O Árbitro da Divindade
DemônioÁrea: A Torre da Origem
Ao ganhar uma Chave (7—9)% de chance de ganhar outra
Suas Magias têm Golpe Abatedor
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster grants frenzy charges to allies within distance on death [50]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster grants frenzy charges to allies within distance on death [50]
The Arbiter of Divinity
| Spectre | |
|---|---|
| Area | A Torre da Origem |
| Tags | demon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio |
Vida
990%
Energy Shield From Life
10%
+40%
Resistência
Damage
320%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 32
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
130%
Type
ArbiterofDivinity
Metadata
ArbiterofDivinity_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
79
Vida
246,035
6,356
887
24,603
Damage
1,037
Dano Mágico
1,037
Precisão
3,786
Tempo de Ataque
1.5
Experiência
326,656
Minion Life
96,852
Minion Energy Shield
9,685
Minion Damage
5,409
Minion Armour
9,988
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASAoDP1_BasicMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 70%
Tempo de Ataque: 1.5 s
Causa -30% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAAoDP1_WingFlapCombo
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 30 s
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EAAAoDP1_SwoopSlam
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 16.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
MPAAoDP1_SpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 26 s
Causa -95% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1182]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill does not pathfind [1]
use scaled contact offset [1]
EAAAoDP1_ExtendoSpearCombo
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 44 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
MPSAoDP1_OrbitTotemPayload
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 21 s
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1471]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GTAoDP1_CloneBoltArea
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 36 s
action attack or cast time uses animation length [1]
EAAAoDP1_DodgeLeft
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP1_DodgeRight
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS3AoDP1_Phase1ToPhase2
action attack or cast time uses animation length [1]
MAASAoDP2_BasicMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.5 s
Causa +15% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAAoDP2_BlinkSlam
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
MAASAoDP2_ExtendoSpearCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 225%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 30 s
Causa +125% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPAAoDP2_SpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 18 s
Causa -95% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1193]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill does not pathfind [1]
use scaled contact offset [1]
EASAoDP2_SpellCombo
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
action attack or cast time uses animation length [1]
EASAoDP2_SoulRelease
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
GTAoDP2_StormBlink
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 35 s
action attack or cast time uses animation length [1]
EAAAoDP2_TriangulateStart
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 45 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_TriangulateRepeat
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_TriangulateEnd
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_DodgeLeft
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_DodgeRight
Attack
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
MAASAoDP1_SuckerPunchEmerge
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 s
Causa -20% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
MAASAoDP1_SuckerPunchEmergeQuick
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 s
Causa -20% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
GAAoDP1_WingFlapComboLeft
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 105%
Tempo de Ataque: 1.5 s
Causa +5% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_WingFlapComboRight
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 105%
Tempo de Ataque: 1.5 s
Causa +5% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_WingFlapComboMiddle
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 120%
Tempo de Ataque: 1.5 s
Causa +20% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_SwoopSlamDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.5 s
Causa +15% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_SwoopSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [30]
GAAoDP1_SpearTossImpact
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.5 s
Causa +45% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
GAAoDP1_SpearTossSuperHeroLanding
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 66%
Tempo de Ataque: 1.5 s
Causa -34% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
CGEAoDP1_SpearTossLightningDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [120]
base lightning damage to deal per minute [77179]
