
    active skill base area of effect radius [0,2]
    RoostOfTheRavenKingSwarm
    Raven Flock's Skills have (020)% increased Area of Effect
    Support Gem /39
    IncreasedAreaOfEffectSupport
    Supports any skill with an area of effect, making it larger.
    IncreasedAreaOfEffectSupport
    Supports any skill with an area of effect, making it larger.
    ConcentratedEffectSupport
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    SpellEchoSupport
    Supports Cascadable Spells you use yourself. Supported Spells Echo.
    ExpandSupport
    Supports Spells you cast yourself, Sealing them over time. The Seals are broken when cast, increasing area of effect. Cannot support Channelling Skills or Skills with a Cooldown or which already gain Seals.
    BurstingPlagueSupport
    Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
    WallFortressSupport
    Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.
    RitualisticCurseSupport
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    CorruptingCrySupport
    Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
    CorruptingCrySupport
    Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
    Paquate
    Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
    SoulbreakerSupport
    Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
    SpellCascadeSupport
    Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.
    CascadingSlams
    Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.
    BranchingFissuresSupport
    Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
    BranchingFissuresSupport
    Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
    LineageKaom
    Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.
    AstralProjectionSupport
    Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
    ExecrateSupport
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Trialmaster
    Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
    ReachSupport
    Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.
    Greatwood
    Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
    Greatwood
    [DNT] Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based how many allied Totems are near them. Does not support Skills used by Minions.
    SplinterTotemSupport
    Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
    SplinterTotemSupport
    Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
    ExpandingGroundSupport
    Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.
    BlankRedSupport
    [DNT] Totemic Aegis
    BlankRedSupport
    [DNT] From the Grave Support
    Zarokh
    Supports Cascadable Spells you cast yourself. Supported Spells Echo thrice, but are given a Cooldown. Cannot support skills which already have a Cooldown.
    MorganasTempest
    Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills.
    ExplosiveGrowth
    Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
    ExplosiveGrowth
    Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
    ZerphisLegacy
    Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.
    DangerousResolveSupport
    Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
    EchoingCrySupport
    Supports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.
    MinionMeleeSplashSupport
    Supports Skills which create Minions which Strike, increasing their Area of Effect and causing those Minions' Strikes to have Melee Splash.
    VruunsSpike
    Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
    VoranasSiege
    Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
    Item mods /14
    NameLevelPre/SufDescriptionWeight
    of Direction23Suffix(3645)% increased Presence Area of Effect Aurasceptre 1
    default 0
    of Outreach40Suffix(4655)% increased Presence Area of Effect Aurasceptre 1
    default 0
    of Guidance56Suffix(5665)% increased Presence Area of Effect Aurasceptre 1
    default 0
    of Influence72Suffix(6680)% increased Presence Area of Effect Aurasceptre 1
    default 0
    of Scurrying23SuffixMinions have (58)% increased Area of Effect Minionring 0
    genesis_tree_minion 1
    default 0
    of Bustling36SuffixMinions have (912)% increased Area of Effect Minionring 0
    genesis_tree_minion 1
    default 0
    of Trampling49SuffixMinions have (1316)% increased Area of Effect Minionring 0
    genesis_tree_minion 1
    default 0
    of Storming61SuffixMinions have (1720)% increased Area of Effect Minionring 0
    genesis_tree_minion 1
    default 0
    of Stampeding73SuffixMinions have (2124)% increased Area of Effect Minionring 0
    genesis_tree_minion 1
    default 0
