Акт 6 Area /22
Интерлюдия
Text Audio /15
| Type | Имя | Количество |
|---|---|---|
| Interlude | Ката | 31 |
| Interlude | Полк ваал | 10 |
| Interlude | Леди Элсвит | 41 |
| Interlude | Тан Вульфрик | 42 |
| Interlude | Душа Паромщика | 1 |
| Interlude | Сиора, Клинок туманов | 36 |
| Interlude | Азмади, фаридунский принц | 50 |
| Interlude | Золин, жрец крови | 79 |
| Interlude | Зелина, жрица крови | 60 |
| Interlude | Литара, Буйное копьё | 52 |
| Interlude | Элзара, повелитель кобр | 48 |
| Interlude | Освин, Ужасный соглядатай | 92 |
| Interlude | Старейшина Мэдокс | 46 |
| Interlude | Бурекров | 26 |
| Interlude | Девора | 3 |
Community Wiki
Interludes

There are three of these Interludes. They form parallel narratives that will take players from level 60 to level 65, the threshold at which the endgame finally opens. Although temporary— they will disappear with the arrival of Acts 5 and 6 —these stories bring new locations, new fights, and a rich narrative transition between the campaign and the endgame content.
Temporary wealth, but integrated into the endgame
Each Interlude includes between 6 and 7 zones and 4 bosses , which, added to Act 4, represents 35 new zones and 24 new encounters in total. Although the Interludes are intended as temporary stories, their zones and bosses will not disappear: they will be integrated into the endgame.
With this new system, it is no longer necessary to replay the campaign multiple times. This development promises to make the progression experience more enjoyable.
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