base skill effect duration [15000]
ground vortex lightning art variation [1000]
is area damage [1]
GAAoDP1_SpearTossSweep
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 185%
Tempo de Ataque: 1.5 s
Causa +85% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
GSAoDP1_OrbitTotemPayloadImpact
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
LGAoDP1_OrbitTotemOrbiterFwd
Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Não podem perfurar
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [1000]
lunaris glaive angle [90]
projectile uses contact position [1]
CGEAoDP1_OrbitTotemGroundDebuff
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
GSAoDP1_CloneBoltBolt
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_CloneBoltDetonate
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
MPSAoDP1_ExtendoSpearComboSpellProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1489]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAAoDP1_ExtendoSpearComboDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.5 s
Causa +30% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_ExtendoSpearComboLacerate1
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboLacerate2
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboLacerate3
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 270%
Tempo de Ataque: 1.5 s
Causa +170% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GSAoDP1_ExtendoSpearComboZapBeams
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
ㅤ+500% de chance de eletrificar
action attack or cast time uses animation length [1]
is area damage [1]
EGAoDP1_ExtendoSpearComboVolatileDetonation
Triggerable
GSAoDP1_ExtendoSpearComboVolatileExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
MPSAoDP2_BasicMeleeProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1500]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAAoDP2_BasicMeleeRectSlam
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP2_BlinkSlam
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
action attack or cast time uses animation length [1]
skill does not pathfind [1]
voll slam damage +% final at centre [20]
GAAoDP2_ExtendoSpearComboCleave1
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
GAAoDP2_ExtendoSpearComboCleave2
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
GAAoDP2_ExtendoSpearComboCleave3
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
GAAoDP2_SpearTossImpact
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.5 s
Causa +45% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
GAAoDP2_SpearTossCleave
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
MPSAoDP2_SpellComboProj1
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1502]
projectile spread radius [10]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSAoDP2_SpellComboProj2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1503]
projectile spread radius [10]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAAoDP2_SpellComboStab
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP2_SpellComboCleave
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 1.5 s
Causa +25% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
MMSAoDP2_SoulReleaseProj
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
active skill projectile speed +% variation final [150]
base is projectile [1]
is area damage [1]
projectile maximum range override [400]
projectile spread radius [60]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPSAoDP2_SoulReleaseProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [1501]
projectile ballistic angle from reference event [1]
projectile maximum range override [400]
projectile spread radius [120]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSAoDP2_SoulReleaseProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GSAoDP2_StormBlinkBolt
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Eletrifica inimigos como se causasse +200% de dano
action attack or cast time uses animation length [1]
is area damage [1]
GSAoDP2_StormBlinkBoltChain
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP2_TriangulateSplitRect
Triggerable, Attack, AttackInPlace
Base Damage: 830—1245
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
GSAoDP2_TriangulateSplitSidewaysRect
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/ArbiterOfDivinityBoss/ArbiterofDivinity_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Arbiter of Divinity",
life = 9.9,
energyShield = 0.1,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 32,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MAASAoDP1_BasicMelee",
"MAASAoDP1_SuckerPunchEmerge",
"MAASAoDP1_SuckerPunchEmergeQuick",
"MAASAoDP2_BasicMelee",
"MAASAoDP2_ExtendoSpearCombo",
"MPSAoDP1_OrbitTotemPayload",
"MPAAoDP1_SpearToss",
"MPSAoDP1_ExtendoSpearComboSpellProj",
"MPSAoDP2_BasicMeleeProj",
"MPAAoDP2_SpearToss",
"MPSAoDP2_SpellComboProj1",
"MPSAoDP2_SpellComboProj2",
"MPSAoDP2_SoulReleaseProj",
"MMSAoDP2_SoulReleaseProj",
"CGEAoDP1_OrbitTotemGroundDebuff",
"CGEAoDP1_SpearTossLightningDegen",
"CTS3AoDP1_Phase1ToPhase2",
"LGAoDP1_OrbitTotemOrbiterFwd",
"GSAoDP1_OrbitTotemPayloadImpact",
"GAAoDP1_SpearTossImpact",
"GAAoDP1_SpearTossSweep",
"GAAoDP1_WingFlapComboLeft",
"GAAoDP1_WingFlapComboMiddle",
"GAAoDP1_WingFlapComboRight",
"GSAoDP1_CloneBoltBolt",