    of Analysis23SuffixSpell Skills have (68)% increased Area of Effect Casterbelt 0
    genesis_tree_caster 1
    default 0
    of Experimentation48SuffixSpell Skills have (911)% increased Area of Effect Casterbelt 0
    genesis_tree_caster 1
    default 0
    of Understanding69SuffixSpell Skills have (1214)% increased Area of Effect Casterbelt 0
    genesis_tree_caster 1
    default 0
    of the Berserker45SuffixWarcry Skills have (1529)% increased Area of Effectberserking 1
    default 0
    of the Berserker75SuffixWarcry Skills have (3050)% increased Area of Effectberserking 1
    default 0
    Monsters mods /11
    NameLevelPre/SufDescriptionWeight
    of Giants10Suffix100% more Area of Effectboss 0
    allows_inc_aoe 1
    default 0
    1Uniqueactive skill area of effect radius +% final [50]
    main hand base maximum attack distance [6]
    off hand base maximum attack distance [6]
    stance movement speed +% final [50]
    Attack Speed
    1UniqueBurns Ground on Death
    monster ground effect on death base duration ms [6000]
    monster ground fire on death base area of effect radius [16]
    Damage Elemental Fire
    1UniqueSpreads Caustic Ground on Death
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Damage Chaos
    1UniqueSpreads Caustic Ground on Death
    monster caustic cloud on death base area of effect radius [16]
    monster ground effect on death base duration ms [6000]
    Damage Chaos
    1UniqueBurns Ground on Death
    monster ground effect on death base duration ms [12000]
    monster ground fire on death base area of effect radius [32]
    Damage Elemental Fire
    1Unique800% increased Area of Effect of Aura Skills Aura
    1Unique125% increased Area of Effect
    Thug's Grip1Torment50% increased maximum Life
    125% increased Area of Effect
    20% increased Character Size
    Life
    default 1
    1Uniqueactive skill area of effect radius +% final [-20,20]
    1Unique50% increased Area of Effect
    Map mods /21
    NameLevelPre/SufDescriptionWeight
    Giant69UniqueMonsters have 70% increased Area of Effect
    Found Items have (13)% chance to drop Corrupted in Area
    Area contains 1 additional packs of Corrupted Vaal Monsters
    map item drop quantity +% [12]
    secret_area 1
    default 0
    of Giants1UniqueMonsters have 45% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    low_tier_map 1
    expedition_logbook 0
    primordial_map 0
    default 0
    of Giants1UniqueMonsters have 25% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    of Giants68UniqueMonsters have 45% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    of Giants1UniqueMonsters have 70% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    mid_tier_map 1
    expedition_logbook 0
    primordial_map 0
    default 0
    of Giants73UniqueMonsters have 70% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    of Giants1UniqueMonsters have 100% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 1
    maven_map 0
    expedition_logbook 0
    primordial_map 0
    default 0
    of Giants1UniqueMonsters have 100% increased Area of Effect
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    maven_map 1
    primordial_map 1
    default 0
    of Giants78UniqueMonsters have 100% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    Titan's1UniqueUnique Boss has 25% increased Life
    Unique Boss has 45% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Life
    low_tier_map 1
    no_boss 0
    expedition_logbook 0
    primordial_map 0
    default 0
    Titan's1UniqueUnique Boss has 30% increased Life
    Unique Boss has 55% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Life
    mid_tier_map 1
    no_boss 0
    expedition_logbook 0
    primordial_map 0
    default 0
    Titan's1UniqueUnique Boss has 35% increased Life
    Unique Boss has 70% increased Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Life
    top_tier_map 1
    no_boss 0
    maven_map 0
    expedition_logbook 0
    primordial_map 0
    default 0
    Titan's1UniqueUnique Boss has 35% increased Life
    Unique Boss has 70% increased Area of Effect
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Life
    top_tier_map 0
    no_boss 0
    maven_map 1
    primordial_map 1
    default 0
    of Impotence1UniquePlayers have 15% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    low_tier_map 1
    expedition_logbook 0
    primordial_map 0
    default 0
    of Impotence1UniquePlayers have 10% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    of Impotence68UniquePlayers have 15% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    of Impotence1UniquePlayers have 20% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    mid_tier_map 1
