Bone Offering
Tier: 11
Level: (1–20)
Cost: (25–110) Mana
Requires: Level (1–90), (4–157) Int
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.

The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 8 seconds
Minions take (15–25)% reduced damage from Hits while shielded
Absorbs first Hit dealing over 25% of Minion's maximum life

Additional Effects From Quality:
Shielded Minions take (0–30)% less Damage for 1 second after Shield is lost
Skills can be managed in the Skills Panel.
Version 0.2.0
Bone Offering
Tier: 11
Level: (1–20)
Cost: (26–155) Mana
Requires: Level (1–90), (2–205) Int
Impale a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes.

The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Buff
Limit 1 Bone Offering Spike
Spike duration is 5 seconds
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Spike duration is 8 seconds
Limit 1 Bone Offering Spike
Absorbs first Hit dealing over 25% of Minion's maximum life
LevelRequires LevelIntManaBase DamageMinions take 15% reduced damage from Hits while shieldedMinion Level
10425100%, 100%152
23928100%, 100%164
361432100%, 100%166
4102135100%, 100%178
5142839100%, 100%1710
6183543100%, 100%1812
7224147100%, 100%1814
8264851100%, 100%1916
9315755100%, 100%1918
10366559100%, 100%2020
11417464100%, 100%2022
12468268100%, 100%2124
13529273100%, 100%2126
145810378100%, 100%2228
156411383100%, 100%2230
166611688100%, 100%2332
177212693100%, 100%2334
187813799100%, 100%2436
1984147104100%, 100%2438
2090157110100%, 100%2540
21116100%, 100%2542
22122100%, 100%2644
23129100%, 100%2646
24135100%, 100%2748
25142100%, 100%2750
26149100%, 100%2852
27156100%, 100%2854
28164100%, 100%2956
29171100%, 100%2958
30179100%, 100%3060
31187100%, 100%3062
32195100%, 100%3064
33204100%, 100%3066
34213100%, 100%3168
35222100%, 100%3170
36231100%, 100%3172
37240100%, 100%3174
38250100%, 100%3276
39260100%, 100%3278
40270100%, 100%3280
Attribute /8

Bone Offering

NameShow Full Descriptions
AcronymOffering, Hit, Melee, Projectile, Pin, Limit
BaseType Bone Offering
Class Skill Gems
TargetTypesGround, Self,
TypeOffering, Minion, Buff, Duration, Triggerable, Trappable, Mineable, Totemable, Area, Physical, UsableWhileMoving, CreatesMinion, Limit, NoAttackInPlace
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemBoneOffering
ActiveSkillsCodebone_offering
Bone Offering
Tier: 11
Level: (1–20)
Cost: (25–110) Mana
Requires: Level (1–90), (4–157) Int
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.

The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 8 seconds
Minions take (15–25)% reduced damage from Hits while shielded
Absorbs first Hit dealing over 25% of Minion's maximum life
base secondary skill effect duration [8000]
can perform skill while moving [1]
display statset no hit damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

Additional Effects From Quality:
Shielded Minions take (0–30)% less Damage for 1 second after Shield is lost
Skills can be managed in the Skills Panel.
Microtransactions /2
Celestial Offering Effect
Your Offering becomes a Celestial Effect.
Sanguine Bone Offering Effect
Your Bone Offering becomes a Sanguine Effect.
Supported By /31
  • Active Type: Offering, Minion, Buff, Duration, Triggerable, Trappable, Mineable, Totemable, Area, Physical, UsableWhileMoving, CreatesMinion, Limit, NoAttackInPlace
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Overabundance I
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Overabundance II
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Overabundance III
    Supports skills which can have a Limited number of effects active at once, doubling that Limit at the cost of Cursing yourself on Skill use. Only applies to restrictions that use the word "Limit".
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Physical Mastery
    Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Sacrificial Offering
    Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
    Danse Macabre
    Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Kulemak's Dominion
    Supports Offering Skills, causing Spells that affect an area around you or a target location to also affect the area around Supported Offerings.
    Bone Offering
    You have Block Chance, Spell Block Chance, and recover Life when you Block
    base_cast_speed_+%
    dummy_stat_display_nothing
    monster_base_block_%
    life_regeneration_rate_per_minute_%_if_blocked_recently
    Attribute /3

    offering_defensive

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Codedummy stat display nothing
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Monster Base Block %
    Codemonster base block %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codelife regeneration rate per minute % if blocked recently
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemantics1
    Cast Speed +%
    Codebase cast speed +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Bone Offering
    You are taking less Damage from Hits while shielded.
    damage_taken_+%_final_from_bone_offering
    Attribute /3

    bone_offering_hit_absorption

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Codedamage taken +% final from bone offering
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Edit

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