"GAAoDP1_SwoopSlamImpact",
"GAAoDP1_SpearTossSuperHeroLanding",
"GSAoDP1_ExtendoSpearComboVolatileExplode",
"GSAoDP1_ExtendoSpearComboZapBeams",
"GAAoDP1_ExtendoSpearComboLacerate1",
"GAAoDP1_ExtendoSpearComboLacerate2",
"GAAoDP1_ExtendoSpearComboLacerate3",
"GAAoDP1_ExtendoSpearComboSlam1",
"GAAoDP1_ExtendoSpearComboSlam2",
"GAAoDP1_ExtendoSpearComboDashStab",
"GAAoDP2_BlinkSlam",
"GAAoDP2_ExtendoSpearComboCleave1",
"GAAoDP2_ExtendoSpearComboCleave2",
"GAAoDP2_ExtendoSpearComboCleave3",
"GAAoDP2_SpearTossImpact",
"GAAoDP2_SpearTossCleave",
"GAAoDP2_SpellComboStab",
"GAAoDP2_SpellComboCleave",
"GSAoDP2_StormBlinkBolt",
"GSAoDP2_StormBlinkBoltChain",
"GAAoDP2_BasicMeleeRectSlam",
"GSAoDP2_SoulReleaseProjImpact",
"GAAoDP1_SwoopSlamDashStab",
"GAAoDP1_CloneBoltDetonate",
"GAAoDP2_TriangulateSplitRect",
"GSAoDP2_TriangulateSplitSidewaysRect",
"EAAAoDP1_ExtendoSpearCombo",
"EAAAoDP1_SwoopSlam",
"EAAAoDP1_DodgeLeft",
"EAAAoDP1_DodgeRight",
"EAAAoDP1_WingFlapCombo",
"EAAAoDP2_DodgeLeft",
"EAAAoDP2_DodgeRight",
"EASAoDP2_SpellCombo",
"EASAoDP2_SoulRelease",
"EAAAoDP2_BlinkSlam",
"EAAAoDP2_TriangulateStart",
"EAAAoDP2_TriangulateRepeat",
"EAAAoDP2_TriangulateEnd",
"EGAoDP1_ExtendoSpearComboVolatileDetonation",
"GTAoDP1_CloneBoltArea",
"GTAoDP2_StormBlink",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP1_BasicMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 0.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP1_SuckerPunchEmerge"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP1_SuckerPunchEmergeQuick"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP2_BasicMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP2_ExtendoSpearCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP1_OrbitTotemPayload"] = {
name = "MPSAoDP1_OrbitTotemPayload",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"always_pierce",
},
levels = {
[1] = {1471, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAAoDP1_SpearToss"] = {
name = "MPAAoDP1_SpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"always_pierce",
"skill_does_not_pathfind",
},
levels = {
[1] = {1182, baseMultiplier = 0.05, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP1_ExtendoSpearComboSpellProj"] = {
name = "MPSAoDP1_ExtendoSpearComboSpellProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_travel_at_fixed_height",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.5, 1.5, 1489, 10, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_BasicMeleeProj"] = {
name = "MPSAoDP2_BasicMeleeProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {1500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAAoDP2_SpearToss"] = {
name = "MPAAoDP2_SpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"always_pierce",
"skill_does_not_pathfind",
},
levels = {
[1] = {1193, baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_SpellComboProj1"] = {
name = "MPSAoDP2_SpellComboProj1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectiles_travel_at_fixed_height",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 1502, 10, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_SpellComboProj2"] = {
name = "MPSAoDP2_SpellComboProj2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectiles_travel_at_fixed_height",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 1503, 10, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_SoulReleaseProj"] = {
name = "MPSAoDP2_SoulReleaseProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"projectile_maximum_range_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1501, 150, 120, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAoDP2_SoulReleaseProj"] = {
name = "MMSAoDP2_SoulReleaseProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 60, 400, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAoDP1_OrbitTotemGroundDebuff"] = {
name = "CGEAoDP1_OrbitTotemGroundDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAoDP1_SpearTossLightningDegen"] = {
name = "CGEAoDP1_SpearTossLightningDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_to_deal_per_minute",
"ground_vortex_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 1000, 15000, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3AoDP1_Phase1ToPhase2"] = {
name = "CTS3AoDP1_Phase1ToPhase2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LGAoDP1_OrbitTotemOrbiterFwd"] = {
name = "LGAoDP1_OrbitTotemOrbiterFwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"lunaris_glaive_angle",
"attack_maximum_action_distance_+",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"cannot_pierce",
},
levels = {
[1] = {0.5, 1.5, 900, 1000, 90, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_OrbitTotemPayloadImpact"] = {
name = "GSAoDP1_OrbitTotemPayloadImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SpearTossImpact"] = {
name = "GAAoDP1_SpearTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SpearTossSweep"] = {
name = "GAAoDP1_SpearTossSweep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_WingFlapComboLeft"] = {
name = "GAAoDP1_WingFlapComboLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.05, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_WingFlapComboMiddle"] = {
name = "GAAoDP1_WingFlapComboMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_WingFlapComboRight"] = {