    expedition_logbook 0
    primordial_map 0
    default 0
    of Impotence73UniquePlayers have 20% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    of Impotence1UniquePlayers have 25% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 1
    maven_map 0
    expedition_logbook 0
    primordial_map 0
    default 0
    of Impotence1UniquePlayers have 25% less Area of Effect
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    maven_map 1
    primordial_map 1
    default 0
    of Impotence78UniquePlayers have 25% less Area of Effect
    5% increased Pack size
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    top_tier_map 0
    expedition_logbook 1
    default 0
    Delve Area mods /5
    NameLevelPre/SufDescriptionWeight
    1DelveAreaMonsters have 30% increased Area of Effect
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    default 1
    20DelveAreaMonsters have 45% increased Area of Effect
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    default 1
    52DelveAreaMonsters have 60% increased Area of Effect
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    default 1
    92DelveAreaMonsters have 75% increased Area of Effect
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    default 1
    173DelveAreaMonsters have 100% increased Area of Effect
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    default 1
    Heist Area mods /9
    NameLevelPre/SufDescriptionWeight
    of Giants1SuffixMonsters have 20% increased Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Giants46SuffixMonsters have 30% increased Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Giants68SuffixMonsters have 45% increased Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Giants73SuffixMonsters have 70% increased Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Giants78SuffixMonsters have 100% increased Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Impotence1SuffixPlayers have 10% less Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Impotence68SuffixPlayers have 15% less Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Impotence73SuffixPlayers have 20% less Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    of Impotence78SuffixPlayers have 25% less Area of Effect
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 1
    Misc mods /25
    NameLevelDomainPre/SufDescriptionWeight
    1FlaskUnique(1020)% increased Area of Effect during Effect
    Blasting1JewelPrefix(46)% increased Area of Effectstrjewel 1
    intjewel 1
    default 0
    Expanding1JewelPrefix(812)% increased Area of Effect of Curses Caster Curseintjewel 1
    default 0
    Companion1JewelPrefixMinions have (58)% increased Area of Effect Minionstrjewel 1
    default 0
    Rallying1JewelPrefixBanner Skills have (616)% increased Area of Effectstrjewel 1
    default 0
    Iconic1JewelPrefix(1525)% increased Presence Area of Effect Aurastrjewel 1
    intjewel 1
    default 0
    Blasting1JewelPrefixNotable Passive Skills in Radius also grant (23)% increased Area of Effectstr_radius_jewel 1
    int_radius_jewel 1
    default 0
    Expanding1JewelPrefixNotable Passive Skills in Radius also grant (36)% increased Area of Effect of Curses Caster Curseint_radius_jewel 1
    default 0
    Companion1JewelPrefixNotable Passive Skills in Radius also grant Minions have (35)% increased Area of Effect Minionstr_radius_jewel 1
    default 0
    Rallying1JewelPrefixSmall Passive Skills in Radius also grant Banner Skills have (23)% increased Area of Effectstr_radius_jewel 1
    default 0
    Iconic1JewelPrefixNotable Passive Skills in Radius also grant (812)% increased Presence Area of Effect Aurastr_radius_jewel 1
    int_radius_jewel 1
    default 0
    1JewelUniqueMinions have (68)% increased Area of Effect Minion
    1JewelUnique(1015)% increased Area of Effect while Unarmed
    1JewelUnique(4060)% increased Trap Trigger Area of Effect
    1MapDeviceUniqueUnique Boss deals 10% increased Damage
    Unique Boss has 10% increased Attack and Cast Speed
    Unique Boss has 10% increased Life
    Unique Boss has 20% increased Area of Effect
    map pantheon flask capture boss soul [1]
    Attack Caster Speed
    Lightless1AbyssPrefixMinions have (48)% increased maximum Life
    minion area of effect +% [3,6]
    Life Minion
    strjewel 1
    intjewel 1
    dexjewel 1
    default 0
    Lightless1AbyssPrefix(815)% increased Presence Area of Effect
    Aura Skills have (24)% increased Magnitudes
    Aura
    strjewel 1
    intjewel 1
    dexjewel 1
    default 0
    of Amanamu65AbyssSuffix(2535)% increased Presence Area of Effect amanamu Aurahelmet 1
