Bone Offering
Tier: 11
Level: (1–20)
Cost: (25–110) Mana
Requires: Level (1–90), (4–157) Int
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.
The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 8 seconds
Additional Effects From Quality:
Shielded Minions take (0–30)% less Damage for 1 second after Shield is lost
Skills can be managed in the Skills Panel.


Version 0.2.0
Bone Offering
Tier: 11
Level: (1–20)
Cost: (26–155) Mana
Requires: Level (1–90), (2–205) Int
Buff
Limit 1 Bone Offering Spike
Spike duration is 5 seconds
Skills can be managed in the Skills Panel.


Recommended Support Gems /5
From /1
Uncut Skill Gem Tier 11
Level Effect /40
Level | Requires Level | Int | Mana | Base Damage | Minions take 15% reduced damage from Hits while shielded | Minion Level |
---|---|---|---|---|---|---|
1 | 0 | 4 | 25 | 100%, 100% | 15 | 2 |
2 | 3 | 9 | 28 | 100%, 100% | 16 | 4 |
3 | 6 | 14 | 32 | 100%, 100% | 16 | 6 |
4 | 10 | 21 | 35 | 100%, 100% | 17 | 8 |
5 | 14 | 28 | 39 | 100%, 100% | 17 | 10 |
6 | 18 | 35 | 43 | 100%, 100% | 18 | 12 |
7 | 22 | 41 | 47 | 100%, 100% | 18 | 14 |
8 | 26 | 48 | 51 | 100%, 100% | 19 | 16 |
9 | 31 | 57 | 55 | 100%, 100% | 19 | 18 |
10 | 36 | 65 | 59 | 100%, 100% | 20 | 20 |
11 | 41 | 74 | 64 | 100%, 100% | 20 | 22 |
12 | 46 | 82 | 68 | 100%, 100% | 21 | 24 |
13 | 52 | 92 | 73 | 100%, 100% | 21 | 26 |
14 | 58 | 103 | 78 | 100%, 100% | 22 | 28 |
15 | 64 | 113 | 83 | 100%, 100% | 22 | 30 |
16 | 66 | 116 | 88 | 100%, 100% | 23 | 32 |
17 | 72 | 126 | 93 | 100%, 100% | 23 | 34 |
18 | 78 | 137 | 99 | 100%, 100% | 24 | 36 |
19 | 84 | 147 | 104 | 100%, 100% | 24 | 38 |
20 | 90 | 157 | 110 | 100%, 100% | 25 | 40 |
21 | 116 | 100%, 100% | 25 | 42 | ||
22 | 122 | 100%, 100% | 26 | 44 | ||
23 | 129 | 100%, 100% | 26 | 46 | ||
24 | 135 | 100%, 100% | 27 | 48 | ||
25 | 142 | 100%, 100% | 27 | 50 | ||
26 | 149 | 100%, 100% | 28 | 52 | ||
27 | 156 | 100%, 100% | 28 | 54 | ||
28 | 164 | 100%, 100% | 29 | 56 | ||
29 | 171 | 100%, 100% | 29 | 58 | ||
30 | 179 | 100%, 100% | 30 | 60 | ||
31 | 187 | 100%, 100% | 30 | 62 | ||
32 | 195 | 100%, 100% | 30 | 64 | ||
33 | 204 | 100%, 100% | 30 | 66 | ||
34 | 213 | 100%, 100% | 31 | 68 | ||
35 | 222 | 100%, 100% | 31 | 70 | ||
36 | 231 | 100%, 100% | 31 | 72 | ||
37 | 240 | 100%, 100% | 31 | 74 | ||
38 | 250 | 100%, 100% | 32 | 76 | ||
39 | 260 | 100%, 100% | 32 | 78 | ||
40 | 270 | 100%, 100% | 32 | 80 |
Attribute /8
Bone Offering
Name | Show Full Descriptions |
---|---|
Acronym | Offering, Hit, Melee, Projectile, Pin, Limit |
BaseType | Bone Offering |
Class | Skill Gems |
TargetTypes | Ground, Self, |
Type | Offering, Minion, Buff, Duration, Triggerable, Trappable, Mineable, Totemable, Area, Physical, UsableWhileMoving, CreatesMinion, Limit, NoAttackInPlace |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gems/SkillGemBoneOffering |
ActiveSkillsCode | bone_offering |
Bone Offering
Tier: 11
Level: (1–20)
Cost: (25–110) Mana
Requires: Level (1–90), (4–157) Int
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.
The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 8 seconds
base secondary skill effect duration [8000]
can perform skill while moving [1]
display statset no hit damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
Additional Effects From Quality:
Shielded Minions take (0–30)% less Damage for 1 second after Shield is lost
Skills can be managed in the Skills Panel.


Microtransactions /2
Celestial Offering Effect
Your Offering becomes a Celestial Effect.
Sanguine Bone Offering Effect
Your Bone Offering becomes a Sanguine Effect.
Supported By /31
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger at the cost of damage.
Concentrated Area
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Elemental Army
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
Meat Shield II
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Physical Mastery
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Bone Offering
You have Block Chance, Spell Block Chance, and recover Life when you Block
base_cast_speed_+%
dummy_stat_display_nothing
monster_base_block_%
life_regeneration_rate_per_minute_%_if_blocked_recently
Attribute /3
offering_defensive
Name | Show Full Descriptions |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | dummy stat display nothing |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
Monster Base Block %
Code | monster base block % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | life regeneration rate per minute % if blocked recently |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Cast Speed +%
Code | base cast speed +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Bone Offering
You are taking less Damage from Hits while shielded.
damage_taken_+%_final_from_bone_offering
Attribute /3
bone_offering_hit_absorption
Name | Show Full Descriptions |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | damage taken +% final from bone offering |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.