name = "GAAoDP1_WingFlapComboRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.05, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_CloneBoltBolt"] = {
name = "GSAoDP1_CloneBoltBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SwoopSlamImpact"] = {
name = "GAAoDP1_SwoopSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SpearTossSuperHeroLanding"] = {
name = "GAAoDP1_SpearTossSuperHeroLanding",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 0.66, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_ExtendoSpearComboVolatileExplode"] = {
name = "GSAoDP1_ExtendoSpearComboVolatileExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_ExtendoSpearComboZapBeams"] = {
name = "GSAoDP1_ExtendoSpearComboZapBeams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboLacerate1"] = {
name = "GAAoDP1_ExtendoSpearComboLacerate1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboLacerate2"] = {
name = "GAAoDP1_ExtendoSpearComboLacerate2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboLacerate3"] = {
name = "GAAoDP1_ExtendoSpearComboLacerate3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboSlam1"] = {
name = "GAAoDP1_ExtendoSpearComboSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboSlam2"] = {
name = "GAAoDP1_ExtendoSpearComboSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 2.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboDashStab"] = {
name = "GAAoDP1_ExtendoSpearComboDashStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_BlinkSlam"] = {
name = "GAAoDP2_BlinkSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_ExtendoSpearComboCleave1"] = {
name = "GAAoDP2_ExtendoSpearComboCleave1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_ExtendoSpearComboCleave2"] = {
name = "GAAoDP2_ExtendoSpearComboCleave2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_ExtendoSpearComboCleave3"] = {
name = "GAAoDP2_ExtendoSpearComboCleave3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpearTossImpact"] = {
name = "GAAoDP2_SpearTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpearTossCleave"] = {
name = "GAAoDP2_SpearTossCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpellComboStab"] = {
name = "GAAoDP2_SpellComboStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpellComboCleave"] = {
name = "GAAoDP2_SpellComboCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_StormBlinkBolt"] = {
name = "GSAoDP2_StormBlinkBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_as_though_damage_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_StormBlinkBoltChain"] = {
name = "GSAoDP2_StormBlinkBoltChain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_BasicMeleeRectSlam"] = {
name = "GAAoDP2_BasicMeleeRectSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_SoulReleaseProjImpact"] = {
name = "GSAoDP2_SoulReleaseProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SwoopSlamDashStab"] = {
name = "GAAoDP1_SwoopSlamDashStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_CloneBoltDetonate"] = {
name = "GAAoDP1_CloneBoltDetonate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_TriangulateSplitRect"] = {
name = "GAAoDP2_TriangulateSplitRect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_TriangulateSplitSidewaysRect"] = {
name = "GSAoDP2_TriangulateSplitSidewaysRect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_ExtendoSpearCombo"] = {
name = "EAAAoDP1_ExtendoSpearCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_SwoopSlam"] = {
name = "EAAAoDP1_SwoopSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_DodgeLeft"] = {
name = "EAAAoDP1_DodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_DodgeRight"] = {
name = "EAAAoDP1_DodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_WingFlapCombo"] = {
name = "EAAAoDP1_WingFlapCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_DodgeLeft"] = {
name = "EAAAoDP2_DodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_DodgeRight"] = {
name = "EAAAoDP2_DodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAoDP2_SpellCombo"] = {
name = "EASAoDP2_SpellCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAoDP2_SoulRelease"] = {
name = "EASAoDP2_SoulRelease",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_BlinkSlam"] = {
name = "EAAAoDP2_BlinkSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_TriangulateStart"] = {
name = "EAAAoDP2_TriangulateStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_TriangulateRepeat"] = {
name = "EAAAoDP2_TriangulateRepeat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_TriangulateEnd"] = {
name = "EAAAoDP2_TriangulateEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGAoDP1_ExtendoSpearComboVolatileDetonation"] = {
name = "EGAoDP1_ExtendoSpearComboVolatileDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAoDP1_CloneBoltArea"] = {
name = "GTAoDP1_CloneBoltArea",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAoDP2_StormBlink"] = {
name = "GTAoDP2_StormBlink",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
stance movement speed +% final [100]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
O Árbitro da Divindade
DemônioAo ganhar uma Chave (7—9)% de chance de ganhar outra
Suas Magias têm Golpe Abatedor
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
10% de chance de Congelar