    default 0
    amanamu_mod 1
    of Amanamu65AbyssSuffix(1220)% increased Area of Effect of Curses amanamu Caster Cursestr_armour 0
    int_armour 0
    str_int_armour 0
    gloves 1
    default 0
    amanamu_mod 1
    Kurgal's65AbyssPrefixSpell Skills have (1020)% increased Area of Effect kurgal Casterfocus 1
    default 0
    kurgal_mod 1
    of Amanamu65AbyssSuffixSpell Skills have (816)% increased Area of Effect amanamu Casterwand 1
    default 0
    amanamu_mod 1
    Amanamu's65AbyssPrefix(1223)% increased Area of Effect for Attacks amanamu Attackbow 1
    spear 1
    default 0
    amanamu_mod 1
    1AbyssSuffix(1121)% increased Area of Effect of Curses Cursewatcher_abyss_suffix 1
    default 0
    1AbyssSuffix(4655)% increased Presence Area of Effect Aurawatcher_abyss_suffix 1
    default 0
    0IncursionLimbUnique(1525)% increased Presence Area of Effect Aura
    Item /13
    TempleMap
    Commanding Arm
    has incursion limb [1]
    (1525)% increased Presence Area of Effect
    1HMace01
    Runemastered Wooden Club
    Physical Damage: 132-220
    Critical Hit Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.3
    Requires: Level 55, 97 Str
    (2030)% increased Area of Effect for Attacks
    1HMace01
    Runeforged Wooden Club
    Physical Damage: 83-138
    Critical Hit Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.3
    Requires: Level 38, 68 Str
    (2030)% increased Area of Effect for Attacks
    RitualCorruptedIdol2
    Idol of the Martyr
    Stack Size: 1 / 10
    Limited to: 1
    Requires: Level 50
    Martial Weapon, Wand or Staff: 25% reduced Spirit, Meta Skills gain 40% increased Energy
    Sceptres: 40% reduced Presence Area of Effect, Aura Skills have 25% increased Magnitudes
    Martial Weapon, Wand or Staff: Invocated skills have 25% increased Maximum Energy, Meta Skills have 25% reduced Reservation Efficiency
    Sceptres: Allies in your Presence Regenerate 3% of your Maximum Life per second, 25% reduced Life Regeneration rate
    AzmeriSocketableBear
    Bear Idol
    Stack Size: 1 / 10
    Helmets: 10% increased Area of Effect
    Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
    Helmets: 12% increased Reservation Efficiency of Companion Skills
    Sceptres: 40% increased Attack Damage while Shapeshifted
    AzmeriSocketableFox
    Fox Idol
    Stack Size: 1 / 10
    Limited to: 1
    Body Armours: Idols socketed in this item gain the benefits of their Bonded modifiers, display additional socketable mods for idols [1]
    Sceptres: 50% increased Presence Area of Effect
    Body Armours: +5% to Quality of all Skills
    Sceptres: Minions have 30% increased Area of Effect
    ConcentratedDistilledSuffering
    ConcentratedDistilledSufferingConcentrated Liquid Suffering
    Stack Size: 1 / 10
    Players in Area are 25% Delirious
    Unique Monsters have 1 additional Rare Modifiers
    Removes a random modifer and Augments a Rare Basic Jewel with a
    new guaranteed Crafted modifier
     
    Ruby Prefix: +(12) to Maximum Rage
    Sapphire Prefix: (46)% increased Area of Effect
    Emerald Suffix: (12)% increased Movement Speed
    TimelostConcentratedDistilledSuffering
    TimelostConcentratedDistilledSufferingAncient Concentrated Liquid Suffering
    Stack Size: 1 / 10
    Removes a random modifer and Augments a Rare Time-Lost Jewel with a
    new guaranteed Crafted modifier
     
    Ruby Prefix: Notable Passive Skills in Radius also grant +1 to Maximum Rage
    Sapphire Prefix: Notable Passive Skills in Radius also grant (23)% increased Area of Effect
    Emerald Suffix: Notable Passive Skills in Radius also grant 1% increased Movement Speed
    Ring1
    [DNT-UNUSED] Scarecrow Drop
    [DNT-UNUSED] Fill Me In
    [DNT-UNUSED] Grants 10% increased Area of Effect
    StandardVerisium
    StandardVerisiumExpansive Alloy
    Stack Size: 1 / 10
    Removes a random modifier and augments a Rare item with a new guaranteed modifier
    Gloves: Remnants can be collected from (3550)% further away
    Body Armour: (3550)% increased Presence Area of Effect
    Helmet: (1829)% increased Mana Cost Efficiency
    Boots: Temporary Minion Skills have +(12) to Limit of Minions summoned
    CelestialVerisium
    CelestialVerisiumMystic Alloy
    Stack Size: 1 / 10
    Removes a random modifier and augments a Rare item with a new guaranteed modifier
    Helmet: Spell Skills have (1015)% increased Area of Effect
    Gloves: (1015)% increased Area of Effect for Attacks
    Boots: +(1015) to Spirit
    Quiver: (2535)% chance to Chain an additional time
    Caster Weapon: +1 to maximum number of Elemental Infusions