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster grants frenzy charges to allies within distance on death [50]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster grants frenzy charges to allies within distance on death [50]
The Arbiter of Divinity
| Spectre | |
|---|---|
| Tags | demon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio |
Vida
990%
Energy Shield From Life
10%
+40%
Resistência
Damage
320%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 32
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
130%
Type
ArbiterofDivinity
Metadata
ArbiterofDivinityStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
81,744
3,378
708
8,174
Damage
746
Dano Mágico
746
Precisão
2,502
Tempo de Ataque
1.5
Experiência
114,536
Minion Life
68,607
Minion Energy Shield
6,861
Minion Damage
3,100
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASAoDP1_BasicMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 70%
Tempo de Ataque: 1.5 s
Causa -30% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAAoDP1_WingFlapCombo
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 30 s
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EAAAoDP1_SwoopSlam
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 16.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
MPAAoDP1_SpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 26 s
Causa -95% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1182]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill does not pathfind [1]
use scaled contact offset [1]
EAAAoDP1_ExtendoSpearCombo
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 44 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
MPSAoDP1_OrbitTotemPayload
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 21 s
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1471]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GTAoDP1_CloneBoltArea
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 36 s
action attack or cast time uses animation length [1]
EAAAoDP1_DodgeLeft
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP1_DodgeRight
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS3AoDP1_Phase1ToPhase2
action attack or cast time uses animation length [1]
MAASAoDP2_BasicMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.5 s
Causa +15% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAAoDP2_BlinkSlam
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
MAASAoDP2_ExtendoSpearCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 225%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 30 s
Causa +125% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPAAoDP2_SpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 18 s
Causa -95% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1193]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
skill does not pathfind [1]
use scaled contact offset [1]
EASAoDP2_SpellCombo
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
action attack or cast time uses animation length [1]
EASAoDP2_SoulRelease
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
GTAoDP2_StormBlink
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 35 s
action attack or cast time uses animation length [1]
EAAAoDP2_TriangulateStart
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 45 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_TriangulateRepeat
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_TriangulateEnd
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_DodgeLeft
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAAoDP2_DodgeRight
Attack
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
MAASAoDP1_SuckerPunchEmerge
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 s
Causa -20% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
MAASAoDP1_SuckerPunchEmergeQuick
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 s
Causa -20% de dano de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
GAAoDP1_WingFlapComboLeft
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 105%
Tempo de Ataque: 1.5 s
Causa +5% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_WingFlapComboRight
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 105%
Tempo de Ataque: 1.5 s
Causa +5% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_WingFlapComboMiddle
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 120%
Tempo de Ataque: 1.5 s
Causa +20% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_SwoopSlamDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.5 s
Causa +15% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_SwoopSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [30]
GAAoDP1_SpearTossImpact
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.5 s
Causa +45% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
GAAoDP1_SpearTossSuperHeroLanding
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 66%
Tempo de Ataque: 1.5 s
Causa -34% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
CGEAoDP1_SpearTossLightningDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [120]
base lightning damage to deal per minute [55799]
base skill effect duration [15000]
ground vortex lightning art variation [1000]
is area damage [1]
GAAoDP1_SpearTossSweep
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 185%
Tempo de Ataque: 1.5 s