    EndgameRune9
    Ancient Rune of Witchcraft
    Stack Size: 1 / 10
    Limited to: 1
    Requires: Level 30
    Foci: 40% increased Area of Effect of Curses
    Foci: 15% faster Curse Activation
    GameWarpRuneUniqueFragment
    Legacy of Ezomyte Peak
    Limited to: 1 Aldur's Legacy
    Requires: Level 65
    Helmets: 15% increased Area of Effect, Unwavering Stance
    Helmets: 50% reduced Slowing Potency of Debuffs on You
    Unique /14
    Deidbell
    Requires: Level 33, 48 Str
    (60100)% increased Armour
    +(1020) to Strength
    (2030)% increased Warcry Speed
    Warcries Explode Corpses dealing 10% of their Life as Physical Damage
    Warcry Skills have (2030)% increased Area of Effect
    FixationOfYix
    Requires: Level 24
    +(57) to all Attributes
    +100 to maximum Life
    Allies in your Presence have (3050)% increased Critical Hit Chance
    Allies in your Presence have (3050)% increased Critical Damage Bonus
    Allies in your Presence have (1020)% increased Attack Speed
    Allies in your Presence have (1020)% increased Cast Speed
    50% reduced Presence Area of Effect
    IdolOfUldurn
    Requires: Level 24
    (24) Life Regeneration per second
    +(6080) to maximum Life
    +(1020) to Dexterity
    (2040)% reduced Presence Area of Effect
    (1015)% increased Spirit
    Skills have +1 to Limit
    EzomytePeak
    Requires: Level 12, 19 Str
    (50100)% increased Armour
    +(5080) to maximum Life
    (36) Life Regeneration per second
    (1020)% increased Area of Effect
    BloodPrice
    Requires: Level 51, 73 Str
    (80120)% increased Armour
    (1015) Life Regeneration per second
    +(100150) to Stun Threshold
    (3060)% increased Presence Area of Effect
    Enemies in your Presence have at least 10% of Life Reserved
    TheDeepestTower
    Requires: Level 45, 36 Str, 36 Int
    (70130)% increased Armour and Energy Shield
    +(70100) to maximum Life
    +(1723)% to Chaos Resistance
    50% reduced Presence Area of Effect
    10% reduced Light Radius
    Enemies in your Presence count as being on Low Life
    PillarOfTheCagedGod
    Requires: Level 4, 9 Dex
    16% increased Melee Strike Range with this weapon
    1% increased Area of Effect for Attacks per 10 Intelligence
    1% increased Attack Speed per 10 Dexterity
    10% increased Weapon Damage per 10 Strength
    TokenOfPassage01
    Requires: Level 1
    Inflict Abyssal Wasting on Hit
    (2030)% reduced Presence Area of Effect
    (2030)% reduced Light Radius
    AtziriStaffBlood
    Requires: Level 72, 46 Str, 115 Dex
    Grants Skill: Spear Throw
    Grants Skill: Level 17 Shattering Spite
    (100120)% increased Physical Damage
    Adds (8397) to (123153) Fire Damage
    Adds 1 to (193207) Lightning Damage
    (1016)% increased Attack Speed
    (6080)% increased Presence Area of Effect
    Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
    TheSkinThief
    Requires: Level 40, 47 Str, 34 Int
    (90120)% increased Physical Damage
    (713)% increased Attack Speed
    +(713) to all Attributes
    (3040)% reduced Presence Area of Effect
    Copy a random Modifier from each enemy in your Presence when
    you Shapeshift to an Animal form
    Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
    TokenOfPassage01
    Requires: Level 1
    Inflict Abyssal Wasting on Hit
    (2030)% reduced Presence Area of Effect
    (2030)% reduced Light Radius
    [Can gain 1 custom Desecrated Modifiers]
    TokenOfPassage01
    Requires: Level 1
    Inflict Abyssal Wasting on Hit
    (2030)% reduced Presence Area of Effect
    (2030)% reduced Light Radius
    [Can gain 2 custom Desecrated Modifiers]
    TokenOfPassage01
    Requires: Level 1
    Inflict Abyssal Wasting on Hit
    (2030)% reduced Presence Area of Effect
    (2030)% reduced Light Radius
    [Can gain 3 custom Desecrated Modifiers]
    TokenOfPassage01
    Requires: Level 1
    Inflict Abyssal Wasting on Hit
    (2030)% reduced Presence Area of Effect
    (2030)% reduced Light Radius
    [Can gain 4 custom Desecrated Modifiers]
    Passive /54
    12% increased Area of Effect for Attacks
    +10 to Strength
    25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
    +20% of Armour also applies to Elemental Damage
    30% increased Presence Area of Effect
    15% increased Glory generation
    +10% of Armour also applies to Elemental Damage
    10% increased Light Radius
    10% increased Accuracy Rating
    10% increased Area of Effect
    40% increased Damage with Warcries
    Warcry Skills have 25% increased Area of Effect
    25% increased Warcry Speed
    Warcry Skills have 25% increased Area of Effect