Causa +85% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
GSAoDP1_OrbitTotemPayloadImpact
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
LGAoDP1_OrbitTotemOrbiterFwd
Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Não podem perfurar
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [1000]
lunaris glaive angle [90]
projectile uses contact position [1]
CGEAoDP1_OrbitTotemGroundDebuff
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
GSAoDP1_CloneBoltBolt
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_CloneBoltDetonate
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
MPSAoDP1_ExtendoSpearComboSpellProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1489]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAAoDP1_ExtendoSpearComboDashStab
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.5 s
Causa +30% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP1_ExtendoSpearComboLacerate1
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboLacerate2
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboLacerate3
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.5 s
Causa +62% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP1_ExtendoSpearComboSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 270%
Tempo de Ataque: 1.5 s
Causa +170% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GSAoDP1_ExtendoSpearComboZapBeams
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
ㅤ+500% de chance de eletrificar
action attack or cast time uses animation length [1]
is area damage [1]
EGAoDP1_ExtendoSpearComboVolatileDetonation
Triggerable
GSAoDP1_ExtendoSpearComboVolatileExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
MPSAoDP2_BasicMeleeProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1500]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAAoDP2_BasicMeleeRectSlam
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP2_BlinkSlam
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
action attack or cast time uses animation length [1]
skill does not pathfind [1]
voll slam damage +% final at centre [20]
GAAoDP2_ExtendoSpearComboCleave1
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
GAAoDP2_ExtendoSpearComboCleave2
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
GAAoDP2_ExtendoSpearComboCleave3
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
GAAoDP2_SpearTossImpact
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.5 s
Causa +45% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
GAAoDP2_SpearTossCleave
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
MPSAoDP2_SpellComboProj1
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1502]
projectile spread radius [10]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSAoDP2_SpellComboProj2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1503]
projectile spread radius [10]
projectile uses contact position [1]
projectiles not offset [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAAoDP2_SpellComboStab
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
action attack or cast time uses animation length [1]
GAAoDP2_SpellComboCleave
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 1.5 s
Causa +25% de dano de ataque
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [20]
MMSAoDP2_SoulReleaseProj
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
active skill projectile speed +% variation final [150]
base is projectile [1]
is area damage [1]
projectile maximum range override [400]
projectile spread radius [60]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPSAoDP2_SoulReleaseProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [1501]
projectile ballistic angle from reference event [1]
projectile maximum range override [400]
projectile spread radius [120]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSAoDP2_SoulReleaseProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GSAoDP2_StormBlinkBolt
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Eletrifica inimigos como se causasse +200% de dano
action attack or cast time uses animation length [1]
is area damage [1]
GSAoDP2_StormBlinkBoltChain
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GAAoDP2_TriangulateSplitRect
Triggerable, Attack, AttackInPlace
Base Damage: 597—895
Chance de Golpe Crítico: 5%
Dano de Ataque: 280%
Tempo de Ataque: 1.5 s
Causa +180% de dano de ataque
action attack or cast time uses animation length [1]
GSAoDP2_TriangulateSplitSidewaysRect
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/ArbiterOfDivinityBoss/ArbiterofDivinityStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Arbiter of Divinity",
life = 9.9,
energyShield = 0.1,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 32,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MAASAoDP1_BasicMelee",
"MAASAoDP1_SuckerPunchEmerge",
"MAASAoDP1_SuckerPunchEmergeQuick",
"MAASAoDP2_BasicMelee",
"MAASAoDP2_ExtendoSpearCombo",
"MPSAoDP1_OrbitTotemPayload",
"MPAAoDP1_SpearToss",
"MPSAoDP1_ExtendoSpearComboSpellProj",
"MPSAoDP2_BasicMeleeProj",
"MPAAoDP2_SpearToss",
"MPSAoDP2_SpellComboProj1",
"MPSAoDP2_SpellComboProj2",
"MPSAoDP2_SoulReleaseProj",
"MMSAoDP2_SoulReleaseProj",
"CGEAoDP1_OrbitTotemGroundDebuff",
"CGEAoDP1_SpearTossLightningDegen",
"CTS3AoDP1_Phase1ToPhase2",
"LGAoDP1_OrbitTotemOrbiterFwd",