    Empowered Attacks deal 30% increased Damage
    Warcry Skills have 30% increased Area of Effect
    20% increased Area of Effect of Curses
    10% increased Curse Magnitudes
    Enemies you Curse are Hindered, with 15% reduced Movement Speed
    Minions have 20% increased Area of Effect
    Minions have 10% chance to inflict Withered on Hit
    Spells Gain 5% of Damage as extra Chaos Damage
    Minions have 20% increased Area of Effect
    Minions have 20% increased Cooldown Recovery Rate
    30% increased Stun Buildup
    12% increased Area of Effect if you have Stunned an Enemy Recently
    15% increased Projectile Speed
    12% increased Area of Effect for Attacks
    15% increased Area of Effect
    Burning Enemies you kill have a 5% chance to Explode, dealing a
    tenth of their maximum Life as Fire Damage
    4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40%
    12% increased Area of Effect while you have Arcane Surge
    30% increased Spell Damage while you have Arcane Surge
    Herald Skills have 25% increased Area of Effect
    Herald Skills deal 30% increased Damage
    30% increased Presence Area of Effect
    Aura Skills have 6% increased Magnitudes
    30% increased Presence Area of Effect
    4% increased Spirit
    Allies in your Presence deal 40% increased Damage
    40% increased Presence Area of Effect
    40% reduced Presence Area of Effect
    Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently
    20% reduced Presence Area of Effect
    12% increased Area of Effect
    40% increased Presence Area of Effect
    8% reduced Area of Effect
    15% increased Area of Effect if you've Killed Recently
    8% increased Area of Effect for Attacks
    12% increased Area of Effect if you have Stunned an Enemy Recently
    12% increased Area of Effect for Attacks
    15% increased Attack Area Damage
    12% increased Area of Effect for Attacks
    15% increased Area of Effect for Attacks
    Break 25% increased Armour
    12% increased Area of Effect for Attacks
    Detonator skills have 40% increased Area of Effect
    Detonator skills have 80% reduced damage
    20% reduced Accuracy Rating
    18% increased Area of Effect for Attacks
    18% increased Area of Effect for Attacks
    15% increased Attack Area Damage
    10% increased Area of Effect for Attacks
    5% chance to Daze on Hit
    10% increased Skill Effect Duration
    10% increased Area of Effect for Attacks
    Skills lose Combo 20% slower
    10% reduced Spell Area Damage
    Spell Skills have 25% increased Area of Effect
    Echoed Spells have 25% increased Area of Effect
    Spell Skills have 15% increased Area of Effect
    35% increased Spell Area Damage
    Spell Skills have 10% reduced Area of Effect
    10% increased Area Damage
    12% increased Area of Effect if you have Stunned an Enemy Recently
    10% increased Area of Effect
    12% increased Immobilisation buildup
    50% increased Surrounded Area of Effect
    Banner Skills have 30% increased Area of Effect
    Banner Skills have 30% increased Duration
    Slam Skills you use yourself have 30% increased Aftershock Area of Effect
    3% increased maximum Life
    8% increased Area of Effect for Attacks
    5% chance for Slam Skills you use yourself to cause an additional Aftershock
    8% increased Projectile Speed
    8% increased Attack Speed
    +10 to Dexterity
    Huntress: 8% increased Attack Speed
    Huntress: 6% increased Area of Effect
    Huntress: +10 to Dexterity
    8% increased Area of Effect
    30% increased Presence Area of Effect
    Minions have 15% increased Area of Effect
    12% increased Area of Effect
    Companions have 30% increased Area of Effect
    50% increased Hazard Area of Effect
    20% reduced Hazard Damage
    30% increased Presence Area of Effect
    Allies in your Presence have 30% increased Glory generation
    Attack Skills have +1 to maximum number of Summoned Ballista Totems
    15% increased Area of Effect while you have a Totem
    15% increased Presence Area of Effect
    Aura Skills have 10% increased Magnitudes
    20% increased Area of Effect for Skills used by Totems
    Timeless Jewel Passive /3
    (47)% increased Area of Effect
    20% increased Area of Effect of Aura Skills
    (710)% increased Magnitudes of Non-Curse Auras from your Skills
    1% increased Spirit Reservation Efficiency of Skills per 20 Tribute
    2% reduced Presence Area of Effect per 10 Tribute
    Timeless Jewel Passive Additions /1
    FactionCategoryShow Full DescriptionsCode
    VaalNotable
    (47)% increased Area of Effectvaal_small_area_of_effect
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.