"GSAoDP1_OrbitTotemPayloadImpact",
"GAAoDP1_SpearTossImpact",
"GAAoDP1_SpearTossSweep",
"GAAoDP1_WingFlapComboLeft",
"GAAoDP1_WingFlapComboMiddle",
"GAAoDP1_WingFlapComboRight",
"GSAoDP1_CloneBoltBolt",
"GAAoDP1_SwoopSlamImpact",
"GAAoDP1_SpearTossSuperHeroLanding",
"GSAoDP1_ExtendoSpearComboVolatileExplode",
"GSAoDP1_ExtendoSpearComboZapBeams",
"GAAoDP1_ExtendoSpearComboLacerate1",
"GAAoDP1_ExtendoSpearComboLacerate2",
"GAAoDP1_ExtendoSpearComboLacerate3",
"GAAoDP1_ExtendoSpearComboSlam1",
"GAAoDP1_ExtendoSpearComboSlam2",
"GAAoDP1_ExtendoSpearComboDashStab",
"GAAoDP2_BlinkSlam",
"GAAoDP2_ExtendoSpearComboCleave1",
"GAAoDP2_ExtendoSpearComboCleave2",
"GAAoDP2_ExtendoSpearComboCleave3",
"GAAoDP2_SpearTossImpact",
"GAAoDP2_SpearTossCleave",
"GAAoDP2_SpellComboStab",
"GAAoDP2_SpellComboCleave",
"GSAoDP2_StormBlinkBolt",
"GSAoDP2_StormBlinkBoltChain",
"GAAoDP2_BasicMeleeRectSlam",
"GSAoDP2_SoulReleaseProjImpact",
"GAAoDP1_SwoopSlamDashStab",
"GAAoDP1_CloneBoltDetonate",
"GAAoDP2_TriangulateSplitRect",
"GSAoDP2_TriangulateSplitSidewaysRect",
"EAAAoDP1_ExtendoSpearCombo",
"EAAAoDP1_SwoopSlam",
"EAAAoDP1_DodgeLeft",
"EAAAoDP1_DodgeRight",
"EAAAoDP1_WingFlapCombo",
"EAAAoDP2_DodgeLeft",
"EAAAoDP2_DodgeRight",
"EASAoDP2_SpellCombo",
"EASAoDP2_SoulRelease",
"EAAAoDP2_BlinkSlam",
"EAAAoDP2_TriangulateStart",
"EAAAoDP2_TriangulateRepeat",
"EAAAoDP2_TriangulateEnd",
"EGAoDP1_ExtendoSpearComboVolatileDetonation",
"GTAoDP1_CloneBoltArea",
"GTAoDP2_StormBlink",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP1_BasicMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 0.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP1_SuckerPunchEmerge"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP1_SuckerPunchEmergeQuick"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP2_BasicMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASAoDP2_ExtendoSpearCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP1_OrbitTotemPayload"] = {
name = "MPSAoDP1_OrbitTotemPayload",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"always_pierce",
},
levels = {
[1] = {1471, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAAoDP1_SpearToss"] = {
name = "MPAAoDP1_SpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"always_pierce",
"skill_does_not_pathfind",
},
levels = {
[1] = {1182, baseMultiplier = 0.05, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP1_ExtendoSpearComboSpellProj"] = {
name = "MPSAoDP1_ExtendoSpearComboSpellProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_travel_at_fixed_height",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.5, 1.5, 1489, 10, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_BasicMeleeProj"] = {
name = "MPSAoDP2_BasicMeleeProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {1500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAAoDP2_SpearToss"] = {
name = "MPAAoDP2_SpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"always_pierce",
"skill_does_not_pathfind",
},
levels = {
[1] = {1193, baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_SpellComboProj1"] = {
name = "MPSAoDP2_SpellComboProj1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectiles_travel_at_fixed_height",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 1502, 10, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_SpellComboProj2"] = {
name = "MPSAoDP2_SpellComboProj2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectiles_travel_at_fixed_height",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 1503, 10, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAoDP2_SoulReleaseProj"] = {
name = "MPSAoDP2_SoulReleaseProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"projectile_maximum_range_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1501, 150, 120, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAoDP2_SoulReleaseProj"] = {
name = "MMSAoDP2_SoulReleaseProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 60, 400, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAoDP1_OrbitTotemGroundDebuff"] = {
name = "CGEAoDP1_OrbitTotemGroundDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAoDP1_SpearTossLightningDegen"] = {
name = "CGEAoDP1_SpearTossLightningDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_to_deal_per_minute",
"ground_vortex_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 1000, 15000, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3AoDP1_Phase1ToPhase2"] = {
name = "CTS3AoDP1_Phase1ToPhase2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LGAoDP1_OrbitTotemOrbiterFwd"] = {
name = "LGAoDP1_OrbitTotemOrbiterFwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"lunaris_glaive_angle",
"attack_maximum_action_distance_+",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"cannot_pierce",
},
levels = {
[1] = {0.5, 1.5, 900, 1000, 90, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_OrbitTotemPayloadImpact"] = {
name = "GSAoDP1_OrbitTotemPayloadImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SpearTossImpact"] = {
name = "GAAoDP1_SpearTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SpearTossSweep"] = {
name = "GAAoDP1_SpearTossSweep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_WingFlapComboLeft"] = {
name = "GAAoDP1_WingFlapComboLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.05, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_WingFlapComboMiddle"] = {
name = "GAAoDP1_WingFlapComboMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_WingFlapComboRight"] = {
name = "GAAoDP1_WingFlapComboRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.05, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_CloneBoltBolt"] = {
name = "GSAoDP1_CloneBoltBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SwoopSlamImpact"] = {
name = "GAAoDP1_SwoopSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SpearTossSuperHeroLanding"] = {
name = "GAAoDP1_SpearTossSuperHeroLanding",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 0.66, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_ExtendoSpearComboVolatileExplode"] = {
name = "GSAoDP1_ExtendoSpearComboVolatileExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP1_ExtendoSpearComboZapBeams"] = {
name = "GSAoDP1_ExtendoSpearComboZapBeams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboLacerate1"] = {
name = "GAAoDP1_ExtendoSpearComboLacerate1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboLacerate2"] = {
name = "GAAoDP1_ExtendoSpearComboLacerate2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboLacerate3"] = {
name = "GAAoDP1_ExtendoSpearComboLacerate3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboSlam1"] = {
name = "GAAoDP1_ExtendoSpearComboSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboSlam2"] = {
name = "GAAoDP1_ExtendoSpearComboSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 2.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_ExtendoSpearComboDashStab"] = {
name = "GAAoDP1_ExtendoSpearComboDashStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_BlinkSlam"] = {
name = "GAAoDP2_BlinkSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_ExtendoSpearComboCleave1"] = {
name = "GAAoDP2_ExtendoSpearComboCleave1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_ExtendoSpearComboCleave2"] = {
name = "GAAoDP2_ExtendoSpearComboCleave2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_ExtendoSpearComboCleave3"] = {
name = "GAAoDP2_ExtendoSpearComboCleave3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpearTossImpact"] = {
name = "GAAoDP2_SpearTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpearTossCleave"] = {
name = "GAAoDP2_SpearTossCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpellComboStab"] = {
name = "GAAoDP2_SpellComboStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_SpellComboCleave"] = {
name = "GAAoDP2_SpellComboCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_StormBlinkBolt"] = {
name = "GSAoDP2_StormBlinkBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_as_though_damage_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_StormBlinkBoltChain"] = {
name = "GSAoDP2_StormBlinkBoltChain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_BasicMeleeRectSlam"] = {
name = "GAAoDP2_BasicMeleeRectSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_SoulReleaseProjImpact"] = {
name = "GSAoDP2_SoulReleaseProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_SwoopSlamDashStab"] = {
name = "GAAoDP1_SwoopSlamDashStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP1_CloneBoltDetonate"] = {
name = "GAAoDP1_CloneBoltDetonate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAoDP2_TriangulateSplitRect"] = {
name = "GAAoDP2_TriangulateSplitRect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAoDP2_TriangulateSplitSidewaysRect"] = {
name = "GSAoDP2_TriangulateSplitSidewaysRect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_ExtendoSpearCombo"] = {
name = "EAAAoDP1_ExtendoSpearCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_SwoopSlam"] = {
name = "EAAAoDP1_SwoopSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_DodgeLeft"] = {
name = "EAAAoDP1_DodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_DodgeRight"] = {
name = "EAAAoDP1_DodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP1_WingFlapCombo"] = {
name = "EAAAoDP1_WingFlapCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_DodgeLeft"] = {
name = "EAAAoDP2_DodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_DodgeRight"] = {
name = "EAAAoDP2_DodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAoDP2_SpellCombo"] = {
name = "EASAoDP2_SpellCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAoDP2_SoulRelease"] = {
name = "EASAoDP2_SoulRelease",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_BlinkSlam"] = {
name = "EAAAoDP2_BlinkSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_TriangulateStart"] = {
name = "EAAAoDP2_TriangulateStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_TriangulateRepeat"] = {
name = "EAAAoDP2_TriangulateRepeat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAoDP2_TriangulateEnd"] = {
name = "EAAAoDP2_TriangulateEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGAoDP1_ExtendoSpearComboVolatileDetonation"] = {
name = "EGAoDP1_ExtendoSpearComboVolatileDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAoDP1_CloneBoltArea"] = {
name = "GTAoDP1_CloneBoltArea",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAoDP2_StormBlink"] = {
name = "GTAoDP2_StormBlink",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
stance movement speed +% final [100]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.